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evol/hercules
jak1/ci_fix
jak1/remove_unusable_console_output
master
rebased
test
tmphpm
The Mana World fork of Hercules. This is vanilla Hercules with a few tiny modifications for our specific needs. Mutually-beneficial modifications are contributed upstream.
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root
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src
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map
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mob.c
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Commit message (
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Author
Files
Lines
2006-02-06
- Added define clif_deadsit to send the dead state into player packets if the...
skotlex
1
-8
/
+15
2006-02-05
* Added some of eAIRC bot code, written by me and LittleWolf. It is disabled ...
Valaris
1
-0
/
+6
2006-02-02
- Improved the NPC timer system to enable to have multiple timers going on at...
skotlex
1
-5
/
+2
2006-02-01
- Trick Dead makes you stop walking now.
skotlex
1
-1
/
+1
2006-02-01
- Fixed a typo bug in SC_STAR_COMFORT handling.
skotlex
1
-58
/
+58
2006-01-31
- Fixed skill_check_cloak to use the current skill level of the cloaking skil...
skotlex
1
-1
/
+1
2006-01-31
- Cleaned up Summon Slave mob skill to only summon number of missing mobs to ...
skotlex
1
-13
/
+10
2006-01-31
- Fixed being able to Encore skills you no longer have in your tree.
skotlex
1
-0
/
+2
2006-01-30
- Autoloot now uses the item's base drop chance rather than final drop rate t...
skotlex
1
-7
/
+7
2006-01-30
Moved MVP log code so it can log all MVP, not only when player gets MVP item,...
Komurka
1
-4
/
+3
2006-01-29
AS OF SVN REV. 5901, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES ...
Valaris
1
-0
/
+5020
2006-01-29
Clearing trunk.
Valaris
1
-4577
/
+0
2005-04-07
* Readded @disablenpc
celest
1
-16
/
+24
2005-04-03
fixed impossible drops at 0.01% chance (e.g. CARDS, etc)
Lupus
1
-4
/
+4
2005-03-31
More g++ fixes to make it cleaner [MouseJstr]
amber
1
-10
/
+10
2005-03-30
* Added base code for loading Ser's UPNP plugin
celest
1
-3
/
+2
2005-03-30
* updated map server to jA1137~1159
celest
1
-36
/
+40
2005-03-27
* Moved guardian hostility checking and monster_ignore_gm check to battle.c
celest
1
-30
/
+24
2005-03-26
added logging filters. optimized ATCommands temp strings usage
Lupus
1
-0
/
+3
2005-03-25
* Fixed indoorsrwstable.txt reading
celest
1
-63
/
+57
2005-03-24
* Added 'map_charid2id'
celest
1
-9
/
+18
2005-03-23
memory bugs fixed
amber
1
-0
/
+4
2005-03-23
Fixed some compile errors
celest
1
-16
/
+16
2005-03-22
Check changelog ^^
celest
1
-7
/
+10
2005-03-20
* Added 4 new card effects from 3/15's patch
celest
1
-14
/
+19
2005-03-20
fixed @storage / @gstorage
Lupus
1
-4
/
+2
2005-03-14
* Added auto convert advanced job and baby class sprite ID's in mob_avail.txt...
celest
1
-7
/
+9
2005-03-12
* Fixed Status Recovery dealing too short blind time on undead mobs
celest
1
-21
/
+25
2005-03-12
* Fixed usage of mvp_hp_rate and monster_hp_rate. MVP rate was used f...
Lupus
1
-1
/
+1
2005-03-11
* Fixed "--en/ja--" usage in 'monster' script not working properly
celest
1
-2
/
+2
2005-03-08
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/branches/stab...
shinomori
1
-1
/
+1
2005-03-07
* Updated core and map-server to jA 1115~1137
celest
1
-7
/
+10
2005-03-05
fixed mvp droprate
Lupus
1
-6
/
+10
2005-03-01
* Fixed /resetstate /resetskill being unuseable at all
celest
1
-7
/
+8
2005-02-28
altered once_mobspawn a bit (got from Freya, tested)
Lupus
1
-5
/
+20
2005-02-25
fix of SQL mob_db loading
Lupus
1
-3
/
+3
2005-02-24
* Some rewrites on Basilica
celest
1
-2
/
+1
2005-02-23
mob db exp reading fix
Lupus
1
-80
/
+61
2005-02-22
* Corrected Spiral Pierce's hits in the skill_db
celest
1
-61
/
+37
2005-02-21
* Updated Bleeding effect
celest
1
-1
/
+2
2005-02-19
* Added bSubSize, bHPGainValue, and bDamageWhenUnequip
celest
1
-1
/
+8
2005-02-18
* Added bAddRace2
celest
1
-1
/
+52
2005-02-17
2 fast bugfixes
Lupus
1
-1
/
+1
2005-02-17
added +2 drops slots into MOBS DBs
Lupus
1
-35
/
+22
2005-02-16
Added 3 more of the new card effects
celest
1
-10
/
+15
2005-02-15
fixed spawn of treasure boxes
Lupus
1
-9
/
+26
2005-02-13
autoloot, poison spore and more on the unknown skill [Shinomori]
(no author)
1
-1
/
+1
2005-02-11
1 fixed drops log
(no author)
1
-16
/
+14
2005-02-05
AMD64 fixes
(no author)
1
-1
/
+2
2005-02-05
* Updated Sharp Shooting AoE code
(no author)
1
-2
/
+8
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