Age | Commit message (Collapse) | Author | Files | Lines |
|
- Fixed Tarot Card being used on Emperium.
- First Part of BattleGround Implementation (please wait).
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13550 54d463be-8e91-2dee-dedb-b68131a5f0ec
|
|
* Added missing delete_timer's every time deletetimer is being set. (except when allocating)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13544 54d463be-8e91-2dee-dedb-b68131a5f0ec
|
|
* Added missing delete_timer's every time spawn_timer is being set. (except when allocating)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13543 54d463be-8e91-2dee-dedb-b68131a5f0ec
|
|
(followup to r13497).
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13498 54d463be-8e91-2dee-dedb-b68131a5f0ec
|
|
ultramage and because of this spawn line:
npc/mobs/fields/prontera.txt:
prt_fild06,222,30,40,10 monster Green Plant 1080,15,900000,450000,1
This is an impossible spawn area, and the engine just keep trying each 5 seconds to spawn it again.
So we need to fix this line with a correct spawn too.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13497 54d463be-8e91-2dee-dedb-b68131a5f0ec
|
|
cpu/memory (bugreport:1197).
Fixed dynamic mobs being unloaded without stopping their respawn timer.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13445 54d463be-8e91-2dee-dedb-b68131a5f0ec
|
|
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13383 54d463be-8e91-2dee-dedb-b68131a5f0ec
|
|
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13380 54d463be-8e91-2dee-dedb-b68131a5f0ec
|
|
the mercenary owner's level before incrementing mercenary's killcount. (bugreport:2410)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13367 54d463be-8e91-2dee-dedb-b68131a5f0ec
|
|
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13359 54d463be-8e91-2dee-dedb-b68131a5f0ec
|
|
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13274 54d463be-8e91-2dee-dedb-b68131a5f0ec
|
|
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13272 54d463be-8e91-2dee-dedb-b68131a5f0ec
|
|
Changed exp_calc_type to 1, as type 0 seems to be based off old rumour, and to compliment the update to mob_revive.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13264 54d463be-8e91-2dee-dedb-b68131a5f0ec
|
|
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13203 54d463be-8e91-2dee-dedb-b68131a5f0ec
|
|
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13182 54d463be-8e91-2dee-dedb-b68131a5f0ec
|
|
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13176 54d463be-8e91-2dee-dedb-b68131a5f0ec
|
|
r13156).
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13172 54d463be-8e91-2dee-dedb-b68131a5f0ec
|
|
- Implemented Mercenary Die, Damage, Run Away when master dies.
- Log mercenary damage and gives exp to Master.
- Some little bugs.
* Fixed Bubble Gums effect works on mvp_sd not sd (according to Doddler).
NOTE: Now you can summon a mercenary, make it attack (not skills), follow you even on map change.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13158 54d463be-8e91-2dee-dedb-b68131a5f0ec
|
|
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13156 54d463be-8e91-2dee-dedb-b68131a5f0ec
|
|
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13147 54d463be-8e91-2dee-dedb-b68131a5f0ec
|
|
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13127 54d463be-8e91-2dee-dedb-b68131a5f0ec
|
|
- Update of all project files.
NOTE: All functions on homunculus.c should be renamed i think, to remove all the merc_*.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13122 54d463be-8e91-2dee-dedb-b68131a5f0ec
|
|
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13099 54d463be-8e91-2dee-dedb-b68131a5f0ec
|
|
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13097 54d463be-8e91-2dee-dedb-b68131a5f0ec
|
|
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13075 54d463be-8e91-2dee-dedb-b68131a5f0ec
|
|
Corrected some doc/npc typos.
Reindented some mob AI code.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13074 54d463be-8e91-2dee-dedb-b68131a5f0ec
|
|
- removed unused create_storage() function
- removed unused char_db mapserver config setting
- adjusted formatting of mapserver config loading code
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13063 54d463be-8e91-2dee-dedb-b68131a5f0ec
|
|
(Aegis test)
- Monsters with SC_KAIZEL should not trigger event script until.
- Monsters NPC_REBIRTH should not be casted if no source (killmonster script or @killmonster)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13047 54d463be-8e91-2dee-dedb-b68131a5f0ec
|
|
The system consists of
* script command to spawn a controlled mob
* script commands to attach npcs to such mobs and manipulate their AI
* a page of documentation for these commands
* callbacks at various source code locations that invoke the attached npcs
* two npc examples
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13021 54d463be-8e91-2dee-dedb-b68131a5f0ec
|
|
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13014 54d463be-8e91-2dee-dedb-b68131a5f0ec
|
|
where appropriate.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12998 54d463be-8e91-2dee-dedb-b68131a5f0ec
|
|
- Fixed SC_WARN don't receiving reflecting damage (Bug Report 1854).
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12997 54d463be-8e91-2dee-dedb-b68131a5f0ec
|
|
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12914 54d463be-8e91-2dee-dedb-b68131a5f0ec
|
|
- Fixed a bug in OnTouchNPC
- Cleanup in barricade code.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12896 54d463be-8e91-2dee-dedb-b68131a5f0ec
|
|
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12876 54d463be-8e91-2dee-dedb-b68131a5f0ec
|
|
killed and never attacked. (bugreport: 1725)
* Reworded a comment in can_copy to make more sense.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12870 54d463be-8e91-2dee-dedb-b68131a5f0ec
|
|
- Changed the way DEF Potion and MDEF potion works to official.
- Cleanups to Barricade Engine. It now can be used in WoE 2.0, i will release optional scripts soon.
- Fixes to @noks. Now if the mob is targeting someone else the protection get lost.
- Added new status effects icons to cash items.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12693 54d463be-8e91-2dee-dedb-b68131a5f0ec
|
|
table data. Fixes Sense messing up with elemental based statuses.
- Added Throw tomahawk to the list of items that do not trigger the equipment breaking code.
- Moved a bit around the SC_ start of dancing skills to fix Moonlight petals pushing back the casters.
- Modified status_damage to handle SC_KAZIEL. The return value of *_dead functions can pass 8 to specify that kaziel should not be triggered (ie: pvp/gvg)
- Infinite Endure won't be passed on to devoted characters.
- Infinite Endure is no longer saved on logout.
- Added check to avoid gms opening vending shops if they don't have the required level.
- Moved around the Steel Body S. Novice code, simplified it so it triggers before most of the penalties (death is cancelled).
- Fixed the flee penalty not applying when you walk into a gvg map.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12688 54d463be-8e91-2dee-dedb-b68131a5f0ec
|
|
- removed the unecessary use of va_copy in map_foreachpc
- applied the same function pattern to map_foreachmob and map_foreachiddb
- created map_foreachnpc
- extended the behaviour of map_foreach* functions to stop iterating when func returns -1
(also added missing changelog entries from ultramage >.>)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12684 54d463be-8e91-2dee-dedb-b68131a5f0ec
|
|
since they essentially do the same thing (bugreport:1174).
Rewrote map_foreachpc() so that its callback function signature now uses a more natural 'sd' instead of a DBKey/void* pair.
Rewrote atcommand_users() to use a single function, instead of depending on two helper functions and global objects.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12683 54d463be-8e91-2dee-dedb-b68131a5f0ec
|
|
point arithmetic.
Applied search&replace to use the new name of the function.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12680 54d463be-8e91-2dee-dedb-b68131a5f0ec
|
|
values.
Fixed integer arithmetic overflows that were occuring in several supernovice checks (bugreport:1135).
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12679 54d463be-8e91-2dee-dedb-b68131a5f0ec
|
|
r12662, r12663)
* the player data inventory-itemdb index is now refreshed using pc_setinventorydata()
* mobdb will no longer initialize with nonexistent items, and mobs will no longer drop them in case of a reload
* the clif_buylist() function once again hides invalid npc shop items
* it is no longer possible to purchase nonexistent items from a npc shop
* npc shop loading will not abort if there is a nonexistent item entry, it will just skip over it
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12665 54d463be-8e91-2dee-dedb-b68131a5f0ec
|
|
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12633 54d463be-8e91-2dee-dedb-b68131a5f0ec
|
|
* Renamed BA_FROSTJOKE to BA_FROSTJOKER (aegis server-side name)
* Implemented a generic framework for parsing delimited db files (allows specifying min/max column ranges and max number of rows to read)
* Corrected a typo in quest_update_objective()
* Cleaned up pc.c a bit
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12599 54d463be-8e91-2dee-dedb-b68131a5f0ec
|
|
to r12512)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12534 54d463be-8e91-2dee-dedb-b68131a5f0ec
|
|
the emblem_id to the players in the area.
- known bug: ui components that are displaying the emblem at the time (emblem in flag npc and emblem over head in gvg maps) are not updated, but putting the mouse over the target shows the new emblem
* Modified script command 'guardian':
- returns the id of the guardian
- if guardian index isn't supplied, it generates a temporary guardian
* Implemented support for temporary guardians (not saved with castle).
* Added missing includes from r12520.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12525 54d463be-8e91-2dee-dedb-b68131a5f0ec
|
|
instead of starting it and ignoring it later on.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12519 54d463be-8e91-2dee-dedb-b68131a5f0ec
|
|
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12511 54d463be-8e91-2dee-dedb-b68131a5f0ec
|
|
flag (so as not to include mini bosses).
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12510 54d463be-8e91-2dee-dedb-b68131a5f0ec
|