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SC_ITEMBOOST.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11358 54d463be-8e91-2dee-dedb-b68131a5f0ec
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Allready working.
- Added SC_LIFEINSURANCE and SC_BOSSMAPINFO to const.txt. (not implemented but i will work on it)
- Updated Field Manual and Bubble Gum in the itemdb.txt file.
- As L0ne Wolf reported to me and based on Doddler information, the Bubble Gum only do a second try of the item drop, and it don't increase the drop rates.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11356 54d463be-8e91-2dee-dedb-b68131a5f0ec
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* Fixed a compile problem when hotkey saving is disabled (topic:167265)
* Added script source error reporting to countitem() (topic:167165)
* Removed integer mob skill state/target definition support (unused)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11353 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11351 54d463be-8e91-2dee-dedb-b68131a5f0ec
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* configure script using svn:eol-style LF and require mysql/pcre when --with-mysql/pcre is used.
Added a forgotten file from r11311. (script_commands.txt)
Note: charid's are globally unique, id's are equal for characters in the same account.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11312 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Mobs go into active AI when they are 2 cells from entering a player's view (ACTIVE_AI_RANGE)
- Mobs in passive AI no longer use skills.
- Mobs in passive AI do not random walk UNLESS they have entered active AI before (random walk frequency is not lost during passive AI).
- Added an additional check to prevent support skills from being blocked if the target has an armor element that blocks it.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11294 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Ignore %MDef bonuses now only reduce target's base MDEF, not MDEF2.
- Updated the 'skills that cause no damage are blocked now if the skill element is blocked by the target' to only apply if the skill has a status change associated (fixes Resurrection/Heal being blocked).
- Reverted the opt_flag2 change in status_change_start (clif_changeoption2) since it never served its purpose.
- Added a warning to prevent loading mobs with IDs that belong to the clone range.
- Changed MAX_MOB_DB to 3000, updated the definitions of the clone range defines so they are updated automatically with the change of MAX_MOB_DB.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11287 54d463be-8e91-2dee-dedb-b68131a5f0ec
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map_session_data's (fixes bugreport:36).
* Fixed buildin_escape_sql not properly escaping in sql servers.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11279 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Abstraction for the sql code (sql.c/h).
- New configure script and makefiles.
- Restored txt zeny logging code. (r10814)
- Rewrote mapserver's sql code - itemdb, mobdb, mapreg, logs. (r10814)
- Fixed a precedence issue (&& and ) in char_sql/char.c. (r10833)
- Improved db reading code a bit for consistency. (r11077)
- Added separate atcommand for mail deletion. (r11077)
- Corrected a few messages that said "new" instead of "unread". (r11077)
- Broadcast (*) messages now use "*" as the target's name (not ""). (r11077)
- Moved StringBuf code from utils.c/h to strlib.c/h. (r11084 r11117)
- Some misc login server cleanups (reformatting etc). (r11136)
- Corrected/modified some header entries. (r11141 r11147 11148)
- Adjusted VS project files. (r11147)
- Adjusted the way the sql charserver does item saving. (r11192)
- Corrected usage of reserved keyword 'friend' in mmo.h. (r11192)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11245 54d463be-8e91-2dee-dedb-b68131a5f0ec
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warps). It works correctly now regardless of the number of players on the source/destination maps.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11233 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11222 54d463be-8e91-2dee-dedb-b68131a5f0ec
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client version.
- Cleared up some TODO's
- Added auto-rejecting party/guild invites when the target is disconnected from the server.
- Added a correction in the walking code to abort it when map_moveblock cancels the player's walking (by warping/knocking back),the default code would fail because unit_stopwalking would do nothing since the walk timer was already -1 in that moment.
- Corrected mob_randomwalk to use unsigned int for the tick variable.
- Changed the default @Main format to prevent crashes in the newer clients.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11134 54d463be-8e91-2dee-dedb-b68131a5f0ec
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map.h (this is done so that individual bonuses can have their array length modified without having to change all the other bonuses as well).
- Removed bonus bAddDamageByClass since it is not needed, and implemented bAddDefClass which can be used for the same (but previously was doing nothing).
- Cleaned up the weapon_data structure to use a sub-structure to hold the add_dmg information.
- Cleaned up some of the add dmg/def bonuses so the 'count' variable is not needed anymore.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11121 54d463be-8e91-2dee-dedb-b68131a5f0ec
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bHPLossRate/bSPLossRate, making you gain x Hp/Sp every y ms.
- Added bonus bIgnoreMdefRate, used to ignore a % of the target's mdef when using magic attacks (bonus2 will ignore part of the mdef of all targets, bonus3 receives a race argument)
- You can now use bonus2 bCastRate to adjust the cast rate of a single skill.
- Cleaned the code for bleeding (hp-loss) and extended it to handle regen as well.
- Some small cleanups in the pc_bonus functions
- Removed bonus3 bHpLossRate since it was doing nothing and is not used.
- Corrected bGetZeny bonus to be like in Aegis. The amount received is from 1 to the given amount, you can use negative zeny values to use an amount dependant on mob's level (amount*lv).
- Updated doc/item_bonus.txt with all these changes
- Anti-Magic/Stone-Skin now increase/decrease def/mdef only and in an absolute mode (+20*lv rather than +20%*lv). Also the duration is greatly decreased (x/15) when used on players.
- Now when a player uses a strip skill without having it in the skill tree (auto-casted) the duration will be 0, the equipment will be stripped without causing the status change that blocks reequipping.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11112 54d463be-8e91-2dee-dedb-b68131a5f0ec
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mobs). This command should be working correctly considering I've been using it since July. I was meant to merge it as soon as I got my hard-drive back, but I kinda forgot @_@
- bonus3 autospell (and autospell when hit) will change the target to self when the skill to be casted is inf&4 (self skill).
- Corrected script homevolution not making the homunculus /swt if it is invoked when not loyal.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11110 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Fixed Metamorphosis not displaying a speed-change update on the client.
- Status changes that were blocked by element are no longer blocked, instead, now no-damage skills are blocked if they have an element which is absorbed by the target (This is the behaviour that Tharis believes is correct).
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11067 54d463be-8e91-2dee-dedb-b68131a5f0ec
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Minor details cleanup.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11043 54d463be-8e91-2dee-dedb-b68131a5f0ec
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* Changed clif_sitting() to use 'bl' instead of 'sd' (for non-player objects)
* Removed way messed-up script function 'unitdeadsit'
* Tagged 'FIXME' lines written by myself
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11040 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- adjusted @reloadbattleconf to not depend on variable ordering
- changed all battle vars to 'int' (removes pointless duplicit coding)
- added min, max and default columns to battle config data structure
- added properly bounded values for these columns (or at least tried to)
- battle-conf loading will now complain if it finds unknown settings,
and will reject values that are outside of the allowed range
- added CHATROOM_TITLE_SIZE and CHATROOM_PASS_SIZE
- partially cleaned up chatroom manipulation code
* Fixed 'Job_Professer' typo in mage jobchange quest
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11017 54d463be-8e91-2dee-dedb-b68131a5f0ec
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splash) skills also get logged into the monster's 'damage history' which affects the exp-bonus per attacker setting.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10966 54d463be-8e91-2dee-dedb-b68131a5f0ec
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its evolved version share the same line. Also added the evolution bonuses to it.
- Updated the @homstats command to show evolution bonuses
- Cleaned up the homunculus db structure.
- Implemented the evolution stat growth bonuses.
- Some small cleanups in the mercenary.c file
- Corrected initial intimacy of a newly created homunculus (should be 21/1000)
- Incremented the size of mob.c:summon.class_[] since mob_pouch has almost 350 entries.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10965 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Added mapindex_getmapname(_ext) to help with ".gat" adding/removing
- Moved related processing to the interface (prevents duplicity)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10963 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Expanded isloggedin script command to support an optional argument (char id)
- Expanded warpparty command to accept target "Leader", this will warp the party to the leader.
- Added a summon structure to handle non-dead-branch mob-groups since the current implementation totally fails for mob groups that don't have MANY integrants
- Fixed mobs not attempting an IDLE skill right before unlocking a target.
- Removed a useless variable in the pet_data structure
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10961 54d463be-8e91-2dee-dedb-b68131a5f0ec
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* Fixed Cart Revolution not transferring status effects on attack, and Cart Termination doing it when it shouldn't (see topic:156745)
* Fixed #refine not accepting names with spaces in them
* Fixed disguises not doing sit-down properly (missing self packet), broken since r6299 stable / r5833 trunk
* Added missing /blackmith packet action to packet_db.txt
* Removed "eathena's custom equipped mobs" from mob&skill db
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10946 54d463be-8e91-2dee-dedb-b68131a5f0ec
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fixes the uninitialized variable problem
* Corrected one exp calculation overflow (mainly affected high-rate pk servers)
* Fixed Neuralizer item script typo
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10921 54d463be-8e91-2dee-dedb-b68131a5f0ec
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* Reduced ignore-list length to 20, added proper reply packet
* Cleaned up some very poorly written pm-ignore code (see r141)
* Fixed a typo in Warp Portal code displaying an incorrect map name
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10915 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- No sending of the pet_equip packet when pet has no equip (thx to Skotlex)
- Added back exp gain limiting for old formula to stop exploits (see r8177)
- Now a message is printed when the packet_ver filter rejects someone
- Renamed two structs using same name as variables (MSVC debugger issue)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10886 54d463be-8e91-2dee-dedb-b68131a5f0ec
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Removed obsolete script function 'hasitems'.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10838 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Removed old fixpos packet (the 'new' one is way smaller)
- Fixed some major logical typos in the code, cleaned up many places
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10746 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Fixed a bad copy-paste from r10028 letting players escape jail (char was dead on login, so statuses (SC_JAILED) couln't be applied)
- Added clif_standing() to clif_sitting(), and used them in clif.c
- Cleaned up clif.c a bit - clif_clearchar->clif_clearunit_area, clif_clearchar_id->clif_clearunit_single
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10668 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10616 54d463be-8e91-2dee-dedb-b68131a5f0ec
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time and delay reducibility by item scripts (cards and such)
- Fixed Martyr's Reckoning never triggering for gms with all skills
- Added MO_TRIPLEATTACK and RG_SNATCHER to @skillall's skill filter
- Made gm_skill_unconditional bypass skill blocking (guild timer, etc)
- Reverted the weird delay_dependon_agi thing (r8923, r9055, r9059)
- Changed a few memsets to strncpy (reading past buffer is a bad idea)
- Sped up some memset operations (multiples of 4 are faster)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10613 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10581 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10525 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- also fixed a bug in the code, please test the files before commiting them
- thanks to Spre for the info on needed code changes
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10454 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Minor source edits, to accommodate the new DB file, mob_pouch.txt, for the Red Pouch of Surprise, by Spre.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10451 54d463be-8e91-2dee-dedb-b68131a5f0ec
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adelay/amotion to 100ms since the previous method adds a large delay before the AI activates again (which screws up with the timing of idle/walk skills)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10348 54d463be-8e91-2dee-dedb-b68131a5f0ec
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defined (by default it is no longer defined)
- Ganbantein now deletes individual skill cells instead of the whole skill in the area it is casted.
- Modified the mob total damage code to prevent overflows when mobs receive over 2kM damage.
- Made the dmg structure of the damage log an unsigned int rather than signed.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10343 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Removed range checks for autospells as per UltraMage Aegis tests.
- Added chatID skill fail check to skill_check_condition
- Corrected @refresh not re-displaying your spirit spheres nor re-setting your cloth dye.
- Now the "number of attackers" in mob_dead is counted only from online characters on the same map.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10307 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10287 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10253 54d463be-8e91-2dee-dedb-b68131a5f0ec
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automatically when a mob was random walking...
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10241 54d463be-8e91-2dee-dedb-b68131a5f0ec
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mob_unlock_target, since our current AI has some execution paths where these would never be triggered.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10240 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- And cleaned a bit the mob use skill code.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10236 54d463be-8e91-2dee-dedb-b68131a5f0ec
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enemies", which only works for non-aggressive (inf!=1) skills.
- If a skill is party/guild only (inf2 0x400/0x800) it will also be castable on enemies if the skill's inf is 1 (offensive target)
- Corrected the mob behaviour when it locks into an enemy it can't chase. Previously it would get stuck on a lock->unlock->lock loop, with each unlock resetting the "random walk" timer, causing the mob to just idle in place. Now they will attempt idle skills and no longer reset the "random walk" timer, so they behave as if they were in Idle state properly.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10234 54d463be-8e91-2dee-dedb-b68131a5f0ec
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next one in the list, rather than return from the function with fail status.
- Mobs won't try to run away when rude-attacked if they have a locked-on target already.
- Moved the teleport on LP fail check from castend_nodamageid to status_check_skilluse, this way unit_useskill will return failed when trying to use it.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10221 54d463be-8e91-2dee-dedb-b68131a5f0ec
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say you should be.
- Moved skill db reading before loading mobs so that the new mob condition checks work.
- Cleaned up the warning/errors of the mob skill reading function. They are now warnings if the skill is read anyway (default conditions are used) and an error when the skill is not loaded.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10075 54d463be-8e91-2dee-dedb-b68131a5f0ec
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the time the skill is used rather than when it finishes casting. The invalid target check was also moved to the mob skill db reading function.
- Skills can be used now when the autoskill menu is open (since there's no packet sent by the client when you hit on cancel)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10074 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Autoloot will now only work on items dropped a certain distance from the player. The distance is defined by AUTOLOOT_DISTANCE in atcommand.h and defaults to AREA_SIZE.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10039 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- when @killer is deactivated the issuer will stop attacking.
- when @killable is deactivated, everyone around the user who is attacking the issuer will stop.
- Cleaned up some the code for dispell. It no longer removes food boosts.
- Players will stop attacking when they change their look.
- Applied Alydis's fix to the mvp item logs logging mvp items even if the player couldn't get the item.
- Changed the default of debuff_on_logout to 1 since food items shouldn't dispell on logout.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9997 54d463be-8e91-2dee-dedb-b68131a5f0ec
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