Age | Commit message (Expand) | Author | Files | Lines |
2007-04-24 | - Modified the mob ai think time update after using skills from adelay/amotio... | skotlex | 1 | -1/+0 |
2007-04-24 | - The autoloot range check is no longer done unless AUTOLOOT_DISTANCE is defi... | skotlex | 1 | -8/+23 |
2007-04-22 | - Corrected crash if itemskill is used without an attached player. | skotlex | 1 | -4/+8 |
2007-04-18 | Added MEXP overflow checks. | LuzZza | 1 | -1/+4 |
2007-04-14 | - Fixed a null pointer when a mob needs to unlock a target while it's idle. | skotlex | 1 | -2/+4 |
2007-04-12 | - Oops, it turns out the state is never reset from walking to idle automatica... | skotlex | 1 | -2/+5 |
2007-04-12 | - Moved the idle state random walk and idle skill triggering to mob_unlock_ta... | skotlex | 1 | -30/+34 |
2007-04-12 | - Oops, little error on previous commit. | skotlex | 1 | -9/+9 |
2007-04-12 | - Changed the meaning of inf2=0x1000. Now it is used to "disable usage on ene... | skotlex | 1 | -2/+12 |
2007-04-11 | - When a mob fails to use the selected skill, it will now move on to the next... | skotlex | 1 | -2/+2 |
2007-03-26 | - Fixed # commands not being blocked when muted if the mute config settings s... | skotlex | 1 | -14/+18 |
2007-03-26 | - Cleaned up some the mob skill use code. The skill re-use delay is set at th... | skotlex | 1 | -81/+93 |
2007-03-20 | - getpetinfo 5 will now return the pet's rename flag. | skotlex | 1 | -1/+2 |
2007-03-13 | - @pvpoff and @gvgoff will make everyone in the map stop auto-attacking now. | skotlex | 1 | -2/+3 |
2007-03-11 | - Added player not attached crash prevention to countitem/countitem2 | skotlex | 1 | -2/+2 |
2007-03-09 | - Added info on packet 0x86 (simple move packet). Not usable until a clear se... | FlavioJS | 1 | -3/+3 |
2007-02-26 | - NPC_AGIUP now boosts flee by 100% and duration is 5+5*lv secs, as stated on... | skotlex | 1 | -4/+7 |
2007-02-23 | - Fixed the mob_override_name setting not working on summoned mobs. | skotlex | 1 | -1/+7 |
2007-02-16 | - Modified the "guardian" spawn script command, it no longer receives a "amou... | skotlex | 1 | -35/+40 |
2007-02-15 | - Cleaned up clif_party_info a bit | ultramage | 1 | -10/+14 |
2007-02-08 | - Spider web can again be recasted on target. | skotlex | 1 | -18/+25 |
2007-02-06 | - Cleaned up homunc attack request parsing. Homunculus no longer goes into au... | skotlex | 1 | -1/+3 |
2007-02-06 | - Fixed char-server not sending party status update when a member logs on/off | skotlex | 1 | -1/+1 |
2007-02-06 | - Fixed @lvup, #lvup not doing a stat reset and lowering your status points i... | skotlex | 1 | -2/+2 |
2007-02-05 | - Fixed a duplicate warp name in Rachel | skotlex | 1 | -2/+2 |
2007-02-02 | - Resetting skills will now automatically remove peco, falcon, cart and homun... | skotlex | 1 | -0/+1 |
2007-02-01 | - Added support for mob skill target 'randomtarget', when specified, it will ... | skotlex | 1 | -0/+9 |
2007-01-30 | - 'Long Range Attacked' mob skill conditions will no longer trigger on magic ... | skotlex | 1 | -1/+1 |
2007-01-29 | - Corrected the homunculus deletion functions so that the homunculus is delet... | skotlex | 1 | -2/+2 |
2007-01-28 | Some misc cleanups (typos, formatting, forgotten changelog entry etc) | ultramage | 1 | -2/+2 |
2007-01-21 | Typo hunt | ultramage | 1 | -1/+1 |
2007-01-16 | - Added function unit_escape to simplify the run-away code a bit in the mob ai. | skotlex | 1 | -14/+12 |
2007-01-15 | - The NPC elemental attacks will display a skill animation again. | skotlex | 1 | -2/+2 |
2007-01-15 | - Fixed Joint Beat's speed penalty. | skotlex | 1 | -1/+2 |
2007-01-12 | Disambiguation | ultramage | 1 | -2/+2 |
2007-01-10 | Combined most of the txt/sql mobdb reading code | ultramage | 1 | -532/+277 |
2007-01-07 | Undid the memset->malloc_set replacement | ultramage | 1 | -21/+21 |
2006-12-26 | - Cleaned up some more the code so it works for -DTURBO | skotlex | 1 | -7/+12 |
2006-12-23 | - Moved "#include <limits.h>" to cbasetypes.h to ensure it's included before ... | FlavioJS | 1 | -1/+1 |
2006-12-21 | - Added back cropping the attack delay to attack motion for those weird mobs ... | skotlex | 1 | -0/+6 |
2006-12-19 | - Reverted the mob ThinkTime update, that field is again aDelay as it apparen... | skotlex | 1 | -16/+6 |
2006-12-18 | - Added hom_setting to specify which homunculus 'quirks' are in effect. The d... | skotlex | 1 | -1/+2 |
2006-12-12 | - Mobs now by default are "everyone's" enemy, so mobs are able to hit each an... | skotlex | 1 | -9/+11 |
2006-12-12 | - Minor changes to ers. | FlavioJS | 1 | -2/+2 |
2006-12-08 | - Fixed crash when looters became full. | skotlex | 1 | -1/+1 |
2006-12-08 | - Moved attackedcount to md->state and made it an unsigned char. | skotlex | 1 | -28/+16 |
2006-12-07 | - Cleaned up implementation of NPC_EMOTION/NPC_EMOTION_ON. Now val0 is the em... | skotlex | 1 | -5/+21 |
2006-12-06 | - Gave a minimum think time to the dummy mob and to clones. | skotlex | 1 | -0/+2 |
2006-12-06 | - Cleaned up the implementation of map_foreachinmovearea so that the number o... | skotlex | 1 | -117/+116 |
2006-12-04 | - Oops, fixed sql compile error. | skotlex | 1 | -1/+1 |