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path: root/src/map/mob.c
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2006-02-20- Corrected implementation of Gangster Paradise to just prevent mobs from tar...skotlex1-4/+13
2006-02-18* Implemented SG_MIRACLE (Miracle of the Sun, Moon and Stars)Komurka1-1/+3
2006-02-18- Added an alternate path searching method for non-stacking mode.skotlex1-11/+24
2006-02-17- Added NK value 3: No damage + area of effect skill (NK_SPLASH_NO_DAMAGE)skotlex1-50/+32
2006-02-17- Now you can't close-confine and already confined mob.skotlex1-9/+0
2006-02-16- In CELL_NOSTACK mode, mob_canreach will now ignore other players when check...skotlex1-1/+5
2006-02-15- Some cleaning of the slave moving code.skotlex1-24/+20
2006-02-14- Hiding cancels Close Confine.skotlex1-1/+1
2006-02-13- Made Land Protector Block Hammerfall.skotlex1-2/+21
2006-02-13- NPC_POWERUP now gives +40% atk per level.skotlex1-12/+7
2006-02-13- Added handling of type BL_PET to skill_unitgrouptickset_search. I know pets...skotlex1-2/+0
2006-02-10- Added range checking to mob skill loading of permillage and delay.skotlex1-3/+9
2006-02-09- Added function mob_respawn which makes a mob respawn on spot 3 seconds afte...skotlex1-12/+41
2006-02-09- Code rewrites in mob_damage and party_exp_even_share for correctly handling...skotlex1-32/+51
2006-02-08- Cleaned up and reorganized status_change_start. Now it also receives the su...skotlex1-1/+1
2006-02-06- Added define clif_deadsit to send the dead state into player packets if the...skotlex1-8/+15
2006-02-05* Added some of eAIRC bot code, written by me and LittleWolf. It is disabled ...Valaris1-0/+6
2006-02-02- Improved the NPC timer system to enable to have multiple timers going on at...skotlex1-5/+2
2006-02-01- Trick Dead makes you stop walking now.skotlex1-1/+1
2006-02-01- Fixed a typo bug in SC_STAR_COMFORT handling.skotlex1-58/+58
2006-01-31- Fixed skill_check_cloak to use the current skill level of the cloaking skil...skotlex1-1/+1
2006-01-31- Cleaned up Summon Slave mob skill to only summon number of missing mobs to ...skotlex1-13/+10
2006-01-31- Fixed being able to Encore skills you no longer have in your tree.skotlex1-0/+2
2006-01-30- Autoloot now uses the item's base drop chance rather than final drop rate t...skotlex1-7/+7
2006-01-30Moved MVP log code so it can log all MVP, not only when player gets MVP item,...Komurka1-4/+3
2006-01-29AS OF SVN REV. 5901, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES ...Valaris1-0/+5020
2006-01-29Clearing trunk.Valaris1-4577/+0
2005-04-07* Readded @disablenpccelest1-16/+24
2005-04-03fixed impossible drops at 0.01% chance (e.g. CARDS, etc)Lupus1-4/+4
2005-03-31More g++ fixes to make it cleaner [MouseJstr]amber1-10/+10
2005-03-30* Added base code for loading Ser's UPNP plugincelest1-3/+2
2005-03-30* updated map server to jA1137~1159celest1-36/+40
2005-03-27* Moved guardian hostility checking and monster_ignore_gm check to battle.ccelest1-30/+24
2005-03-26added logging filters. optimized ATCommands temp strings usageLupus1-0/+3
2005-03-25* Fixed indoorsrwstable.txt readingcelest1-63/+57
2005-03-24* Added 'map_charid2id'celest1-9/+18
2005-03-23memory bugs fixedamber1-0/+4
2005-03-23Fixed some compile errorscelest1-16/+16
2005-03-22Check changelog ^^celest1-7/+10
2005-03-20* Added 4 new card effects from 3/15's patchcelest1-14/+19
2005-03-20fixed @storage / @gstorageLupus1-4/+2
2005-03-14* Added auto convert advanced job and baby class sprite ID's in mob_avail.txt...celest1-7/+9
2005-03-12* Fixed Status Recovery dealing too short blind time on undead mobscelest1-21/+25
2005-03-12 * Fixed usage of mvp_hp_rate and monster_hp_rate. MVP rate was used f...Lupus1-1/+1
2005-03-11* Fixed "--en/ja--" usage in 'monster' script not working properlycelest1-2/+2
2005-03-08git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/branches/stab...shinomori1-1/+1
2005-03-07* Updated core and map-server to jA 1115~1137celest1-7/+10
2005-03-05fixed mvp droprateLupus1-6/+10
2005-03-01* Fixed /resetstate /resetskill being unuseable at allcelest1-7/+8
2005-02-28altered once_mobspawn a bit (got from Freya, tested)Lupus1-5/+20