Age | Commit message (Expand) | Author | Files | Lines |
2006-12-23 | - Moved "#include <limits.h>" to cbasetypes.h to ensure it's included before ... | FlavioJS | 1 | -1/+1 |
2006-12-21 | - Added back cropping the attack delay to attack motion for those weird mobs ... | skotlex | 1 | -0/+6 |
2006-12-19 | - Reverted the mob ThinkTime update, that field is again aDelay as it apparen... | skotlex | 1 | -16/+6 |
2006-12-18 | - Added hom_setting to specify which homunculus 'quirks' are in effect. The d... | skotlex | 1 | -1/+2 |
2006-12-12 | - Mobs now by default are "everyone's" enemy, so mobs are able to hit each an... | skotlex | 1 | -9/+11 |
2006-12-12 | - Minor changes to ers. | FlavioJS | 1 | -2/+2 |
2006-12-08 | - Fixed crash when looters became full. | skotlex | 1 | -1/+1 |
2006-12-08 | - Moved attackedcount to md->state and made it an unsigned char. | skotlex | 1 | -28/+16 |
2006-12-07 | - Cleaned up implementation of NPC_EMOTION/NPC_EMOTION_ON. Now val0 is the em... | skotlex | 1 | -5/+21 |
2006-12-06 | - Gave a minimum think time to the dummy mob and to clones. | skotlex | 1 | -0/+2 |
2006-12-06 | - Cleaned up the implementation of map_foreachinmovearea so that the number o... | skotlex | 1 | -117/+116 |
2006-12-04 | - Oops, fixed sql compile error. | skotlex | 1 | -1/+1 |
2006-12-04 | - Fixed HVAN_INSTRUCT int bonuses. | skotlex | 1 | -104/+108 |
2006-12-04 | - Repairing items via scripts no longer displays "item has been repaired" | skotlex | 1 | -1/+2 |
2006-12-03 | - Fixed even share exp flutuating as described in: | FlavioJS | 1 | -2/+1 |
2006-12-02 | - Fixed passive mobs becoming increasingly unlikely to retaliate to attacks a... | skotlex | 1 | -1/+1 |
2006-11-29 | - HT_PHANTASMIC no longer knocks back even when it misses. | skotlex | 1 | -14/+20 |
2006-11-28 | - Modified the way Storm Gust freeze's counter works. Now it checks for the c... | skotlex | 1 | -2/+2 |
2006-11-27 | - Fixed clif.c dumping unknown packets by default... (oops, used an #ifdef wh... | skotlex | 1 | -1/+1 |
2006-11-27 | - Corrected KiriKage's range so it works correctly when used by non-players o... | skotlex | 1 | -0/+3 |
2006-11-24 | - Added all the missing FIFOHEADs in the login/sql servers (required for TURB... | skotlex | 1 | -1/+1 |
2006-11-22 | - Modified slaves_inherit_speed and slaves_inherit_mode so you get better con... | skotlex | 1 | -21/+28 |
2006-11-20 | - The max level of NPC_SPLASHATTACK is now 1. | skotlex | 1 | -17/+17 |
2006-11-20 | - Raised the amount of skills that can stack on a single cell before the "in-... | skotlex | 1 | -0/+1 |
2006-11-09 | - Fixed status-change loading not working. | skotlex | 1 | -1/+1 |
2006-11-08 | - Moved the duel functions to pc.c since they are so totally out of place in ... | skotlex | 1 | -14/+22 |
2006-11-07 | - Fixed map_foreachiddb and map_foreachpc so they don't encapsulate the varia... | skotlex | 1 | -7/+2 |
2006-11-06 | - Corrected Kaupe so it doesn't ends on the first part of Soul Destroyer. | skotlex | 1 | -9/+8 |
2006-10-31 | - When Kaizel (or super novice rebirth skill) triggers, you get debuffed now. | skotlex | 1 | -3/+3 |
2006-10-31 | - Added a check to prevent adding negative damage to the total accumulated da... | skotlex | 1 | -3/+12 |
2006-10-30 | - Corrected GS skill ranges using Aegis data. All their targetted skills have... | skotlex | 1 | -1/+2 |
2006-10-28 | - Fixed mob-skill event "skillused" not triggering at all. | skotlex | 1 | -2/+2 |
2006-10-25 | - Made the exp bonus settings be adjustable: | skotlex | 1 | -4/+11 |
2006-10-23 | - Removed NJ_TOBIDOUGU adding damage to W_HUUMA weapons which somehow got rea... | skotlex | 1 | -1/+2 |
2006-10-20 | - Added config setting "summon_flora_setting", which it you can decide now tw... | skotlex | 1 | -7/+16 |
2006-10-19 | - Cleaned up the log.c file. | skotlex | 1 | -5/+5 |
2006-10-11 | - Corrected the mob damagelog structure so that you can't exploit it by switc... | skotlex | 1 | -50/+36 |
2006-10-06 | - Disabling status abnormalities will now reset a mob's target. | skotlex | 1 | -0/+6 |
2006-09-27 | - Merged some splash changes from stable. Sharp-Shooting will now display a s... | skotlex | 1 | -0/+10 |
2006-09-20 | - A mob's HP is set temporarily to 0 before invoking it's on-death script, pr... | skotlex | 1 | -0/+2 |
2006-09-17 | - Fixed NPC_INVISIBLE's cloak ending after attacking once. | skotlex | 1 | -0/+3 |
2006-09-16 | - Added monster_ai&256. When set, a monster will pick a random starting posit... | skotlex | 1 | -2/+2 |
2006-09-15 | - Now mobs won't do a distance check to lose their target on every ai iterati... | skotlex | 1 | -1/+1 |
2006-09-14 | - Corrected Smokie's pet script to use petskillbonus instead of "bonus" | skotlex | 1 | -3/+6 |
2006-09-12 | - Moved the morph restrictions from skill_additional_effect to mob_class_chan... | skotlex | 1 | -0/+10 |
2006-09-05 | - Removed setting mob_show_hp, it's been replaced now by mob_show_info, which... | skotlex | 1 | -5/+5 |
2006-09-04 | - Removed status_get_sc_tick, duration and chance are now both handled by sta... | skotlex | 1 | -15/+15 |
2006-09-04 | - Ordered up entries in skill_unit_db | skotlex | 1 | -0/+6 |
2006-09-04 | - Some cleanup of how mobcount works. | skotlex | 1 | -6/+5 |
2006-09-01 | - Added defines status_base_matk_(max/min) for code readability | skotlex | 1 | -4/+12 |