Age | Commit message (Collapse) | Author | Files | Lines |
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two things: a. Whether or not players can harm your floras outside versus grounds, and b. Whether or not you can summon out and mix different types of plants at the same time.
- Likely fixed pc_steal_item always failing to steal (it was attempting to steal random item IDs...)
- Cleaned up a bit the mob on-death event so that when the killer is a homunculus, it's master will be taken. Also, the variable killerrid will be set before running the script to specify who delivered the final blow. If the killerrid matches with the script attached player, you can be sure your player did the final blow to the mob, otherwise, the attached player is who did the most damage to the mob.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9026 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Splitted log_pick into log_pick_pc and log_pick_mob to avoid ugly type-casting.
- Fixed log_chat not recording anything if the server is compiled in SQL mode and sql_logs is turned off (it should then record to a plain txt file)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9017 54d463be-8e91-2dee-dedb-b68131a5f0ec
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switching characters.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8963 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Mob morphing also resets their target now.
- Monk combos no longer can ignore skill delay (delay skill for all their combo-related skills is ASPD)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8945 54d463be-8e91-2dee-dedb-b68131a5f0ec
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skill animation.
- The no_spawn_on_player setting will now also work for static mobs, but only if the setting is set to 100 or higher.
- Some small cleanups.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8887 54d463be-8e91-2dee-dedb-b68131a5f0ec
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prevents said scripts being able to "rekill" the mob indefinitely (if stuff like killmonster is used within)
- Some small cleanups in chat.c
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8829 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Fixed SG_FUSION being castable without Soul Link state.
- Moved the item-use restriction SC checks from clif.c to pc_use_item, fixed Gravitation blocking potion usage on it's area of effect.
- Sphere Marines and Summoned Flora are now inmune to class-changing.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8782 54d463be-8e91-2dee-dedb-b68131a5f0ec
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position to begin checking versus it's skills, otherwise, it will always begin checking from the beginning.
- Added NPC_CHANGEUNDEAD to the skill_cast_db, fixes it apparently doing "nothing".
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8778 54d463be-8e91-2dee-dedb-b68131a5f0ec
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iteration, but only when they finish walking (unless you set monster_ai&1)
- The chase distance before a mob gives up following a player has been increased from view-size (range2) to min-chase (range3).
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8773 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Added constant map_flag_gvg2 which tags gvg maps independently of whether woe is on or off.
- battle_calc_gvg_damage will be invoked in gvg maps regardless of woe time.
- NPC_MENTALBREAKER now zaps matk*lv SP based on observations by Tharis.
- md->class_ will be changed on mob-class-change to fix all class-change related bugs. On respawn, the spawn data will be used to revert to the original class.
- Improved the pet skillbonus timer for "eternal bonuses" cases where the bonus delay is 0.
- Adjusted gvg long damage rate to 80%, magic damage rate to 60%
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8748 54d463be-8e91-2dee-dedb-b68131a5f0ec
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mob_class_change, so that SA_MONOCELL will not convert clones, emperium, or treasure boxes.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8724 54d463be-8e91-2dee-dedb-b68131a5f0ec
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which can be used to specify what kind of info should be displayed from a mob. Current options are two different formats for Hp display, and current level.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8644 54d463be-8e91-2dee-dedb-b68131a5f0ec
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status_get_sc_def
- Fixed mob-kill experience getting screwed up when characters who did damage die/logout at the moment the mob dies.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8619 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- SC_REFLECTSHIELD will now be passed to devoted characters at cast-time.
- Added a check to make a mob's level 1 if the read level from the db is less than it.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8615 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- status_calc_misc will now be invoked in status_calc_bl even on the first call, since status could have gone up due to skill bonuses.
- Moved max HP/SP calculations to before invoking status_calc_misc
- Simplified distance and check_distance to use "aegis" methods (greater of dx/dy = distance), there's a new define in map.h called CIRCULAR_AREA, when set, the previous method is used, and map for each in range calls will also check for distances, making most ground skills and battle system use real circles instead of squares.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8609 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Expanded status_calc_misc so it may also calculate the batk of characters as well as their regen data (if they have it)
- Fixed a memory leak when using charsave_method:1
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8576 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Some minor code cleanups
- Cleaned Adaptation's code to not require to check the Skill Unit group structure to extract the skill lv info.
- Status changes with no skill and no SCB* data will now go through if they have an SI* icon. This should fix SC_MIRACLE
- Reverted switching a mob's adelay/amotion when the later is longer than the former, now both get updated to amotion.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8574 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8562 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Cleaned up a bit the summon script command.
- Fixed the clone script command's delete-timer being screwed up.
- Corrected battle config name max_walk_rate, it should be named max_walk_speed.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8559 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- monster_ai&1 now only signals whether mobs should update their target cell while chasing more frequently (rather than being state-driven like Aegis)
- Changed the defaults of view_range_rate and chase_range_rate to 120 to aproximate better Aegis's view ranges (which are square areas and not circles)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8536 54d463be-8e91-2dee-dedb-b68131a5f0ec
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last commit @.@
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8519 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Magic damage adjustment per number of hits is now performed before mdef reductions.
- @reloadbattleconf will now also update the ragsrvinfo table on the char-server.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8518 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8499 54d463be-8e91-2dee-dedb-b68131a5f0ec
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if you hit them from the maximum possible diagonal distance.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8490 54d463be-8e91-2dee-dedb-b68131a5f0ec
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will be swapped (this is an attempt to understand how those mobs actually work on aegis)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8474 54d463be-8e91-2dee-dedb-b68131a5f0ec
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capture a mob based on their view class rather than actual class.
- Changed various instances of md->db->lv for md->level, since the later is the actual mob level.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8471 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8470 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8462 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Made SC_FLEET increase batk as well as watk.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8444 54d463be-8e91-2dee-dedb-b68131a5f0ec
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and max sp are never below 1, as this could cause crashes when using certain skills.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8393 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Implemented SC_BLOODLUST and SC_CHANGE, cleaned up HLIF_CHANGE
- Applied a correction to HVAN_EXPLOSION
- Fixed Homun ASPD calculation being able to underflow and give you min speed.
- Added monster_ai&128 to make aggressive mobs ignore that behaviour of always picking Homun targets above player targets regardless of who is closer.
- Fixed homun info packet being unable to display HP/SP correctly once the values are above 32k.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8349 54d463be-8e91-2dee-dedb-b68131a5f0ec
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the character is still on a map. Used this on status_damage so that mobs that do not respawn when killed will properly display the death animation.
- Should have fixed the signed/unsigned comparison warnings in the main regen function.
- Fixed Energy Coat consuming 10x less SP per hit than it should.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8339 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Fixed a warning on the mob_ai
- Made HLIF_AVOID and HAMI_DEFENCE cause the status change on both caster and target.
- AM_REST shouldn't be checking for a range now (since it's a self skill)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8318 54d463be-8e91-2dee-dedb-b68131a5f0ec
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can't reach their current target.
- Fixed the default txt config making pets be saved to the homun file instead of to the pet file.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8316 54d463be-8e91-2dee-dedb-b68131a5f0ec
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lines with insufficient number of columns.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8212 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Fixed drop-rates (@whodrops) getting duplicates when you use @reloadmobdb
- Fixed unjailing not sending characters to Prontera.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8188 54d463be-8e91-2dee-dedb-b68131a5f0ec
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define EQP_ARMS to specify both arm-slots.
- Some minor code cleanups to take account for the above, fixed Strip shield/weapon removing both.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8177 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8169 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Fixed HT_BLITZBEAT hitting neutral characters when it auto-triggers.
- Simplified the Tatami Gaeshi code.
- Fixed AS_SPLASHER doing full damage on everyone except targetted char instead of the other way around.
- Fixed KAENSIN clearing out SUITON cells and viceversa.
- The spawn area is now seen as range rather than absolute for mob spawn lines. This means that x,y,10,10 will spawn the mob on a 21x21 grid around the given x,y point.
- Some clean up of the mob-spawn code. Now you can specify negative areas, so that a spawn location such as 100,150,0,-1 will spawn a mob always on x=100, but any Y value of the current map.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8165 54d463be-8e91-2dee-dedb-b68131a5f0ec
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enable_critical (defaults to specify only players), mob_critical_rate and critical_rate. The last applies to all non-mobs and non-players (battle/battle.conf)
- Removed settings mob_npc_warp, mob_warpportal. Replaced with setting mob_warp which specifies which types of warp can a mob step into (battle/monster.conf)
- Updated status_calc_misc so that it also handles the BL_PC case, removed redundant info from status_calc_pc, and moving the SNovice Max Hp bonus to status_base_pc_maxhp
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8135 54d463be-8e91-2dee-dedb-b68131a5f0ec
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of the mastery function so that it may apply to all skills except Soul Breaker.
- Changed name of the setting log_pick to log_filter since that's what it does now.
- Modified enable_logs so that instead of a 0/1 setting, you can specify which kind of events to log (so you can use a combination), see log_athena for the bitmask configuration.
- Cleaned a bit the contents of log_athena.conf
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8129 54d463be-8e91-2dee-dedb-b68131a5f0ec
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on another map.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8117 54d463be-8e91-2dee-dedb-b68131a5f0ec
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place. The idea is that the TBL* versions are supposed to be easier to use than the standard structure definition, but using TBL_HOMUNCULUS as an alias to struct homun_data kinda beats the purpose! Renamed them all to TBL_HOM/BL_HOM.
- Fixed using the right-hand weapon's size modifiers regardless of which weapon was being used.
- Simplified the ignore-size check by making the Weapon Perfection check be done when specifying the flag, also moved the size-fix property of riding spear-knights to status_calc_pc.
- Removed variable hd from status_calc_bl as it's not needed.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8112 54d463be-8e91-2dee-dedb-b68131a5f0ec
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should happen before a mob uses the rude-attacked skill. Value has been set to 2 for now.
- Now when a mob changes target (to someone they can hit) their rude-attacked count won't be reset, but instead will be reduced by one.
- SC_SPEEDUP0 can now stack with the other speed raising buffs.
- Changed the inf2 value of SA_DISPEL so it can be casted on party/guild mates, but not yourself.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8104 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Added @ command `charspeed`
- Fixed @jailfor using MAP_PRONTERA as jail instead of MAP_JAIL
- Removed case for GS_SPREADATTACK on damage packets to see if the skill displays correctly now.
- Corrected Deluge/Volcano/V. Gale overlaps so that the placing tiles are removed, NOT the ones who were already placed.
- Made SC_SPEEDUP0 and SC_SPEEDUP1 use different icon IDs, to fix icon-confusion when both are enabled at a time.
- Mob rude-attacked count is not reset now on picking a new char (gotta investigate this further)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8096 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Modified unit_walktoxy and NPC_RUN to enable running even when the caster does not has the MD_CANMOVE bit on.
- PF_MINDBREAKER will now silently fail if you try to use it on someone who already has the status active.
- Cleaned up yet again skill_landprotector, now new cells of Deluge/Volcano/V.Gale will delete previous cells when they are recasted on top of each other.
- Summoned Marine Spheres no longer get the MD_CANMOVE bit.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8039 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Corrected the Speed update code to prevent sending "walk to xy" packets twice when the affected character is a player.
- Expanded mob can't move warning to print out where this mob was stuck at (map, x,y)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7998 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7961 54d463be-8e91-2dee-dedb-b68131a5f0ec
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server) which seems to be the cause of the random memory corruptions.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7915 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Timer problems on delete_timer
- Intimacy problem (overflow & new values)
- Homunc deleted if intimacy < 0
- base exp is now given to master
- Homunc sometimes not saved
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7913 54d463be-8e91-2dee-dedb-b68131a5f0ec
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