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path: root/src/map/mob.c
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2006-03-20- Added monster_ai&16 setting for executing the hard ai on ALL mobs in maps ↵skotlex1-11/+19
with players instead of just mobs in the vecinity of players. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5687 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-03-19* Recoded getmobdata script function. Fixed mob_damage typo sd -> mvp_sd. ↵Lance1-13/+12
Cleanep up confusing indentation in clif.c. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5661 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-03-17* Fixed misleading and inaccurately documented events and added a missing flag. Lance1-9/+11
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5649 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-03-17* Another compiler warning...Lance1-1/+1
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5639 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-03-16* mob_chat_sub fix. Added buildin_pcblockmove. Lance1-2/+2
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5628 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-03-16* BL_PC and BL_MOB control script commands (experimental).Lance1-3/+15
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5627 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-03-16- Fixed mob random walk interval being set to up to 6K seconds in some ↵skotlex1-1/+1
instances. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5621 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-03-15- Removed the hardcoded duration of 30seconds for sleep.skotlex1-1/+1
- Fixed rangecheck for pet skill usage of INF_SELF_SKILL - Removed inall/exall from atcommand.conf since those two do not exist! (pointed out by Ancyker) - @me now uses entry 270 in msg_athena as output format. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5615 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-03-15- Added battle config options item_rate_adddrop, item_drop_add_min and ↵skotlex1-1/+6
item_drop_add_max to control drop rate of card-acquired loot bonuses. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5610 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-03-14- Fixed WZ_WATERBALL + HW_MAGICPOWERskotlex1-1/+1
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5601 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-03-12- Updated clone skill copy to consider combo-skills.skotlex1-10/+18
- no_spawn_on_player won't work on mobs with no respawn delays now. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5581 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-03-09- Some small cleanups in mob_read_mobavail (or however it is named)skotlex1-3/+3
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5542 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-03-09- Moved a bunch of sc_effects that should be cancelled on hit from ↵skotlex1-9/+0
mob_damage/pc_damage to battle_damage. - Changed ITEM_NAME_LENGTH to 50. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5533 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-03-09- Fixed a bug that was making the no_spawn_on_player setting useless.skotlex1-1/+2
- Added Deadly Poison and Bleeding to status_get_sc_def, meaning that now vit does increases defense against being inflicted from it. - Fixed a crash and an infinite loop in @whodrops @.@ - Expanded the item_db column sizes for the names to 50. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5526 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-03-08- Mobs will now chase you even if you hit them from outside their range of view.skotlex1-7/+13
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5519 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-03-08- Items now store the top MAX_SEARCH drops from mobs and lists them through ↵skotlex1-6/+26
the new atcommand @whodrops. All merged from my server, of course =D git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5515 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-03-08- Added functions mobdb_searchname_array and itemdb_searchname_array which ↵skotlex1-0/+33
return an array of matches. - Modified @iteminfo and @mobinfo to search and display various matches instead of just one. - Constant MAX_SEARCH in map.h defines the max size of search results. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5512 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-03-07- Some corrections due to the guild skill position change.skotlex1-1/+1
- Removed file todo-for-stable as it's impossible to keep it updated :X git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5479 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-03-06- Fixed a debug message showing up on skill castend nodamage id when using a ↵skotlex1-1/+2
guild skill - Fixed #save not working on maps not in the current map server. - Added battle config clear_skills_on_death to decide whether all ground-based skills should be removed when you die. Defaults to yes. - Changed Magic Crasher's element to -1 git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5472 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-03-04- Fixed missing baby-dancer job in exp2.txtskotlex1-1/+1
- Added function battle_set_walkdelay in charge of updating walkdelays of characters based on two criterias: when the delay is induced by damage, if the current walk delay isn't over yet, do not update it. If the delay is instead caused by a skill, then the current walk delay cannot be decreased, only increased. - Removed the canmove tick reset on skill cast cancel; likewise it isn't updated on begin casting. pc_can_move uses a skilltimer check to know whether you can move or not. - Added GrandCross's can't move delay of 900ms to skill_cast_db - Added Finger Offensive's can't move delay of 200ms/lv to skill_cast_db git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5457 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-03-03- Added a column in skill_cast_db for specifying can't walk delays.skotlex1-1/+1
- Removed the apply walk-delay entry from skill_cast_nodex - Fixed autoloot dropping the item to the ground even when it was autolooted. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5450 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-03-03- Small fixes on mob_skill_useskotlex1-3/+9
- slaves inherit speeds will only work if the master can move. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5441 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-03-02- Some cleanup on mob_can_reach code to prevent unnecessary path-searchingskotlex1-42/+55
- Optimized the path-searching ai for mobs to try target cells around the target in order rather than randomly picked cells. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5434 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-03-02- Fixed mobs targetting themselves after using a support skill.skotlex1-3/+5
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5427 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-03-02- Fixed item pickup not picking anything unless you were in a party with ↵skotlex1-1/+3
item distribution set o.O git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5423 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-03-02- Some cleanup of the mob skill reading. Added error reporting for unknown ↵skotlex1-15/+28
states/conditions, error reporting now specifies the file and line number. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5419 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-03-01- Turn Undead and Offensive Resurrection should now work on undead players.skotlex1-21/+38
- Fixed the range checking of Repair weapon - Rude attacked is now also triggered when you hit a target that can't move out of their melee attack range. - Mob ai will attempt to do a long-range attacked condition skill before unlocking a target when it is attacked and said target is out of melee range of a non-walking mob. - Corrected mobskill event to set the target_id before triggering. - Moved MSC_SKILLUSED trigger to mobskill_event which is triggered in battle_calc_damage. It is also triggered on skill_castend_nodamage_id - Added party_share_loot for handling party-share loot. it should now work with autoloot as well. - Fixed skill_break_rate breaking stuff even if the rate is 0. - pc_stopwalking will not send a fixpos packet if you are sitting. - mob_can_reach rude-attacked condition now uses the mob's field of view. - SC_NOCHAT is automatically started on pc_authok if manner is negative. - Map server now refuses to start if you try to define a label with the same name as some const.txt defined character parameter. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5414 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-02-23- Added mob skill conditions myhpinrate and friendhpinrate for using HP ↵skotlex1-17/+26
ranges instead of a fixed "less than" condition. - Added mob_ai condition &16, enables skills that are normally used on 'friends' to also pick up caster as target. - Fixed npc_shopid not being reset to 0 when buying/selling. FIXME: The client sends a packet when you cancel? It is required so that npc_shopid will be cleared and prevent the player from being stuck. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5380 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-02-22- Added map chk cells types CELL_CHKREACH and CELL_CHKNOREACH, they are the ↵skotlex1-8/+4
same as their PASS/NOPASS equivalents, but will ignore the cell-stacking mod when enabled. - Updated path.c with jA's implementation, which should make long path searching more efficient. - Also added some typedefs from jA for the common structure types (PC/MOB/NPC, etc) git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5366 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-02-21- Vending is now cancelled on a pc_setposskotlex1-1/+4
- Pressure again ignores Basilica. - Fixed attacker's sc being nulled when the target's sc is empty. - Slaves now do a battle_check_target to check if the new target is an enemy when acquired through sd->skilltarget. - Fixed SC_SKE halving defense2 twice. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5355 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-02-20- Corrected implementation of Gangster Paradise to just prevent mobs from ↵skotlex1-4/+13
targetting you. - Likely fixed Close Confine not unlocking the target when you move/are moved. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5343 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-02-18* Implemented SG_MIRACLE (Miracle of the Sun, Moon and Stars)Komurka1-1/+3
- duration is stored in battle_config.sg_miracle_skill_duration (currently it's set to 10 minutes) - ratio is stored in battle_config.sg_miracle_skill_ratio (currently it's set to 0.01% chance per character move) - this skill enables you usage of all Warmth skills, Comfort skills, and also all mobs will be target of the Stars regardless of the day and map - you'll see message "[Miracle of the Sun, Moon and Stars]" when skill kicks in git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5323 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-02-18- Added an alternate path searching method for non-stacking mode.skotlex1-11/+24
- Allowed pc_setpos to place players on top of cells that are stacked in CELL_NOSTACK mode. - Fixed a missing break that was making Heal, Resurrection and some others become attack skills x.x' - Fixed a logic bug in the mob-walk code that was making them get stuck and not move (triggered quite often when the cell no stack mod is enabled) git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5320 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-02-17- Added NK value 3: No damage + area of effect skill (NK_SPLASH_NO_DAMAGE)skotlex1-50/+32
- Removed the double-cast specific code and made it use skill_addtimerskill instead. - Modified party_foreachsamemap so that it returns to addition of the return value of the functions invoked. Type has been changed for "range", when 0, it scans all party members in the map. - Updated most skill/battle code to use map_foreachinrange rather than map_foreachinarea. - map_foreachinrange does not performs an exact range check anymore. However the relevant code is commented and anyone can enable it. - Updated most skills to use skill_get_splash instead of hardcoded ranges. - Added function skill_get_casttype which returns the type of function that should be invoked for that skill: skill_castend_pos, skill_castend_nodamage_id or skill_castend_damage_id. - self skills are sent to skill_castend_nodamage_id regardless of nk (nk should signal if the skill causes damage above everything, it is used on autospell/effects). - Due to the previous change, self skills where the target and src are different, and don't have an nk of no damage, they are sent to castend_damage_id (assumed target auto-selected skills) - Applied the relevant updates to db/skill_db.txt, db/skill_unit_db also got updated, as trap ranges should all be 1, the splash damage range is defined now in skill_db - Cleaned up the implementation of the code related to Gangster's paradise and TK_HP/SPtime git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5313 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-02-17- Now you can't close-confine and already confined mob.skotlex1-9/+0
- mysql/my_global.h now includes winnt.h under Windows systems... - Updated SC_CLOSECONFINE to store the skill lv in val1 and the amount of locked targets in val2 - Some cleanup of status.c to use StatusSkillChangeTable where appropiate. - Removed the check that prevented mobs from walking into a basilica. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5303 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-02-16- In CELL_NOSTACK mode, mob_canreach will now ignore other players when ↵skotlex1-1/+5
checking if there's a path to the player. - Added RG_RAID to the list of skills that need a status_checkskilluse on skill_attack. - Added the mapflag check monster_noteleport to AL_TELEPORT. - Fixed the sc_def rate not being reduced in status_change_start. - The battle config options sp_rate and hp_rate are now applied independently of the same type of bonuses from cards. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5300 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-02-15- Some cleaning of the slave moving code.skotlex1-24/+20
- Fixed the icon for Provoke not showing. - Fixed skill_timerskills (type was not being stored, water-ball at least got broken, doing only 1 hit always) - pc_setinventorydata won't try to set data for positions with no item. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5283 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-02-14- Hiding cancels Close Confine.skotlex1-1/+1
- Added the move enable condition to High Jump and Jump Kick. - ST_MOVE_ENABLE now also checks for pc_can_move(), and only perform a walk check if the skill is ground targetted. - Moved the berserk_cancel_buffs code to status_change_start. - Moved most checks of status_isimmune() to status_get_sc_def - Allowed Endow skills to go through status_isinmune characters. - Added variable type to skill_castend_nodamage_id which holds the value of SkillStatusChangeTable[skillid] to simplify code reading afterwards. - Fixed PR_BENEDICTIO not taking away all SP - Fixed the most horrible typo ever. (SC_STAN -> SC_STUN) - Added StatusSkillChangeTable which returns the Skill for a given SC. Used in skill_additional_effect for SC cards. - Removed the whole ugly static implementation of SkillStatusChangeTable, see status_initChangeTables() for new format which is much easier to read. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5278 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-02-13- Made Land Protector Block Hammerfall.skotlex1-2/+21
- More signed/unsigned comparison fixes. - Added dummy_item variable to itemdb. It will be used on all itemdb_searches that do not yield a valid item from the db. - Added itemdb_load, which is the one used for item_db loading (if the item does not exists, it'll be created) git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5270 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-02-13- NPC_POWERUP now gives +40% atk per level.skotlex1-12/+7
- Water elementals can be frozen again. - Fixed the sc_def equation in status_change_start - Fixed an extra semi-colon that broke win32 compiles. - Some rewriting of bounds checks in @baselvup, @joblvup and the # equivalents to prevent signed/unsigned comparisons. - Now slaves give exp/loot (exception: player slaves still stick to the old rules) git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5267 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-02-13- Added handling of type BL_PET to skill_unitgrouptickset_search. I know ↵skotlex1-2/+0
pets normally aren't affected by skills, but their structure already had support for this, so.... - Rewrote/simplified functions skill_addtimerskill/skill_cleartimerskill - Fixed SC_DANCING for non players (was making dances only last 1 second for them) - Modified map_moveblock to handle calls to skill_unit_move_unit_group and cancelling of Close Confine effects, removed these checks from the walk functions and skill_blown functions. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5262 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-02-10- Added range checking to mob skill loading of permillage and delay.skotlex1-3/+9
- Fixed pc_gainexp not working for next level exp requirements above INT_MAX. - Fixed the display of @showexp not working right for exp values above INT_MAX. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5242 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-02-09- Added function mob_respawn which makes a mob respawn on spot 3 seconds ↵skotlex1-12/+41
after deafeat if SC_KAIZEL is active. - Modified NPC_REBIRTH to use Kaizel level 1. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5240 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-02-09- Code rewrites in mob_damage and party_exp_even_share for correctly ↵skotlex1-32/+51
handling overflow issues. Now uses UINT_MAX for range comparisons, as it should be. - Also modified the mob_db reading to use UINT_MAX for exp limits, changed their exp/job exp fields to unsigned int as well. - Modified multi_level_up behaviour to work as specified by Kyoki. - removed functions pc_next[base/job]after as they are no longer needed. - Modified the skill attack display of Meteor Assault and the Warm Skills (I think the caster should no longer do fancy animations now on each hit) - Added back water elemental targets being inmune to SC_FREEZE - Fixed the status_change_start line in charsave.c (I knew I was forgetting something) git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5235 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-02-08- Cleaned up and reorganized status_change_start. Now it also receives the ↵skotlex1-1/+1
success % rate (0->100) - Added local function status_get_sc_tick which takes care of reducing the effect duration as need is be. - Modified status_get_sc_def to handle defense against all related statuses, now returns defense on a scale where 10000 is 100%. - Added time2 to pangvoice, it is the player effect's duration while time1 is for the mon's effect. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5227 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-02-06- Added define clif_deadsit to send the dead state into player packets if ↵skotlex1-8/+15
the player is in trick dead state. - Venom Splasher always hits (but splash damage targets can still avoid it) - Using autoloot with no arguments now toggles it between @autoloot 0 and @autoloot 100% - Falcon Assault now takes Blitz Beat lv5 as base damage. - Fixed pc_makesavestatus not updating status.option correctly. - Corrected Waterball so that higher levels can do insane amount of hits. - Altered slave behaviour. No more random walking, will stay within 2 cells of their master. - Reverted the Summon Slave behaviour to not adjust level based on number of current slaves. - Coma no longer sends SP to 1. - Updated Meteor so that when level 11 or more is casted, the area over which meteors fall is tripled. - Dark elemental characters are now inmune to Curse. - Fixed sc_data saving to sql buffer building method. Thanks to its_sparky. - Changed the map zone reading from using pow to a bit shift. - Experience has now been changed to unsigned int, and is read as such from the dbs. - Increased HT_DETECTING seek range to 7x7 - Added function map_foreachinrange which actually checks distance of nearing objects (unlike for each in area which uses a square area), may come handy for future code. - Corrected Venom Splasher: Being hit does not cancels it, works at 75% or less of target's HP, being hit normally while under the count has a chance of causing poison. Damage is +400% + 50*lv% git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5204 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-02-05* Added some of eAIRC bot code, written by me and LittleWolf. It is disabled ↵Valaris1-0/+6
and has no configuration options yet, as it is not finished. [Valaris] git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5201 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-02-02- Improved the NPC timer system to enable to have multiple timers going on ↵skotlex1-5/+2
at a time with different players attached to each. Now npc event timers are of two types: attached or global. The global timers don't have a player attached and can be started/halted by anyone. The character timers have a player attached, and they can only be stopped by a script that has the same player attached. - Now player attached scripts will auto-abort when the atteched player quits the map server. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5167 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-02-01- Trick Dead makes you stop walking now.skotlex1-1/+1
- Falcon Assault only does 1 hit now. - Soul Burn is not affected by Lex Aeterna, not affected by target's cards. - Freeze and Stone take preference over Benedictio - Opt1 inducing SCs fail if the target has already another Opt1 - Fixed areamonster when the passed class is negative - Removed the clear screen when launching the server. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5156 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-02-01- Fixed a typo bug in SC_STAR_COMFORT handling.skotlex1-58/+58
- Fixed a possible crash bug in SC_POISONREACT handling. - Simplified the skill trigger code for ST_PRESERVE, SG_FUSION, SG_*_COMFORT - Unified the status change variables into a single structure (sc_count, opt1, opt2, opt3, option, and the array of status change data) which should make it easier to handle sc related stuff. - TK_DODGE now won't trigger if your opt1 is set ;) git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5154 54d463be-8e91-2dee-dedb-b68131a5f0ec