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evol/hercules
jak1/ci_fix
jak1/remove_unusable_console_output
master
rebased
test
tmphpm
The Mana World fork of Hercules. This is vanilla Hercules with a few tiny modifications for our specific needs. Mutually-beneficial modifications are contributed upstream.
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mob.c
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Files
Lines
2007-01-16
- Added function unit_escape to simplify the run-away code a bit in the mob ai.
skotlex
1
-14
/
+12
2007-01-15
- The NPC elemental attacks will display a skill animation again.
skotlex
1
-2
/
+2
2007-01-15
- Fixed Joint Beat's speed penalty.
skotlex
1
-1
/
+2
2007-01-12
Disambiguation
ultramage
1
-2
/
+2
2007-01-10
Combined most of the txt/sql mobdb reading code
ultramage
1
-532
/
+277
2007-01-07
Undid the memset->malloc_set replacement
ultramage
1
-21
/
+21
2006-12-26
- Cleaned up some more the code so it works for -DTURBO
skotlex
1
-7
/
+12
2006-12-23
- Moved "#include <limits.h>" to cbasetypes.h to ensure it's included before ...
FlavioJS
1
-1
/
+1
2006-12-21
- Added back cropping the attack delay to attack motion for those weird mobs ...
skotlex
1
-0
/
+6
2006-12-19
- Reverted the mob ThinkTime update, that field is again aDelay as it apparen...
skotlex
1
-16
/
+6
2006-12-18
- Added hom_setting to specify which homunculus 'quirks' are in effect. The d...
skotlex
1
-1
/
+2
2006-12-12
- Mobs now by default are "everyone's" enemy, so mobs are able to hit each an...
skotlex
1
-9
/
+11
2006-12-12
- Minor changes to ers.
FlavioJS
1
-2
/
+2
2006-12-08
- Fixed crash when looters became full.
skotlex
1
-1
/
+1
2006-12-08
- Moved attackedcount to md->state and made it an unsigned char.
skotlex
1
-28
/
+16
2006-12-07
- Cleaned up implementation of NPC_EMOTION/NPC_EMOTION_ON. Now val0 is the em...
skotlex
1
-5
/
+21
2006-12-06
- Gave a minimum think time to the dummy mob and to clones.
skotlex
1
-0
/
+2
2006-12-06
- Cleaned up the implementation of map_foreachinmovearea so that the number o...
skotlex
1
-117
/
+116
2006-12-04
- Oops, fixed sql compile error.
skotlex
1
-1
/
+1
2006-12-04
- Fixed HVAN_INSTRUCT int bonuses.
skotlex
1
-104
/
+108
2006-12-04
- Repairing items via scripts no longer displays "item has been repaired"
skotlex
1
-1
/
+2
2006-12-03
- Fixed even share exp flutuating as described in:
FlavioJS
1
-2
/
+1
2006-12-02
- Fixed passive mobs becoming increasingly unlikely to retaliate to attacks a...
skotlex
1
-1
/
+1
2006-11-29
- HT_PHANTASMIC no longer knocks back even when it misses.
skotlex
1
-14
/
+20
2006-11-28
- Modified the way Storm Gust freeze's counter works. Now it checks for the c...
skotlex
1
-2
/
+2
2006-11-27
- Fixed clif.c dumping unknown packets by default... (oops, used an #ifdef wh...
skotlex
1
-1
/
+1
2006-11-27
- Corrected KiriKage's range so it works correctly when used by non-players o...
skotlex
1
-0
/
+3
2006-11-24
- Added all the missing FIFOHEADs in the login/sql servers (required for TURB...
skotlex
1
-1
/
+1
2006-11-22
- Modified slaves_inherit_speed and slaves_inherit_mode so you get better con...
skotlex
1
-21
/
+28
2006-11-20
- The max level of NPC_SPLASHATTACK is now 1.
skotlex
1
-17
/
+17
2006-11-20
- Raised the amount of skills that can stack on a single cell before the "in-...
skotlex
1
-0
/
+1
2006-11-09
- Fixed status-change loading not working.
skotlex
1
-1
/
+1
2006-11-08
- Moved the duel functions to pc.c since they are so totally out of place in ...
skotlex
1
-14
/
+22
2006-11-07
- Fixed map_foreachiddb and map_foreachpc so they don't encapsulate the varia...
skotlex
1
-7
/
+2
2006-11-06
- Corrected Kaupe so it doesn't ends on the first part of Soul Destroyer.
skotlex
1
-9
/
+8
2006-10-31
- When Kaizel (or super novice rebirth skill) triggers, you get debuffed now.
skotlex
1
-3
/
+3
2006-10-31
- Added a check to prevent adding negative damage to the total accumulated da...
skotlex
1
-3
/
+12
2006-10-30
- Corrected GS skill ranges using Aegis data. All their targetted skills have...
skotlex
1
-1
/
+2
2006-10-28
- Fixed mob-skill event "skillused" not triggering at all.
skotlex
1
-2
/
+2
2006-10-25
- Made the exp bonus settings be adjustable:
skotlex
1
-4
/
+11
2006-10-23
- Removed NJ_TOBIDOUGU adding damage to W_HUUMA weapons which somehow got rea...
skotlex
1
-1
/
+2
2006-10-20
- Added config setting "summon_flora_setting", which it you can decide now tw...
skotlex
1
-7
/
+16
2006-10-19
- Cleaned up the log.c file.
skotlex
1
-5
/
+5
2006-10-11
- Corrected the mob damagelog structure so that you can't exploit it by switc...
skotlex
1
-50
/
+36
2006-10-06
- Disabling status abnormalities will now reset a mob's target.
skotlex
1
-0
/
+6
2006-09-27
- Merged some splash changes from stable. Sharp-Shooting will now display a s...
skotlex
1
-0
/
+10
2006-09-20
- A mob's HP is set temporarily to 0 before invoking it's on-death script, pr...
skotlex
1
-0
/
+2
2006-09-17
- Fixed NPC_INVISIBLE's cloak ending after attacking once.
skotlex
1
-0
/
+3
2006-09-16
- Added monster_ai&256. When set, a monster will pick a random starting posit...
skotlex
1
-2
/
+2
2006-09-15
- Now mobs won't do a distance check to lose their target on every ai iterati...
skotlex
1
-1
/
+1
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