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path: root/src/map/mob.c
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2006-04-29- Modified the mob_db structure. The mvp related columns were moved to before...skotlex1-85/+84
2006-04-28- Added constant MAX_MOB_DROP to specify the amount of normal drops a mob has...skotlex1-15/+20
2006-04-28- Added function stristr to strlib.c, used by mob.c and item_db.c for case-in...skotlex1-2/+3
2006-04-28- Added unlocking ud.target on mob_unlocktarget, fixes mobs chasing you aroun...skotlex1-0/+1
2006-04-27- Changed the default rate of clone mob skills to 5% modified by mob_skill_ra...skotlex1-1/+1
2006-04-27- Some changes in the slave skill conditions. All their skills are triggered ...skotlex1-11/+8
2006-04-27- Fixed unit_attack_timer mismatch warnings (this was solved yesterday, but I...skotlex1-1/+0
2006-04-26- Modified mob_drop_adjust function to receive unsigned int as initial parame...skotlex1-3/+5
2006-04-25- Modified and simplified the random item group format. It now is <GroupID>,<...skotlex1-2/+2
2006-04-25- All GMs will be sent to the char server through packet 0x2aff now.skotlex1-2/+1
2006-04-24- Cleaned up @grind2skotlex1-2/+2
2006-04-24- Fixed skill_delayfix not altering delay at all after you reached 150.skotlex1-22/+8
2006-04-24- Added new column to mob_db Sprite_Name to hold the mob's sprite name. Colum...skotlex1-84/+93
2006-04-24- Idle skills won't trigger while the mob is walking.skotlex1-8/+9
2006-04-23git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@6239 54...shinomori1-2/+18
2006-04-18- Fixed the delete_timer (@summons, alchemist plants) not invoking unit_free,...skotlex1-0/+2
2006-04-17- Added state.running to unit_data to make it easier to check for running cha...skotlex1-2/+2
2006-04-13- Changed slave chasing from using unit_walktobl to map_search_freecell + uni...skotlex1-7/+9
2006-04-12- Added cast time to pick stone of 3 secs and 500ms delayskotlex1-0/+1
2006-04-12- Simplified the mob-drops structure by using a single timer with a linked li...skotlex1-70/+75
2006-04-12- Removed the piece of code that "guesses" that job classes between 24 and 68...skotlex1-2/+0
2006-04-11- Fixed Looted items always dropping in quantities of 1.skotlex1-1/+1
2006-04-11- Multiple optimizations to the unit_data auto-chase upgrade, also simplified...skotlex1-23/+18
2006-04-11- Fixes to the unit_data update that lets characters auto-chase while attacking.skotlex1-3/+2
2006-04-10- Modified the unit_data structure to handle automatically switching between ...skotlex1-146/+23
2006-04-09- Modified @warp/@rura to prevent causing pc_setpos position error messages.skotlex1-0/+1
2006-04-09- Fixed @npcmove not sending the correct packets to make the moving refresh c...skotlex1-2/+3
2006-04-09- Small code cleanups. One should lower a bit function overhead when using mo...skotlex1-1/+1
2006-04-09- Mob_ai update. The attacked checks will trigger even if the mob can't move....skotlex1-10/+3
2006-04-08- Fixed @movenpcskotlex1-12/+9
2006-04-08- Added function status_change_init to initialize all the sc timers. Added sc...skotlex1-4/+3
2006-04-08- Likely fixed a mob not returning to their original class view on respawn af...skotlex1-4/+3
2006-04-07- Moved the devotion damage reduction to the block that only executes if flag...skotlex1-0/+4
2006-04-06- Corrected the Soul Drain formula, thanks to Haplo for pointing it out.skotlex1-1/+1
2006-04-06- Changed the random warping of mobs with no players from mob_spawn to unit_w...skotlex1-1/+1
2006-04-03- Modified Rude-Attacked behaviour so that such skills only triggers when the...skotlex1-3/+17
2006-04-03- Cleaned up (fixed?) a possible overflow in pc_isUseitem, thanks to foobar.skotlex1-1/+1
2006-04-02- Added a missing memset on ers_alloc'ing mob loot which was making data from...skotlex1-0/+1
2006-04-01- Fixes to the mob_ai routines. Prevent casting rude-attacked skills in situa...skotlex1-9/+16
2006-04-01- Added structure view_data to handle sprite information for all characters (...skotlex1-75/+36
2006-03-30- the auth function in login.c won't jstrescapecpy passwords that were encryp...skotlex1-4/+4
2006-03-29- Applied a fix to not do xs/ys checks on npc_doevent when the npc is not on ...skotlex1-12/+14
2006-03-29- Some cleaning of the mob_ai. Mobs should stop chasing once you are beyond t...skotlex1-32/+40
2006-03-28- Fixed summon mobs being able to cast "summon" skills.skotlex1-0/+2
2006-03-24- Another mob_summon fix. Slave summoning SHOULD be working now.skotlex1-1/+1
2006-03-24- Fixed skillidx not being set whenever a mob uses a skill.skotlex1-2/+9
2006-03-24- Added function map_search_freecell to locate an available cell around an ar...skotlex1-94/+32
2006-03-23- Changed Preserve's cost to 30spskotlex1-1/+1
2006-03-22- Merged the unit_data structure from jA for handling unit-related data (atta...skotlex1-1450/+394
2006-03-20- Added monster_ai&16 setting for executing the hard ai on ALL mobs in maps w...skotlex1-11/+19