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evol/hercules
jak1/ci_fix
jak1/remove_unusable_console_output
master
rebased
test
tmphpm
The Mana World fork of Hercules. This is vanilla Hercules with a few tiny modifications for our specific needs. Mutually-beneficial modifications are contributed upstream.
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map
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mob.c
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2006-04-29
- Modified the mob_db structure. The mvp related columns were moved to before...
skotlex
1
-85
/
+84
2006-04-28
- Added constant MAX_MOB_DROP to specify the amount of normal drops a mob has...
skotlex
1
-15
/
+20
2006-04-28
- Added function stristr to strlib.c, used by mob.c and item_db.c for case-in...
skotlex
1
-2
/
+3
2006-04-28
- Added unlocking ud.target on mob_unlocktarget, fixes mobs chasing you aroun...
skotlex
1
-0
/
+1
2006-04-27
- Changed the default rate of clone mob skills to 5% modified by mob_skill_ra...
skotlex
1
-1
/
+1
2006-04-27
- Some changes in the slave skill conditions. All their skills are triggered ...
skotlex
1
-11
/
+8
2006-04-27
- Fixed unit_attack_timer mismatch warnings (this was solved yesterday, but I...
skotlex
1
-1
/
+0
2006-04-26
- Modified mob_drop_adjust function to receive unsigned int as initial parame...
skotlex
1
-3
/
+5
2006-04-25
- Modified and simplified the random item group format. It now is <GroupID>,<...
skotlex
1
-2
/
+2
2006-04-25
- All GMs will be sent to the char server through packet 0x2aff now.
skotlex
1
-2
/
+1
2006-04-24
- Cleaned up @grind2
skotlex
1
-2
/
+2
2006-04-24
- Fixed skill_delayfix not altering delay at all after you reached 150.
skotlex
1
-22
/
+8
2006-04-24
- Added new column to mob_db Sprite_Name to hold the mob's sprite name. Colum...
skotlex
1
-84
/
+93
2006-04-24
- Idle skills won't trigger while the mob is walking.
skotlex
1
-8
/
+9
2006-04-23
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@6239 54...
shinomori
1
-2
/
+18
2006-04-18
- Fixed the delete_timer (@summons, alchemist plants) not invoking unit_free,...
skotlex
1
-0
/
+2
2006-04-17
- Added state.running to unit_data to make it easier to check for running cha...
skotlex
1
-2
/
+2
2006-04-13
- Changed slave chasing from using unit_walktobl to map_search_freecell + uni...
skotlex
1
-7
/
+9
2006-04-12
- Added cast time to pick stone of 3 secs and 500ms delay
skotlex
1
-0
/
+1
2006-04-12
- Simplified the mob-drops structure by using a single timer with a linked li...
skotlex
1
-70
/
+75
2006-04-12
- Removed the piece of code that "guesses" that job classes between 24 and 68...
skotlex
1
-2
/
+0
2006-04-11
- Fixed Looted items always dropping in quantities of 1.
skotlex
1
-1
/
+1
2006-04-11
- Multiple optimizations to the unit_data auto-chase upgrade, also simplified...
skotlex
1
-23
/
+18
2006-04-11
- Fixes to the unit_data update that lets characters auto-chase while attacking.
skotlex
1
-3
/
+2
2006-04-10
- Modified the unit_data structure to handle automatically switching between ...
skotlex
1
-146
/
+23
2006-04-09
- Modified @warp/@rura to prevent causing pc_setpos position error messages.
skotlex
1
-0
/
+1
2006-04-09
- Fixed @npcmove not sending the correct packets to make the moving refresh c...
skotlex
1
-2
/
+3
2006-04-09
- Small code cleanups. One should lower a bit function overhead when using mo...
skotlex
1
-1
/
+1
2006-04-09
- Mob_ai update. The attacked checks will trigger even if the mob can't move....
skotlex
1
-10
/
+3
2006-04-08
- Fixed @movenpc
skotlex
1
-12
/
+9
2006-04-08
- Added function status_change_init to initialize all the sc timers. Added sc...
skotlex
1
-4
/
+3
2006-04-08
- Likely fixed a mob not returning to their original class view on respawn af...
skotlex
1
-4
/
+3
2006-04-07
- Moved the devotion damage reduction to the block that only executes if flag...
skotlex
1
-0
/
+4
2006-04-06
- Corrected the Soul Drain formula, thanks to Haplo for pointing it out.
skotlex
1
-1
/
+1
2006-04-06
- Changed the random warping of mobs with no players from mob_spawn to unit_w...
skotlex
1
-1
/
+1
2006-04-03
- Modified Rude-Attacked behaviour so that such skills only triggers when the...
skotlex
1
-3
/
+17
2006-04-03
- Cleaned up (fixed?) a possible overflow in pc_isUseitem, thanks to foobar.
skotlex
1
-1
/
+1
2006-04-02
- Added a missing memset on ers_alloc'ing mob loot which was making data from...
skotlex
1
-0
/
+1
2006-04-01
- Fixes to the mob_ai routines. Prevent casting rude-attacked skills in situa...
skotlex
1
-9
/
+16
2006-04-01
- Added structure view_data to handle sprite information for all characters (...
skotlex
1
-75
/
+36
2006-03-30
- the auth function in login.c won't jstrescapecpy passwords that were encryp...
skotlex
1
-4
/
+4
2006-03-29
- Applied a fix to not do xs/ys checks on npc_doevent when the npc is not on ...
skotlex
1
-12
/
+14
2006-03-29
- Some cleaning of the mob_ai. Mobs should stop chasing once you are beyond t...
skotlex
1
-32
/
+40
2006-03-28
- Fixed summon mobs being able to cast "summon" skills.
skotlex
1
-0
/
+2
2006-03-24
- Another mob_summon fix. Slave summoning SHOULD be working now.
skotlex
1
-1
/
+1
2006-03-24
- Fixed skillidx not being set whenever a mob uses a skill.
skotlex
1
-2
/
+9
2006-03-24
- Added function map_search_freecell to locate an available cell around an ar...
skotlex
1
-94
/
+32
2006-03-23
- Changed Preserve's cost to 30sp
skotlex
1
-1
/
+1
2006-03-22
- Merged the unit_data structure from jA for handling unit-related data (atta...
skotlex
1
-1450
/
+394
2006-03-20
- Added monster_ai&16 setting for executing the hard ai on ALL mobs in maps w...
skotlex
1
-11
/
+19
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