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evol/hercules
jak1/ci_fix
jak1/remove_unusable_console_output
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tmphpm
The Mana World fork of Hercules. This is vanilla Hercules with a few tiny modifications for our specific needs. Mutually-beneficial modifications are contributed upstream.
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mob.c
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2010-08-03
- Merged a few minor bugfixes
Skotlex
1
-2
/
+2
2010-06-10
* Updated SC_ITEMBOOST to work similar to how it used to in r11351.
L0ne_W0lf
1
-3
/
+4
2010-06-02
* Corrected warnings (and errors on some compilers) from r14327.
L0ne_W0lf
1
-2
/
+2
2010-06-01
* Implemented the Manuk and Splendide item status effects, thanks to Epoque.
L0ne_W0lf
1
-0
/
+4
2010-03-24
* Implemented NPC_TALK (Credit to SnakeDrak and Daegaladh)
L0ne_W0lf
1
-3
/
+129
2010-02-21
Adjusted the 'rare drop announce' code to only process if there's a valid mvp...
ultramage
1
-2
/
+2
2010-02-06
2010/02/06
Inkfish
1
-2
/
+2
2009-11-24
* Fixed the logged damage from pets doesn't count when 'pet_attack_exp_to_mas...
Inkfish
1
-13
/
+19
2009-11-08
Fixed the flag from my last commit not working
Inkfish
1
-1
/
+2
2009-11-08
Fixed mob is removed from map right after his rebirth.
Inkfish
1
-3
/
+5
2009-11-03
Extended broadcast implementation:
Gepard
1
-2
/
+2
2009-11-03
* Added battle_config.mob_slave_keep_target config option (monster.conf)
L0ne_W0lf
1
-2
/
+2
2009-09-13
* Progressbar aborts when player is attacked.
Inkfish
1
-3
/
+5
2009-07-28
Corrected two mistakes when I was trying to do some tricks...
Inkfish
1
-3
/
+3
2009-07-28
* Some more updates to Quest Log
Inkfish
1
-3
/
+3
2009-07-25
Rewrote Quest Log system.
Inkfish
1
-0
/
+4
2009-07-18
- Fixed the config description for 'random_monster_checklv' (follow up to r13...
brianluau
1
-1
/
+1
2009-07-18
* Dead branches no longer check for players' level. (bugreport:3378)
Inkfish
1
-1
/
+1
2009-07-11
* Some updates for range check. (bugreport:3339)
Inkfish
1
-2
/
+4
2009-06-19
* Implemented script command "areamobuseskill" and skill NPC_INVINCIBLE and N...
Inkfish
1
-2
/
+0
2009-06-13
Changed a few sprintf's that had no format arguments to strcpy's.
Paradox924X
1
-3
/
+3
2009-06-08
Follow up to r13867, corrected the newly added MD_TARGETWEAK. Monsters with t...
L0ne_W0lf
1
-1
/
+1
2009-06-08
- Added mob mode 0x4000, MD_TARGETWEAK: It makes aggro monsters only chase ch...
skotlex
1
-1
/
+6
2009-06-08
- Fixed Swordsman Medallion to be usable by Star Gladiators.
skotlex
1
-0
/
+1
2009-06-08
Fixed bHPGainValue and bSPGainValue worked on all types of attacks and was on...
Inkfish
1
-7
/
+0
2009-05-25
Now we can use 'boss_monster' to summon whatever monsters that need to be rad...
Inkfish
1
-0
/
+1
2009-05-20
* Now fiberlocking a fiberlocked target doesn't renew the timer but instead i...
Inkfish
1
-2
/
+2
2009-05-17
- Fixed a couple of crashes that could ensue from the last memory corruption ...
skotlex
1
-1
/
+4
2009-05-15
Cleaning/fixing the previous commits a bit
ultramage
1
-1
/
+1
2009-05-15
- Fixed a bunch of invalid memory access bugs as reported by Valgrind.
skotlex
1
-2
/
+5
2009-05-15
Removed the undocumented custom level feature from monster spawn lines (bugre...
ultramage
1
-5
/
+0
2009-05-11
* Fixed a crash when mob uses self-destruct skills (bugreport:2568) [Inkfish]
Inkfish
1
-6
/
+11
2009-05-03
* Do not log damage if it's done by mob itself (bugreport:2933) [Inkfish]
Inkfish
1
-0
/
+2
2009-04-23
Added length check to functions clif_parse_CreateChatRoom and clif_parse_Chat...
ultramage
1
-1
/
+0
2009-04-21
- Now when the mob picks and attacks a player target, he is added to the "log...
skotlex
1
-0
/
+3
2009-04-11
Inverted the way monster_ai 0x200 works, default is 0 again (followup to r136...
ultramage
1
-1
/
+1
2009-04-10
- Set mob delay to a max of 24 hours so that mob_skill_db entries with huge d...
skotlex
1
-7
/
+10
2009-04-06
Modified the lazy mob AI code to fix some very annoying behavior (bugreport:2...
ultramage
1
-28
/
+13
2009-02-26
- Fixed item Nemesis.
zephyrus
1
-0
/
+45
2009-02-23
* Made mob_timer_delete check the deletetimer in the mob.
FlavioJS
1
-7
/
+18
2009-02-23
* Made mob_delayspawn check the spawn_timer in the mob.
FlavioJS
1
-4
/
+24
2009-01-29
Fixed mob_spawn_dataset() not initializing the spawn_timer variable (followup...
ultramage
1
-0
/
+1
2009-01-29
- Fixed a little spawn_timer bug. Discovered with a previous fix from ultrama...
zephyrus
1
-10
/
+8
2009-01-13
Mobs with nonzero spawn time can now be cached as well, saving some more cpu/...
ultramage
1
-1
/
+1
2008-11-22
* Hunted down improper uses of va_list variables.
FlavioJS
1
-5
/
+0
2008-11-22
* Hunted down the simpler 64bit pointer truncations.
FlavioJS
1
-3
/
+3
2008-11-10
Added a check to make sure killed monster's level was greater than half of th...
Paradox924X
1
-1
/
+1
2008-11-08
Cleaned up mob_readskilldb() a bit (moved row processing to its own function).
ultramage
1
-218
/
+248
2008-10-10
Slightly corrected the NPC_REBIRTH code from r13272.
ultramage
1
-1
/
+1
2008-10-09
Updated NPC_REBIRTH. Has it's own values, and no longer leeches off SL_KAIZEL.
L0ne_W0lf
1
-1
/
+1
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