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Signed-off-by: Haru <haru@dotalux.com>
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- Include directives are now directory-independent.
- This will allow building plugins from other directories in future.
Signed-off-by: Haru <haru@dotalux.com>
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- Rather than failing at runtime, plugins that try to access
non-interfaced, unavailable functions or variables, will now show an
error at compile-time.
Signed-off-by: Haru <haru@dotalux.com>
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This includes, and is not limited to: mixed or wrong indentation, excess
whitespace (horizontal and vertical), misalignment, trailing spaces.
Signed-off-by: Haru <haru@dotalux.com>
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- Complies with CERT DCL37-C
- Fixes issue #293 (special thanks to elfring)
Signed-off-by: Haru <haru@dotalux.com>
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Signed-off-by: Haru <haru@dotalux.com>
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This reverts commit 94657284973f4037596bae468ebfbee5c217e02b.
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This reverts commit b6b3f58795288701d0e162d43fa6f0a47af913b3.
Fixes issue 8184
http://hercules.ws/board/tracker/issue-8184-cart-related/
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- Changed order according to the (upcoming) code style guidelines.
- Fixes several issues caused by missing headers when their include
order is changed or in plugins.
Signed-off-by: Haru <haru@dotalux.com>
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http://hercules.ws/board/topic/4283-introducing-hpm-datacheck/
Signed-off-by: shennetsind <ind@henn.et>
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- Added a command line argument '--script-check' to check a script's
syntax without running the server (and without requiring a SQL
connection). Usage: ./map-server --script-check /path/to/the/script.txt
- For convenience, a script-checker bash script is provided, to set the
path correctly when called from a different directory. Usage:
/path/to/Hercules/script-checker /path/to/the/script/to/check.txt
- While the script checker will supposedly work under windows as well,
no convenience scripts are currently provided for platforms other than
UNIX (feel free to open a pull request with a .bat launcher or
whatever you like)
- Integration with IDEs or text editors is possible. In fact, I already
have a fully functional plugin for vim (through vim-syntastic), and if
there's enough interest, I'll publish it. - screenshot: http://d.pr/i/NOBD
- If you want an online checker, http://haru.ws/scriptchecker/ is
running this code, without modifications and will be kept up to date
(without any warranty though.)
- Special thanks to Ind, Yommy, Streusel, who helped making this
possible, in a way or another.
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- This fixes an issue with timers that stop working after about 24-49
days when the tick overflows (note that this may happen much earlier
than that, and at hard to predict times, on some systems)
- Updated the RDTSC help message in the configure script to also warn
users about issues with SpeedStep enabled systems.
- On Windows, tick() still has a resolution of 10~15ms (or even as low
as 100ms on some systems). A TODO comment (thanks, Ai4rei) was added
for a follow-up patch, as I want this one to be as small as possible)
- Note: on Windows versions earlier than 6.x (Vista, Server 2008), the
tick overflow issue is NOT fixed, since they don't support the
function used to retrieve a 64 bit tick. This isn't a big issue, since
those platforms are already - or going soon to be - out of their
extended support period, and it's already advisable to upgrade, for
other reasons. If you're the unfortunate user of such a system, it is
recommended that you reboot your machine at least once every 49 days
for Hercules to work reliably.
- Note: To clear some doubts, since I've already been asked, this has
absolutely NOTHING to do with 32/64 bit CPUs or OSes. It's all about
a variable's size, not the size of registers of your CPU, and your
32bit CPU will be able to handle this just fine.
Signed-off-by: Haru <haru@dotalux.com>
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Moved missing declarations of interest into the interface.
Signed-off-by: shennetsind <ind@henn.et>
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http://hercules.ws/board/tracker/issue-7597-server-crash/
Signed-off-by: shennetsind <ind@henn.et>
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skill_lv
-Optimise type from int to int16 in order to reduce ram consumtion.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@17065 54d463be-8e91-2dee-dedb-b68131a5f0ec
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[16969:16991/trunk/src/] will be re-committed in the next 24 hours.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16992 54d463be-8e91-2dee-dedb-b68131a5f0ec
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Removed /SAFESEH option from MSVC11 projects.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16968 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Merged @killmonster2 with @killmonster tid:73632;
- Fixed bugreport:6764, auction code was misplaced;
- Follow up to r16753 (bugreport:6523), fixed bugreport:6673, using Gravitational Field with Safety Wall would keep the character immobilized. Blame myself, thankyou Lunar for the fix;
- Fixed bugreport:6514, @slaveclone wouldn't be targeted by monster. Thanks to zippy;
- Fixed bugreport:6837, some code was duplicated;
- Fixed bugreport:6768, removed some leftovers from TXT removal;
- Fixed bugreport:6868, Unequipping a weapon with Incantation Samurai card will not kill you if you have less than 999 hp and are on a non-pvp map;
- Fixed wrong bit field on ai field in mob_data structure. Credits to Ind.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16881 54d463be-8e91-2dee-dedb-b68131a5f0ec
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functions from minions
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16760 54d463be-8e91-2dee-dedb-b68131a5f0ec
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after 3 seconds.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16327 54d463be-8e91-2dee-dedb-b68131a5f0ec
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15 cells away
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15108 54d463be-8e91-2dee-dedb-b68131a5f0ec
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now reloaded in @reloadmobdb (like homunculus db already does)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15027 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Added other required mercenary script commands for official script.
- New Constants entries for this script.
- Update to missing configuration on mercenary skills.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13195 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- MS_BASH Completed.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13189 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13176 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Preparatives for Faith/Calls/Kills for mercenaries.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13167 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13165 54d463be-8e91-2dee-dedb-b68131a5f0ec
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mercenary_sc_start).
- Fixed a bug crashing server with mercenary.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13159 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Implemented Mercenary Die, Damage, Run Away when master dies.
- Log mercenary damage and gives exp to Master.
- Some little bugs.
* Fixed Bubble Gums effect works on mvp_sd not sd (according to Doddler).
NOTE: Now you can summon a mercenary, make it attack (not skills), follow you even on map change.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13158 54d463be-8e91-2dee-dedb-b68131a5f0ec
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Removed 2 unused variables in homunculus code.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13137 54d463be-8e91-2dee-dedb-b68131a5f0ec
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Applied relevant changes that were reverted (relevant = not unneccessary whitespace changes).
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13136 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13135 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- There are some little problems, like remaining time going to 0, but you can summon it, make it walk, follow you.
- Feel free to test it.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13126 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Update of all project files.
NOTE: All functions on homunculus.c should be renamed i think, to remove all the merc_*.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13122 54d463be-8e91-2dee-dedb-b68131a5f0ec
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Mercenary/Homunculus and don't use x,y-1 always.
- Implemented Mercenary walk to master (same packet as Homunculus).
- Starting work on Stats but i will need lot of help.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13121 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Incremented MAX_SKILL required for a proper load of Mercenary Skills.
- Some fixes.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13118 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Packet for Mercenary Menu.
- Some other progress as creation but need more code.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13116 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13110 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13109 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12436 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- map.h is no longer a generic dumping spot of all the shared structs, and instead, each such structure now resides in its logical component
- map.h now only holds mostly map-related things (needs more cleaning)
- there's still a lot of room for improvement (reorganization within individual header files, etc...)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12429 54d463be-8e91-2dee-dedb-b68131a5f0ec
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monster_ai flag 0x20 is set (caused by r11943)
Cleaned up macros that wrap unit_stop_attack() (bugreport:357)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11957 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11647 54d463be-8e91-2dee-dedb-b68131a5f0ec
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consumed. Now skills only fail due to lack of items after being cast.
- Please make a bug report if you know of any skill that doesn't work like this in official.
* Fixed hp of other party members not being sent when you join a party.
* Removed unused global array names_id and renamed some structures that are used with variables of the same name.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11384 54d463be-8e91-2dee-dedb-b68131a5f0ec
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atcommand not using the bonus evolution stats for homunculus.
* Added a new script command "homshuffle" to reset the homunculus stats using NPC.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11350 54d463be-8e91-2dee-dedb-b68131a5f0ec
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its evolved version share the same line. Also added the evolution bonuses to it.
- Updated the @homstats command to show evolution bonuses
- Cleaned up the homunculus db structure.
- Implemented the evolution stat growth bonuses.
- Some small cleanups in the mercenary.c file
- Corrected initial intimacy of a newly created homunculus (should be 21/1000)
- Incremented the size of mob.c:summon.class_[] since mob_pouch has almost 350 entries.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10965 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9891 54d463be-8e91-2dee-dedb-b68131a5f0ec
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it can be used for any object.
- Made homunculus renaming go through the char-server so it can be validated against the allowed characters setting.
- Added battle config hom_rename so you can enable renaming multiple times your homunc.
- Updated the hardcoded defaults for gvg-damage to what they should be.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9720 54d463be-8e91-2dee-dedb-b68131a5f0ec
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connects, since this is the behaviour of Sonic Blows as described by Tharis.
- Added missing declaration of merc_get_hom_viewdata in mercenary.h
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9698 54d463be-8e91-2dee-dedb-b68131a5f0ec
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