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path: root/src/map/mercenary.h
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2006-08-30- Fixed char-sql compilationskotlex1-3/+2
2006-08-24- Cleanup/typo on homunc's codetoms1-8/+7
2006-08-18- Applied use of structure regen_data for a unified regen module. Natural and...skotlex1-3/+0
2006-08-15Homunc Timers should be disabled when the homunc is vaporized or dead an re-e...toms1-1/+1
2006-08-15- Asura Strike now moves you to the target on fail always (unless the target ...skotlex1-2/+3
2006-08-14- Sacrifice no longer shows damage to self.skotlex1-1/+1
2006-08-10Code cleanup on homunc, they stay in memory until player disconnect or homunc...toms1-1/+3
2006-08-10- Fixed a warning GCC kept giving me when including mercenary.hskotlex1-2/+2
2006-08-09Fixed homunc skill up bugtoms1-0/+1
2006-08-02- Updated battle_check_target so that all alchemist summoned mobs can be targ...skotlex1-1/+1
2006-07-27* Fix homunc & code cleanup [Toms] toms1-0/+2
2006-07-17Orn's and Albator's Homunculus system, finally, YAY!!DracoRPG1-7/+72
2006-05-30- Fixed sql compilation of mercenary.cskotlex1-1/+1
2006-05-30- Small optimization in battle_check_targetskotlex1-6/+3
2006-05-28- Added functions status_revive, pc_revive and mob_revive to handle revival (...skotlex1-3/+3
2006-05-27Fix possible compile mistakes in there. >_>blackhole891-9/+14
2006-01-29AS OF SVN REV. 5901, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES ...Valaris1-0/+11