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evol/hercules
jak1/ci_fix
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tmphpm
The Mana World fork of Hercules. This is vanilla Hercules with a few tiny modifications for our specific needs. Mutually-beneficial modifications are contributed upstream.
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mercenary.h
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Author
Files
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2015-12-15
Added GPL-compliant header to all sources and build scripts
Haru
1
-3
/
+20
2015-08-15
HPM compatibility improvements
Haru
1
-3
/
+3
2015-07-25
Reduce memory usage in HPM in mercenary.c
Andrei Karas
1
-1
/
+1
2015-06-19
Cleaned up some #includes
Haru
1
-0
/
+2
2015-06-19
Removed ".." from include directives
Haru
1
-3
/
+3
2015-01-12
Blocked compilation of plugins that use unavailable functions
Haru
1
-0
/
+2
2014-11-16
Whitespace cleanup (no code changes)
Haru
1
-10
/
+10
2014-07-11
Fixed reserved __identifier violations
Haru
1
-3
/
+3
2014-05-13
Removed trailing whitespace (sources)
Haru
1
-1
/
+1
2014-05-10
Re-commit of "Fixed order of includes in all source files"
Haru
1
-0
/
+1
2014-05-10
Revert "Fixed order of includes in all source files"
panikon
1
-1
/
+0
2014-05-09
Fixed order of includes in all source files
Haru
1
-0
/
+1
2014-02-02
Introducing HPM Datacheck
shennetsind
1
-3
/
+3
2013-11-05
Introducing the Hercules Standalone Script Syntax Checker
Haru
1
-1
/
+1
2013-10-26
Changed 'tick' variables to 64 bit
Haru
1
-2
/
+2
2013-09-28
HPM: Mercenary.c Completed
shennetsind
1
-4
/
+12
2013-07-29
Fixed Bug #7597 / Follow up b7171479a47490ff80bf04849f763158d6d96fac
shennetsind
1
-97
/
+93
2013-07-29
Added mercenary interface
Susu
1
-83
/
+97
2012-12-30
-Harmonize skillid, skill_num, skillnum, skill, to skill_id and same for skil...
glighta
1
-1
/
+1
2012-12-05
- Undid r16968: SVN Replaced with source:/trunk/src/@16966 (tid:74924).
brianluau
1
-29
/
+29
2012-11-25
Applied AStyle code formating as discussed on tid:74602.
greenboxal2
1
-29
/
+29
2012-11-09
- Removed backup.pl (for TXT servers) and vs9-to-vs8.php (outdated versions);
momacabu
1
-2
/
+1
2012-09-08
Fixed bugreport:6587 removed unused parameters in several damage/heal functio...
shennetsind
1
-1
/
+1
2012-06-21
Fixed bugreport:6044 mercenaries should warp after being far from the master ...
greenboxal2
1
-0
/
+1
2011-12-14
- Fixed mercenaries not warping to their master if the master is more than 15...
epoque11
1
-0
/
+3
2011-12-08
Fixed @reloadskilldb, bugreport:4412 and in the flow of that mercenary db is ...
shennetsind
1
-0
/
+6
2008-09-06
- Renamed createmercenary to mercenary_create.
zephyrus
1
-2
/
+10
2008-09-03
- Starting Mercenary Skill implementation.
zephyrus
1
-0
/
+4
2008-09-01
- Mercenary Loyalty Updates.
zephyrus
1
-0
/
+1
2008-09-01
- Something i forget to commit mmo.h.
zephyrus
1
-1
/
+10
2008-08-31
- A proper mercenary lifetime calculation.
zephyrus
1
-0
/
+1
2008-08-31
- Implemented script commands for mercenary items (mercenary_heal and mercena...
zephyrus
1
-0
/
+1
2008-08-31
* More mercenary updates.
zephyrus
1
-0
/
+2
2008-08-26
Added mercenary code (it should have been done this way in r13122).
ultramage
1
-0
/
+48
2008-08-26
Renamed files of 'mercenary' to 'homunculus'.
ultramage
1
-90
/
+0
2008-08-26
Reverted all mercenary changes to mapserver homunculus code
ultramage
1
-26
/
+68
2008-08-24
- Implemented Mercenary Scrolls (item_db)
zephyrus
1
-1
/
+4
2008-08-24
- Moving all content of Homunculus code to a proper file Homunculus.c/h
zephyrus
1
-86
/
+1
2008-08-24
- Implemented unit_calc_pos (copy from pet_calc_pos) to implement it on Merce...
zephyrus
1
-1
/
+1
2008-08-23
- Completed Mercenary Create, Delete, Save. Tests OK.
zephyrus
1
-0
/
+2
2008-08-23
- Mercenary Packets (Server to Client). Still need a little more info.
zephyrus
1
-2
/
+9
2008-08-22
- Mercenary data structures.
zephyrus
1
-1
/
+13
2008-08-22
- Mercenary Database Reading.
zephyrus
1
-0
/
+19
2008-03-26
Adjusted eAthena code to compile cleanly in C++ mode.
ultramage
1
-4
/
+7
2008-03-24
* Reorganized the contents of the mapserver's header files.
ultramage
1
-0
/
+21
2007-12-22
Fixed mob AI code iterating over non-mob objects without checking, when monst...
ultramage
1
-1
/
+1
2007-11-03
Tried to make sense out of timer.c ... and failed
ultramage
1
-1
/
+1
2007-10-08
* Delayed the check for required items when a skill is cast to when they are ...
FlavioJS
1
-2
/
+2
2007-10-03
* Moved the homunculus shuffle code to mercenary.c, fixing the bug in the atc...
zephyrus
1
-0
/
+1
2007-08-08
- Changed the structure of the homunculus_db file so that the homunculus and ...
skotlex
1
-31
/
+7
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