index
:
evol/hercules
jak1/ci_fix
jak1/remove_unusable_console_output
master
rebased
test
tmphpm
The Mana World fork of Hercules. This is vanilla Hercules with a few tiny modifications for our specific needs. Mutually-beneficial modifications are contributed upstream.
root
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
src
/
map
/
mercenary.c
Age
Commit message (
Expand
)
Author
Files
Lines
2006-08-19
Added homunculus_friendly_rate battle config
toms
1
-0
/
+3
2006-08-19
Some compilation warnings fixed
toms
1
-0
/
+3
2006-08-18
- Little code cleanup
toms
1
-11
/
+19
2006-08-18
- Changed unit_free so that it receives which cleartype should be used when t...
skotlex
1
-3
/
+3
2006-08-18
- Vaporize will no fail when the homun is dead.
skotlex
1
-9
/
+11
2006-08-18
- Applied use of structure regen_data for a unified regen module. Natural and...
skotlex
1
-83
/
+7
2006-08-17
- Corrected map_random_dir algorithm
toms
1
-80
/
+6
2006-08-16
- Fixed null-pointer crash on Evolving a homunculus.
skotlex
1
-1
/
+1
2006-08-16
- Now arrow-consuming skills where your main weapon is a whip or musical inst...
skotlex
1
-9
/
+2
2006-08-15
- Moved the deletion of timers from unit_remove_map to the homun vaporize/dea...
skotlex
1
-1
/
+7
2006-08-15
- Applied multiple fixes which should take care of making homun save/load wor...
skotlex
1
-7
/
+0
2006-08-15
Homunc Timers should be disabled when the homunc is vaporized or dead an re-e...
toms
1
-13
/
+17
2006-08-15
- Updated the char save structure for char-TXT servers so that the homun id w...
skotlex
1
-3
/
+3
2006-08-15
- Asura Strike now moves you to the target on fail always (unless the target ...
skotlex
1
-27
/
+45
2006-08-14
- Sacrifice no longer shows damage to self.
skotlex
1
-80
/
+77
2006-08-10
Code cleanup on homunc, they stay in memory until player disconnect or homunc...
toms
1
-63
/
+93
2006-08-09
Fixed homunc skill up bug
toms
1
-1
/
+1
2006-08-06
Updated item_db.sql to latest.
toms
1
-20
/
+17
2006-08-03
- GAHH, I am sick tired of typing TBL_HOMUNCULUS/BL_HOMUNCULUS all over the p...
skotlex
1
-1
/
+1
2006-08-02
- Recoded the GuildAura code to use val3 & val4, allowing much greater stat b...
skotlex
1
-1
/
+1
2006-08-02
- Updated battle_check_target so that all alchemist summoned mobs can be targ...
skotlex
1
-69
/
+31
2006-07-27
* Fix homunc & code cleanup [Toms]
toms
1
-39
/
+68
2006-07-24
Random Homunculus cleanup
DracoRPG
1
-29
/
+27
2006-07-21
- Corrected the @follow timer not being deleted on logout.
skotlex
1
-8
/
+11
2006-07-18
- Corrected Venom splasher's splash damage
skotlex
1
-45
/
+3
2006-07-18
- Added a proper check to make aggressive mobs never override homun targets r...
skotlex
1
-18
/
+8
2006-07-17
Orn's and Albator's Homunculus system, finally, YAY!!
DracoRPG
1
-197
/
+1020
2006-06-22
- Tested and fixed resolve_hostbyname.
skotlex
1
-1
/
+0
2006-06-13
- Added HM_SKILLBASE, MAX_HOMUNSKILL to specify the skill level range of Homu...
skotlex
1
-3
/
+3
2006-06-02
[Fixed]
Lance
1
-1
/
+1
2006-05-30
* [Fixed]:
Lance
1
-2
/
+2
2006-05-30
- Removed the on-die specific code from unit_remove_map and placed it on the ...
skotlex
1
-7
/
+1
2006-05-30
- Fixed sql compilation of mercenary.c
skotlex
1
-17
/
+22
2006-05-30
- Small optimization in battle_check_target
skotlex
1
-261
/
+83
2006-05-28
- Added functions status_revive, pc_revive and mob_revive to handle revival (...
skotlex
1
-4
/
+4
2006-05-27
Fix possible compile mistakes in there. >_>
blackhole89
1
-4
/
+494
2006-01-29
AS OF SVN REV. 5901, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES ...
Valaris
1
-0
/
+11
[prev]