Age | Commit message (Expand) | Author | Files | Lines |
2010-12-30 | * Made remaining csv databases (guild, castle, homunculus, itemdb, mercenary)... | ai4rei | 1 | -135/+79 |
2010-12-07 | * Reverted r14563, due to multiple issues which render the source malfunction... | ai4rei | 1 | -2/+2 |
2010-12-07 | Changed almost all instances of sprintf() to snprintf(). | Paradox924X | 1 | -2/+2 |
2010-12-01 | * Confirmed packet 0x291 (ZC_MSG) to be general-purpose msgstringtable.txt pa... | ai4rei | 1 | -1/+1 |
2010-11-28 | * Added clr_type enumeration for vanish effect constants. | ai4rei | 1 | -2/+2 |
2008-09-06 | - Renamed createmercenary to mercenary_create. | zephyrus | 1 | -4/+26 |
2008-09-04 | * Updated mmo.h, increased merc max count to 36. | L0ne_W0lf | 1 | -0/+8 |
2008-09-03 | - Starting Mercenary Skill implementation. | zephyrus | 1 | -1/+16 |
2008-09-02 | - Implementing a correct update of mercenary status window on status change u... | zephyrus | 1 | -3/+4 |
2008-09-01 | - Mercenary Bonus Status (currently activated each mob kill for testing). | zephyrus | 1 | -1/+12 |
2008-09-01 | - Mercenary Loyalty Updates. | zephyrus | 1 | -12/+43 |
2008-09-01 | - Something i forget to commit mmo.h. | zephyrus | 1 | -0/+80 |
2008-08-31 | - A proper mercenary lifetime calculation. | zephyrus | 1 | -12/+14 |
2008-08-31 | - Implemented script commands for mercenary items (mercenary_heal and mercena... | zephyrus | 1 | -0/+8 |
2008-08-31 | * More mercenary updates. | zephyrus | 1 | -2/+14 |
2008-08-26 | Added mercenary code (it should have been done this way in r13122). | ultramage | 1 | -0/+383 |
2008-08-26 | Renamed files of 'mercenary' to 'homunculus'. | ultramage | 1 | -1168/+0 |
2008-08-26 | Reverted all mercenary changes to mapserver homunculus code | ultramage | 1 | -231/+1016 |
2008-08-24 | - Mercenary Dismiss packet and some corrections. | zephyrus | 1 | -3/+2 |
2008-08-24 | - Implemented Mercenary Scrolls (item_db) | zephyrus | 1 | -2/+65 |
2008-08-24 | - Moving all content of Homunculus code to a proper file Homunculus.c/h | zephyrus | 1 | -1130/+3 |
2008-08-24 | - Implemented unit_calc_pos (copy from pet_calc_pos) to implement it on Merce... | zephyrus | 1 | -15/+7 |
2008-08-23 | - Completed Mercenary Create, Delete, Save. Tests OK. | zephyrus | 1 | -1/+10 |
2008-08-23 | - Mercenary Packets (Server to Client). Still need a little more info. | zephyrus | 1 | -10/+114 |
2008-08-22 | - Mercenary data structures. | zephyrus | 1 | -1/+11 |
2008-08-22 | - Mercenary Database Reading. | zephyrus | 1 | -0/+165 |
2008-07-29 | Renamed struct 'skill' to 's_skill' to remove naming collisions. | ultramage | 1 | -1/+1 |
2008-07-26 | Replaced occurences of '-1' with the more appropriate 'INVALID_TIMER' value w... | ultramage | 1 | -3/+3 |
2008-05-01 | Replaced the integers+checking approach in r12679 with usage of floating poin... | ultramage | 1 | -1/+2 |
2008-05-01 | Implemented get_percentage() for compact and safe calculation of percentual v... | ultramage | 1 | -1/+1 |
2008-04-21 | * Changed the data field of timers from int to intptr. | FlavioJS | 1 | -2/+2 |
2008-03-26 | Adjusted eAthena code to compile cleanly in C++ mode. | ultramage | 1 | -1/+1 |
2008-02-21 | - Added status_calc_life to properly calculate hp/max_hp as a ratio taking in... | skotlex | 1 | -1/+1 |
2007-12-18 | - removed redundant clif_hominfo line in merc_hom_dead (it was sent already f... | skotlex | 1 | -1/+0 |
2007-12-02 | Fixed some minor inconsistencies in homunculus packets, in an attempt to make... | ultramage | 1 | -2/+1 |
2007-11-21 | - Moved subtype from struct block_list to struct npc_data. | skotlex | 1 | -2/+0 |
2007-11-21 | * Homunculi now reset their can-act delay on call/resurrect/mapchange (allows... | ultramage | 1 | -0/+1 |
2007-11-17 | Removed battle_config.error_log as console_silent already handles this | ultramage | 1 | -2/+1 |
2007-11-14 | Fixed some homunculus skill offset calculation mistakes (bugreport:363) | ultramage | 1 | -4/+4 |
2007-10-18 | Some code cleaning... | ultramage | 1 | -1/+1 |
2007-10-12 | - cleaned up homshuffle and fixed a possible crash in it. | skotlex | 1 | -6/+4 |
2007-10-08 | * Delayed the check for required items when a skill is cast to when they are ... | FlavioJS | 1 | -3/+3 |
2007-10-03 | * Moved the homunculus shuffle code to mercenary.c, fixing the bug in the atc... | zephyrus | 1 | -0/+50 |
2007-08-30 | - Cleaned up a bit the homunculus evolution code, and fixed homevolution allo... | skotlex | 1 | -2/+2 |
2007-08-24 | Fixed a rare crash concerning invalid homunculus data and one NULL-pointer. | ultramage | 1 | -3/+2 |
2007-08-19 | * Cleaned/clarified some #include relationships between headers | ultramage | 1 | -5/+6 |
2007-08-08 | - Changed the structure of the homunculus_db file so that the homunculus and ... | skotlex | 1 | -128/+208 |
2007-07-03 | Made Homunculus Resurrection only fail on cast-end (see topic:155223) | ultramage | 1 | -5/+6 |
2007-05-25 | Corrected some weird fgets() statements, plus reformatted them | ultramage | 1 | -3/+3 |
2007-04-09 | * Played around with MinGW a bit today... | ultramage | 1 | -1/+0 |