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evol/hercules
jak1/ci_fix
jak1/remove_unusable_console_output
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tmphpm
The Mana World fork of Hercules. This is vanilla Hercules with a few tiny modifications for our specific needs. Mutually-beneficial modifications are contributed upstream.
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map
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mercenary.c
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2010-12-01
* Confirmed packet 0x291 (ZC_MSG) to be general-purpose msgstringtable.txt pa...
ai4rei
1
-1
/
+1
2010-11-28
* Added clr_type enumeration for vanish effect constants.
ai4rei
1
-2
/
+2
2008-09-06
- Renamed createmercenary to mercenary_create.
zephyrus
1
-4
/
+26
2008-09-04
* Updated mmo.h, increased merc max count to 36.
L0ne_W0lf
1
-0
/
+8
2008-09-03
- Starting Mercenary Skill implementation.
zephyrus
1
-1
/
+16
2008-09-02
- Implementing a correct update of mercenary status window on status change u...
zephyrus
1
-3
/
+4
2008-09-01
- Mercenary Bonus Status (currently activated each mob kill for testing).
zephyrus
1
-1
/
+12
2008-09-01
- Mercenary Loyalty Updates.
zephyrus
1
-12
/
+43
2008-09-01
- Something i forget to commit mmo.h.
zephyrus
1
-0
/
+80
2008-08-31
- A proper mercenary lifetime calculation.
zephyrus
1
-12
/
+14
2008-08-31
- Implemented script commands for mercenary items (mercenary_heal and mercena...
zephyrus
1
-0
/
+8
2008-08-31
* More mercenary updates.
zephyrus
1
-2
/
+14
2008-08-26
Added mercenary code (it should have been done this way in r13122).
ultramage
1
-0
/
+383
2008-08-26
Renamed files of 'mercenary' to 'homunculus'.
ultramage
1
-1168
/
+0
2008-08-26
Reverted all mercenary changes to mapserver homunculus code
ultramage
1
-231
/
+1016
2008-08-24
- Mercenary Dismiss packet and some corrections.
zephyrus
1
-3
/
+2
2008-08-24
- Implemented Mercenary Scrolls (item_db)
zephyrus
1
-2
/
+65
2008-08-24
- Moving all content of Homunculus code to a proper file Homunculus.c/h
zephyrus
1
-1130
/
+3
2008-08-24
- Implemented unit_calc_pos (copy from pet_calc_pos) to implement it on Merce...
zephyrus
1
-15
/
+7
2008-08-23
- Completed Mercenary Create, Delete, Save. Tests OK.
zephyrus
1
-1
/
+10
2008-08-23
- Mercenary Packets (Server to Client). Still need a little more info.
zephyrus
1
-10
/
+114
2008-08-22
- Mercenary data structures.
zephyrus
1
-1
/
+11
2008-08-22
- Mercenary Database Reading.
zephyrus
1
-0
/
+165
2008-07-29
Renamed struct 'skill' to 's_skill' to remove naming collisions.
ultramage
1
-1
/
+1
2008-07-26
Replaced occurences of '-1' with the more appropriate 'INVALID_TIMER' value w...
ultramage
1
-3
/
+3
2008-05-01
Replaced the integers+checking approach in r12679 with usage of floating poin...
ultramage
1
-1
/
+2
2008-05-01
Implemented get_percentage() for compact and safe calculation of percentual v...
ultramage
1
-1
/
+1
2008-04-21
* Changed the data field of timers from int to intptr.
FlavioJS
1
-2
/
+2
2008-03-26
Adjusted eAthena code to compile cleanly in C++ mode.
ultramage
1
-1
/
+1
2008-02-21
- Added status_calc_life to properly calculate hp/max_hp as a ratio taking in...
skotlex
1
-1
/
+1
2007-12-18
- removed redundant clif_hominfo line in merc_hom_dead (it was sent already f...
skotlex
1
-1
/
+0
2007-12-02
Fixed some minor inconsistencies in homunculus packets, in an attempt to make...
ultramage
1
-2
/
+1
2007-11-21
- Moved subtype from struct block_list to struct npc_data.
skotlex
1
-2
/
+0
2007-11-21
* Homunculi now reset their can-act delay on call/resurrect/mapchange (allows...
ultramage
1
-0
/
+1
2007-11-17
Removed battle_config.error_log as console_silent already handles this
ultramage
1
-2
/
+1
2007-11-14
Fixed some homunculus skill offset calculation mistakes (bugreport:363)
ultramage
1
-4
/
+4
2007-10-18
Some code cleaning...
ultramage
1
-1
/
+1
2007-10-12
- cleaned up homshuffle and fixed a possible crash in it.
skotlex
1
-6
/
+4
2007-10-08
* Delayed the check for required items when a skill is cast to when they are ...
FlavioJS
1
-3
/
+3
2007-10-03
* Moved the homunculus shuffle code to mercenary.c, fixing the bug in the atc...
zephyrus
1
-0
/
+50
2007-08-30
- Cleaned up a bit the homunculus evolution code, and fixed homevolution allo...
skotlex
1
-2
/
+2
2007-08-24
Fixed a rare crash concerning invalid homunculus data and one NULL-pointer.
ultramage
1
-3
/
+2
2007-08-19
* Cleaned/clarified some #include relationships between headers
ultramage
1
-5
/
+6
2007-08-08
- Changed the structure of the homunculus_db file so that the homunculus and ...
skotlex
1
-128
/
+208
2007-07-03
Made Homunculus Resurrection only fail on cast-end (see topic:155223)
ultramage
1
-5
/
+6
2007-05-25
Corrected some weird fgets() statements, plus reformatted them
ultramage
1
-3
/
+3
2007-04-09
* Played around with MinGW a bit today...
ultramage
1
-1
/
+0
2007-04-02
- Corrected the login TXT server not initializing the waiting_disconnect vari...
skotlex
1
-0
/
+2
2007-03-18
- Removed the old 'mapserver charsave' mechanism
ultramage
1
-1
/
+0
2007-02-21
Applied a consistent look to all header files (copyright, ifdefs)
ultramage
1
-0
/
+3
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