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path: root/src/map/mercenary.c
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2008-09-06- Renamed createmercenary to mercenary_create.zephyrus1-4/+26
- Added other required mercenary script commands for official script. - New Constants entries for this script. - Update to missing configuration on mercenary skills. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13195 54d463be-8e91-2dee-dedb-b68131a5f0ec
2008-09-04* Updated mmo.h, increased merc max count to 36.L0ne_W0lf1-0/+8
* Fixed save crash related to non-guilded mercenaries. * Removed job and level restriction on Mercenary ASPD potions. * Added Monster Mercenaries using mobs original stats. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13192 54d463be-8e91-2dee-dedb-b68131a5f0ec
2008-09-03- Starting Mercenary Skill implementation.zephyrus1-1/+16
- MS_BASH Completed. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13189 54d463be-8e91-2dee-dedb-b68131a5f0ec
2008-09-02- Implementing a correct update of mercenary status window on status change ↵zephyrus1-3/+4
updates. - Fixed Mercenary Heal is reduced 50%. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13185 54d463be-8e91-2dee-dedb-b68131a5f0ec
2008-09-01- Mercenary Bonus Status (currently activated each mob kill for testing).zephyrus1-1/+12
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13182 54d463be-8e91-2dee-dedb-b68131a5f0ec
2008-09-01- Mercenary Loyalty Updates.zephyrus1-12/+43
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13176 54d463be-8e91-2dee-dedb-b68131a5f0ec
2008-09-01- Something i forget to commit mmo.h.zephyrus1-0/+80
- Preparatives for Faith/Calls/Kills for mercenaries. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13167 54d463be-8e91-2dee-dedb-b68131a5f0ec
2008-08-31- A proper mercenary lifetime calculation.zephyrus1-12/+14
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13165 54d463be-8e91-2dee-dedb-b68131a5f0ec
2008-08-31- Implemented script commands for mercenary items (mercenary_heal and ↵zephyrus1-0/+8
mercenary_sc_start). - Fixed a bug crashing server with mercenary. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13159 54d463be-8e91-2dee-dedb-b68131a5f0ec
2008-08-31* More mercenary updates.zephyrus1-2/+14
- Implemented Mercenary Die, Damage, Run Away when master dies. - Log mercenary damage and gives exp to Master. - Some little bugs. * Fixed Bubble Gums effect works on mvp_sd not sd (according to Doddler). NOTE: Now you can summon a mercenary, make it attack (not skills), follow you even on map change. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13158 54d463be-8e91-2dee-dedb-b68131a5f0ec
2008-08-26Added mercenary code (it should have been done this way in r13122).ultramage1-0/+383
Removed 2 unused variables in homunculus code. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13137 54d463be-8e91-2dee-dedb-b68131a5f0ec
2008-08-26Renamed files of 'mercenary' to 'homunculus'.ultramage1-1168/+0
Applied relevant changes that were reverted (relevant = not unneccessary whitespace changes). git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13136 54d463be-8e91-2dee-dedb-b68131a5f0ec
2008-08-26Reverted all mercenary changes to mapserver homunculus codeultramage1-231/+1016
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13135 54d463be-8e91-2dee-dedb-b68131a5f0ec
2008-08-24- Mercenary Dismiss packet and some corrections.zephyrus1-3/+2
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13127 54d463be-8e91-2dee-dedb-b68131a5f0ec
2008-08-24- Implemented Mercenary Scrolls (item_db)zephyrus1-2/+65
- There are some little problems, like remaining time going to 0, but you can summon it, make it walk, follow you. - Feel free to test it. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13126 54d463be-8e91-2dee-dedb-b68131a5f0ec
2008-08-24- Moving all content of Homunculus code to a proper file Homunculus.c/hzephyrus1-1130/+3
- Update of all project files. NOTE: All functions on homunculus.c should be renamed i think, to remove all the merc_*. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13122 54d463be-8e91-2dee-dedb-b68131a5f0ec
2008-08-24- Implemented unit_calc_pos (copy from pet_calc_pos) to implement it on ↵zephyrus1-15/+7
Mercenary/Homunculus and don't use x,y-1 always. - Implemented Mercenary walk to master (same packet as Homunculus). - Starting work on Stats but i will need lot of help. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13121 54d463be-8e91-2dee-dedb-b68131a5f0ec
2008-08-23- Completed Mercenary Create, Delete, Save. Tests OK.zephyrus1-1/+10
- Incremented MAX_SKILL required for a proper load of Mercenary Skills. - Some fixes. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13118 54d463be-8e91-2dee-dedb-b68131a5f0ec
2008-08-23- Mercenary Packets (Server to Client). Still need a little more info.zephyrus1-10/+114
- Packet for Mercenary Menu. - Some other progress as creation but need more code. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13116 54d463be-8e91-2dee-dedb-b68131a5f0ec
2008-08-22- Mercenary data structures.zephyrus1-1/+11
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13110 54d463be-8e91-2dee-dedb-b68131a5f0ec
2008-08-22- Mercenary Database Reading.zephyrus1-0/+165
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13109 54d463be-8e91-2dee-dedb-b68131a5f0ec
2008-07-29Renamed struct 'skill' to 's_skill' to remove naming collisions.ultramage1-1/+1
Added defines for mercenary skill ranges. Added a mapping of mercenary skills to the skill db (700-799 atm). git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13012 54d463be-8e91-2dee-dedb-b68131a5f0ec
2008-07-26Replaced occurences of '-1' with the more appropriate 'INVALID_TIMER' value ↵ultramage1-3/+3
where appropriate. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12998 54d463be-8e91-2dee-dedb-b68131a5f0ec
2008-05-01Replaced the integers+checking approach in r12679 with usage of floating ↵ultramage1-1/+2
point arithmetic. Applied search&replace to use the new name of the function. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12680 54d463be-8e91-2dee-dedb-b68131a5f0ec
2008-05-01Implemented get_percentage() for compact and safe calculation of percentual ↵ultramage1-1/+1
values. Fixed integer arithmetic overflows that were occuring in several supernovice checks (bugreport:1135). git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12679 54d463be-8e91-2dee-dedb-b68131a5f0ec
2008-04-21* Changed the data field of timers from int to intptr.FlavioJS1-2/+2
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12633 54d463be-8e91-2dee-dedb-b68131a5f0ec
2008-03-26Adjusted eAthena code to compile cleanly in C++ mode.ultramage1-1/+1
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12436 54d463be-8e91-2dee-dedb-b68131a5f0ec
2008-02-21- Added status_calc_life to properly calculate hp/max_hp as a ratio taking ↵skotlex1-1/+1
into accounts overflows (and for now also avoids divisions by 0). Applied this function around clif.c, mob.c and pet.c - Implemented the correct walk-speed bonus from the Bard/Dancer spirit. - Added a few error messages in case something goes wrong in the new auth db system. - Fixed logarithmic drops turning 0% drop rates into 100%. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12225 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-12-18- removed redundant clif_hominfo line in merc_hom_dead (it was sent already ↵skotlex1-1/+0
from hom_damage) - Item usage is now blocked while hidden. - Moved the bladestop/berserk check from clif_parse_EquipItem to pc_equipitem git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11942 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-12-02Fixed some minor inconsistencies in homunculus packets, in an attempt to ↵ultramage1-2/+1
make the lvl99 aura show to owner onSpawn. Still doesn't work as there appears to be a complex packet order dependency... git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11851 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-11-21- Moved subtype from struct block_list to struct npc_data.skotlex1-2/+0
- Fixed some compilation warnings. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11772 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-11-21* Homunculi now reset their can-act delay on call/resurrect/mapchange ↵ultramage1-0/+1
(allows bypassing delays by doing rest/call instead of relog) [ultramage] * Changed Lif's Emergency Avoid to just get a normal skill delay (blocks all skills, cancelled by mapchange / re-summon) instead of getting a persistent block on only this one skill (bugreport:13) git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11766 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-11-17Removed battle_config.error_log as console_silent already handles thisultramage1-2/+1
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11751 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-11-14Fixed some homunculus skill offset calculation mistakes (bugreport:363)ultramage1-4/+4
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11731 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-10-18Some code cleaning...ultramage1-1/+1
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11505 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-10-12- cleaned up homshuffle and fixed a possible crash in it.skotlex1-6/+4
- Updated the skill_delayfix function to behave as recently discovered by Tharis: Skills with no delay set will use amotion ONLY if the skill was instant-casted. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11433 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-10-08* Delayed the check for required items when a skill is cast to when they are ↵FlavioJS1-3/+3
consumed. Now skills only fail due to lack of items after being cast. - Please make a bug report if you know of any skill that doesn't work like this in official. * Fixed hp of other party members not being sent when you join a party. * Removed unused global array names_id and renamed some structures that are used with variables of the same name. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11384 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-10-03* Moved the homunculus shuffle code to mercenary.c, fixing the bug in the ↵zephyrus1-0/+50
atcommand not using the bonus evolution stats for homunculus. * Added a new script command "homshuffle" to reset the homunculus stats using NPC. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11350 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-08-30- Cleaned up a bit the homunculus evolution code, and fixed homevolution ↵skotlex1-2/+2
allowing the homunc to 're-evolve' even though it was already evolved. - Optimized a bit the skillheal code in regards to Apple of Idun and Sanctuary git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11090 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-08-24Fixed a rare crash concerning invalid homunculus data and one NULL-pointer.ultramage1-3/+2
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11075 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-08-19* Cleaned/clarified some #include relationships between headersultramage1-5/+6
* Changed clif_sitting() to use 'bl' instead of 'sd' (for non-player objects) * Removed way messed-up script function 'unitdeadsit' * Tagged 'FIXME' lines written by myself git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11040 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-08-08- Changed the structure of the homunculus_db file so that the homunculus and ↵skotlex1-128/+208
its evolved version share the same line. Also added the evolution bonuses to it. - Updated the @homstats command to show evolution bonuses - Cleaned up the homunculus db structure. - Implemented the evolution stat growth bonuses. - Some small cleanups in the mercenary.c file - Corrected initial intimacy of a newly created homunculus (should be 21/1000) - Incremented the size of mob.c:summon.class_[] since mob_pouch has almost 350 entries. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10965 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-07-03Made Homunculus Resurrection only fail on cast-end (see topic:155223)ultramage1-5/+6
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10845 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-05-25Corrected some weird fgets() statements, plus reformatted themultramage1-3/+3
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10616 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-04-09* Played around with MinGW a bit today...ultramage1-1/+0
- adjusted code so that it handles mingw-specific compatibility problems - adjusted the makefile, mingw is not a subset of cygwin * As an experiment Corrected many /W4 warnings on the txt login server git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10192 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-04-02- Corrected the login TXT server not initializing the waiting_disconnect ↵skotlex1-0/+2
variable. - Corrected the attack_attr_none check being backwards. - All pets can now move regardless of their Mob counter part setting. - Added hom_setting&0x40, when set it clears the "can't reuse" skill delay when you vaporize a homunculus (set by default). git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10120 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-03-18- Removed the old 'mapserver charsave' mechanismultramage1-1/+0
- Fixed some wrong sql login logic - Fixed some compiler warnings, cleaned up mapserver sql-related vars git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10027 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-02-21Applied a consistent look to all header files (copyright, ifdefs)ultramage1-0/+3
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9891 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-02-07Cleaning up of the socket codeultramage1-0/+1
- Shuffled includes around for files that were leeching off of socket.h - Added code that enforces standard shutdown behavior for sockets git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9817 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-01-27- Moved the pet rename code from int_pet.c to inter.c and normalized it so ↵skotlex1-0/+35
it can be used for any object. - Made homunculus renaming go through the char-server so it can be validated against the allowed characters setting. - Added battle config hom_rename so you can enable renaming multiple times your homunc. - Updated the hardcoded defaults for gvg-damage to what they should be. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9720 54d463be-8e91-2dee-dedb-b68131a5f0ec