index
:
evol/hercules
jak1/ci_fix
jak1/remove_unusable_console_output
master
rebased
test
tmphpm
The Mana World fork of Hercules. This is vanilla Hercules with a few tiny modifications for our specific needs. Mutually-beneficial modifications are contributed upstream.
root
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
src
/
map
/
mercenary.c
Age
Commit message (
Expand
)
Author
Files
Lines
2008-08-23
- Completed Mercenary Create, Delete, Save. Tests OK.
zephyrus
1
-1
/
+10
2008-08-23
- Mercenary Packets (Server to Client). Still need a little more info.
zephyrus
1
-10
/
+114
2008-08-22
- Mercenary data structures.
zephyrus
1
-1
/
+11
2008-08-22
- Mercenary Database Reading.
zephyrus
1
-0
/
+165
2008-07-29
Renamed struct 'skill' to 's_skill' to remove naming collisions.
ultramage
1
-1
/
+1
2008-07-26
Replaced occurences of '-1' with the more appropriate 'INVALID_TIMER' value w...
ultramage
1
-3
/
+3
2008-05-01
Replaced the integers+checking approach in r12679 with usage of floating poin...
ultramage
1
-1
/
+2
2008-05-01
Implemented get_percentage() for compact and safe calculation of percentual v...
ultramage
1
-1
/
+1
2008-04-21
* Changed the data field of timers from int to intptr.
FlavioJS
1
-2
/
+2
2008-03-26
Adjusted eAthena code to compile cleanly in C++ mode.
ultramage
1
-1
/
+1
2008-02-21
- Added status_calc_life to properly calculate hp/max_hp as a ratio taking in...
skotlex
1
-1
/
+1
2007-12-18
- removed redundant clif_hominfo line in merc_hom_dead (it was sent already f...
skotlex
1
-1
/
+0
2007-12-02
Fixed some minor inconsistencies in homunculus packets, in an attempt to make...
ultramage
1
-2
/
+1
2007-11-21
- Moved subtype from struct block_list to struct npc_data.
skotlex
1
-2
/
+0
2007-11-21
* Homunculi now reset their can-act delay on call/resurrect/mapchange (allows...
ultramage
1
-0
/
+1
2007-11-17
Removed battle_config.error_log as console_silent already handles this
ultramage
1
-2
/
+1
2007-11-14
Fixed some homunculus skill offset calculation mistakes (bugreport:363)
ultramage
1
-4
/
+4
2007-10-18
Some code cleaning...
ultramage
1
-1
/
+1
2007-10-12
- cleaned up homshuffle and fixed a possible crash in it.
skotlex
1
-6
/
+4
2007-10-08
* Delayed the check for required items when a skill is cast to when they are ...
FlavioJS
1
-3
/
+3
2007-10-03
* Moved the homunculus shuffle code to mercenary.c, fixing the bug in the atc...
zephyrus
1
-0
/
+50
2007-08-30
- Cleaned up a bit the homunculus evolution code, and fixed homevolution allo...
skotlex
1
-2
/
+2
2007-08-24
Fixed a rare crash concerning invalid homunculus data and one NULL-pointer.
ultramage
1
-3
/
+2
2007-08-19
* Cleaned/clarified some #include relationships between headers
ultramage
1
-5
/
+6
2007-08-08
- Changed the structure of the homunculus_db file so that the homunculus and ...
skotlex
1
-128
/
+208
2007-07-03
Made Homunculus Resurrection only fail on cast-end (see topic:155223)
ultramage
1
-5
/
+6
2007-05-25
Corrected some weird fgets() statements, plus reformatted them
ultramage
1
-3
/
+3
2007-04-09
* Played around with MinGW a bit today...
ultramage
1
-1
/
+0
2007-04-02
- Corrected the login TXT server not initializing the waiting_disconnect vari...
skotlex
1
-0
/
+2
2007-03-18
- Removed the old 'mapserver charsave' mechanism
ultramage
1
-1
/
+0
2007-02-21
Applied a consistent look to all header files (copyright, ifdefs)
ultramage
1
-0
/
+3
2007-02-07
Cleaning up of the socket code
ultramage
1
-0
/
+1
2007-01-27
- Moved the pet rename code from int_pet.c to inter.c and normalized it so it...
skotlex
1
-0
/
+35
2007-01-23
- Cleaned the initializing for in the hom viewdata to make it overflow-proof.
skotlex
1
-2
/
+2
2007-01-23
- Added view_data support to mercenary.*, so that the Homunculus entries are ...
skotlex
1
-0
/
+16
2007-01-20
- Updated merc_reset_stats to handle resetting skill tree and points as well.
skotlex
1
-0
/
+2
2007-01-18
- Modified the Storm Gust freeze counter code. It now takes into consideratio...
skotlex
1
-0
/
+20
2007-01-17
- Corrected atcommand @homstats so it shows the correct minimum/maximum possi...
skotlex
1
-76
/
+82
2007-01-07
Undid the memset->malloc_set replacement
ultramage
1
-3
/
+3
2006-12-23
- Moved "#include <limits.h>" to cbasetypes.h to ensure it's included before ...
FlavioJS
1
-1
/
+1
2006-12-11
- Spirit of Sin and Enchant Deadly Poison now stack.
skotlex
1
-0
/
+2
2006-12-05
- Massive EOL normalization & 'svn:eol-style native' flag setting for all txt...
FlavioJS
1
-957
/
+957
2006-12-01
- Fixed txt-converter compilation.
skotlex
1
-2
/
+2
2006-11-29
- Fixed (likely) deleting homs from the menu causing a double free'd error.
skotlex
1
-1
/
+1
2006-11-24
- Likely fixed Homunculus not disappearing the second their intimacy hit 0.
skotlex
1
-2
/
+2
2006-11-24
- Added all the missing FIFOHEADs in the login/sql servers (required for TURB...
skotlex
1
-3
/
+5
2006-11-22
- Fixed the homunc hungry timer being started when the homun data is received...
skotlex
1
-2
/
+1
2006-11-10
- Fixed Homunculus being spawned as soon as they arrive from the char-server ...
skotlex
1
-1
/
+2
2006-11-06
- Ganbantein's delay is now 2 secs.
skotlex
1
-2
/
+2
2006-10-21
- Some minor cleanups
skotlex
1
-23
/
+19
[prev]
[next]