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evol/hercules
jak1/ci_fix
jak1/remove_unusable_console_output
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tmphpm
The Mana World fork of Hercules. This is vanilla Hercules with a few tiny modifications for our specific needs. Mutually-beneficial modifications are contributed upstream.
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mercenary.c
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2006-08-02
- Recoded the GuildAura code to use val3 & val4, allowing much greater stat b...
skotlex
1
-1
/
+1
2006-08-02
- Updated battle_check_target so that all alchemist summoned mobs can be targ...
skotlex
1
-69
/
+31
2006-07-27
* Fix homunc & code cleanup [Toms]
toms
1
-39
/
+68
2006-07-24
Random Homunculus cleanup
DracoRPG
1
-29
/
+27
2006-07-21
- Corrected the @follow timer not being deleted on logout.
skotlex
1
-8
/
+11
2006-07-18
- Corrected Venom splasher's splash damage
skotlex
1
-45
/
+3
2006-07-18
- Added a proper check to make aggressive mobs never override homun targets r...
skotlex
1
-18
/
+8
2006-07-17
Orn's and Albator's Homunculus system, finally, YAY!!
DracoRPG
1
-197
/
+1020
2006-06-22
- Tested and fixed resolve_hostbyname.
skotlex
1
-1
/
+0
2006-06-13
- Added HM_SKILLBASE, MAX_HOMUNSKILL to specify the skill level range of Homu...
skotlex
1
-3
/
+3
2006-06-02
[Fixed]
Lance
1
-1
/
+1
2006-05-30
* [Fixed]:
Lance
1
-2
/
+2
2006-05-30
- Removed the on-die specific code from unit_remove_map and placed it on the ...
skotlex
1
-7
/
+1
2006-05-30
- Fixed sql compilation of mercenary.c
skotlex
1
-17
/
+22
2006-05-30
- Small optimization in battle_check_target
skotlex
1
-261
/
+83
2006-05-28
- Added functions status_revive, pc_revive and mob_revive to handle revival (...
skotlex
1
-4
/
+4
2006-05-27
Fix possible compile mistakes in there. >_>
blackhole89
1
-4
/
+494
2006-01-29
AS OF SVN REV. 5901, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES ...
Valaris
1
-0
/
+11