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path: root/src/map/map.h
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2018-11-13use a dedicated zone remove function when reloading zonesgumi1-0/+1
2018-11-13Merge pull request #2105 from Helianthella/getunits3Haru1-0/+1
break the loop in buildin_getunits when the max is reached
2018-11-07break the loop in buildin_getunits when the max is reachedgumi1-0/+1
2018-10-03Add new type for mercenary class to setquestinfo()Asheraf1-0/+1
2018-09-23Add support for item amount range in setquestinfoAsheraf1-1/+7
2018-08-01reload the zone db on npc reloadgumi1-0/+1
2018-07-24Implementation of the official Achievement System.smokexyz1-0/+11
Source: http://ro.gnjoy.com/news/update/View.asp?seq=163&curpage=1 Script Commands - ``` achievement_progress(<ach_id>,<obj_idx>,<progress>,<incremental?>{,<char_id>}); ``` Includes an achievement_db.conf generator that reads from the item_db, mob_db (server side) and achievement_list.lub files to determine valid achievement entries based on item/monster availability. Achievements containing unsupported entries are commented out. This feature, although renewal-only in official servers, is capable of being used in pre-renewal mode on Hercules. Does not include the title system yet. A big thanks to - @MishimaHaruna for constantly reviewing. @4144 for all the support. @Asheraf for a lot of official information. Co-authored-by: "Dastgir" <dastgirp@gmail.com>
2018-07-24Questinfo System overhaulAsheraf1-1/+18
2018-07-24Convert questinfo data into a vectorAsheraf1-2/+1
2018-07-24Merge pull request #2088 from guilherme-gm/fix-ghostmonstersHaru1-0/+1
Fixed monsters not disappearing from some clients upon death
2018-07-19Replace item id shorts to int in map server.Andrei Karas1-3/+3
2018-07-12Fixed clearunit packet not being sent to clients going out of the view range ↵Guilherme G. Menaldo1-0/+1
when monster dies
2018-06-02Implementation of stylist uiAsheraf1-0/+4
2018-05-312012-2018 !Maytichai Saowa1-1/+1
2018-05-07Merge pull request #1998 from Asheraf/private_airshipHaru1-0/+2
Implementation of Private AirShip
2018-05-04Implementation of Private AirShipAsheraf1-0/+2
2018-05-03Fix overflow in map zones.Andrei Karas1-1/+1
2018-04-11*delwall now give a friendly warning to remind non-existent wallAnnieRuru1-1/+1
2018-02-17New mapcache systemhemagx1-15/+17
* Now each map is in separated file so now it will be easier to know which map got updated or delete on updates * Now there's md5 checksum check for each map * Now the map cache is platform safe, the old format was not packed which may result in undefined behavior * The map cache tool got converted into hercules plugin Signed-off-by: hemagx <ibrahem.h.basyone@gmail.com>
2018-01-25Implementation of Official Clan SystemMurilo Pereti Tavares1-0/+3
All official features work including the autokick for inactive members And the system is completely customizable.
2017-12-23Add support for new drop packet 0xadd for zero clientsAsheraf1-1/+2
2017-10-30Add monster spawn boss flag for miniboss: miniboss_monsterAndrei Karas1-1/+1
also fix boss_monster flag for works as mvp and not like mini boss. unhide boss flag if hp bar disabled.
2017-10-22Add NoAutoloot mapflagEmistry Haoyan1-0/+1
- Enable server to disable autoloot settings for certain maps.
2017-04-25expose bank vault to the script enginegumi1-0/+1
2017-01-27remove hardcoded chat area size from clif.c, add chat_area_size to battleconfgumi1-0/+1
2016-12-03Clarify the meaning of the MAPID_* constantsHaru1-97/+228
The enum values are now written in a more explicit way, showing how they're composed (upper mask + base job). A future-proof static assertion is added, to make sure the base jobs won't overlap the upper masks. Signed-off-by: Haru <haru@dotalux.com>
2016-10-22Added Summoner Class.Dastgir Pojee1-0/+1
(Only Placeholder, other things related to summoner will follow-up soon) Added SQL-Upgrade: Added `class` column in charlog
2016-08-19Ported npc config to libconfigHaru1-1/+1
Ported to modern Hercules and cleaned up from Panikon's commits: ca009582cb22340951aa3e86c044ec1dca05df36, 6d6adf9bab2ba6f4274395018b8def566b880197 Signed-off-by: Haru <haru@dotalux.com>
2016-08-19Improved map list loadingHaru1-2/+1
There's no need to parse the map list twice anymore Signed-off-by: Haru <haru@dotalux.com>
2016-08-19Ported map-server.conf to libconfigHaru1-4/+3
Ported to modern Hercules and cleaned up from Panikon's commits: ee48838b12d15902fc14738cfa46d58b39080d11, 55498ebb7ac5d28444d0b01506c88ef6874f6055, 6d1f8f50b0e7349bdab2c53bb172d0b036e47c04, 25dde7e46524ace330b83cb4bf0255cc4d796792 Signed-off-by: Haru <haru@dotalux.com>
2016-08-19Ported inter-server.conf to libconfigHaru1-2/+5
Ported to modern Hercules and cleaned up from Panikon's commits: 40f9ec33868e2240cab013308897898ed252b3e0, a9d646da19e25ab6fcf44dbd1ae7d90c30f6686c, 1aa8581a0aecbfd53e877686c399ffb731dcd75e, 72c645b015ae6130ca7d4309d0fb1413340e7f23, f8c906a0496b9acdae1d8244b1544fa03592061e, 51d88a58983c9552dfd1a0f059e5a031742aed61, 443684b3c77f4c32fe7877a7f8d62debf73b1e93, cf93eafef1f322cd1583226272b7d4008f562da4 Signed-off-by: Haru <haru@dotalux.com>
2016-03-20Dropped typedef from DBMapHaru1-10/+10
Signed-off-by: Haru <haru@dotalux.com>
2016-03-20Dropped typedefs from union DBKey and struct DBDataHaru1-6/+6
Signed-off-by: Haru <haru@dotalux.com>
2016-03-20Removed unnecessary typedefs from sql.hHaru1-2/+3
- Sql -> struct Sql - SqlStmt -> struct SqlStmt - SqlDataType -> enum SqlDataType This is expected to improve compile time, by removing #include cycles (and forward declaring instead) Signed-off-by: Haru <haru@dotalux.com>
2016-03-11Hardcore Parameters from constant database to avoid synchronize issues with ↵hemagx1-1/+1
source now defining new parameters in the constants.conf database is deprecated and should be defined in source instead
2016-01-12Replaced 22-bit mask entry with a regular uint32 in the noviewid mapflag ↵Haru1-1/+1
implementation As per ultramage's suggestion in #926 Signed-off-by: Haru <haru@dotalux.com>
2016-01-09Added the unused attribute to BL_UCAST / BL_UCCASTHaru1-0/+2
- Fixes a warning when including map.h and not using those functions, depending on the compiler verbosity Signed-off-by: Haru <haru@dotalux.com>
2016-01-06Replaced some map->id2sd calls with the proper map->id2XX functionHaru1-7/+11
- Also added new map->id2XX convenience functions for the other bl types. Signed-off-by: Haru <haru@dotalux.com>
2016-01-06Added const variants of BL_CAST/BL_UCAST: BL_CCAST/BL_UCCASTHaru1-0/+42
Signed-off-by: Haru <haru@dotalux.com>
2016-01-06Introduced the BL_UCAST() macro as an alternative to explicit castsHaru1-1/+40
- The benefit of using BL_UCAST() instead of an explicit cast is that it produces a compiler error if the argument is not a block_list. - The benefit of using BL_UCAST() instead of BL_CAST() is that the block_list argument is guaranteed to be evaluated only once. As such it can be used in places where the argument is a function. - No block_list type checking is done. As such, if a different block_list type is passed, behavior is undefined. The user should do the checking beforehand. Signed-off-by: Haru <haru@dotalux.com>
2016-01-05Added Support for BodyStyleDastgir1-0/+1
Closes #974 as merged
2015-12-28Standardized (source) mob_id enumHaru1-19/+0
- MOBID_ constant names now follow the Mob DB spritenames. - The following names were changed: * MOBID_EMPERIUM => MOBID_EMPELIUM * MOBID_TREAS01 => MOBID_TREASURE_BOX1 * MOBID_TREAS40 => MOBID_TREASURE_BOX40 * MOBID_BARRICADE1 => MOBID_BARRICADE * MOBID_BARRICADE2 => MOBID_BARRICADE_ * MOBID_GUARIDAN_STONE1 => MOBID_S_EMPEL_1 * MOBID_GUARIDAN_STONE2 => MOBID_S_EMPEL_2 * MOBID_FOOD_STOR => MOBID_OBJ_A * MOBID_BLUE_CRYST => MOBID_OBJ_A2 * MOBID_PINK_CRYST => MOBID_OBJ_B2 * MOBID_TREAS41 => MOBID_TREASURE_BOX41 * MOBID_TREAS49 => MOBID_TREASURE_BOX49 - Added several missing items Signed-off-by: Haru <haru@dotalux.com>
2015-12-25Merge pull request #1009 from Jedzkie/ItemDB_UpdatesDastgir1-10/+10
ItemDB Updates
2015-12-25Implemented NoViewIDDastgir1-0/+3
(http://herc.ws/board/topic/10020-official-mapflag-to-disable-viewid/) Closes #926 as merged Signed-off-by: Haru <haru@dotalux.com>
2015-12-24Item Update:Jedzkie1-1/+1
- Fix items that uses SPVanishRate bonus are not working properly. - Fix Velum Katzbalger item effect. - Added HPVanishRate bonus.
2015-12-23Update:Jedzkie1-7/+7
- Rename BLUE_CRYST and PINK_CRYST to BLUE_CRYSTAL and PINK_CRYSTAL - Rename FOOD_STOR to FOOD_STORAGE - Rename TREAS01, TREAS40, TREAS41, TREAS49 to TREASURE_01, TREASURE_40, TREASURE_41, TREASURE_49
2015-12-23Item Update:Jedzkie1-2/+2
- Fix typo MOBID_GUARIDAN to MOBID_GUARDIAN - Added official item effect for Magic Candy.
2015-12-17Add bAddMaxWeight bonus for increasing player's max weightAnnieRuru1-1/+1
2015-12-15Added GPL-compliant header to all sources and build scriptsHaru1-4/+20
Signed-off-by: Haru <haru@dotalux.com>
2015-12-06Refactored/fixed race handling for bonuses that store it as a bitmaskHaru1-20/+59
- The following bonuses now work correctly with RC_DemiPlayer, RC_NonDemiPlayer, RC_NonDemiHuman, RC_Nonplayer: * bIgnoreDefRace * bIgnoreMdefRace * bDefRatioAtkRace * bAddMonsterDropChainItem (bonus3) * bAddMonsterDropItem (bonus3) - A new function (map->race_id2mask) is provided, to easily and efficiently generate a bitmask from a race ID. - The RC_ALL race ID is mapped to RC_BOSS and RC_NONBOSS, for backwards compatibility. Signed-off-by: Haru <haru@dotalux.com>