Age | Commit message (Collapse) | Author | Files | Lines |
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* Now each map is in separated file so now it will be easier to know
which map got updated or delete on updates
* Now there's md5 checksum check for each map
* Now the map cache is platform safe, the old format was not packed
which may result in undefined behavior
* The map cache tool got converted into hercules plugin
Signed-off-by: hemagx <ibrahem.h.basyone@gmail.com>
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All official features work including the autokick for inactive members
And the system is completely customizable.
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also fix boss_monster flag for works as mvp and not like mini boss.
unhide boss flag if hp bar disabled.
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- Enable server to disable autoloot settings for certain maps.
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The enum values are now written in a more explicit way, showing how
they're composed (upper mask + base job).
A future-proof static assertion is added, to make sure the base jobs
won't overlap the upper masks.
Signed-off-by: Haru <haru@dotalux.com>
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(Only Placeholder, other things related to summoner will follow-up soon)
Added SQL-Upgrade: Added `class` column in charlog
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Ported to modern Hercules and cleaned up from Panikon's commits: ca009582cb22340951aa3e86c044ec1dca05df36, 6d6adf9bab2ba6f4274395018b8def566b880197
Signed-off-by: Haru <haru@dotalux.com>
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There's no need to parse the map list twice anymore
Signed-off-by: Haru <haru@dotalux.com>
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Ported to modern Hercules and cleaned up from Panikon's commits: ee48838b12d15902fc14738cfa46d58b39080d11, 55498ebb7ac5d28444d0b01506c88ef6874f6055, 6d1f8f50b0e7349bdab2c53bb172d0b036e47c04, 25dde7e46524ace330b83cb4bf0255cc4d796792
Signed-off-by: Haru <haru@dotalux.com>
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Ported to modern Hercules and cleaned up from Panikon's commits: 40f9ec33868e2240cab013308897898ed252b3e0, a9d646da19e25ab6fcf44dbd1ae7d90c30f6686c, 1aa8581a0aecbfd53e877686c399ffb731dcd75e, 72c645b015ae6130ca7d4309d0fb1413340e7f23, f8c906a0496b9acdae1d8244b1544fa03592061e, 51d88a58983c9552dfd1a0f059e5a031742aed61, 443684b3c77f4c32fe7877a7f8d62debf73b1e93, cf93eafef1f322cd1583226272b7d4008f562da4
Signed-off-by: Haru <haru@dotalux.com>
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Signed-off-by: Haru <haru@dotalux.com>
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Signed-off-by: Haru <haru@dotalux.com>
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- Sql -> struct Sql
- SqlStmt -> struct SqlStmt
- SqlDataType -> enum SqlDataType
This is expected to improve compile time, by removing #include cycles (and forward declaring instead)
Signed-off-by: Haru <haru@dotalux.com>
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source
now defining new parameters in the constants.conf database is deprecated
and should be defined in source instead
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implementation
As per ultramage's suggestion in #926
Signed-off-by: Haru <haru@dotalux.com>
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- Fixes a warning when including map.h and not using those functions,
depending on the compiler verbosity
Signed-off-by: Haru <haru@dotalux.com>
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- Also added new map->id2XX convenience functions for the other bl
types.
Signed-off-by: Haru <haru@dotalux.com>
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Signed-off-by: Haru <haru@dotalux.com>
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- The benefit of using BL_UCAST() instead of an explicit cast is that it
produces a compiler error if the argument is not a block_list.
- The benefit of using BL_UCAST() instead of BL_CAST() is that the
block_list argument is guaranteed to be evaluated only once. As such
it can be used in places where the argument is a function.
- No block_list type checking is done. As such, if a different
block_list type is passed, behavior is undefined. The user should do
the checking beforehand.
Signed-off-by: Haru <haru@dotalux.com>
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Closes #974 as merged
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- MOBID_ constant names now follow the Mob DB spritenames.
- The following names were changed:
* MOBID_EMPERIUM => MOBID_EMPELIUM
* MOBID_TREAS01 => MOBID_TREASURE_BOX1
* MOBID_TREAS40 => MOBID_TREASURE_BOX40
* MOBID_BARRICADE1 => MOBID_BARRICADE
* MOBID_BARRICADE2 => MOBID_BARRICADE_
* MOBID_GUARIDAN_STONE1 => MOBID_S_EMPEL_1
* MOBID_GUARIDAN_STONE2 => MOBID_S_EMPEL_2
* MOBID_FOOD_STOR => MOBID_OBJ_A
* MOBID_BLUE_CRYST => MOBID_OBJ_A2
* MOBID_PINK_CRYST => MOBID_OBJ_B2
* MOBID_TREAS41 => MOBID_TREASURE_BOX41
* MOBID_TREAS49 => MOBID_TREASURE_BOX49
- Added several missing items
Signed-off-by: Haru <haru@dotalux.com>
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ItemDB Updates
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(http://herc.ws/board/topic/10020-official-mapflag-to-disable-viewid/)
Closes #926 as merged
Signed-off-by: Haru <haru@dotalux.com>
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- Fix items that uses SPVanishRate bonus are not working properly.
- Fix Velum Katzbalger item effect.
- Added HPVanishRate bonus.
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- Rename BLUE_CRYST and PINK_CRYST to BLUE_CRYSTAL and PINK_CRYSTAL
- Rename FOOD_STOR to FOOD_STORAGE
- Rename TREAS01, TREAS40, TREAS41, TREAS49 to TREASURE_01, TREASURE_40, TREASURE_41, TREASURE_49
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- Fix typo MOBID_GUARIDAN to MOBID_GUARDIAN
- Added official item effect for Magic Candy.
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Signed-off-by: Haru <haru@dotalux.com>
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- The following bonuses now work correctly with RC_DemiPlayer,
RC_NonDemiPlayer, RC_NonDemiHuman, RC_Nonplayer:
* bIgnoreDefRace
* bIgnoreMdefRace
* bDefRatioAtkRace
* bAddMonsterDropChainItem (bonus3)
* bAddMonsterDropItem (bonus3)
- A new function (map->race_id2mask) is provided, to easily and
efficiently generate a bitmask from a race ID.
- The RC_ALL race ID is mapped to RC_BOSS and RC_NONBOSS, for backwards
compatibility.
Signed-off-by: Haru <haru@dotalux.com>
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Follow-up to 84e02ac28fbb15c58d0a0f8a916b49663198b05b
Signed-off-by: Haru <haru@dotalux.com>
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- Changed the hplugin_data_store's array into a VECTOR.
Signed-off-by: Haru <haru@dotalux.com>
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- Several explicit casts are removed, to have a slightly better
type-checking at compile time.
- A destructor function is provided, to remove code duplication.
Signed-off-by: Haru <haru@dotalux.com>
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- Both "Normal" and "PK Mode" default zones will now be overwritten (instead of merged) by "GvG", "PvP" and "Battlegrounds" zones.
- Refactored some code to clarify intent.
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Improved compatibility, portability and standards conformance.
- Since it is not possible to portably and reliably re-use the core's
symbols in plugins, symbols are no longer exported unless explicitly
required, in the UNIX builds. This mimics the Windows behavior and
adds HPM compatibility to OSes such as FreeBSD. Credits to Andrei Karas
for making this possible.
- For convenience, it is no longer necessary to call GET_SYMBOL, since
the plugin will automatically import all the available symbols when
it's loaded, depending on the included headers.
- Plugins are now supposed to include the "common/hercules.h" header
before including anything else. Incluing common/HPMi.h,
common/cbasetypes.h or conf/core.h is no longer necessary, as those
are guaranteed to be automatically included by hercules.h.
- HPM API version bumped to 1.1.
Signed-off-by: Haru <haru@dotalux.com>
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Signed-off-by: Haru <haru@dotalux.com>
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Signed-off-by: Haru <haru@dotalux.com>
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- Include directives are now directory-independent.
- This will allow building plugins from other directories in future.
Signed-off-by: Haru <haru@dotalux.com>
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Several Bugs Fixed. Added Many new items, Fixed some ItemScripts, Added 2 New Race Groups: Scraba and Turtle.
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Changes AegisName to Official.
Added 2 New Race Group: Scaraba,Turtle
Fix bug#8717 http://herc.ws/board/tracker/issue-8717-9-glorious-holy-avenger-auto-lex-aeterna/
Signed-off-by: zackdreaver <zackdreaver@gmail.com>
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implemented
(ref:Herc@9d1fe3cd3855bb973c55bdf98909c25bb80ee97a)
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- Replaced several hardcoded values with the appropriate enums.
- Added documentation for some hardcoded values that haven't been
replaced by enums (yet)
- Minor code legibility improvements.
Signed-off-by: Haru <haru@dotalux.com>
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- Automatically zeroed variables are now zeroed in the correct size,
regardless of padding.
- Special thanks to Ind.
Signed-off-by: Haru <haru@dotalux.com>
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-Fixed card bonuses related to to ATK.(Added 'bRaceTolerance'). Thanks Michi for the support.
-Fixed Renewal EDP. Special thanks to Awesome Yommy <3
-Enabled 'display_skill_fail' since '/skillfail' is already available in the client
Signed-off-by: malufett <malufett.eat.my.binaries@gmail.com>
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Servers can now run on any number of languages, without editing npc files.
Designed by Haruna and Ind
http://hercules.ws/board/topic/8687-hercules-ultimate-localization-design/
Signed-off-by: shennetsind <ind@henn.et>
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