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2007-03-09- Added info on packet 0x86 (simple move packet). Not usable until a clear ↵FlavioJS1-1/+1
separation between entering sight/leaving sight/walking in sight is done. - Propagating const char* from the script engine. - ".gat" is appended to the map name before sending the changemapserver packet to the client. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9979 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-03-09- Made conv_str return const char* since the script engine screws up if you ↵skotlex1-1/+1
mess with the position of the terminator on the received string. - Because of this, many functions that handled the return of conv_str need to be changed, I haven't finished doing the conversion process because I must go already, if someone else can continue, please do so (I will resume work on this in ~5 hours git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9978 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-03-07- Made the map server abort when it can't open the mapcache file.skotlex1-0/+1
- Added a normalizing function to map.c which handles removing the extension of the map name. - Applied said function when reading maps from maps_athena, since the mapcache lookup fails without it (maps are stored there without extensions) - TODO: Apply the normalizing function everywhere when parsing map related scripts. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9973 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-03-07New mapcache system :xDracoRPG1-3/+0
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9971 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-03-01- Updated the stun length to 5 secs of: Meteor Storm, Sonic Blow, Throw ↵skotlex1-0/+1
Stone, Sightless Raid, Smite, Cart Termination - SG Union will consume now SP if you use it while not soul linked. - Added variable "skip" to the mob spawn data, to know how many mobs to skip when spawning because they were not removed due to the "mob_remove_damaged" setting. - Corrected the Hp/Sp regen formulas from Hp/Sp/Spirit Recovery and Happy/Peaceful break according to recent forums discussions (formula is changed from x*lv +max*lv/500 to lv*(x+max/500). git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9944 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-02-21Applied a consistent look to all header files (copyright, ifdefs)ultramage1-1/+1
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9891 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-02-13- A bit more work on Ticket #41.FlavioJS1-0/+3
- Added 'r' (variable reference) to the script argument definitions. - Added a simple define for suspitious actions. (empty at the moment) - Added clif_clearcart and moved sending cart packets to pc_setoption. - clif_parse_ChangeCart checking the player level. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9857 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-02-07- Updated the range of BioExplosion and Self Destruction so they count as ↵skotlex1-4/+4
ranged skills. - Removed old script bonuses bMatk, bMatk1, bMatk2 - Fixed char-server not sending online notification when a party member logs in. - When skill range by distance is set, the distance checked for is now 5 cells rather than 3. - Fixed bMatkRate bonuses not applying to status earned modifications to int/matk. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9816 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-02-07- Moved CHAT_SIZE back to map.h because log_atcommand uses it on sql builds. ↵FlavioJS1-0/+2
(moved to clif.c in r9811) [FlavioJS] git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9814 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-02-06- Moved define CHAT_SIZE to clif.c, added define CHATBOX_SIZE to specify ↵skotlex1-2/+2
that 70 char limit of the input area. - Fixed #lvup having the gm level check backwards. - Fixed the stormgust freeze counter going up even if the attack is blocked/cancelled. - Updated mes_len_check to receive max expected size as well (clif.c) - Cleaned up parsing functions for /mm, /resetskill, /resetstate, /item, /monster, /hide - git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9811 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-02-05- Updated the code so that now a range of a skill is determined by the ↵skotlex1-1/+2
skill's range in the db. Now only skills with less than 5 cells of range are melee. - The inf2 parameter of the skill_db is now red as an hexadecimal. - Updated comments and inf2 values of the skill_db to use the new format. - Soul Change now can't be casted on self. - Updated range of Grandcross, Granddarkness and Gospel to 5 so when they attack their attack type is counted as ranged. - Splitted the super novice flag in two, to keep seperate counters for the chant and for the self-revival. The self-revive will now trigger only once per level per session, if you relog you can have it trigger again. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9794 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-02-02- The define MESSAGE_SIZE was wrong! It is only used for input boxes. ↵skotlex1-3/+4
Therefore now it is only used for Vending, Talkie box and Graffiti - Added new define CHAT_SIZE which holds the max length that a client can send from the chat buffer. This value is NAME_LENGTH + 3 (the ' : ') + 70 (the actual text). - Added define msg_len_check which crops incoming client text if it's longer than CHAT_SIZE. Added cropping to all incoming messages except normal chatting which is already accounted for. - Removed variable talkie_mes, this is now handled by sd->message - Cleaned up parser functions for /b /lb, gm kick, /shift, /recall - Added crash protection to the logging functions when they receive a too long string. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9778 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-02-02Corrected the chat system to allow 8-letter passwordsultramage1-2/+2
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9772 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-01-22- Removed sd->max_menu, sd->npc_menu is now reused to store what is the max ↵skotlex1-1/+1
number of valid entries and prevent clients from picking invalid options. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9690 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-01-09- Changes to script buildin functions:FlavioJS1-3/+12
* functions checking if a player is attached as soon as possible. * functions that required a player attached and would crash if none was there terminate the script now. (others keep the current behaviour to maintain full backward compatibility) * removed the unused flag argument in guildskill. * bonus,bonus2,bonus3,bonus4 use the same function now (remains the same script-wise) * added an optional parameter to setcart,setfalcon,setriding so it's possible to remove the cart/falcon/mount or select a specific cart * other cleanups git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9636 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-01-07Undid the memset->malloc_set replacementultramage1-1/+1
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9626 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-12-20- Changed the script source from unsigned char* to const char*.FlavioJS1-3/+3
- Updated plugins Makefile. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9532 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-12-08- Moved attackedcount to md->state and made it an unsigned char.skotlex1-2/+1
- Autospell delay time is now the skill's full delay. - Removed variable attackedplayers, since Aegis is state driven, the best approximation to Aegis would be to use the last player that hit the mob. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9436 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-12-06- Cleaned up the implementation of map_foreachinmovearea so that the number ↵skotlex1-1/+1
of arguments passed is less. - Moved setting a mob's chase/attack states from the mob_ai to unit_attack and unit_walktobl. - Cleaned the change-target/cast-sensor code to account for the new mob modes. - Cleaned up a bit the mob ai sub hard function. - Made the monster_active_enable config setting take effect on mob load. - Updated the doc explaining mob modes. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9422 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-12-05- Massive EOL normalization & 'svn:eol-style native' flag setting for all ↵FlavioJS1-1491/+1491
txt/conf/h/c files. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9410 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-12-03- Removed sd->sex since it's redundant (we can always use sd->status.sex)skotlex1-1/+1
- If somehow a player logs out and it's saved with 0 hp, on login his state will be set to dead as well so he can respawn (otherwise that leads to a stuck char) git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9398 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-12-01- Fixed txt-converter compilation. skotlex1-1/+1
- Added my_global.h include to login converter - Removed sd->char_id since we can use sd->status.char_id instead. - Small speedup in STRECOVERY, and made it not unlock a mob's target. - Fixed GS_GROUNDDRIFT consuming ammo when it's time expires (so it was consuming 2 grenades instead of one). Also added a "explosion effect" when their time runs out. - gvg_dungeon mapflag won't set pvp related mapflags anymore, pc_dead will force pvp ranking gain/loss on gvg_dungeon maps now. - Now when coming out of hiding land-effects will trigger on the character. - Made the pc_setpos message when being placed on an unwalkable tile tell you which player triggered it. - Fixed land effects not taking effect inmediately on map-load when the invincible timer is disabled. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9374 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-11-27- Updated the status change field "option" to an int rather than short. This ↵skotlex1-2/+2
fixes the option values for xmas/sightblaster not getting set, which could explain why some people crash when equipping weapons while in xmas suit. - Also did the same to opt3 since the new packet version uses LONG to store the opt3 values. - Made the clif weapon view function use the EQI constants instead of ints. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9337 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-11-21- Moved ignoreAll to state.ignoreAll so it saves some space.skotlex1-1/+1
- Cleaned up clif_parse_Wis to prevent crashes from forged packets (using a strlen() on a string where you don't know if it's null-terminated is a NO-NO) - Cleaned up the implementation of the ignore list so it's more efficient. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9282 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-11-19* Hack protection from packet monkeys in clif_parse_NpcSelectMenu. Lance1-1/+1
modified Changelog-Trunk.txt modified src/map/clif.c modified src/map/map.h modified src/map/script.c git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9261 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-11-14- Characters with Karma may fight amongst them anywhere.skotlex1-0/+2
- Added mapflags partylock and guildlock, which lock the state of the parties/guilds on said maps. partylock blocks user party requests to create/invite/leave/kick, while guildlock blocks user guild requests to create/invite/leave/expel/make alliance/make opposition/delete alliance/delete opposition/break git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9216 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-11-13- Volcano/Deluge/Violent Gale are now interchangeable, in the sense that as ↵skotlex1-1/+1
long as one of these is out, casting any of the three will not consume gems, and will use the remaining time of the previous one. In turn, Land Protector will now always consume gems on every cast. - Small cleanup in the Land protector code which may fix it not blocking AoE skills. - Fixed the interpretation of "head_dir". Removed setting head_dir to match character direction in the whole code. Now it is only reset to 0 (look forward) when unit_setpos is invoked, or when a character begins walking. Thanks to FlavioJS for figuring out how the client parses the head direction. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9206 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-11-07- A few reorders and type-changes in the map_session_data structure for ↵skotlex1-8/+7
better memory allocation of the variables. Also fixes a size conversion warning. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9169 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-10-20- Fixed Charge Atk being able to go through chasm/pits.skotlex1-3/+1
- Moved the homunculus DB information from the player structure to the homun structure. Modified the homunculus creation packets to hold this information during creation, also, all initial values are handled by the map-server, the char server only assigns it a homun ID. - Removed target_id/attacked_id from homun_data as it wasn't really used. - Codes cleanup (removing of commented code mostly) git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9031 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-10-11- Removed login-sql connection variables from the map-server (the hell, ↵skotlex1-6/+0
these aren't used at all!) git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8969 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-10-11- Removed useless inter_athena settings (they were doing absolutely ↵skotlex1-6/+0
nothing): read_gm_interval, gm_db, gm_db_level, gm_db_account_id, use_new_sql_db git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8968 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-10-11- Corrected the mob damagelog structure so that you can't exploit it by ↵skotlex1-0/+1
switching characters. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8963 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-10-03- Reverted declaration of run_script to normal since it appears there's no ↵skotlex1-1/+1
longer any memory leaks related to it. - Returned the MAX_PC_BONUS value to 10. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8928 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-10-02- Renamed nopenalty mapflag to noexppenalty. Using nopenalty will turn ↵skotlex1-1/+1
on/off both noexppenalty and nozenypenalty now. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8915 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-09-14- Corrected Smokie's pet script to use petskillbonus instead of "bonus"skotlex1-1/+2
- Added constant map_flag_gvg2 which tags gvg maps independently of whether woe is on or off. - battle_calc_gvg_damage will be invoked in gvg maps regardless of woe time. - NPC_MENTALBREAKER now zaps matk*lv SP based on observations by Tharis. - md->class_ will be changed on mob-class-change to fix all class-change related bugs. On respawn, the spawn data will be used to revert to the original class. - Improved the pet skillbonus timer for "eternal bonuses" cases where the bonus delay is 0. - Adjusted gvg long damage rate to 80%, magic damage rate to 60% git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8748 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-09-13- Modified the nocommand mapflag so you can specify the GM range that is ↵skotlex1-1/+1
blocked from using commands (eg: "prontera.gat mapflag nocommand 40" disables commands to characters in the GM range 0~39) git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8733 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-09-09- Moved perfect_hiding from state to special_state, so that it clears out ↵skotlex1-1/+1
when you remove your pet. - Probably fixed the Taekwon Rest skills. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8687 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-09-07- Changed the default of sg_angel_skill_ratio to 10 based on recent ↵skotlex1-1/+1
information from Tharis. - Cleaned up the doridori parse clif function. - Moved doridori_counter to state.doridori - Merged some of mpeg's work on NJ skills git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8665 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-09-06- Fixed the memset in status_calc_pc, corrects some mysterious bugs such as ↵skotlex1-2/+1
item-drop bonuses suddenly not working anymore. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8658 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-09-04- Some cleanup of how mobcount works.skotlex1-0/+7
- status_calc_misc will now be invoked in status_calc_bl even on the first call, since status could have gone up due to skill bonuses. - Moved max HP/SP calculations to before invoking status_calc_misc - Simplified distance and check_distance to use "aegis" methods (greater of dx/dy = distance), there's a new define in map.h called CIRCULAR_AREA, when set, the previous method is used, and map for each in range calls will also check for distances, making most ground skills and battle system use real circles instead of squares. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8609 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-31- Moved the intimacy penalty of HFLI_SBR44 and HVAN_EXPLOSION to ↵skotlex1-1/+1
skill_counter_additional_effect - Simplified skillnotok_hom by using an invocation to skillnotok - Hopefully fixed BD_ADAPTATION - Homun won't lose any intimacy on death now. - Homun will be saved together with the master now (as long as the homun is active) git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8564 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-28- Restructured CG_MOONLIT so that it is a ground effect like the other Encores.skotlex1-4/+0
- Modified SC_DANCING so that val1 can contain both skill id and skill lv, removed SC_MOONLIT git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8526 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-27Tweaked MEMSET_TURBO abit, temperory disabled GCC version.Lance1-1/+1
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8505 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-26- Small adjustment on the mob_ai code which could fix mobs not chasing you ↵skotlex1-1/+1
if you hit them from the maximum possible diagonal distance. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8490 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-24- Cleanup/typo on homunc's codetoms1-1/+1
- Modified @reloadmobdb & @reloadskilldb to reload homunc's db too git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8476 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-21- Cleaned up some more the regen_data structure, so that skill/sitting-skill ↵skotlex1-1/+20
related data is optional (since only players have it). git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8410 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-20Fixed a warning when using cap_value(x, 0, x) on an unsigned valuetoms1-1/+1
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8388 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-18- Applied use of structure regen_data for a unified regen module. Natural ↵skotlex1-29/+19
and skill-heal is handled by this structure, while sitting-skill-heal is still player dependant (mostly because the other object types can't sit) - Added SCB_REGEN constant to identify status changes which alter regeneration - Modified SC_REGENERATION so that if val4 is set, the status actually blocks regen rather than increase it, this is what now Frenzy uses instead of "canregen_tick" - Cleaned up the status calc code for homun by moving it from status_calc_bl_sub_homun to status_calc_homun (where it should had always been) - Moved the Fleet watk code to status_calc_watk where it belongs. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8334 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-17- Corrected map_random_dir algorithmtoms1-3/+0
- Fixed homunc natural heal and little code cleanup git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8327 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-17- Fixed being unable to recast Adrenaline Rush to reset the duration timers.skotlex1-0/+28
- Added structure regen_data to handle unified regen logic for bl objects. Eh... this is wip, so it isn't used yet, just the preliminar structure is there... (somehow I lost all other progress I had done on it x.x) git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8323 54d463be-8e91-2dee-dedb-b68131a5f0ec