summaryrefslogtreecommitdiff
path: root/src/map/map.h
AgeCommit message (Collapse)AuthorFilesLines
2014-05-30Fixed typos inside src/Shido1-4/+4
2014-05-16Follow-up to b6b3f58795288701d0e162d43fa6f0a47af913b3Haru1-2/+2
- Includes in some files weren't sorted alphabetically. Special thanks to KeiKun. Signed-off-by: Haru <haru@dotalux.com>
2014-05-16Changed battle_config definition to extern to avoid mistakes in pluginsHaru1-1/+1
- This avoids plugins incorrectly using battle_config (with unreliable results) instead of using the proper interface, battle->bc. - Edited various #defines to use battle->bc instead of battle_config so that they can work perperly in plugins as well. Signed-off-by: Haru <haru@dotalux.com>
2014-05-13Removed trailing whitespace (sources)Haru1-3/+3
Signed-off-by: Haru <haru@dotalux.com>
2014-05-10Re-commit of "Fixed order of includes in all source files"Haru1-5/+4
This reverts commit 94657284973f4037596bae468ebfbee5c217e02b.
2014-05-10Revert "Fixed order of includes in all source files"panikon1-4/+5
This reverts commit b6b3f58795288701d0e162d43fa6f0a47af913b3. Fixes issue 8184 http://hercules.ws/board/tracker/issue-8184-cart-related/
2014-05-10Optimized THQS_TTShop.txt and corrected a minor mistakepanikon1-0/+1
Added npc_market_data_db to inter-server.conf Added shop message to messages.conf Fixed small typo in clif_GM_kickack
2014-05-09Fixed order of includes in all source filesHaru1-5/+4
- Changed order according to the (upcoming) code style guidelines. - Fixes several issues caused by missing headers when their include order is changed or in plugins. Signed-off-by: Haru <haru@dotalux.com>
2014-05-09Added support to return a different exit status to the OS.Haru1-0/+1
- This can be easily used by plugins. - See an example at http://github.com/HerculesWS/StaffPlugins/Haru/script_mapquit Signed-off-by: Haru <haru@dotalux.com>
2014-04-19Add official support for lvl 175Michieru1-1/+1
- Add official Job stats bonus and fix old class (pre-re and re got same stats bonus) - Add official stats points for lvl 150 to 175 - Add new max_parameter for Extend Classes max stats 125 - Change max stats points for the 3rd classes to 130 - Add official Experience table for all classes Add Star Gladiator official renewal exp table Special thanks to Yommy and Muad_Dib for official info
2014-03-16Added --load-script commandline argumentHaru1-1/+1
Signed-off-by: Haru <haru@dotalux.com>
2014-02-24MEMORY SLAHER IS IN TOWNshennetsind1-4/+5
And 19mb of memory goes down (32bit users should get a ~8.5mb memory reduction) Special Thanks to pan! Signed-off-by: shennetsind <ind@henn.et>
2014-02-24Fixed console parse gm command crash on select commandsshennetsind1-0/+2
Also fixed an issue with socket flushing Signed-off-by: shennetsind <ind@henn.et>
2014-02-22Changed function types related to SG days in date.cpanikon1-2/+2
Changed types in clif.c: bool clif_setip -> map:ip_set, map: char_ip_set changed as well bool clif_setbindip bool clif_send bool clif_spawn void clif_homskillinfoblock bool clif_sub_guild_invite Note that return values of those types have changed, so if any modification uses their return values it should be changed. clif_disp_onlyself replaced as a macro clif_viewequip_fail replaced as a macro Merged clif_skillup and clif_guild_skillup as they were using the same packet Added packet_len() values in clif_updatestatus
2014-02-14Renewal mechanics rebalance mega-updateMichieru1-3/+0
- More info on the forums, at http://hercules.ws/board/topic/4428-michierus-renewal-update/ Signed-off-by: Haru <haru@dotalux.com>
2014-02-03Fixed Bug 7333shennetsind1-1/+5
Zones are now able to merge during runtime. Special Thanks to Haru, kyeme. http://hercules.ws/board/tracker/issue-7333-map-zone-db/ Signed-off-by: shennetsind <ind@henn.et>
2014-02-02Introducing HPM Datacheckshennetsind1-3/+3
http://hercules.ws/board/topic/4283-introducing-hpm-datacheck/ Signed-off-by: shennetsind <ind@henn.et>
2014-01-19HPM Custom Data Struct Expansion: map/instance/party/guildshennetsind1-0/+4
As requested by the community in http://hercules.ws/board/topic/3832-hpm-custom-data-struct-for-instance-data-guild-data-and-party-data/ Signed-off-by: shennetsind <ind@henn.et>
2014-01-08Introducing Hercules Autotrade Persistencyshennetsind1-0/+2
Aka autotrading merchants survive server restarts. Originally sekai's (aka me). Special Thanks to Haruna, Michieru. Signed-off-by: shennetsind <ind@henn.et>
2013-12-11Corrected some local 'mapindex' variables shadowing the global oneHaru1-3/+3
Signed-off-by: Haru <haru@dotalux.com>
2013-11-19Sanitized and improved several macros through the codeHaru1-9/+9
- Sanitized all potentially unsafe macros (related eA:15259) - Improved some function-like macros to evaluate their argument only once and keep it in a temporary variable. This improves performance in the damage calculation related code. Signed-off-by: Haru <haru@dotalux.com>
2013-11-14Updated db2sql plugin for the needs of the new itemdbshennetsind1-0/+1
May be used as ./map-server --db2sql or by typing "server tools db2sql" within map-server console parse. Special Thanks to Haruna. Signed-off-by: shennetsind <ind@henn.et>
2013-11-09HPM Support for plugin-implemented "--args" (options)shennetsind1-1/+1
As a necessary measure for the upcoming bot that will keep .sql files in sync with their .txt counterparts. Special Thanks to Haruna Signed-off-by: shennetsind <ind@henn.et>
2013-11-06Merge remote-tracking branch 'upstream/master'shennetsind1-1/+1
Signed-off-by: shennetsind <ind@henn.et> Conflicts: src/map/pc.c
2013-11-05Introducing the Hercules Standalone Script Syntax CheckerHaru1-1/+1
- Added a command line argument '--script-check' to check a script's syntax without running the server (and without requiring a SQL connection). Usage: ./map-server --script-check /path/to/the/script.txt - For convenience, a script-checker bash script is provided, to set the path correctly when called from a different directory. Usage: /path/to/Hercules/script-checker /path/to/the/script/to/check.txt - While the script checker will supposedly work under windows as well, no convenience scripts are currently provided for platforms other than UNIX (feel free to open a pull request with a .bat launcher or whatever you like) - Integration with IDEs or text editors is possible. In fact, I already have a fully functional plugin for vim (through vim-syntastic), and if there's enough interest, I'll publish it. - screenshot: http://d.pr/i/NOBD - If you want an online checker, http://haru.ws/scriptchecker/ is running this code, without modifications and will be kept up to date (without any warranty though.) - Special thanks to Ind, Yommy, Streusel, who helped making this possible, in a way or another.
2013-10-30Account-wide Exp/Drop/Death Modifiersshennetsind1-0/+3
Attempting to mimic the official as suggested in http://hercules.ws/board/topic/250-official-vip-system/ The variables can be read and modified thru scripting as well as sql, the patch introduces 3 new pc-arams 'ModExp','ModDrop' and 'ModDeath' for that purpose. The OnLogin modifier display is not the real deal though -- wasn't able to get it to output properly (though that might have been my client files failt) Up for review. Signed-off-by: shennetsind <ind@henn.et>
2013-10-27Performance Improvement: hpmetershennetsind1-0/+3
whenever a character's hp was modified (e.g. damage/heal), clif_hpmeter would look for nearby characters with the PC_PERM_VIEW_HPMETER permission (foreachinarea operation), and since most of the time there isn't such a char nearby it would needlessly consume processing power, now hpmeter is only triggered when there are actual need (when a character with such capabilities is within the map). as little as this may look like, its a mega boost for damage-intensive areas e.g. woe, whereas a single AoE damaging 10 people would, without this, trigger foreachinarea 10 times one very hit. Signed-off-by: shennetsind <ind@henn.et>
2013-10-26Changed 'tick' variables to 64 bitHaru1-5/+5
- This fixes an issue with timers that stop working after about 24-49 days when the tick overflows (note that this may happen much earlier than that, and at hard to predict times, on some systems) - Updated the RDTSC help message in the configure script to also warn users about issues with SpeedStep enabled systems. - On Windows, tick() still has a resolution of 10~15ms (or even as low as 100ms on some systems). A TODO comment (thanks, Ai4rei) was added for a follow-up patch, as I want this one to be as small as possible) - Note: on Windows versions earlier than 6.x (Vista, Server 2008), the tick overflow issue is NOT fixed, since they don't support the function used to retrieve a 64 bit tick. This isn't a big issue, since those platforms are already - or going soon to be - out of their extended support period, and it's already advisable to upgrade, for other reasons. If you're the unfortunate user of such a system, it is recommended that you reboot your machine at least once every 49 days for Hercules to work reliably. - Note: To clear some doubts, since I've already been asked, this has absolutely NOTHING to do with 32/64 bit CPUs or OSes. It's all about a variable's size, not the size of registers of your CPU, and your 32bit CPU will be able to handle this just fine. Signed-off-by: Haru <haru@dotalux.com>
2013-10-25Merge pull request #202 from kisuka/mastershennetsind1-0/+17
Quest Bubbles (Actually Works Finally)
2013-10-25nocashshop mapflagshennetsind1-0/+1
As requested by the community in http://hercules.ws/board/topic/1477-mapflag-for-cash-shop/ and http://hercules.ws/board/topic/1476-disable-cashshop-in-pvp-woe/ 'nocashshop' mapflag disables the usage of the cashshop button as well as any attempts to purchase (in case the flag is turned on after someone gets the shop open). Signed-off-by: shennetsind <ind@henn.et>
2013-10-25Quest Bubbles Updateshennetsind1-0/+17
- Introduced questinfo cache, memory & processing speed improvement - Fixed mini-map marker support Special Thanks to Haruna Signed-off-by: shennetsind <ind@henn.et>
2013-10-18Minor HPM Updateshennetsind1-1/+8
Attempting to hook to a unknown hooking point will now display a message. Added support for item bonuses Check https://github.com/HerculesWS/StaffPlugins/tree/master/shennetsind/bCoolDownRate for a demonstration. Signed-off-by: shennetsind <ind@henn.et>
2013-10-18Item Drop (from any source) Processing Improvementshennetsind1-0/+2
Signed-off-by: shennetsind <ind@henn.et>
2013-10-08Merge branch 'master' of https://github.com/HerculesWS/Herculesshenhuyong1-2/+0
2013-10-07Fixed Bug #7744shennetsind1-2/+0
Adjusted missing #ifdef behavior to be friendly to the hooking. http://hercules.ws/board/tracker/issue-7744-compiler-error-on-hpm-hooking-after-undefined-packetver-re/ Signed-off-by: shennetsind <ind@henn.et>
2013-10-05* Follow up dedec165eaeb0d291279b1d5b53fac242bcf7b4cshenhuyong1-1/+1
-Update pre-re/skill_db.txt * Updated the const.txt to support the newest common status, as well as the latest NPC's. * Fixed a issue where the Dark Collector's assigned MAPID was incorrect. * Updated all Rebellion skills to have official ranges and SP requirements. -Also updated the skill_db entrys for these skills to have near official settings.
2013-10-02HPM: Map.c Completedshennetsind1-45/+149
Fully Interfaced. Moved missing vars and declarations of interest into the interface, removed duplicate mentions of map within calls to shorten wherever it made sense to. Ladies and Gentleman its my pleasure to announce that with this commit we've revised all of map-server, we've learned a hell lot from this, improved many things on the go and have a number of features to be released thanks to this. *cough* hpm hooking *cough*. Signed-off-by: shennetsind <ind@henn.et>
2013-09-29Provided argument-list equivalent for several variadic functionsHaru1-0/+15
This is necessary for the upcoming HPM hooking system
2013-09-28Merge pull request #161 from shenhuyong/mastershennetsind1-0/+1
Added full support for the Rebellion.
2013-09-27Renamed iMap interface to mapHaru1-6/+6
Signed-off-by: Haru <haru@dotalux.com>
2013-09-27Added full support for the Rebellion.shenhuyong1-0/+1
Credits to 3ceam2 for the base,Thanks to Rytech. -The skill still needs to be completed, as well as support for higher base stats. -Bonus stats are set to temporarily values until the official ones are known. -Updated the item_db.txt file with information on the Rebellion's job equip mask. -Added packets and packet keys for 2013-08-07Ragexe with the info provided by Shakto,Thanks to Shakto. -A 2013-08-07Ragexe client or higher is required for this job to be properly playable.
2013-09-26Renamed variables that would conflict with a rename of iMap to mapHaru1-8/+8
Note to plugin developers: if you were importing the "map", you'll need to change it to "maplist" Signed-off-by: Haru <haru@dotalux.com>
2013-09-25Renamed more forgotten variables during interface conversionsHaru1-6/+6
(related: b9c8f57) Most renames are trivial (just to avoid shadowing global variables, even if they currently did no harm), but there were some cases of partly renamed variables that caused some NULL checks to always pass and who knows what could have been happened when they were too subtle to make the application crash. Also corrected some potentially unsafe macro definitions Signed-off-by: Haru <haru@dotalux.com>
2013-08-20Fixed a mapserver crash when using instanced maps with custom namesHaru1-2/+1
- Fixes bugreport:7658 (thanks to purityz) http://hercules.ws/board/tracker/issue-7658-instance-mapserver-crashing/ - The crash was caused by a pointer becoming invalid when reallocating map[] (i.e. when adding maps), since 20bdc01f Signed-off-by: Haru <haru@dotalux.com>
2013-08-14Fixed Bug #7646shennetsind1-32/+16
Fixed changing map zones/flag of a instance map crashing, also added IOT_ (Instance Owner Type) constants to db/const.txt Special Thanks to purityz for all the help and test scenarios. http://hercules.ws/board/tracker/issue-7646-bg-mapflag-instance-reloadscript-mapserver-crash/ Signed-off-by: shennetsind <ind@henn.et>
2013-07-23Refactored map_foreach* functions.Piotr HaƂaczkiewicz1-2/+13
Removed a lot of duplicated code. Added some documentation & comments.
2013-07-17Added missing initialization of some functions in the homunculus interfaceHaru1-1/+1
- Fixes issue #7536 (thanks to jTynne for the report) http://hercules.ws/board/tracker/issue-7536-map-crash-july-15th/ - Minor corrections to the other interfaces as well (reordered initialization to follow the definitions, removed duplicate entry in the skill interface initialization, commented out some unused entries) Signed-off-by: Haru <haru@dotalux.com>
2013-07-04Split use_sql_db into the three available: item_db, mob_db, mob_skill_db.Matheus Macabu1-1/+3
Signed-off-by: Matheus Macabu <mkbu95@gmail.com>
2013-07-01Fixed Bug #7216shennetsind1-1/+1
Special Thanks to Shikazu, wouldn't have been able to identify this issue without his help! http://hercules.ws/board/index.php?app=tracker&showissue=7216 Signed-off-by: shennetsind <ind@henn.et>
2013-06-25Implemented notomb MapflagCairoLee1-0/+1