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path: root/src/map/map.h
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2011-05-14* Some NPC event related cleaning.ai4rei1-1/+3
2011-05-14* Random accumulated bits and pieces.ai4rei1-0/+3
2011-04-16* Added support for visible garments/robes.ai4rei1-1/+4
2010-12-02* Fixed mapflags not getting initialized upon @reloadscript (bugreport:2247, ...ai4rei1-0/+1
2010-11-26Changed 'killerrid' and 'killedrid' from player vars to player params (bugrep...ultramage1-0/+2
2010-11-21* Added enumeration RC2_* for mob data 'race2' (bugreport:4561).ai4rei1-0/+11
2010-10-21 * Removed unused 'indoors' mapflag (follow-up to r3729).Gepard1-1/+0
2010-08-16- Merged Shinryo's patch to speed up map-cache loading.Skotlex1-0/+1
2009-11-01* Implemented the fix for Slim Pitcher working on WoESE objects (bugreport:36...L0ne_W0lf1-0/+5
2009-10-25Reverted renaming foreach functions and create a new one for OnTouch so that ...Inkfish1-1/+2
2009-10-25* Implemented the official version of 'OnTouch' named as 'OnTouch_'.(it can b...Inkfish1-1/+1
2009-08-21Added bMagicHPGainValue and bMagicSPGainValue.Inkfish1-1/+1
2009-08-12- Optimization to instance system.zephyrus1-35/+5
2009-07-04* Extended ATF_SKILL to ATF_MAGIC and ATF_MISC.Inkfish1-1/+2
2009-06-20- Instancing System (Thanks to Sirius White who did most of the code, with so...zephyrus1-0/+36
2009-06-04* Updates to ST_PRESERVE and a few other minor details!L0ne_W0lf1-1/+1
2009-05-29* Added new bonuses bHealPower and bHealPower2. Inkfish1-0/+1
2009-05-29Added new bonuses bUnbreakableGarment and bUnbreakableShoes.Inkfish1-5/+2
2009-05-25Now we can use 'boss_monster' to summon whatever monsters that need to be rad...Inkfish1-0/+1
2009-05-15Removed the undocumented custom level feature from monster spawn lines (bugre...ultramage1-1/+0
2009-03-18- Implemented new item and bonuses for Kreiger Von Midgard rewards.zephyrus1-5/+3
2009-03-17- Implemented official battlechat packets (thanks to Pakpil).zephyrus1-1/+2
2009-02-26- Fixed item Nemesis.zephyrus1-2/+3
2009-01-31objects[] array removal (bugreport:2559)ultramage1-5/+3
2009-01-25- Implemented new item bonus scripts required for battlegrounds.zephyrus1-1/+3
2009-01-20- Added support for item effect Ignore Def Rate by Race. bonus2 bIgnoreDefRat...zephyrus1-2/+4
2009-01-12Added regen_db to reduce hp/sp processing delays (bugreport:2256).ultramage1-1/+2
2008-12-18Removed charcommand code while allowing atcommand code to support its functio...sketchyphoenix1-1/+0
2008-09-09Enabled WoE SE to be run independently of WoE. Let's see how long it is befor...L0ne_W0lf1-2/+3
2008-09-03- Starting Mercenary Skill implementation.zephyrus1-5/+5
2008-09-01- Something i forget to commit mmo.h.zephyrus1-0/+3
2008-08-24- Mercenary Dismiss packet and some corrections.zephyrus1-1/+1
2008-08-22- Mercenary data structures.zephyrus1-0/+2
2008-08-20- New invisible walls system (for WOE SE and Battlegrounds).zephyrus1-0/+11
2008-08-20- Removed my barricade implementation. Not required in WoE SE.zephyrus1-8/+0
2008-08-10Some small code cleaningultramage1-1/+0
2008-07-26Merged the /loginmerge branch (topic:192754)ultramage1-1/+0
2008-07-26- Implemented official Convex Mirror (With help of Yomanda and Sirius White)zephyrus1-0/+2
2008-07-06* Slight cleanup of item-based walk speed bonusesultramage1-1/+2
2008-05-26Moved the options to disable specific compiler warnings from the generic 'Add...ultramage1-1/+1
2008-05-26Increased the allowed packet size for chat messages.ultramage1-1/+1
2008-05-08- Added some new items and headgears.zephyrus1-3/+4
2008-05-02* Changes to map_foreach* functions:FlavioJS1-2/+3
2008-05-02Replaced the very ineffective clif_foreachclient() with map_foreachpc() since...ultramage1-1/+1
2008-04-21* Changed the data field of timers from int to intptr.FlavioJS1-2/+2
2008-04-07* Made script command 'flagemblem' and guild_emblem_change send an update of ...FlavioJS1-0/+1
2008-03-26Adjusted eAthena code to compile cleanly in C++ mode.ultramage1-1/+4
2008-03-24* Reorganized the contents of the mapserver's header files.ultramage1-781/+3
2008-03-21Added VS9 project files. Removed redundant map_getallusers() functionLupus1-1/+0
2008-03-20- Added SC_ARMOR_RESIST, used by Undead Scroll, gives you resistance against ...zephyrus1-0/+1