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2008-01-14* Client packet correctionsultramage1-0/+1
- 0x01df is not 'gmreqnochatcount', but for requesting a player's account name via right-click menu (which currently can't be done) - added /remove and /recall, aliases to /shift and /summon - added /changemaptype, which alters a single cell's gat type - gm kick will no longer exit the client (now it goes to the login screen) - removed the quicksort invocation in /ignore code git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12076 54d463be-8e91-2dee-dedb-b68131a5f0ec
2008-01-14Simplified the BL_CAST macro (see topic:166795)ultramage1-2/+2
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12072 54d463be-8e91-2dee-dedb-b68131a5f0ec
2008-01-09- corrected duration of sphere mines to be 30 secs regardless of skill levelskotlex1-8/+0
- Corrected duel_count/duel_list (you DON'T place variables in a .h file! That is what 'extern' is for) - Script command warpportal now places a warp in its initial state (as if a real warp portal was casted) - Updated dispell to also not remove the following effects: Hindsight, Inc Hit/Atk Rate (NPC_POWERUP), Nen, TK stances and tumble, warm and speedup1 (the other speed potion) - Chase-walking characters can now loot. - Hiding characters can't drop items now. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12036 54d463be-8e91-2dee-dedb-b68131a5f0ec
2008-01-04Modified the map_setcell() code to to use a boolean flag instead of needing ↵ultramage1-38/+29
SET_ / CLR_ pairs of defines (topic:174323). Also removed script object 'setcell', added script function 'setcell'. - Now you can manipulate cell information without needing @loadnpc - You can also manipulate the terrain ('gat') type itself, using the new cell_walkable, cell_shootable and cell_water constants (currently the implementation uses bit flags too, so to get the type you want, you need to adjust the flags one by one) - This breaks current scripts, so please adjust places that use setcell (also be sure to _only_ use predefined constants, not direct numbers) - Details can be found in the script reference. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12009 54d463be-8e91-2dee-dedb-b68131a5f0ec
2008-01-03Changes to reduce the number of map cell typesultramage1-16/+2
- Pneuma now again works via status change (see r3969) - removed unused CELL_SAFETYWALL - removed custom CELL_REGEN, it just increased regen rate (r1192, r1518) git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12005 54d463be-8e91-2dee-dedb-b68131a5f0ec
2008-01-03Map cell mechanism rewriteultramage1-91/+114
- defined a data structure for map cells (replaces 3 various cell arrays) - both terrain (gat) and dynamic (cell) information is now stored as C-style bit flags instead of #defines and bitmasks - added map_gat2cell() and map_cell2gat() for terrain type conversions - changing terrain information via 'setcell' is temporarily disabled - mapserver startup now takes longer, as it needs to adapt mapcache data to internal representation, cell by cell (new mapcache format anyone?) git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12003 54d463be-8e91-2dee-dedb-b68131a5f0ec
2008-01-03Moved extra junk from map_addblock/map_delblock to where it logically ↵ultramage1-4/+2
belongs (loadendack/unit_remove_map), removed flags and _sub macros git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12002 54d463be-8e91-2dee-dedb-b68131a5f0ec
2008-01-03Removed map_data's block_count, as (quote Yor/ja2160), "Perhaps useful for ↵ultramage1-12/+9
debug, but uses memory AND CPU for nothing." (block lists are linked lists, they don't need count tracking) git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12001 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-12-31* Added code to reject double logins in clif_parse_WantToConnection and ↵FlavioJS1-1/+2
added debug messages to detect possible double logins that escaped. * Isolated accounts that are waiting for the quit ack. The rest of the game logic no longer has access to them though the id2sd/charid2sd dbs. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11998 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-12-27* Corrected description of scope and npc variables in script_commands.txt.FlavioJS1-1/+1
* Made temporary character string variables not have a limited length. (now all temporary string variables don't have limited length) * Made temporary character variables reuse free positions. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11984 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-12-27* Tweeked the declaration and initialization defines for vectors.FlavioJS1-3/+3
* Made do_sockets leave the for loop as soon as the readable number of sockets returned by select is found. * Made all posix compliant systems that support it and FreeBSD >= 5.1 (implements it but doesn't have the posix defines) use the precise and consistent tick() implementation. * Minor tweek to HEAP_SEARCH (same variable can be used in from and to). * Fixed the map server not exiting when make_listen_bind fails and returns -1. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11983 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-12-26Moved distance-related functions to path.c/hultramage1-11/+0
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11981 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-12-22- Corrected mob spawn utilization of the delay1/delay2 values (one is ↵skotlex1-2/+1
respawn delay base, the second is random variance added on top of it). Cleaned up related code. - Changed abit map_add_block to prevent adding a player object which is invalid (not authed, waiting to be disconnected) git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11964 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-12-22Path code cleaning...ultramage1-11/+1
* Added map/path.h, moved path-related function headers to path.h. * Removed the macroed _real() path functions. * Modified some functions to use boolean return values instead of 1/0 or 0/-1. * Modified path_search_long() to allow a NULL output pointer (in which case a temporary local buffer will be used instead). * Removed an unused ->path_half member variable from struct walkpath_data. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11958 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-12-18- Cleaned up a bit the format of skill_db.txt (that comma next to the skill ↵skotlex1-0/+1
name looks ugly if you ask me) - Corrected skill_db reading to properly trim the skill name/descs. - Added a mobid_db in map.c to handle mob lookups faster. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11943 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-12-14Guardian hp handling code removal (see bugreport:342)ultramage1-3/+4
- removed guardian hp from the castle data structure, database, savefiles and various script functions (use upgrade_svn11914.sql) - removed guardian hp calculation and manipulation from the castle manager npc, now the hp values are updated by the server itself (glitch: when castle defense changes, all guardians are healed to full) - tweaked script function 'guardianinfo' to provide some data needed by the manager npc (currently available are hp, maxhp and visibility); also, it doesn't need a player attached to execute anymore The whole thing is experimental, use at your own risk (seems to work though...) git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11915 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-12-06- The default event script behaviour is to trigger on labels rather than ↵skotlex1-10/+1
NPCs now. - Removed several script config options which break NPC compatibility when you mess with them (event_script_type, event_requires_trigger, die_event_name, kill_pc_event_name, kill_mob_event_name, logout_event_name, login_event_name, loadmap_event_name, baselvup_event_name, joblvup_event_name) - LoadMap events no longer set the variable "@maploaded$" to the name of the new map. - Optimized/simplified the code now that the previous config options were removed. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11859 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-12-05- Made the struct weapon_atk lhw in status_data a static member rather than ↵skotlex1-2/+1
a pointer as requested by Ultra Mage. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11858 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-11-22- Changed the status_change structure to use dynamic rather than static ↵skotlex1-4/+9
memory to hold the individual status changes, this should have a noticeable impact on the server's memory consumption. - Had to add a few 'ugly' flags to status_change since now you can't track SC related information while said SC is not active (happens only for Storm Gust, Joint Beat and Magic Power). - Since I am unable to fully test, watch out for any bugs~ git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11786 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-11-21- Moved subtype from struct block_list to struct npc_data.skotlex1-4/+3
- Fixed some compilation warnings. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11772 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-11-18* Replaced jA's way of allocating npc shop data with a simple dynamic array ↵ultramage1-2/+4
that gets allocated during loading and freed on unload - automatically fixes bugreport:404, which would otherwise require manipulating the npcname_db (the original author didn't, hence the bug) - now a supporting variable 'count' is used for tracking the length instead of an extra dummy entry at the end of the shop list - partially removed the MAX_SHOPITEM restriction (if this was written properly, the system could support an unlimited amount of entries) git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11753 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-11-17Made OnTouch zone dimensions be stored as radius instead of diameter.ultramage1-4/+4
Cleaned up some overly complicated area calculations. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11750 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-11-03Added script function 'strnpcinfo', for increased npc awareness (originally ↵ultramage1-0/+1
from jAthena). Updated script reference doc. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11650 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-11-02Removed some long-unneccessary debug messages (from r1105).ultramage1-3/+3
Removed function skill_count_target() because it's a duplicate (see topic:169337). Renamed skill_get_pl to skill_get_ele (because it retrieves element ids). The block_list structure now uses the BL_ enums instead of 'unsigned char'. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11640 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-10-31* Added names to the SC_ and SI_ enums, now they can be used to properly ↵ultramage1-8/+2
indicate where such values are to be used (replaces usage of 'int') * removed MIN_/MAX_PORTAL_MEMO, set MAX_MEMOPOINTS from 10 to 3 * removed support for @go-ing to your memo points * simplified the overly verbose @memo command; now re-uses pc_memo() * cleaned up pc_memo(), now uses semi-correct packet replies * Minor code cleaning/formatting git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11625 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-10-27- Improvements to the mail system.zephyrus1-0/+1
- Added a sql patch, renaming "read_flag" column to "status" on the mail db. - Need more testing. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11583 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-10-26* Removed confusing map_nick2sd_nocase(), let the charserver handle itultramage1-1/+0
* Added correct packet for attachment retrieval failure when overweight * Fixed one more mistake in r11571 (Sql->SqlStmt) git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11579 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-10-24- added defines JOB_MAX_BASIC and JOB_MAX to mmo.h so the code can know ↵skotlex1-4/+4
which are the max valid classes. - @/#jobchange no longer strip your equipment since pc_jobchange removes any unequippables already. - removed the wasteful define MAX_PC_CLASS and replaced it by the CLASS_COUNT define (which is automatically updated using the previous JOB_MAX* defines) + pc_class2idx function (which converts high class IDs into values that fit in CLASS_COUNT) - Made status_charge a function rather than a define to get rid of those warnings that have been there since forever. - Merged the CELL_NOVENDING code (see topic #129209) - Small check that disables the pet catching process if you try to use another item. - Added a check to fix a warning and prevent a crash in the npc duplicate check (even though I have no idea what this check is supposed to do, therefore I can't fix it properly other than to avoid the crash) git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11572 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-10-22- Added the new mail system. Requires optimization and tests.zephyrus1-7/+7
- Updated the maildb sql structure. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11548 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-10-19- Added bonusautoscript and bonusautoscript2. These are used to attach a ↵skotlex1-0/+6
script to a player which gets executed on attack (or when attacked). Required for several of the more recent items. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11519 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-10-18Fixed some gcc-specific stuff, silenced some more warningsultramage1-7/+0
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11515 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-10-18Fixed numerous /W4 warnings (and created more :)ultramage1-7/+7
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11514 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-10-18* Clarified how npc names work in script_commands.txt.FlavioJS1-2/+2
* Fixed a forgotten "return 0;" that stopped the parsing of the file after the first "script" of the file is parsed sucessfully (caused by r11502). * Applied the same parsing and restrictions of npc names to warps, duplicates and shops (other code expects unique names for them too). git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11508 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-10-18Some code cleaning...ultramage1-5/+5
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11505 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-10-17* Reworked the parsing at npc.c.FlavioJS1-1/+1
- Fixes npc.c discarding the '}' at the end of file, when there is no newline. (uncovered as a side-effect of r11487) * Empty script functions always have code now (won't report as missing when you try to call them). * Changed userfunc_db to not limit the name to 50 characters. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11502 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-10-10* Removed 'into_abyss' effect on traps; tests show that it works ONLY for ↵ultramage1-1/+0
Gemstones (tho' iRO website claims otherwise) - bugreport:171 - corrected code that was exploiting the flag as an 'expired' trap flag (replaced it with a more jAthena-ish approach) git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11397 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-10-09* Corrected string lengths according to bugreport:198ultramage1-7/+6
- CHATBOX_SIZE: 70 -> 70+1 - removed some too aggressive checks in clif_parse_globalmessage() - removed CHAT_SIZE define as it actually doesn't apply anywhere - added CHAT_SIZE_MAX to serve as a custom limit to input string lengths - added length/contents checks to /b and /lb (against fake names) git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11386 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-10-08* Delayed the check for required items when a skill is cast to when they are ↵FlavioJS1-2/+2
consumed. Now skills only fail due to lack of items after being cast. - Please make a bug report if you know of any skill that doesn't work like this in official. * Fixed hp of other party members not being sent when you join a party. * Removed unused global array names_id and renamed some structures that are used with variables of the same name. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11384 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-10-06 * the mapserver won't exit when no mapcache is found, with use_grf: yesultramage1-4/+0
* Fixed some \r uses, now looks better; /thx to Ai4rei (topic:165952) * Removed that ridiculous spinner that displays during map/npc loading, and added a more informative progress indicator (idea from jA/eapp) * Checked/fixed/removed some old script and npc commands * cmdothernpc - a specialized 'donpcevent' with the event specified as two arguments * enablearena/disablearena - completely equivalent to enablewaitingroomevent & co. * inittimer/stoptimer - removed since its logic was incompatible with the code it depended on * Removed loads of code that supported these functions. Result: -100b per npc => -1,5MB of wasted memory * Fixed related npcs that erroneously used 'stoptimer' git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11374 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-10-01* Fixed various trading/vending glitchesultramage1-2/+2
- fixed vending_tax not working at all (integer division in r10182) - undid change from r8273 where pc_getzeny() treated zeny overflow as an error condition; officially, the value is just bounded to MAX_ZENY - fixed stupid code that, instead of properly checking and filtering invalid items during shop setup, opted to 'hide' these items from the vending list instead... - removed some custom error message packets related to vending - fixed a glitch where the server would open a shop with no items when all entered items were tagged as invalid - split zeny handling from trade_tradeadditem() into a separate func (trade_tradeaddzeny()) - removed loads of redundant code from vending.c git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11344 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-09-28Added missing msg_athena.conf entry for the summer outfit; name 'Summer' ↵ultramage1-2/+2
used for now. Removed strange 'svn:executable' attributes from item_db2.sql and mob_db2.sql git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11325 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-09-28* Implemented Summer Outfit care of Zephyrus_CR.L0ne_W0lf1-0/+1
- Increased MAX_GUILDCASTLE in mmo.h to 29 for future implementation of the 12.1 Guild Castles. * Added constants for Summer Outfit and updated the Summer_Event_Suit item script. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11321 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-09-27* Loot code using charid's instead of id's in pick priority.FlavioJS1-2/+2
* configure script using svn:eol-style LF and require mysql/pcre when --with-mysql/pcre is used. Added a forgotten file from r11311. (script_commands.txt) Note: charid's are globally unique, id's are equal for characters in the same account. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11312 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-09-25- Modified a bit the hard/lazy ai triggers to match aegis:skotlex1-0/+1
- Mobs go into active AI when they are 2 cells from entering a player's view (ACTIVE_AI_RANGE) - Mobs in passive AI no longer use skills. - Mobs in passive AI do not random walk UNLESS they have entered active AI before (random walk frequency is not lost during passive AI). - Added an additional check to prevent support skills from being blocked if the target has an armor element that blocks it. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11294 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-09-25* Disabled tick cache (to enable it: define TICK_CACHE to the number of ↵FlavioJS1-6/+5
calls that should be cached). * Added a charid2sd database for fast charid searches. * Reworked the nick cache to only contain offline characters. Note: The tick cache was causing _some_ of the desync problems in eA. Gameplay should be much smother, but desync problems still exist. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11290 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-09-23* map_addflooritem and struct item_drop_list using id's instead of struct ↵FlavioJS1-1/+1
map_session_data's (fixes bugreport:36). * Fixed buildin_escape_sql not properly escaping in sql servers. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11279 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-09-21some unimportant path.c / unit.c cleaningultramage1-1/+1
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11257 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-09-20* Merged the tmpsql branch:FlavioJS1-32/+21
- Abstraction for the sql code (sql.c/h). - New configure script and makefiles. - Restored txt zeny logging code. (r10814) - Rewrote mapserver's sql code - itemdb, mobdb, mapreg, logs. (r10814) - Fixed a precedence issue (&& and ) in char_sql/char.c. (r10833) - Improved db reading code a bit for consistency. (r11077) - Added separate atcommand for mail deletion. (r11077) - Corrected a few messages that said "new" instead of "unread". (r11077) - Broadcast (*) messages now use "*" as the target's name (not ""). (r11077) - Moved StringBuf code from utils.c/h to strlib.c/h. (r11084 r11117) - Some misc login server cleanups (reformatting etc). (r11136) - Corrected/modified some header entries. (r11141 r11147 11148) - Adjusted VS project files. (r11147) - Adjusted the way the sql charserver does item saving. (r11192) - Corrected usage of reserved keyword 'friend' in mmo.h. (r11192) git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11245 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-09-15Getting some (mostly atcommand) code cleaning out of the way...ultramage1-3/+3
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11222 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-09-10- Removed bonus bAddEffWhenHitShort as it is unneeded and unused.skotlex1-1/+2
- Corrected getpetinfo so it actually returns "null" when there's no pet and you request the name (the docs state it so). - Also cleaned up a bit getpetinfo - Added gethominfo (which behaves in the same way as getpetinfo). - The 'maxcount' skill_db field now can store independant values per skill-level, required for Kamaitachi since it uses different range values per level. - Corrected bonus3 bAutoSpell(WhenHit) to select target enemy (rather than self) for skills with inf self and inf2 'don't target self' (aka: auto-select target skills). - Corrected map_foreachinpath to do a wall check for targets beyond the initially selected tile. - Corrected Kamaitachi's range to be 9, and the path range to be 4+SkillLv git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11169 54d463be-8e91-2dee-dedb-b68131a5f0ec