summaryrefslogtreecommitdiff
path: root/src/map/map.h
AgeCommit message (Expand)AuthorFilesLines
2008-04-07* Made script command 'flagemblem' and guild_emblem_change send an update of ...FlavioJS1-0/+1
2008-03-26Adjusted eAthena code to compile cleanly in C++ mode.ultramage1-1/+4
2008-03-24* Reorganized the contents of the mapserver's header files.ultramage1-781/+3
2008-03-21Added VS9 project files. Removed redundant map_getallusers() functionLupus1-1/+0
2008-03-20- Added SC_ARMOR_RESIST, used by Undead Scroll, gives you resistance against ...zephyrus1-0/+1
2008-03-18- Added the official adoption method.zephyrus1-0/+1
2008-03-13Replaced some foreach-based functions by their inlined iterator equivalents.ultramage1-3/+3
2008-03-13- Added a fix for Abracadabra, this skills allways should use minimum a Yello...zephyrus1-0/+9
2008-03-12Removed one mob data variable related to dynamic mobs that I found to be redu...ultramage1-2/+1
2008-03-12* Added a message to let know the client if the mail inbox is full.zephyrus1-0/+1
2008-03-11Replaced clif_countusers() with a more efficient alternative (thanks to the f...ultramage1-0/+1
2008-03-07- Added config settings mob_active_time and boss_active_time, what they do is...skotlex1-1/+1
2008-03-05- Merged Auction Search and Register. It seen to work fine, so you can test t...zephyrus1-0/+5
2008-03-02- The last, i hope, fix to the mail system.zephyrus1-0/+1
2008-02-28- Added cash shop support. (i need to add documentation, working on it).zephyrus1-1/+3
2008-02-28Adjusted const.txt's cell type numbers to match changes in r12247ultramage1-1/+1
2008-02-27* Removed NODAMAGE and ICEWALL cell types (mem usage back to normal)ultramage1-6/+0
2008-02-26- Added new settings for autotrade on battle/misc.conf (you can read descript...zephyrus1-0/+1
2008-02-22* Removed code in socket.c that tries to avoid send buffer overloading, as th...ultramage1-1/+1
2008-02-21- Fixed new guilds displaying online-connect member count at 0 rather than 1,...skotlex1-9/+3
2008-02-14- Some optimizations to @noks (now using a Status Change timer).zephyrus1-5/+1
2008-02-14- Added some new config settings: homunculus_autoloot, idle_no_autoloot, max_...zephyrus1-0/+9
2008-02-07- Fixed Freezing Trap doing no damage (changed type from misc to weapon)skotlex1-2/+1
2008-02-04- Some code cleanups.zephyrus1-1/+7
2008-02-03Fixes to Devotion (see topic:153345)ultramage1-1/+1
2008-02-03* Added an iterator to map.h/c.FlavioJS1-0/+19
2008-01-30Added back the GRF_PATH_FILENAME variable and commandline parameter.ultramage1-0/+1
2008-01-26Some random cleaningultramage1-3/+0
2008-01-14* Client packet correctionsultramage1-0/+1
2008-01-14Simplified the BL_CAST macro (see topic:166795)ultramage1-2/+2
2008-01-09- corrected duration of sphere mines to be 30 secs regardless of skill levelskotlex1-8/+0
2008-01-04Modified the map_setcell() code to to use a boolean flag instead of needing S...ultramage1-38/+29
2008-01-03Changes to reduce the number of map cell typesultramage1-16/+2
2008-01-03Map cell mechanism rewriteultramage1-91/+114
2008-01-03Moved extra junk from map_addblock/map_delblock to where it logically belongs...ultramage1-4/+2
2008-01-03Removed map_data's block_count, as (quote Yor/ja2160), "Perhaps useful for de...ultramage1-12/+9
2007-12-31* Added code to reject double logins in clif_parse_WantToConnection and added...FlavioJS1-1/+2
2007-12-27* Corrected description of scope and npc variables in script_commands.txt.FlavioJS1-1/+1
2007-12-27* Tweeked the declaration and initialization defines for vectors.FlavioJS1-3/+3
2007-12-26Moved distance-related functions to path.c/hultramage1-11/+0
2007-12-22- Corrected mob spawn utilization of the delay1/delay2 values (one is respawn...skotlex1-2/+1
2007-12-22Path code cleaning...ultramage1-11/+1
2007-12-18- Cleaned up a bit the format of skill_db.txt (that comma next to the skill n...skotlex1-0/+1
2007-12-14Guardian hp handling code removal (see bugreport:342)ultramage1-3/+4
2007-12-06- The default event script behaviour is to trigger on labels rather than NPCs...skotlex1-10/+1
2007-12-05- Made the struct weapon_atk lhw in status_data a static member rather than a...skotlex1-2/+1
2007-11-22- Changed the status_change structure to use dynamic rather than static memor...skotlex1-4/+9
2007-11-21- Moved subtype from struct block_list to struct npc_data.skotlex1-4/+3
2007-11-18* Replaced jA's way of allocating npc shop data with a simple dynamic array t...ultramage1-2/+4
2007-11-17Made OnTouch zone dimensions be stored as radius instead of diameter.ultramage1-4/+4