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2013-04-02Introducing 5 new/official mapflags.shennetsind1-0/+13
They're: - weapon_damage_rate - magic_damage_rate - misc_damage_rate - long_damage_rate - short_damage_rate Dropped 15 battle settings that became pointless with this upgrade. Updated battleground zone damage reductions, skill damage from -30% to -20% and weapon damage from -40% to -30%. Special Thanks to Muad_Dib. Signed-off-by: shennetsind <ind@henn.et>
2013-04-02Introducing New/Official Mapflag: noknockbackshennetsind1-0/+1
Used officially in gvg and battleground maps (implemented under their respective zones) Special Thanks to Muad_Dib! Signed-off-by: shennetsind <ind@henn.et>
2013-04-02Introducing New/Official mapflag: invincible_time_incshennetsind1-0/+3
Used officially in gvg maps (Implemented under GvG zone) Special Thanks to Muad_Dib! Signed-off-by: shennetsind <ind@henn.et>
2013-04-02Updated Map Zone Databaseshennetsind1-5/+5
Introducing unit-type-based skill restrictions, details in the link http://hercules.ws/board/topic/302-introducing-hercules-map-zone-database/?p=2227 Special Thanks to lighta and Muad_Dib Signed-off-by: shennetsind <ind@henn.et>
2013-03-30Hercules Renewal: clif.c completeshennetsind1-2/+5
Added the last missing functions into the interface, all functions in clif.c are now wired to the interface. http://hercules.ws/board/topic/237-hercules-renewal/ Also shortened clif->displaymessage to clif->message, removed the old clif->message and merged its functionality with clif->disp_overhead (both use the same packet and do the same thing :P) - and a gazillion other stuff: http://hercules.ws/board/topic/316-introducing-hercules-channel-system/ Signed-off-by: shennetsind <ind@henn.et>
2013-03-27Introducing Hercules' Map Zone Databaseshennetsind1-7/+26
Click the link for full info~! http://hercules.ws/board/topic/302-introducing-hercules-map-zone-database/ Signed-off-by: shennetsind <ind@henn.et>
2013-02-16Updating the Headers across source filesshennetsind1-1/+1
And adding missing ones. Signed-off-by: shennetsind <ind@henn.et>
2013-02-14New Mapflag adjust_skill_damageshennetsind1-3/+7
Made as a improvement of the original ADJUST_SKILL_DAMAGE -- special thanks to Muad_Dib! . This mapflag allows you to modify the damage of any skill in any map, for example "prontera mapflag adjust_skill_damage MG_FIREBOLT 200" doubles the damage of Firebolt in prontera Another Example: "prontera mapflag adjust_skill_damage MG_FIREBOLT 50" Halves the damage of Firebolt in prontera. Signed-off-by: shennetsind <ind@henn.et>
2013-02-14New Mapflag adjust_unit_durationshennetsind1-0/+8
Made as a improvement of the original ADJUST_TRAP_DURATION -- special thanks to Muad_Dib! . This mapflag allows you to control the duration of unit skills in any map, for example. "prontera mapflag adjust_unit_duration PR_SANCTUARY 50" halves the duration of sanctuary in prontera Another Example: "prontera mapflag adjust_unit_duration WZ_QUAGMIRE 250" Increases duration of quagmire by 2.5 times in prontera map. Be aware that some skill units have their visual effect durations not controlled by the server (e.g. storm gust). Signed-off-by: shennetsind <ind@henn.et>
2013-02-07Fixing mistake in modified source code headersshennetsind1-1/+1
Signed-off-by: shennetsind <ind@henn.et>
2013-02-05Updating Headers of modified filesshennetsind1-2/+3
Signed-off-by: shennetsind <ind@henn.et>
2013-02-05Fix Bug # 7049malufett1-1/+1
Added new item bonuses bFixedCast, bVariableCast & bFixedCastrate. (see 'doc/item_bonus.txt' for info) Added new conf for max walk path.(Bug Report # 7042) http://hercules.ws/board/tracker/issue-7049-do-we-need-new-bonus/?gopid=16578#entry16578
2013-01-05* Follow up r17065markzd1-1/+1
1. Removed some unnecessary checks.(bugreport:7078) 2. Fixed some index's which would access an invalid array position, crashing the server. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@17077 54d463be-8e91-2dee-dedb-b68131a5f0ec
2012-12-30* Follow up r17065markzd1-1/+2
Fixed some error when creating vars and some warnings.(bugreport:7074) * Removed an undisered warning on script's sscanf. (bugreport:7059) git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@17066 54d463be-8e91-2dee-dedb-b68131a5f0ec
2012-12-30-Harmonize skillid, skill_num, skillnum, skill, to skill_id and same for ↵glighta1-31/+31
skill_lv -Optimise type from int to int16 in order to reduce ram consumtion. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@17065 54d463be-8e91-2dee-dedb-b68131a5f0ec
2012-12-20* Follow up r16676markzd1-2/+2
1. Fixed a behavior which allowed devotion to be bypassed when the caster was under Reflect Damage Buff. 2. Fixed the reflected magic damage to always hit the target and not the paladin when it's not reflected by kaite. - Implemented bonus2 bMagicAtkEle which increases/decreases the caster magic damage based on its element.(bugreport:6943) git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@17030 54d463be-8e91-2dee-dedb-b68131a5f0ec
2012-12-05- Re-committed r16981/trunk/src/ and follow up r16988/trunk/src/ (pid:161281).glighta1-1/+1
-Fix previous recommit since r16995 git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16999 54d463be-8e91-2dee-dedb-b68131a5f0ec
2012-12-05- Undid r16968: SVN Replaced with source:/trunk/src/@16966 (tid:74924).brianluau1-482/+485
[16969:16991/trunk/src/] will be re-committed in the next 24 hours. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16992 54d463be-8e91-2dee-dedb-b68131a5f0ec
2012-11-29Fixed bugreport:5689 recoded/reimplement RE Matk formula(including RE Heal)rud0lp201-3/+3
Fixed bugreport:5745 WL_RECOGNIZED us now functional. Fixed bugreport:5663 where HW_MAGICPOWER shows glitch in status window. Fixed bugreport:6759 where items granting matk bonus didn't work. Follow up r16980 small performance enhancement...:) Done some TODO in skill_cast_db.txt git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16981 54d463be-8e91-2dee-dedb-b68131a5f0ec
2012-11-25Applied AStyle code formating as discussed on tid:74602.greenboxal21-485/+482
Removed /SAFESEH option from MSVC11 projects. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16968 54d463be-8e91-2dee-dedb-b68131a5f0ec
2012-11-24Fixed behavior in permanent mob spawns allowing new optional parameters: ↵momacabu1-0/+1
level, size and AI. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16962 54d463be-8e91-2dee-dedb-b68131a5f0ec
2012-11-12-Upd mob_count to read a 10 modib list to chk if present or notglighta1-1/+0
-Add UNLIMITED_HUMMING implementation, now increase sp requirement and make cast unbreakable -Upd Group dance overlaping A and B, previous chk wasn't ending other properly (if fail was skipping other) -Upd OdinPower effect -Fix Cursed-Circle, shoudn't be able to cast near Emp,Stones bugreport:6457 -Fix Cursed-Circle wasn't remove when caster was being warped -Small docs upd git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16918 54d463be-8e91-2dee-dedb-b68131a5f0ec
2012-11-10- Modified *monster and *areamonster script commands to allow size and ai ↵momacabu1-12/+11
parameters. -- Event parameter now no longer works as size & ai replacement. -- If not defined, it'll assume the default size (0 = medium) and default ai (0 = none). - Changed all hardcoded AI states to recently created enum. Please test, if you find any bugs, report on our Bug Tracker. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16904 54d463be-8e91-2dee-dedb-b68131a5f0ec
2012-11-10Performance Improvement; Server shut down, instance clear up, and @cleanmap ↵shennetsind1-1/+1
are now all faster. Instead of wasting time doing a dbmap lookup (of a data it already possessed!) on each floor item being deleted, it'll use the data to clean the item. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16901 54d463be-8e91-2dee-dedb-b68131a5f0ec
2012-11-01-Fix bugreport:6547 (bloodylust) upd bloodylust effect to berserkglighta1-11/+23
-Fix bugreport:6208, bugreport:6805 (chaos panic) fix range effect -Partial Fix bugreport:5275 (toxin now won't interupt unbreackable castskill) -Folllow up r16847 fix UNT_ZEPHYR get some unwanted bonus, fix Insignia unit range -Add UF_RANGEDSINGLEUNIT unit propriety thx to 3ceam, workaround to fix ranged unit without timer. -Prevent WM_SOUND_OF_DESTRUCTION, SC_MANHOLE, WM_LULLABY_DEEPSLEEP being cast in non pvp map -Fix SC_MAGICMUSHROOM shouldn't force skill if sit -Replace some hardcoded mobid by enum -add some mob_is definition for quicker search (gvg and treasure) -Remove some duplicate check for status_heal (if berserk already done in status heal) -Upd few documentation git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16855 54d463be-8e91-2dee-dedb-b68131a5f0ec
2012-10-29-Add some src basic documentation.glighta1-7/+8
-Change some remaining -1 for status ending timer. -Move some hardcoded msg in msg_athena -Small optimisation on battle_attr_fix git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16835 54d463be-8e91-2dee-dedb-b68131a5f0ec
2012-08-06Hello World! with this commit trunk will finally be making use of the ↵shennetsind1-0/+17
gorgeous stuff sirius_black last implemented. we want to make sure everything related to this feature is working as intended so for now its being released under a optional define, after the features stability is confirmed the define will be removed along with the previous processings of the feature. By enabling BETA_THREAD_TEST in /src/config/core.h all your mysql logs, query_sql and query_logsql script functions will be handled by a different thread, therefore any slow queries won't have any effect (e.g. slow down) on the game server. Everyone is welcome on helping us test and debug the features, be aware however I DO NOT RECOMMEND YOU TO ENABLE THIS ON PRODUCTION SERVERS AS OF NOW (which is why while we're all testing it still is a optional feature). git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16588 54d463be-8e91-2dee-dedb-b68131a5f0ec
2012-07-21Renamed bUseSPrateSkill to bSkillUseSPrate.kenpachi2k111-2/+3
Added bSkillUseSP. Added documentation for bSkillUseSPrate(bUseSPrateSkill), bSkillUseSP, bSkillCooldown, bSkillFixedCast, bSkillVariableCast, bSkillFixedCast and bVariableCastrate. (bugreport:6193) Fixed Enriched White PotionZs (#12428) and Enrich Celermine Juices (#12437) bonus script. (bugreport:5790) Fixed Mental Sticks (#1654) bonus script. (bugreport:6071) git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16466 54d463be-8e91-2dee-dedb-b68131a5f0ec
2012-07-11Follow up r16403, adjusted map_reloadnpcs to follow new config ↵greenboxal21-1/+1
standards(r16382). git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16404 54d463be-8e91-2dee-dedb-b68131a5f0ec
2012-07-11Fixed bugreport:6187 @reloadscript now reload map config files seeking for npcs.greenboxal21-0/+3
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16403 54d463be-8e91-2dee-dedb-b68131a5f0ec
2012-07-08Okie ladies and gentleman if this commit breaks anything it's jman's and ↵shennetsind1-1/+1
maki's fault, yes, blame them. Fixing pre-re / re npc support, moving /config/ folder to src root so other servers may also make use of the #define renewal dir and other stuff. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16382 54d463be-8e91-2dee-dedb-b68131a5f0ec
2012-06-29Implemented new item script bonuses:rud0lp201-1/+2
- bSkillCooldown,n,x; - bSkillFixedCast,n,x; - *bSkillVariableCast,n,x; - bFixedCastrate,x; - *bVariableCastrate,x; *Pending until RE Casting system is fully implemented. ATM bCastrate is used to manipulate variable cast time where it should not. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16355 54d463be-8e91-2dee-dedb-b68131a5f0ec
2012-06-12Added new bonus as per kenpachi's request: bonus2 bUseSPrateSkill,n,x; // ↵shennetsind1-1/+1
Reduced increases/reduced the SP consumption of skilln by x%. (supports skill names) e.g. bonus2 bUseSPrateSkill,"AL_BLESSING",50; -> increases AL_BLESSING sp usage by 50% (e.g. if its 50 it goes to 75) git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16273 54d463be-8e91-2dee-dedb-b68131a5f0ec
2012-04-29A minor memory improvement, and some curly brace love.shennetsind1-0/+1
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16008 54d463be-8e91-2dee-dedb-b68131a5f0ec
2012-04-22Fixed bugreport:5604 Firewalk and Electric Walk now function properly.shennetsind1-1/+1
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15917 54d463be-8e91-2dee-dedb-b68131a5f0ec
2012-04-21Added mvp tomb system.greenboxal21-1/+1
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15908 54d463be-8e91-2dee-dedb-b68131a5f0ec
2012-04-20Initial support for Genetic, Sorcerer and Elemental Summons. Special Thanks ↵shennetsind1-2/+4
to 3CeAM for the base. Notice this revision onwards requires you to update your char sql table and add the elemental sql table (check sql-files/upgrade_svn15885_log.sql) If you step by any bugs, let us know at http://rathena.org/board/tracker/ Thank you very much. ARRIBA ARRIBA. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15885 54d463be-8e91-2dee-dedb-b68131a5f0ec
2012-04-20=Generaltechnote241-8/+8
*Did some cleaning up and enabled all job lines in job_db 1 and 2. *Added some more jobs to the pre-re and re exp tables. *Enabled all typeable job changing names for the job change command. -Also did some more cleaning and organizing for the list that shows -when typing the command by itself. This will be the final time I -touch this until a new job is released. *Increased MAX_SKILL_TREE to 84 as the Expanded Super Novice/Baby jobs needs it. =Jobs *Added 7 new jobs. -Added jobs are Gangsi, Death Knight, Dark Collector, -Expanded Super Novice, Expanded Super Baby, Kagerou, and Oboro. -Note: Keep in mind that Gangsi, Death Knight, and Dark Collector -are official jobs that were never completed and arnt fully playable -like other jobs. Im just adding them in since their official and to -let the curious people out there mess with them. *Did some major skill tree updates. -Corrected the required level of SM_RECOVERY needed for LK_CONCENTRATION. -Fixed a few other trans skill requirements in the 3rd job skill trees. -Added complete skill trees for Sorcerer, Genetic, Baby 3rd's, -Expanded Super Novice/Baby, Kagerou, and Oboro. -Note: Even tho Sorcerer, Genetic, and Kagerou/Oboro skills arnt in -the server, the skills introduced in these jobs will still be read -by the server, but will not appear on players skill window until entrys -are added to the skill_db and skill_requirement_db. -No error's will be generated when read. So its perfectly safe to leave -them entirely enabled so skills will slowly appear 1 by 1 as their coded in. -Also added a pre-tree for Gangsi, Death Knight, and Dark Collector -jobs for now and added some extra tree lines. These will be worked with in the future. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15876 54d463be-8e91-2dee-dedb-b68131a5f0ec
2012-04-19=Generaltechnote241-2/+2
*Added some extra data here and there that will be used in the future. -Mostly stuff for adding more jobs. *Corrected how the server listed a few job names. Like Mage should be Magician. -As the job name is seen hard coded in the client. *Added support for all 3rd jobs in the pre-re exp table. -Base levels use a copy of the Trans exp table. Job levels use a copy of the -Trans 2nd job exp table. *Added baby 3rd's to the renewal exp table. *Did some cleaning and updating in the atcommand.c file for the jobchange command. -Added a few job changes by job name typing. -Spaced things out in the message strings to allow job names of up to 16 characters. -If a name is bigger then 16 characters, it will need to be reduced to fit the space. -No more then 4 jobs listed max per line -Also removed unneeded text lines as the ID's they point to are dummy ID's. -Finally, updated the list of dummy ID's to prevent changing to, as well as added a -message to display if someone attempts to job change to one of those dummy ID's. *Readded the spaces in the pc.c file as tabs in the middle causes unorganized viewing issues. -The space gap is now big enough to allow everything to line up. =Jobs *Added 3rd job babys. -Everything is working properly for them except the max stats and skill trees. -I will add this stuff in the next update. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15873 54d463be-8e91-2dee-dedb-b68131a5f0ec
2012-04-19=Generaltechnote241-13/+34
*Added some job coding to the source to prepare for the adding of baby 3rd's and other expanded jobs. *Removed Baby Taekwon, Baby Star Gladiator, and Baby Soul Linker MAPID's code since their pointless. -Gravity never released baby versions of these classes. If they do in the future then ill readded them. *Did some clean up in pc.c in the job management code. All unnecessary spaces were replaced with tabs -to lower the file size and make it easier to keep things tighty. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15871 54d463be-8e91-2dee-dedb-b68131a5f0ec
2012-04-09- Fixed a STUPID Linux issue preventing compilation due to file name-casingepoque111-1/+1
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15839 54d463be-8e91-2dee-dedb-b68131a5f0ec
2012-03-23Fixed bugreport:3574 Ice Walls finally are able to stop mobs chasing caster, ↵shennetsind1-0/+7
and they now act as walls meaning mobs will not turn around to attack you unless they were already chasing you git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15777 54d463be-8e91-2dee-dedb-b68131a5f0ec
2012-03-23Fixed bugreport:1017 a item dropping over a ice-wall-occupied cell is no ↵shennetsind1-1/+4
longer lost/deleted. Dev Note: the thing I added to sign icewalls may be suitable for bugreport:3574 as well git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15772 54d463be-8e91-2dee-dedb-b68131a5f0ec
2012-02-18Added 2 new item bonuses as per kenpachi's request:shennetsind1-1/+1
- bonus2 bHPGainRaceAttack - bonus2 bSPGainRaceAttack git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15608 54d463be-8e91-2dee-dedb-b68131a5f0ec
2012-02-18Initial Support for Shura and a few adjustments here and there.shennetsind1-0/+1
- credits to 3ceam for the base. - should you step by any bugs let us know, http://rathena.org/board/tracker git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15606 54d463be-8e91-2dee-dedb-b68131a5f0ec
2012-02-17Initial support for Shadow Chaser and a few adjustments here and there.shennetsind1-1/+6
- credits to 3ceam for the base - should you step by any bugs let us know, http://rathena.org/board/tracker git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15589 54d463be-8e91-2dee-dedb-b68131a5f0ec
2012-02-16- Removed outdated version number handling (follow-up to r11503).gepard19841-1/+0
- Fixed mapcache compilation issues in Linux. - Added some missing `svn:ignore` properties. - Moved `BLOCK_SIZE` definition from header to source file. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15586 54d463be-8e91-2dee-dedb-b68131a5f0ec
2012-01-30- Removed more trailing tabs.brianluau1-1/+1
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15527 54d463be-8e91-2dee-dedb-b68131a5f0ec
2012-01-23` Fixed Emperium's skill damage/heal and elemental resist (eg. Aspersio) - ↵xantara1-1/+1
bugreport:5256 ` Rebranded the Core.h file to rAthena git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15507 54d463be-8e91-2dee-dedb-b68131a5f0ec
2012-01-20Merged TXT removal branch back to trunk.gepard19841-4/+0
* TXT save engine is removed and no longer supported. * See also tid:53926, tid:57717. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15503 54d463be-8e91-2dee-dedb-b68131a5f0ec