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path: root/src/map/map.h
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2006-04-13- Changed slave chasing from using unit_walktobl to map_search_freecell + ↵skotlex1-1/+1
unit_walktoxy, since the previous behaviour makes all slaves always end up on the same cell. - Changed some function declarations to take x,y arguments as short rather than int. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@6024 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-04-12- Added special_state changebase to identify when a character has a ↵skotlex1-0/+1
special-view associated with some equipment to correctly revert the look when you take off said equipment (fixes tuxedo/wedding dress when you use modify_wedding_display: yes) git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@6002 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-04-11- Added ers handling for skill_timerskill structures.skotlex1-1/+1
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5995 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-04-11- Implemented use of ers for skill_unit_groups to reduce memory usage. NEEDS ↵skotlex1-1/+1
TESTING git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5991 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-04-11- Multiple optimizations to the unit_data auto-chase upgrade, also ↵skotlex1-2/+1
simplified the mob and pet ai routines. - Simplified the walk routines to half the number of timers required for walking. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5982 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-04-10- Modified the unit_data structure to handle automatically switching between ↵skotlex1-0/+2
chasing and attacking a character. Note that it's a work in progress and not yet properly tested/finished... git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5979 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-04-03- Removed the flag variable from the npc_data structure. Disabled NPCs are ↵skotlex1-1/+0
now handled through nd->sc.option&OPTION_INVISIBLE checks. Should fix disable/enablenpc calls not working. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5889 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-04-01* Dynamic shops support with script callback. (needs testing)Lance1-0/+1
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5841 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-04-01- Added structure view_data to handle sprite information for all characters ↵skotlex1-10/+25
(equipment, weapons, hair, dyes, etc). Unified a bunch of clif functions now that you only need to handle the view_data (so instead of clif_spawn[pc/mob/npc/pet] you just have clif_spawn) - Fixed the clif_change_class packet (it should check for non players classes, not a class above MAX_PC_CLASS), it fixes morphing enemies. - Rewrote the way cloth dye packets are resent to optimize bandwidth usage. - Fixed the npc_item_flag thing (enable_items/disable_items script command) - Rewrote the disguise implementation to be bandwidth friendly. - Modified the hide options to change your class to INVISIBLE_CLASS, since such classes don't even get their view packets sent around. - Rewrote several clif functions to adapt to the new view_data class; - Added class 139 to npcdb_checkid which was required by some npcs in the swordman quest? o.O git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5833 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-03-28- Added a debug function to locate all "looping warps"skotlex1-4/+0
- Some cleanup of the skill-use functions in clif.c git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5787 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-03-25- Added a missing escape in logging chats.skotlex1-3/+3
- Increased a bit the size of skill-related arrays. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5746 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-03-24- Fixed Warp Portal.skotlex1-1/+0
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5740 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-03-24- Added function map_search_freecell to locate an available cell around an ↵skotlex1-0/+1
area (for recall/warping skills) git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5732 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-03-22- Merged the unit_data structure from jA for handling unit-related data ↵skotlex1-140/+121
(attack times, walking, auto-attack timers, skill related data) - Modified unit_skillcastcancel to receive flag&2, which stands for "cancel casting only if current skill is cancellable" - Battle config options changed from yes/no to BL_TYPE settings: skillrange_by_distance, skill_noreiteration, skill_nofootset, gvg_traps_target_all, skill_log, attack_direction_change, auto_counter_type - Clif.c will disconnect sessions that send an unknown command packet above 0x30000 instead of just ignoring it. - Cleaned up/rewrite of the pet ai, same for pet_calc_pos - Implemented use of mob variable attacked_players as it is used on jA - Cleaned up error reporting during mob-skill loading to be less spamy with non-loaded mobs. - Corrected water_height reading. I forgot to give credits to LittleWolf for providing the water-reading function :X git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5707 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-03-22- status_check_skilluse won't block skill-specific checks (silence, berserk, ↵skotlex1-0/+1
steel-body, etc) when the skill in use is an item-invoked skill. - Merged LittleWolf's function to read the map-height directly from the rsw file. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5706 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-03-17* Fixed misleading and inaccurately documented events and added a missing flag. Lance1-1/+2
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5649 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-03-16* mob_chat_sub fix. Added buildin_pcblockmove. Lance1-0/+1
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5628 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-03-16* BL_PC and BL_MOB control script commands (experimental).Lance1-0/+2
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5627 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-03-15- Added mapflag nodrop, fixed mapflag notrade.skotlex1-0/+1
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5619 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-03-15- Added battle config options item_rate_adddrop, item_drop_add_min and ↵skotlex1-1/+1
item_drop_add_max to control drop rate of card-acquired loot bonuses. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5610 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-03-08- Added functions mobdb_searchname_array and itemdb_searchname_array which ↵skotlex1-0/+2
return an array of matches. - Modified @iteminfo and @mobinfo to search and display various matches instead of just one. - Constant MAX_SEARCH in map.h defines the max size of search results. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5512 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-03-08@job ninja/gs.Vicious1-136/+136
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5506 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-03-07mapid of ninja/gsVicious1-0/+2
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5502 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-03-07git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5496 ↵blackhole891-2/+3
54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-03-07- Some corrections due to the guild skill position change.skotlex1-3/+0
- Removed file todo-for-stable as it's impossible to keep it updated :X git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5479 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-03-03- Trick dead now ends on logoutskotlex1-0/+1
- Added mapflag nocommand which blocks @/# commands unless your gm level is above gm_skill_unconditional's level. - Fixed weapon scripts not being executed unless the weapon was forged. - gm_skill_unconditional is now a no/gm-level setting instead of yes/no git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5446 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-03-03* IDE error.Lance1-7/+0
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5442 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-03-03- Added the skill-related variables to pet_data, removed the pet skill delay ↵skotlex1-0/+3
structure. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5440 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-02-23- Modified the way autospells stack to mimic official servers. Cards of the ↵skotlex1-2/+2
same ID cannot stack, but different cards with the same skill can each trigger indepedently of each other. - Added battle_config autospell_stacking to enable stacking of cards of same ID. - Moved card-specific battle options to items.conf - Autospells triggered when hit will check the range to the target. - Some cleaning up of status_calc_pc - In status_change_start capped the passed success chance to 100% git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5377 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-02-22- Changed the MAX_MOBSKILL value to 50 to give some 'breathing' room.skotlex1-1/+1
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5367 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-02-22- Added map chk cells types CELL_CHKREACH and CELL_CHKNOREACH, they are the ↵skotlex1-2/+21
same as their PASS/NOPASS equivalents, but will ignore the cell-stacking mod when enabled. - Updated path.c with jA's implementation, which should make long path searching more efficient. - Also added some typedefs from jA for the common structure types (PC/MOB/NPC, etc) git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5366 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-02-20- Added sd variables menuskill_id/menuskill_lv to store menu-based ↵skotlex1-3/+2
selections. These are used now to check the validity of skill use instead of sd->skillid/sd->skilllv - Affected skills/packets: AC_MAKINGARROW/ AL_WARP/ AL_TELEPORT/ AM_PHARMACY (all refine functions)/ MC_IDENTIFY/ BS_REPAIRWEAPON/ SA_TAMINGMONSTER/ SA_AUTOSPELL/ WS_WEAPONREFINE/ SG_FEEL - Removed feel_lv and repair_target variables as now they are handled by the previous two new variables. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5345 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-02-19* Preparing eA for new mob_skill_db from Aegis 10.2 [Komurka]Komurka1-1/+1
- increased MAX_MOBSKILL 32 -> 40 git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5333 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-02-17- Added NK value 3: No damage + area of effect skill (NK_SPLASH_NO_DAMAGE)skotlex1-1/+1
- Removed the double-cast specific code and made it use skill_addtimerskill instead. - Modified party_foreachsamemap so that it returns to addition of the return value of the functions invoked. Type has been changed for "range", when 0, it scans all party members in the map. - Updated most skill/battle code to use map_foreachinrange rather than map_foreachinarea. - map_foreachinrange does not performs an exact range check anymore. However the relevant code is commented and anyone can enable it. - Updated most skills to use skill_get_splash instead of hardcoded ranges. - Added function skill_get_casttype which returns the type of function that should be invoked for that skill: skill_castend_pos, skill_castend_nodamage_id or skill_castend_damage_id. - self skills are sent to skill_castend_nodamage_id regardless of nk (nk should signal if the skill causes damage above everything, it is used on autospell/effects). - Due to the previous change, self skills where the target and src are different, and don't have an nk of no damage, they are sent to castend_damage_id (assumed target auto-selected skills) - Applied the relevant updates to db/skill_db.txt, db/skill_unit_db also got updated, as trap ranges should all be 1, the splash damage range is defined now in skill_db - Cleaned up the implementation of the code related to Gangster's paradise and TK_HP/SPtime git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5313 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-02-16- Fixed pets displaying "strangely" when they did not have their pet armorskotlex1-1/+1
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5291 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-02-13- Made Land Protector Block Hammerfall.skotlex1-1/+1
- More signed/unsigned comparison fixes. - Added dummy_item variable to itemdb. It will be used on all itemdb_searches that do not yield a valid item from the db. - Added itemdb_load, which is the one used for item_db loading (if the item does not exists, it'll be created) git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5270 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-02-13- NPC_POWERUP now gives +40% atk per level.skotlex1-2/+3
- Water elementals can be frozen again. - Fixed the sc_def equation in status_change_start - Fixed an extra semi-colon that broke win32 compiles. - Some rewriting of bounds checks in @baselvup, @joblvup and the # equivalents to prevent signed/unsigned comparisons. - Now slaves give exp/loot (exception: player slaves still stick to the old rules) git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5267 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-02-13- Added CELL_CHKSTACK to check if a map cell is stacked (CELL_NOSTACK server ↵skotlex1-0/+1
mod) - Added flag 0x3000 to path_search to specify that path searching should go through stacked cells. Used for skill_wall_check calls. - easy path_search will be successful in CELL_NOSTACK mode if the search fails only on the target cell (it is presumed the target cell contains the character one is trying to reach). The walk routines will take care of stopping the character from walking into another one when stacked. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5263 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-02-10- Changed the server's default MAX_LEVEL capacity to 1000.skotlex1-1/+1
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5253 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-02-10- Modified map_searchrandfreecell to always do a check on a 9x9 area around ↵skotlex1-1/+0
the target tile, and to return the x,y coordinates modified with the new target. - Modified map_addflooritem so that the type is &1 for mvp drops and &2 for stacking checks, when &2 the item to drop cannot stack on the floor, otherwise it has no stacking limit. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5248 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-02-10 * Removed the conf sql code for now. Maybe will continue later with that ↵Valaris1-29/+0
project. Lowered the irc keepalive timer, and added some checks for use_irc that should have been there. Added a return line \n to the beginning of the title screen. [Valaris] git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5241 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-02-06- Added define clif_deadsit to send the dead state into player packets if ↵skotlex1-0/+2
the player is in trick dead state. - Venom Splasher always hits (but splash damage targets can still avoid it) - Using autoloot with no arguments now toggles it between @autoloot 0 and @autoloot 100% - Falcon Assault now takes Blitz Beat lv5 as base damage. - Fixed pc_makesavestatus not updating status.option correctly. - Corrected Waterball so that higher levels can do insane amount of hits. - Altered slave behaviour. No more random walking, will stay within 2 cells of their master. - Reverted the Summon Slave behaviour to not adjust level based on number of current slaves. - Coma no longer sends SP to 1. - Updated Meteor so that when level 11 or more is casted, the area over which meteors fall is tripled. - Dark elemental characters are now inmune to Curse. - Fixed sc_data saving to sql buffer building method. Thanks to its_sparky. - Changed the map zone reading from using pow to a bit shift. - Experience has now been changed to unsigned int, and is read as such from the dbs. - Increased HT_DETECTING seek range to 7x7 - Added function map_foreachinrange which actually checks distance of nearing objects (unlike for each in area which uses a square area), may come handy for future code. - Corrected Venom Splasher: Being hit does not cancels it, works at 75% or less of target's HP, being hit normally while under the count has a chance of causing poison. Damage is +400% + 50*lv% git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5204 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-02-02- Improved the NPC timer system to enable to have multiple timers going on ↵skotlex1-1/+2
at a time with different players attached to each. Now npc event timers are of two types: attached or global. The global timers don't have a player attached and can be started/halted by anyone. The character timers have a player attached, and they can only be stopped by a script that has the same player attached. - Now player attached scripts will auto-abort when the atteched player quits the map server. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5167 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-02-01- Fixed a typo bug in SC_STAR_COMFORT handling.skotlex1-8/+13
- Fixed a possible crash bug in SC_POISONREACT handling. - Simplified the skill trigger code for ST_PRESERVE, SG_FUSION, SG_*_COMFORT - Unified the status change variables into a single structure (sc_count, opt1, opt2, opt3, option, and the array of status change data) which should make it easier to handle sc related stuff. - TK_DODGE now won't trigger if your opt1 is set ;) git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5154 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-01-30- Autoloot now uses the item's base drop chance rather than final drop rate ↵skotlex1-1/+1
to determine if it should autoloot the item or not. - Fixed super novices getting +10 to all stats temporarily whentheir death count isn't zero. - Fixed Kahai displaying HP-SP as the total healed instead of HP - Cleaned up skill_repairweapon to prevent crashes when the target vanishes/changes/whatever before the weapon to repair has been selected. - Parsing the Storage/Guild Storage from the char server will now fail if the storage has been modified and not saved yet. - Being hit now cancels confuse. - Added back the bleeding icon. - Fixed Combo Finish Soul Linked Effect being a 11x11 area o.O git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5121 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-01-30* Added 'restricted' mapflag, based on lordalfa patchKomurka1-0/+2
- you can set restriction zone on map (see mapflag/restricted.txt) - you can turn off item usage on certain restricted map in item_noequip.txt - you can turn off skill usage on certain restricted map in skill_nocast_db.txt git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5115 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-01-30Implemented bonus2 bSPVanishRate for Dark Priest Card - it isn't finished - ↵Komurka1-1/+4
I get '[Warning]: pc_bonus2: unknown type 0 50 10!' ~.~ git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5109 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-01-29AS OF SVN REV. 5901, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES ↵Valaris1-0/+1409
GO INTO TRUNK. IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK. EVERYTHING ELSE GOES INTO TRUNK AND WILL BE MERGED INTO STABLE BY VALARIS AND WIZPUTER. -- VALARIS git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5094 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-01-29Clearing trunk.Valaris1-864/+0
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5091 54d463be-8e91-2dee-dedb-b68131a5f0ec
2005-04-02Cards and item updates, 4 different bUnstripable effectsDracoRPG1-1/+2
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/branches/stable@1382 54d463be-8e91-2dee-dedb-b68131a5f0ec