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path: root/src/map/map.c
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2011-04-09* Merged changes from trunk [14742:14782/trunk].ai4rei1-3/+0
2011-03-09* Merged changes from trunk [14688:14739/trunk].Kisuka1-0/+1
2011-01-30* Merged changes from trunk [14636:14686/trunk].ai4rei1-92/+84
2010-12-26* Merged changes from trunk [14496:14630/trunk].ai4rei1-8/+23
2010-11-23* Fixed map-server displaying 'PK Mode' notice only for pk_mode 1 (since r8402).ai4rei1-1/+1
2010-11-02Applied patch by xazax to clean up various bits of code across mapserver code...Paradox924X1-2/+2
2010-10-11Added NULL initialization to info variable in map_readfromcache() to satiate ...Paradox924X1-1/+1
2010-10-09Replaced all nullpo_retr() calls which returned 0 with nullpo_ret() calls.Paradox924X1-7/+7
2010-10-06* Touched up the party booking patch, seems I forgot some lines in clif.c...a...L0ne_W0lf1-1/+0
2010-10-05* Added Spira's Party Booking System implementationL0ne_W0lf1-0/+2
2010-09-07Ensure a pointer is valid within map_readfromcache() before attempting to acc...Paradox924X1-1/+1
2010-08-19- Implemented usage of packets 0x7fa and 0x7f7, 0x7f8, 0x7f9. These are used ...Skotlex1-2/+2
2010-08-16- Merged Shinryo's patch to speed up map-cache loading.Skotlex1-38/+80
2010-04-01- Fixed 'OnPCLogoutEvent' being queued and never executed if brianluau1-0/+3
2010-02-27Some generic code cleanups (unused struct, user counting, code comment). ultramage1-9/+0
2010-02-10- Fixed a misleading description. (bugreport:4008)brianluau1-3/+3
2009-11-26Moved log_sql_init() call up in map-server-init to after after map_sql_init()...Paradox924X1-4/+2
2009-11-24Fixed instances not initializing after reloadscript (bugreport:3522).ultramage1-1/+1
2009-11-13Resolved a client hang in the scenario where the client sent loadendack befor...ultramage1-0/+4
2009-11-01* Implemented the fix for Slim Pitcher working on WoESE objects (bugreport:36...L0ne_W0lf1-0/+2
2009-10-25Reverted renaming foreach functions and create a new one for OnTouch so that ...Inkfish1-4/+64
2009-10-25* Implemented the official version of 'OnTouch' named as 'OnTouch_'.(it can b...Inkfish1-3/+5
2009-10-04- Added a missing space in help.txt (bugreport:3632)brianluau1-1/+0
2009-08-12- Optimization to instance system.zephyrus1-548/+20
2009-07-29- Fixed a bug cleaning instance variable on party when instance is destroy.zephyrus1-2/+4
2009-07-29* Fixed damage_level is not calculated properly on normal attack. Inkfish1-0/+2
2009-07-25Rewrote Quest Log system.Inkfish1-0/+2
2009-06-20- Instancing System (Thanks to Sirius White who did most of the code, with so...zephyrus1-4/+569
2009-06-04* Updates to ST_PRESERVE and a few other minor details!L0ne_W0lf1-0/+7
2009-05-25Now we can use 'boss_monster' to summon whatever monsters that need to be rad...Inkfish1-9/+9
2009-05-15- Fixed a bunch of invalid memory access bugs as reported by Valgrind.skotlex1-2/+2
2009-04-23Fixed several occurences of map_freeblock() being used before map_deliddb() (...ultramage1-1/+1
2009-04-05The dynamic mobs system will no longer de-spawn mvps (because it's annoying a...ultramage1-0/+3
2009-02-26- Fixed item Nemesis.zephyrus1-0/+5
2009-02-23 * Consolidated is_atcommand() and is_atcommand_sub()sketchyphoenix1-1/+1
2009-02-02Fixing r13503...ultramage1-3/+8
2009-01-31objects[] array removal (bugreport:2559)ultramage1-120/+26
2009-01-24* Changed the variables of the mapcache structs to fixed size equivalents. (6...FlavioJS1-7/+10
2009-01-24* Changed all uses of struct skill_unit_group* to group_id in status_change_e...FlavioJS1-2/+2
2009-01-13Mobs with nonzero spawn time can now be cached as well, saving some more cpu/...ultramage1-5/+8
2009-01-12Added regen_db to reduce hp/sp processing delays (bugreport:2256).ultramage1-0/+32
2008-12-23 * Added a few missing atcommands.sketchyphoenix1-1/+1
2008-12-18Removed charcommand code while allowing atcommand code to support its functio...sketchyphoenix1-5/+1
2008-11-22* Hunted down improper uses of va_list variables.FlavioJS1-38/+49
2008-09-18- Some corrections to Basilica.zephyrus1-2/+0
2008-09-09Enabled WoE SE to be run independently of WoE. Let's see how long it is befor...L0ne_W0lf1-0/+1
2008-08-24- Moving all content of Homunculus code to a proper file Homunculus.c/hzephyrus1-1/+3
2008-08-23- Completed Mercenary Create, Delete, Save. Tests OK.zephyrus1-1/+2
2008-08-20- New invisible walls system (for WOE SE and Battlegrounds).zephyrus1-1/+119
2008-08-15Split off mapreg code from script.cultramage1-3/+4