Age | Commit message (Collapse) | Author | Files | Lines |
|
objects (see topic:170845 and bugreport:727).
Silenced a compilation warning.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12025 54d463be-8e91-2dee-dedb-b68131a5f0ec
|
|
generated by ShowMessage(). It now works exactly like printf().
Removed/replaced all printf calls in the code.
Added a new flag to setting 'console_silent', for filtering debug messages.
Silenced the "Broken pipe found" and "Server running in debug mode" messages.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12020 54d463be-8e91-2dee-dedb-b68131a5f0ec
|
|
doing the mapcell update (followup to r12003).
Added info from newest clients to packet db.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12015 54d463be-8e91-2dee-dedb-b68131a5f0ec
|
|
SET_ / CLR_ pairs of defines (topic:174323).
Also removed script object 'setcell', added script function 'setcell'.
- Now you can manipulate cell information without needing @loadnpc
- You can also manipulate the terrain ('gat') type itself, using the new cell_walkable, cell_shootable and cell_water constants
(currently the implementation uses bit flags too, so to get the type you want, you need to adjust the flags one by one)
- This breaks current scripts, so please adjust places that use setcell
(also be sure to _only_ use predefined constants, not direct numbers)
- Details can be found in the script reference.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12009 54d463be-8e91-2dee-dedb-b68131a5f0ec
|
|
- Pneuma now again works via status change (see r3969)
- removed unused CELL_SAFETYWALL
- removed custom CELL_REGEN, it just increased regen rate (r1192, r1518)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12005 54d463be-8e91-2dee-dedb-b68131a5f0ec
|
|
- defined a data structure for map cells (replaces 3 various cell arrays)
- both terrain (gat) and dynamic (cell) information is now stored as C-style bit flags instead of #defines and bitmasks
- added map_gat2cell() and map_cell2gat() for terrain type conversions
- changing terrain information via 'setcell' is temporarily disabled
- mapserver startup now takes longer, as it needs to adapt mapcache data to internal representation, cell by cell (new mapcache format anyone?)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12003 54d463be-8e91-2dee-dedb-b68131a5f0ec
|
|
belongs (loadendack/unit_remove_map), removed flags and _sub macros
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12002 54d463be-8e91-2dee-dedb-b68131a5f0ec
|
|
debug, but uses memory AND CPU for nothing." (block lists are linked lists, they don't need count tracking)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12001 54d463be-8e91-2dee-dedb-b68131a5f0ec
|
|
added debug messages to detect possible double logins that escaped.
* Isolated accounts that are waiting for the quit ack. The rest of the game logic no longer has access to them though the id2sd/charid2sd dbs.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11998 54d463be-8e91-2dee-dedb-b68131a5f0ec
|
|
* Made temporary character string variables not have a limited length. (now all temporary string variables don't have limited length)
* Made temporary character variables reuse free positions.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11984 54d463be-8e91-2dee-dedb-b68131a5f0ec
|
|
in .gat files; this was causing an overall of 20000 cells to be treated as water when officially they aren't.
A full mapcache rebuild is needed to apply this change.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11982 54d463be-8e91-2dee-dedb-b68131a5f0ec
|
|
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11981 54d463be-8e91-2dee-dedb-b68131a5f0ec
|
|
- Made the kaahi heal timer function uncrashable.
- Fixed pc move item to cart function checking against the wrong max index.
- Fixed initialization of sd issue in map_addblock
- Removed redundant reinitialization when parsing item pickup.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11968 54d463be-8e91-2dee-dedb-b68131a5f0ec
|
|
respawn delay base, the second is random variance added on top of it). Cleaned up related code.
- Changed abit map_add_block to prevent adding a player object which is invalid (not authed, waiting to be disconnected)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11964 54d463be-8e91-2dee-dedb-b68131a5f0ec
|
|
* Added map/path.h, moved path-related function headers to path.h.
* Removed the macroed _real() path functions.
* Modified some functions to use boolean return values instead of 1/0 or 0/-1.
* Modified path_search_long() to allow a NULL output pointer (in which case a temporary local buffer will be used instead).
* Removed an unused ->path_half member variable from struct walkpath_data.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11958 54d463be-8e91-2dee-dedb-b68131a5f0ec
|
|
name looks ugly if you ask me)
- Corrected skill_db reading to properly trim the skill name/descs.
- Added a mobid_db in map.c to handle mob lookups faster.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11943 54d463be-8e91-2dee-dedb-b68131a5f0ec
|
|
- removed guardian hp from the castle data structure, database, savefiles and various script functions (use upgrade_svn11914.sql)
- removed guardian hp calculation and manipulation from the castle manager npc, now the hp values are updated by the server itself (glitch: when castle defense changes, all guardians are healed to full)
- tweaked script function 'guardianinfo' to provide some data needed by the manager npc (currently available are hp, maxhp and visibility); also, it doesn't need a player attached to execute anymore
The whole thing is experimental, use at your own risk (seems to work though...)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11915 54d463be-8e91-2dee-dedb-b68131a5f0ec
|
|
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11866 54d463be-8e91-2dee-dedb-b68131a5f0ec
|
|
NPCs now.
- Removed several script config options which break NPC compatibility when you mess with them (event_script_type, event_requires_trigger, die_event_name, kill_pc_event_name, kill_mob_event_name, logout_event_name, login_event_name, loadmap_event_name, baselvup_event_name, joblvup_event_name)
- LoadMap events no longer set the variable "@maploaded$" to the name of the new map.
- Optimized/simplified the code now that the previous config options were removed.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11859 54d463be-8e91-2dee-dedb-b68131a5f0ec
|
|
memory to hold the individual status changes, this should have a noticeable impact on the server's memory consumption.
- Had to add a few 'ugly' flags to status_change since now you can't track SC related information while said SC is not active (happens only for Storm Gust, Joint Beat and Magic Power).
- Since I am unable to fully test, watch out for any bugs~
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11786 54d463be-8e91-2dee-dedb-b68131a5f0ec
|
|
- Fixed some compilation warnings.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11772 54d463be-8e91-2dee-dedb-b68131a5f0ec
|
|
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11751 54d463be-8e91-2dee-dedb-b68131a5f0ec
|
|
(quick patch for bugreport:419)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11737 54d463be-8e91-2dee-dedb-b68131a5f0ec
|
|
Fixed skill_castnodex_db.txt not being parsed correctly.
Fixed a search&replace typo in skill_db.txt.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11728 54d463be-8e91-2dee-dedb-b68131a5f0ec
|
|
- Now when job changing to another class tree, status changes from skills that belong to your previous class are cleared.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11716 54d463be-8e91-2dee-dedb-b68131a5f0ec
|
|
Corrected wrong length values in one charserver packet.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11714 54d463be-8e91-2dee-dedb-b68131a5f0ec
|
|
- made on-touch areas work with walking npcs. Note that the implementation is performance may not be optimal, but I am not sure if it can be done in any better way.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11713 54d463be-8e91-2dee-dedb-b68131a5f0ec
|
|
- mapserver no longer sends entire user list to charserver every 10 seconds; similar change done to the char-login connection
- user count updates are only sent when the value actually changes instead of servers polling each other every few seconds
- the servers now prevent interserver connection timeout explicitly by sending ping/ack packet pairs instead of relying on the usercount polling to do so; keepalive is sent every 'stall_time'-2 seconds
- removed the @refreshonline command as refresh happens automatically every 5 seconds
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11703 54d463be-8e91-2dee-dedb-b68131a5f0ec
|
|
* Fixed gm_account_db not being deallocated in login-converter.c.
* Refactoring names and documentation in db.h/db.c:
- changed 'struct dbt' to 'struct DBMap' and 'DB' to 'DBMap*'
- changed 'struct db' to 'struct DBMap_impl' and 'DB_impl' to 'DBMap_impl*'
- changed COUNT to DB_COUNTSTAT and made it's existence not depend on DB_ENABLE_STATS
- removed some @see links and corrected small typos in the documentation
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11698 54d463be-8e91-2dee-dedb-b68131a5f0ec
|
|
from jAthena).
Updated script reference doc.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11650 54d463be-8e91-2dee-dedb-b68131a5f0ec
|
|
* separated the execution part of command code into interface part and internal part to better see which checks are done and when (fixes problem where 'nocommand' mapflag blocked server npcs)
* moved the internal commands list (array) to the end of the file, this let me discard that long block of ACMD_FUNC() declarations
* removed enum AtCommandType from command headers and commands array; its purpose was perhaps to identify aliased commands, but apparently it was never finished because the rest of the code doesn't use it (also doing aliases like this is not a very good idea)
* internally, commands are now referenced to using their function name
* removed the @/# symbols from the command lists; all lookup functions will now properly deal with strings with- and without a command symbol (commands interface still requires the symbol tho', so TODO for later)
* removed several unneeded commands (*id2 code, dmalloc debug commands)
* reverted atcommand config from alphabetically-sorted to how it was before (with additional fixes; see /conf changelog)
* added missing code for #dropall / #storeall
* added a warning when trying to set gm level of an undefined command
The structure of the commands table has changed, please adjust docs/guides to match the new format (sorry for the inconvenience).
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11607 54d463be-8e91-2dee-dedb-b68131a5f0ec
|
|
* Added correct packet for attachment retrieval failure when overweight
* Fixed one more mistake in r11571 (Sql->SqlStmt)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11579 54d463be-8e91-2dee-dedb-b68131a5f0ec
|
|
which are the max valid classes.
- @/#jobchange no longer strip your equipment since pc_jobchange removes any unequippables already.
- removed the wasteful define MAX_PC_CLASS and replaced it by the CLASS_COUNT define (which is automatically updated using the previous JOB_MAX* defines) + pc_class2idx function (which converts high class IDs into values that fit in CLASS_COUNT)
- Made status_charge a function rather than a define to get rid of those warnings that have been there since forever.
- Merged the CELL_NOVENDING code (see topic #129209)
- Small check that disables the pet catching process if you try to use another item.
- Added a check to fix a warning and prevent a crash in the npc duplicate check (even though I have no idea what this check is supposed to do, therefore I can't fix it properly other than to avoid the crash)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11572 54d463be-8e91-2dee-dedb-b68131a5f0ec
|
|
- Updated the maildb sql structure.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11548 54d463be-8e91-2dee-dedb-b68131a5f0ec
|
|
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11514 54d463be-8e91-2dee-dedb-b68131a5f0ec
|
|
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11505 54d463be-8e91-2dee-dedb-b68131a5f0ec
|
|
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11501 54d463be-8e91-2dee-dedb-b68131a5f0ec
|
|
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11440 54d463be-8e91-2dee-dedb-b68131a5f0ec
|
|
deallocation routine is actually called).
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11439 54d463be-8e91-2dee-dedb-b68131a5f0ec
|
|
Updated effect_list.txt according to data from latest exe.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11422 54d463be-8e91-2dee-dedb-b68131a5f0ec
|
|
skill unit code (some people seem to really like flags >_>)
- wiped out r8478 and its multiple levels of useless flag propagation
- skill_unit_onlimit (expiration) no longer executes in skill_delunit
- added skill_unit_ondelete for proper handling of this event
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11399 54d463be-8e91-2dee-dedb-b68131a5f0ec
|
|
* Added an option for parse_script to ignore the checks for the set of brackets around the script.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11398 54d463be-8e91-2dee-dedb-b68131a5f0ec
|
|
* Fixed some \r uses, now looks better; /thx to Ai4rei (topic:165952)
* Removed that ridiculous spinner that displays during map/npc loading, and added a more informative progress indicator (idea from jA/eapp)
* Checked/fixed/removed some old script and npc commands
* cmdothernpc - a specialized 'donpcevent' with the event specified as two arguments
* enablearena/disablearena - completely equivalent to enablewaitingroomevent & co.
* inittimer/stoptimer - removed since its logic was incompatible with the code it depended on
* Removed loads of code that supported these functions. Result: -100b per npc => -1,5MB of wasted memory
* Fixed related npcs that erroneously used 'stoptimer'
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11374 54d463be-8e91-2dee-dedb-b68131a5f0ec
|
|
bugreport:38)
- now works on occupied squares (previously it disappeared)
- now you can walk out of an icewall square (removed code that blocked pathfinding if the origin cell was of a nonwalkable type)
- added back the hack where mapcell changes are broadcast to whole map (prevents client from leaving the cells non-walkable if you warp away)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11354 54d463be-8e91-2dee-dedb-b68131a5f0ec
|
|
* configure script using svn:eol-style LF and require mysql/pcre when --with-mysql/pcre is used.
Added a forgotten file from r11311. (script_commands.txt)
Note: charid's are globally unique, id's are equal for characters in the same account.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11312 54d463be-8e91-2dee-dedb-b68131a5f0ec
|
|
constructors).
Readded tick cache variables (deleted by mistake).
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11292 54d463be-8e91-2dee-dedb-b68131a5f0ec
|
|
calls that should be cached).
* Added a charid2sd database for fast charid searches.
* Reworked the nick cache to only contain offline characters.
Note: The tick cache was causing _some_ of the desync problems in eA. Gameplay should be much smother, but desync problems still exist.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11290 54d463be-8e91-2dee-dedb-b68131a5f0ec
|
|
map_session_data's (fixes bugreport:36).
* Fixed buildin_escape_sql not properly escaping in sql servers.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11279 54d463be-8e91-2dee-dedb-b68131a5f0ec
|
|
- Abstraction for the sql code (sql.c/h).
- New configure script and makefiles.
- Restored txt zeny logging code. (r10814)
- Rewrote mapserver's sql code - itemdb, mobdb, mapreg, logs. (r10814)
- Fixed a precedence issue (&& and ) in char_sql/char.c. (r10833)
- Improved db reading code a bit for consistency. (r11077)
- Added separate atcommand for mail deletion. (r11077)
- Corrected a few messages that said "new" instead of "unread". (r11077)
- Broadcast (*) messages now use "*" as the target's name (not ""). (r11077)
- Moved StringBuf code from utils.c/h to strlib.c/h. (r11084 r11117)
- Some misc login server cleanups (reformatting etc). (r11136)
- Corrected/modified some header entries. (r11141 r11147 11148)
- Adjusted VS project files. (r11147)
- Adjusted the way the sql charserver does item saving. (r11192)
- Corrected usage of reserved keyword 'friend' in mmo.h. (r11192)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11245 54d463be-8e91-2dee-dedb-b68131a5f0ec
|
|
leader.
- Added some reply messages when you try /invite and a. the character is not found or b. you are not the party leader.
- Added a check so that the 'save on crash' routine won't get stuck if it happens to crash while attempting to save characters.
- People in chat-rooms no longer receive @main messages.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11179 54d463be-8e91-2dee-dedb-b68131a5f0ec
|