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path: root/src/map/map.c
AgeCommit message (Expand)AuthorFilesLines
2006-02-20- Corrected implementation of Gangster Paradise to just prevent mobs from tar...skotlex1-7/+12
2006-02-17- Added NK value 3: No damage + area of effect skill (NK_SPLASH_NO_DAMAGE)skotlex1-5/+7
2006-02-13- Added CELL_CHKSTACK to check if a map cell is stacked (CELL_NOSTACK server ...skotlex1-0/+6
2006-02-13- Added handling of type BL_PET to skill_unitgrouptickset_search. I know pets...skotlex1-2/+19
2006-02-10- Added pc_issit check to pc_can_moveskotlex1-6/+6
2006-02-10- Modified map_searchrandfreecell to always do a check on a 9x9 area around t...skotlex1-53/+24
2006-02-10 * Removed the conf sql code for now. Maybe will continue later with that pr...Valaris1-34/+4
2006-02-06- Added define clif_deadsit to send the dead state into player packets if the...skotlex1-0/+73
2006-02-05* Added some of eAIRC bot code, written by me and LittleWolf. It is disabled ...Valaris1-0/+3
2006-02-02- Improved the NPC timer system to enable to have multiple timers going on at...skotlex1-0/+2
2006-02-02- Fixed some includes in skill.c and npc.c, thanks to 252-rer for finding it ...skotlex1-1/+2
2006-02-02- Fixed the map server complain on the default user/passwordskotlex1-0/+1
2006-02-01- Fixed a typo bug in SC_STAR_COMFORT handling.skotlex1-8/+8
2006-01-30- Some compile warning fixes.skotlex1-1/+1
2006-01-29AS OF SVN REV. 5901, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES ...Valaris1-0/+3952
2006-01-29Clearing trunk.Valaris1-3437/+0
2005-04-07* Readded @disablenpccelest1-2/+2
2005-04-06* Skip partner checking when calculating status with Marionette Control oncelest1-0/+1
2005-04-05Fixed compile error, sorry ^^;celest1-2/+0
2005-04-05* Simplified Valaris' online_timercelest1-25/+8
2005-04-03integrating anti freeze system to server status update, should cure dropping ...shinomori1-2/+6
2005-03-31Fixed memory corruption associated with afm files [SVN 1363: MouseJstr]amber1-1/+1
2005-03-31* Reverted the pc_remove_map() change temporarilycelest1-5/+44
2005-03-30* updated map server to jA1137~1159celest1-53/+23
2005-03-29Fixe compile time problems with our mixed C++/C conformanceamber1-3/+3
2005-03-27* Added use dynamic allocation when loading the msg_tablecelest1-0/+1
2005-03-24* Added 'map_charid2id'celest1-4/+22
2005-03-23* Fixed alot of memory leakscelest1-60/+48
2005-03-22Check changelog ^^celest1-1/+1
2005-03-17Fixed memory corruptionamber1-9/+8
2005-03-17Re-fixed compile error in map.ccelest1-2/+1
2005-03-16fixed compilation errorLupus1-1/+1
2005-03-16* Updated jA's dummy socket to mod1137celest1-5/+4
2005-03-13* Added PvP/GvG check for Tiger Knuckle fistcelest1-3/+2
2005-03-12* Fixed Status Recovery dealing too short blind time on undead mobscelest1-2/+4
2005-03-07Replaced some free's with aFreecelest1-14/+14
2005-03-07* Added uptime logging support whenever the server closescelest1-4/+1
2005-03-07* Updated core and map-server to jA 1115~1137celest1-71/+91
2005-02-22* Corrected Spiral Pierce's hits in the skill_dbcelest1-30/+122
2005-02-16* Fixed a typo in quests/all_quest.txtcelest1-2/+3
2005-02-12and forgot the skill.c again [Shinomori](no author)1-1/+1
2005-02-12fixing Epirata's warnings and errors [Shinomori](no author)1-4/+4
2005-02-12stupid me, forgot to change some variables [Shinomori](no author)1-4/+2
2005-02-12fixing and optimizing sharp shooting, should work now(no author)1-5/+335
2005-02-12* Removed old code for Sharp Shooting(no author)1-45/+32
2005-02-11a try on the "unknown skill" error [Shinomori](no author)1-0/+31
2005-02-11Remove debug printf's(no author)1-3/+0
2005-02-11* Reduced memory used for the skill_tree DB by 30+mb(no author)1-0/+89
2005-02-06didn't finsih bind code, now it's finished but export code isn't(no author)1-3/+13
2005-02-05AMD64 fixes(no author)1-5/+5