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path: root/src/map/map.c
AgeCommit message (Expand)AuthorFilesLines
2007-03-01- Updated the stun length to 5 secs of: Meteor Storm, Sonic Blow, Throw Stone...skotlex1-0/+4
2007-02-26- indent cleanupsskotlex1-0/+2
2007-02-12- Corrected range of self destruction / bio explosion to be equal to their sp...skotlex1-0/+2
2007-02-08- Added code for SQL that will automatically detect the ping interval at star...ultramage1-30/+45
2007-02-07- Removed deprecated console code.FlavioJS1-3/+3
2007-02-05Removed the silly and misleading 'firewall detected' messageultramage1-2/+0
2007-01-29- Readded grfio_final to the map_server.skotlex1-0/+3
2007-01-27Removed useless read-from-GRF featuresDracoRPG1-17/+0
2007-01-08- Added a precompiler error when the shutdown defines are not found.FlavioJS1-17/+27
2007-01-07Undid the memset->malloc_set replacementultramage1-3/+3
2007-01-07- re-added the duplicit nj/gs name messages in msg_athenaultramage1-1/+1
2007-01-03- Fixed FIFO defines in TURBO mode.FlavioJS1-1/+1
2006-12-06- Cleaned up the implementation of map_foreachinmovearea so that the number o...skotlex1-26/+43
2006-12-03- Made ers double frees report as missing entries on destruction.FlavioJS1-3/+1
2006-11-24- The check that blocks the skill AL_TELEPORT on noteleport maps will be over...skotlex1-5/+1
2006-11-22- Modified slaves_inherit_speed and slaves_inherit_mode so you get better con...skotlex1-1/+1
2006-11-22- Recoded @send so that it uses clif.c instead of doing all the WFIFO stuff i...skotlex1-2/+2
2006-11-17- Updated map_quit to handle removing of players who are not even authenticat...skotlex1-4/+8
2006-11-16* Edited atcommand and charcommand syntax. Now it doesn't need the useless ch...Lance1-3/+2
2006-11-09- Fixed Desperado's hit-rate.skotlex1-3/+3
2006-11-08- Moved the duel functions to pc.c since they are so totally out of place in ...skotlex1-8/+0
2006-11-07- Applied FlavioJs's patch which enables colored console output for Windows s...skotlex1-0/+14
2006-11-07- Fixed map_foreachiddb and map_foreachpc so they don't encapsulate the varia...skotlex1-2/+2
2006-11-05Readded duel code in map_quit. Why it has been removed!?LuzZza1-2/+10
2006-10-11- Removed login-sql connection variables from the map-server (the hell, these...skotlex1-29/+0
2006-10-11- Removed useless inter_athena settings (they were doing absolutely nothing):...skotlex1-14/+0
2006-09-27- Merged some splash changes from stable. Sharp-Shooting will now display a s...skotlex1-5/+7
2006-09-09- Added a crash protection in case mapfreeblock unlock tries to free a null p...skotlex1-1/+2
2006-09-05- applied the Ultra Mage's suggestion to have the map server strip trailing s...skotlex1-3/+14
2006-09-04- Some cleanup of how mobcount works.skotlex1-5/+24
2006-09-01- Added a missing break in battle_check_targetskotlex1-9/+26
2006-09-01- Added defines status_base_matk_(max/min) for code readabilityskotlex1-0/+2
2006-08-31- Modified the error reporting in map_freeblock_unlock so that when there's a...skotlex1-1/+2
2006-08-28- Restructured CG_MOONLIT so that it is a ground effect like the other Encores.skotlex1-17/+4
2006-08-27* Optional macro MEMSET_TURBO for faster low-level memory initializations.Lance1-3/+3
2006-08-25Added a flag to skill_delunitgroup, skill_delunit & skill_unit_onlimit.toms1-1/+1
2006-08-18- Little code cleanuptoms1-3/+0
2006-08-18- Changed unit_free so that it receives which cleartype should be used when t...skotlex1-5/+5
2006-08-17- Corrected map_random_dir algorithmtoms1-1/+1
2006-08-15- Updated vc-project files to compile with the new int_homun files.skotlex1-0/+7
2006-08-14- Removed support for negative autosave intervals, instead added a minsave_in...skotlex1-2/+8
2006-08-14- Sacrifice no longer shows damage to self.skotlex1-2/+1
2006-08-13- Removed @itemcheck as it was totally pointless.skotlex1-0/+2
2006-08-10Code cleanup on homunc, they stay in memory until player disconnect or homunc...toms1-1/+1
2006-08-08- Changed the map_freeblock_unlock code so that when there's an "already free...skotlex1-2/+4
2006-08-07- Hopefully fixed the party_even_share cast-overflow bug as reported by Adobe.skotlex1-4/+1
2006-08-02- Fixed script code data not being free'd if a player quits in the middle of ...skotlex1-0/+7
2006-08-01- Fixed NPC_STOP id value in skill_cast_dbskotlex1-2/+2
2006-07-27- Added a cleanup routine on shutdown to remove all characters from memory fo...skotlex1-1/+16
2006-07-24- Adjusted skill_castfix_sc so that Suffragium will get consumed even on inst...skotlex1-5/+6