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evol/hercules
jak1/ci_fix
jak1/remove_unusable_console_output
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The Mana World fork of Hercules. This is vanilla Hercules with a few tiny modifications for our specific needs. Mutually-beneficial modifications are contributed upstream.
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map
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map.c
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2008-03-29
- Fixed a visual bug in mail when sending Zeny.
zephyrus
1
-0
/
+3
2008-03-28
- Fixing a bug in map_nick2sd. Also fixed on Stable.
zephyrus
1
-12
/
+11
2008-03-27
- Fixed a bug in map_nick2sd (sometimes we can have 3 chars with similar name...
zephyrus
1
-10
/
+8
2008-03-26
Adjusted eAthena code to compile cleanly in C++ mode.
ultramage
1
-9
/
+9
2008-03-22
Mobs with no respawn information which don't have a master will not get unloa...
ultramage
1
-0
/
+3
2008-03-21
Added VS9 project files. Removed redundant map_getallusers() function
Lupus
1
-40
/
+0
2008-03-13
Replaced some foreach-based functions by their inlined iterator equivalents.
ultramage
1
-19
/
+18
2008-03-13
Fixed one forgotten mob spawning function call causing mobs to duplicate when...
ultramage
1
-1
/
+1
2008-03-12
Removed one mob data variable related to dynamic mobs that I found to be redu...
ultramage
1
-6
/
+6
2008-03-11
Replaced clif_countusers() with a more efficient alternative (thanks to the f...
ultramage
1
-3
/
+17
2008-02-27
* Removed NODAMAGE and ICEWALL cell types (mem usage back to normal)
ultramage
1
-8
/
+2
2008-02-26
- Added new settings for autotrade on battle/misc.conf (you can read descript...
zephyrus
1
-0
/
+2
2008-02-21
- Fixed new guilds displaying online-connect member count at 0 rather than 1,...
skotlex
1
-135
/
+61
2008-02-11
Getting rid of map_getallusers(), part 1
ultramage
1
-29
/
+43
2008-02-07
- Fixed Freezing Trap doing no damage (changed type from misc to weapon)
skotlex
1
-15
/
+9
2008-02-04
- Some code cleanups.
zephyrus
1
-0
/
+6
2008-02-03
* Added an iterator to map.h/c.
FlavioJS
1
-0
/
+148
2008-02-02
Fixed npc reloading crash (bugreport:889)
ultramage
1
-5
/
+5
2008-01-30
Added back the GRF_PATH_FILENAME variable and commandline parameter.
ultramage
1
-1
/
+5
2008-01-28
Fixed a coding mistake I made in r12142.
ultramage
1
-1
/
+4
2008-01-26
Added an out-of-bounds crashfix for map_delobject and map_delobjectnofree.
ultramage
1
-3
/
+13
2008-01-26
Some random cleaning
ultramage
1
-41
/
+18
2008-01-14
* Client packet corrections
ultramage
1
-0
/
+16
2008-01-06
Extended the id range for npcs, now [400,700) will also be treated as NPC obj...
ultramage
1
-1
/
+1
2008-01-06
Modified showmsg code to not attach a timestamp to MSG_NONE-type messages, ge...
ultramage
1
-19
/
+14
2008-01-05
Corrected one place belonging to the no-stacking mod that I missed when doing...
ultramage
1
-2
/
+2
2008-01-04
Modified the map_setcell() code to to use a boolean flag instead of needing S...
ultramage
1
-26
/
+27
2008-01-03
Changes to reduce the number of map cell types
ultramage
1
-11
/
+0
2008-01-03
Map cell mechanism rewrite
ultramage
1
-98
/
+150
2008-01-03
Moved extra junk from map_addblock/map_delblock to where it logically belongs...
ultramage
1
-35
/
+18
2008-01-03
Removed map_data's block_count, as (quote Yor/ja2160), "Perhaps useful for de...
ultramage
1
-177
/
+83
2007-12-31
* Added code to reject double logins in clif_parse_WantToConnection and added...
FlavioJS
1
-7
/
+26
2007-12-27
* Corrected description of scope and npc variables in script_commands.txt.
FlavioJS
1
-0
/
+4
2007-12-26
Fixed the incorrect interpretation of the map-cell height information stored ...
ultramage
1
-22
/
+27
2007-12-26
Moved distance-related functions to path.c/h
ultramage
1
-46
/
+0
2007-12-23
- Fixed warning about unused variable
skotlex
1
-2
/
+1
2007-12-22
- Corrected mob spawn utilization of the delay1/delay2 values (one is respawn...
skotlex
1
-9
/
+13
2007-12-22
Path code cleaning...
ultramage
1
-9
/
+8
2007-12-18
- Cleaned up a bit the format of skill_db.txt (that comma next to the skill n...
skotlex
1
-4
/
+18
2007-12-14
Guardian hp handling code removal (see bugreport:342)
ultramage
1
-0
/
+6
2007-12-07
- Insignificant cleanups.
skotlex
1
-1
/
+1
2007-12-06
- The default event script behaviour is to trigger on labels rather than NPCs...
skotlex
1
-2
/
+1
2007-11-22
- Changed the status_change structure to use dynamic rather than static memor...
skotlex
1
-12
/
+13
2007-11-21
- Moved subtype from struct block_list to struct npc_data.
skotlex
1
-1
/
+1
2007-11-17
Removed battle_config.error_log as console_silent already handles this
ultramage
1
-48
/
+23
2007-11-15
Added error messages when trying to place objects on invalid map coordinates ...
ultramage
1
-4
/
+10
2007-11-13
Added error reporting for invalid rows in skill db files.
ultramage
1
-1
/
+0
2007-11-11
- Added missing include npc.h to map.c
skotlex
1
-0
/
+1
2007-11-11
Fixed a missing include/export, and typos in the previous revision.
ultramage
1
-2
/
+3
2007-11-11
- Cleaned up pc_calc_weapontype
skotlex
1
-2
/
+5
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