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- Changed ASC_BREAKER's cast to 700ms
- Magic skills that ignore element now also don't take into account elemental cards.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5702 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Fixed SC_SWOO's opt3 value.
- Fixed allowing multiple recast of Dissonance/Ugly-Dance
- Fixed those annoying irc.c compile warnings.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5693 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5611 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Updated the VC project files by Joshuaali.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5316 54d463be-8e91-2dee-dedb-b68131a5f0ec
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common/socket.c, will it compile in Windows systems now?
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5310 54d463be-8e91-2dee-dedb-b68131a5f0ec
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of compilation warnings here...
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5299 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5255 54d463be-8e91-2dee-dedb-b68131a5f0ec
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project.
Lowered the irc keepalive timer, and added some checks for use_irc that should have been there.
Added a return line \n to the beginning of the title screen. [Valaris]
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5241 54d463be-8e91-2dee-dedb-b68131a5f0ec
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the player is in trick dead state.
- Venom Splasher always hits (but splash damage targets can still avoid it)
- Using autoloot with no arguments now toggles it between @autoloot 0 and @autoloot 100%
- Falcon Assault now takes Blitz Beat lv5 as base damage.
- Fixed pc_makesavestatus not updating status.option correctly.
- Corrected Waterball so that higher levels can do insane amount of hits.
- Altered slave behaviour. No more random walking, will stay within 2 cells of their master.
- Reverted the Summon Slave behaviour to not adjust level based on number of current slaves.
- Coma no longer sends SP to 1.
- Updated Meteor so that when level 11 or more is casted, the area over which meteors fall is tripled.
- Dark elemental characters are now inmune to Curse.
- Fixed sc_data saving to sql buffer building method. Thanks to its_sparky.
- Changed the map zone reading from using pow to a bit shift.
- Experience has now been changed to unsigned int, and is read as such from the dbs.
- Increased HT_DETECTING seek range to 7x7
- Added function map_foreachinrange which actually checks distance of nearing objects (unlike for each in area which uses a square area), may come handy for future code.
- Corrected Venom Splasher: Being hit does not cancels it, works at 75% or less of target's HP, being hit normally while under the count has a chance of causing poison. Damage is +400% + 50*lv%
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5204 54d463be-8e91-2dee-dedb-b68131a5f0ec
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54d463be-8e91-2dee-dedb-b68131a5f0ec
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