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2019-02-11Change type for class variables from short to intAndrei Karas1-2/+2
2018-08-27Fix a race condition in the storage saving codeHaru1-1/+1
Signed-off-by: Haru <haru@dotalux.com>
2018-07-24Implementation of the official Achievement System.smokexyz1-0/+5
Source: http://ro.gnjoy.com/news/update/View.asp?seq=163&curpage=1 Script Commands - ``` achievement_progress(<ach_id>,<obj_idx>,<progress>,<incremental?>{,<char_id>}); ``` Includes an achievement_db.conf generator that reads from the item_db, mob_db (server side) and achievement_list.lub files to determine valid achievement entries based on item/monster availability. Achievements containing unsupported entries are commented out. This feature, although renewal-only in official servers, is capable of being used in pre-renewal mode on Hercules. Does not include the title system yet. A big thanks to - @MishimaHaruna for constantly reviewing. @4144 for all the support. @Asheraf for a lot of official information. Co-authored-by: "Dastgir" <dastgirp@gmail.com>
2018-07-19Replace item id shorts to int in map server.Andrei Karas1-2/+2
2018-05-312012-2018 !Maytichai Saowa1-1/+1
2018-01-25Implementation of Official Clan SystemMurilo Pereti Tavares1-0/+5
All official features work including the autokick for inactive members And the system is completely customizable.
2017-07-30Implementation of RoDEXKirieZ1-0/+12
2017-05-22Add storage_data reception, parsing and sending to/from the map-server.Smokexyz1-0/+4
Remove loading and saving of storage_data through char.c Re-declaration of structure storage_data as a vector. Re-code of portions in the map-server using storage_data. A new approach is taken by saving the loaded storage data from sql into memory for the duration of the session, thereby removing the need of querying the database to re-load all items everytime a storage save routine is issued from the map-server. Saving of storage items is done through a new function that significantly reduces the number of queries compared to char_memitemdata_tosql(), and therefore run-time speed. This method potentially reduces the number of update and delete queries from MAX_STORAGE (which could be >= 600) times to literally 1. Storage items are stored in a dynamically allocated array and handled accordingly. struct mmo_charstatus size reduces by 34,800 bytes. Update pc_checkitem() with masks for item checks. `sd->state.itemcheck` has been changed to `sd->itemcheck` of type `enum pc_checkitem_types` `battle/items.conf` has been updated to reflect configuration changes. Further updates to assert a successful reception of storage data in related functions.
2016-12-03Clarify some Job Class vs MapID confusion (1/2)Haru1-1/+1
This commit ensures that `sd->status.class` and related variables only contain Job Classes (i.e. the client-compatible values, where High Novice 4001) and are never checked against the bitmask-based MapID values. As a rule of thumb, from now on, when a variable is named `class`, it is intended to contain a Job Class ID and not a MapID. The type of such variable shall be a signed `int16` or `int`. To ensure that related third party code is also verified when this commit is merged, the variable `struct mmo_charstatus::class_ (i.e. `sd->status.class_`) is renamed to `class`. Some issues in related lines are also fixed, including: - A wrong check in the char server would prevent the correct detection of babies in code related to the family exp sharing. - Baby Arch Bishops would not be affected by Eucharistica. - A wrong check would cause the `questinfo()` script command not to display its information for most classes (except 1-1 classes). - Map IDs and Job Classes were mixed up in `itemdb_jobid2mapid()` and `itemdb_jobmask2mapid()` for 1-1 classes (causing currently no harm, since they just happen to coincide). - The Baby Sura class would not cause parties to be marked as containing a monk type character (for SLS Team Up purposes). - Baby Geneticists would bypass the cart check when trying to equip ammunitions. - Baby Mechanics would bypass the Mado Gear check when trying to equip ammunitions. - Transcendent Shadow Chasers would lose the Stalkers' ability to clone transcendent skills. Signed-off-by: Haru <haru@dotalux.com>
2016-10-28Fixed copyright year for 2016Lemongrass31101-1/+1
2016-04-23Corrected the type of the 'length' argument of other message-related functionsHaru1-2/+2
- Variable types were changed to int - Corrects several warnings in VS2015 - Affected functions: `clif->wis_message()`, `intif->wis_message()`, `intif->guild_change_gm()`. Signed-off-by: Haru <haru@dotalux.com>
2016-04-23Corrected the type of the 'length' argument of various broadcast-related ↵Haru1-2/+2
functions - Variable types were changed to int - Corrects several warnings in VS2015 - Affected functions: `clif->broadcast()`, `clif->broadcast2()`, `intif->broadcast()`, `intif->broadcast2()` Signed-off-by: Haru <haru@dotalux.com>
2016-02-24Added const qualifier to several variable/argument pointersHaru1-3/+3
- This is necessary for compatibility with a const RFIFOP. Signed-off-by: Haru <haru@dotalux.com>
2015-12-15Added GPL-compliant header to all sources and build scriptsHaru1-4/+20
Signed-off-by: Haru <haru@dotalux.com>
2015-08-15HPM compatibility improvementsHaru1-3/+3
Improved compatibility, portability and standards conformance. - Since it is not possible to portably and reliably re-use the core's symbols in plugins, symbols are no longer exported unless explicitly required, in the UNIX builds. This mimics the Windows behavior and adds HPM compatibility to OSes such as FreeBSD. Credits to Andrei Karas for making this possible. - For convenience, it is no longer necessary to call GET_SYMBOL, since the plugin will automatically import all the available symbols when it's loaded, depending on the included headers. - Plugins are now supposed to include the "common/hercules.h" header before including anything else. Incluing common/HPMi.h, common/cbasetypes.h or conf/core.h is no longer necessary, as those are guaranteed to be automatically included by hercules.h. - HPM API version bumped to 1.1. Signed-off-by: Haru <haru@dotalux.com>
2015-06-19Removed ".." from include directivesHaru1-1/+1
- Include directives are now directory-independent. - This will allow building plugins from other directories in future. Signed-off-by: Haru <haru@dotalux.com>
2015-01-12Blocked compilation of plugins that use unavailable functionsHaru1-0/+2
- Rather than failing at runtime, plugins that try to access non-interfaced, unavailable functions or variables, will now show an error at compile-time. Signed-off-by: Haru <haru@dotalux.com>
2014-07-11Fixed reserved __identifier violationsHaru1-3/+3
- Complies with CERT DCL37-C - Fixes issue #293 (special thanks to elfring) Signed-off-by: Haru <haru@dotalux.com>
2014-05-17Renamed incuvate of Pet System.Shido1-1/+1
2014-05-13Removed trailing whitespace (sources)Haru1-2/+2
Signed-off-by: Haru <haru@dotalux.com>
2014-05-10Re-commit of "Fixed order of includes in all source files"Haru1-5/+8
This reverts commit 94657284973f4037596bae468ebfbee5c217e02b.
2014-05-10Revert "Fixed order of includes in all source files"panikon1-8/+5
This reverts commit b6b3f58795288701d0e162d43fa6f0a47af913b3. Fixes issue 8184 http://hercules.ws/board/tracker/issue-8184-cart-related/
2014-05-09Fixed order of includes in all source filesHaru1-5/+8
- Changed order according to the (upcoming) code style guidelines. - Fixes several issues caused by missing headers when their include order is changed or in plugins. Signed-off-by: Haru <haru@dotalux.com>
2014-02-02Introducing HPM Datacheckshennetsind1-3/+3
http://hercules.ws/board/topic/4283-introducing-hpm-datacheck/ Signed-off-by: shennetsind <ind@henn.et>
2014-01-11Hercules 1st 2014 MegaPatchshennetsind1-1/+1
http://hercules.ws/board/topic/3886-hercules-1st-2014-megapatch/ Signed-off-by: shennetsind <ind@henn.et>
2013-12-17Fixed several compiler warningsHaru1-4/+4
- Warnings detected thanks to Xcode's compiler settings (more strict by default) and clang, warnings mostly but not only related to data sizes on 64 bit systems, that were silenced until now by very lax compiler settings. - This also decreases by a great deal the amount of warnings produced by MSVC in x64 mode (for the adventurous ones who tried that) - Also fixed (or silenced in case of false positives) the potential issues pointed out by the (awesome) clang static analyzer. - Patch co-produced with Ind, I'm merging and committing in his place! Signed-off-by: Haru <haru@dotalux.com>
2013-12-03Questlog fixesHaru1-1/+1
- Improved memory usage of the quest log system. (saves up to 75kB per online character). Fixes issue #133. - Fixed various issues with quest entries disappearing from characters without an apparent reason, or monster kill counters getting stuck - the issues were caused by a de-synchronization between the two parallel questlog arrays in map_session_data. - Added some code documentation. - Thanks to Ind. Signed-off-by: Haru <haru@dotalux.com>
2013-11-19Sanitized and improved several macros through the codeHaru1-3/+3
- Sanitized all potentially unsafe macros (related eA:15259) - Improved some function-like macros to evaluate their argument only once and keep it in a temporary variable. This improves performance in the damage calculation related code. Signed-off-by: Haru <haru@dotalux.com>
2013-11-07Item Bound Fixes/Adjustments/Improvementsshennetsind1-2/+0
Special Thanks to Haruna Signed-off-by: shennetsind <ind@henn.et>
2013-10-31No error after compilation, but when logging in at map server it will crash.sevenzz231-0/+4
Im pretty sure its on the clif.c Signed-off-by: sevenzz23 <sevenzz23@yahoo.com>
2013-09-28HPM: Intif.c Completedshennetsind1-24/+80
Moved missing vars and declarations of interest into the interface. Signed-off-by: shennetsind <ind@henn.et>
2013-09-16Corrected line endings and BOM issues with several filesHaru1-128/+128
- Ensured final end-of-line character in every file. - Corrected cases of mixed line endings (mostly CR and CRLF within the same file.) - Removed extra BOM from some scripts, since it causes a parsing error. Signed-off-by: Haru <haru@dotalux.com>
2013-07-29Added intif interfaceSusu1-112/+128
2013-05-07Fixed Bug #7223shennetsind1-1/+1
http://hercules.ws/board/tracker/issue-7223-homunculus-s-max-level-overshooting/ src/map/homunculus.c Hercules Renewal Phase One complete. http://hercules.ws/board/topic/237-hercules-renewal/ Signed-off-by: shennetsind <ind@henn.et>
2013-03-27@accinfo updateshennetsind1-1/+1
Added pincode support Changed group_id to group_level as to respect the level hierarchy on whether to display passwords or not. Updated GeoIP Database to March 2013 Signed-off-by: shennetsind <ind@henn.et>
2012-12-30-Harmonize skillid, skill_num, skillnum, skill, to skill_id and same for ↵glighta1-1/+1
skill_lv -Optimise type from int to int16 in order to reduce ram consumtion. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@17065 54d463be-8e91-2dee-dedb-b68131a5f0ec
2012-12-05- Undid r16968: SVN Replaced with source:/trunk/src/@16966 (tid:74924).brianluau1-10/+10
[16969:16991/trunk/src/] will be re-committed in the next 24 hours. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16992 54d463be-8e91-2dee-dedb-b68131a5f0ec
2012-11-25Applied AStyle code formating as discussed on tid:74602.greenboxal21-10/+10
Removed /SAFESEH option from MSVC11 projects. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16968 54d463be-8e91-2dee-dedb-b68131a5f0ec
2012-05-01Added @accinfo atcommand. "Huge thanks to"/"Credits to" Dekamaster/Nightroad <3.shennetsind1-0/+3
All the queries are handled by char-server. You might notice there is a odd way to retrieve job names in char server, this is only temporary until we're done arguing what'd be the best way to do it in char and map server. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16025 54d463be-8e91-2dee-dedb-b68131a5f0ec
2012-04-20Initial support for Genetic, Sorcerer and Elemental Summons. Special Thanks ↵shennetsind1-0/+6
to 3CeAM for the base. Notice this revision onwards requires you to update your char sql table and add the elemental sql table (check sql-files/upgrade_svn15885_log.sql) If you step by any bugs, let us know at http://rathena.org/board/tracker/ Thank you very much. ARRIBA ARRIBA. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15885 54d463be-8e91-2dee-dedb-b68131a5f0ec
2012-03-29- Merged main-chat message handling (as requested/enforced by trojal <3)epoque111-0/+1
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15816 54d463be-8e91-2dee-dedb-b68131a5f0ec
2012-03-04- Guild Castle code cleanup:gepard19841-1/+1
- removed `MAX_GUILDCASTLE` limit - char-server now caches guild castles in `DBMap` - improved guild castle SQL queries to support non-default values of `MAX_GUARDIANS` - disallowed declaring guild castles on maps that are on other map-servers - map-server now requests data for all guild castles from char-server on initial connect (bugreport:287) - removed ''guildcastleinfo events'' as they were esentially duplicated ''OnAgitInit'' - optimized castle data load packets (bugreport:287) - updated WoE scripts to reflect source changes (scripts no longer need or should request castle or guild data) - updated related docs - Added `db_size` macro. - Replaced manual counting of castles occupied by a guild with `guild_checkcastles()` calls. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15657 54d463be-8e91-2dee-dedb-b68131a5f0ec
2012-02-13 - Added `libconfig` (configuration file library: ↵gepard19841-1/+1
http://www.hyperrealm.com/libconfig/): - Updated VS9/10 project files. - Updated `configure` & `Makefile`s. - New GM, Commands & Permissions system: - '''This is a backwards compatibility breaking update''', please read tid:58877 - Replaced GM levels with Player Groups. - Commands permissions & other privileges now depend on group, not GM level. - `@help` command improvements: requires "commandname" param and shows more detailed info about commands. - Modified GM whisper system to deliver messages basing on permissions, not GM level. - Remote trade request is now possible only if player is allowed to use `@trade` command as well. - Added a proper permission to use `/changemaptype` command. - `clif_displaymessage` is now capable of displaying multiline messages. - All `ACMD_FUNC`s are static now, and the only way to invoke them is with `is_atcommand()`; all client commands (starting with `/`) are now translated into corresponding atcommands (with exception of `/kick` used on monster, as there is no atcommand to kill single monster). - Removed nonsense "bot check" triggering when player blocked (`/ex`) Server. - Merged `@monster`, `@monsterbig` and `@monstersmall`. - Improved flow of atcommand execution to avoid revealing info about online players or existing commands to non-privileged players. - Merged `atcommand` and `charcommand` script functions (`charcommand` is aliased to `atcommand`). - Fixed `atcommand` script function reading unknown memory area (possible access violation). git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15572 54d463be-8e91-2dee-dedb-b68131a5f0ec
2012-01-20Merged TXT removal branch back to trunk.gepard19841-2/+0
* TXT save engine is removed and no longer supported. * See also tid:53926, tid:57717. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15503 54d463be-8e91-2dee-dedb-b68131a5f0ec
2011-10-09* Rework some party code.flaviojs1-1/+1
- add leader argument to party_fill_member - add party_getmemberid - add requester char_id to packets 0x3021 and 0x3821 (party info) - diff members when replacing party info - remove fixup all-player-iteration when receiving a party for the first time - send 'party info' before 'party created' - send 'party info' before 'party member added' - update empty party_id when checking the player of a party git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@14968 54d463be-8e91-2dee-dedb-b68131a5f0ec
2009-11-03Extended broadcast implementation:Gepard1-2/+2
- support for font formatting, like font-size - `bc_woe` flag to allow client-side filtering of WoE announcements - new broadcast packet 0x40C git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@14120 54d463be-8e91-2dee-dedb-b68131a5f0ec
2009-07-28* Some more updates to Quest LogInkfish1-3/+1
- Implemented a new saving mechanism. Now they can be saved every 'autosave_time' in case the char-server is not online when you get a quest. - Improved 'changequest' code. - Increase MAX_QUEST_DB to 1200. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13973 54d463be-8e91-2dee-dedb-b68131a5f0ec
2009-07-25Rewrote Quest Log system.Inkfish1-0/+1
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13959 54d463be-8e91-2dee-dedb-b68131a5f0ec
2009-06-16Fixed an exploit that makes guild skill get higher level than the max ↵Inkfish1-1/+1
defined in guild_skill_tree. (bugreport:3241) git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13894 54d463be-8e91-2dee-dedb-b68131a5f0ec
2008-08-25* Fixed: several compiler warnings [akrus]akrus1-0/+1
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13129 54d463be-8e91-2dee-dedb-b68131a5f0ec