Age | Commit message (Collapse) | Author | Files | Lines |
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Implemented login date for guild members.
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Signed-off-by: Megasantos <jonataandretta@hotmail.com>
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rodex
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Signed-off-by: Haru <haru@dotalux.com>
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All official features work including the autokick for inactive members
And the system is completely customizable.
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Signed-off-by: Haru <haru@dotalux.com>
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Follow-up to 544da439e81ff78ec102b754e16b6cc0a28a6d0a
Signed-off-by: Haru <haru@dotalux.com>
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Remove loading and saving of storage_data through char.c
Re-declaration of structure storage_data as a vector.
Re-code of portions in the map-server using storage_data.
A new approach is taken by saving the loaded storage data from sql into memory for the duration of the session, thereby removing the need of querying the database to re-load all items everytime a storage save routine is issued from the map-server.
Saving of storage items is done through a new function that significantly reduces the number of queries compared to char_memitemdata_tosql(), and therefore run-time speed. This method potentially reduces the number of update and delete queries from MAX_STORAGE (which could be >= 600) times to literally 1.
Storage items are stored in a dynamically allocated array and handled accordingly.
struct mmo_charstatus size reduces by 34,800 bytes.
Update pc_checkitem() with masks for item checks.
`sd->state.itemcheck` has been changed to `sd->itemcheck` of type `enum pc_checkitem_types`
`battle/items.conf` has been updated to reflect configuration changes.
Further updates to assert a successful reception of storage data in related functions.
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This commit ensures that `sd->status.class` and related variables only
contain Job Classes (i.e. the client-compatible values, where High
Novice 4001) and are never checked against the bitmask-based MapID
values.
As a rule of thumb, from now on, when a variable is named `class`, it
is intended to contain a Job Class ID and not a MapID. The type of such
variable shall be a signed `int16` or `int`.
To ensure that related third party code is also verified when this
commit is merged, the variable `struct mmo_charstatus::class_ (i.e.
`sd->status.class_`) is renamed to `class`.
Some issues in related lines are also fixed, including:
- A wrong check in the char server would prevent the correct detection
of babies in code related to the family exp sharing.
- Baby Arch Bishops would not be affected by Eucharistica.
- A wrong check would cause the `questinfo()` script command not to
display its information for most classes (except 1-1 classes).
- Map IDs and Job Classes were mixed up in `itemdb_jobid2mapid()` and
`itemdb_jobmask2mapid()` for 1-1 classes (causing currently no harm,
since they just happen to coincide).
- The Baby Sura class would not cause parties to be marked as
containing a monk type character (for SLS Team Up purposes).
- Baby Geneticists would bypass the cart check when trying to equip
ammunitions.
- Baby Mechanics would bypass the Mado Gear check when trying to equip
ammunitions.
- Transcendent Shadow Chasers would lose the Stalkers' ability to clone
transcendent skills.
Signed-off-by: Haru <haru@dotalux.com>
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- The `@request` command still makes an inter-server call. This will be fixed at a later point.
Signed-off-by: Haru <haru@dotalux.com>
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- mapif_parse_WisToGM_sub() renamed to intif_parse_WisToGM_sub()
- mapif_parse_WisToGM() renamed to intif_parse_WisToGM_sub()
Signed-off-by: Haru <haru@dotalux.com>
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- Follow-up to ccfd054
- Fixes #1275
Signed-off-by: Haru <haru@dotalux.com>
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- Variable types were changed to int
- Corrects several warnings in VS2015
- Affected functions: `clif->wis_message()`, `intif->wis_message()`,
`intif->guild_change_gm()`.
Signed-off-by: Haru <haru@dotalux.com>
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- The argument was redundant, since the passed value is always the same
as the passed string's length (it doesn't make sense otherwise). The
argument is implicit now. Less typing and less errors.
Signed-off-by: Haru <haru@dotalux.com>
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functions
- Variable types were changed to int
- Corrects several warnings in VS2015
- Affected functions: `clif->broadcast()`, `clif->broadcast2()`,
`intif->broadcast()`, `intif->broadcast2()`
Signed-off-by: Haru <haru@dotalux.com>
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- Variable types were changed to int, where it makes sense to
- Corrects several warnings in VS2015
Signed-off-by: Haru <haru@dotalux.com>
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Signed-off-by: Haru <haru@dotalux.com>
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Signed-off-by: Haru <haru@dotalux.com>
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Signed-off-by: Haru <haru@dotalux.com>
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INFINITE_DURATION, INVALID_TIMER, SC_NONE, INDEX_NOT_FOUND, depending on context.
Signed-off-by: Haru <haru@dotalux.com>
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Signed-off-by: Haru <haru@dotalux.com>
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- While this is arguable, those explicit typecasts are potentially
dangerous/misleading (for example, a const specifier might get
accidentally dropped without even generating a compiler warning, or a
variable type might change during code changes, and any related
warning would get silenced by the explicit typecast).
- As a reminder Hercules is written in C, and not in C++ (and there's
no such thing as "compiling in C++ mode" - they're two different
languages.) As such, it is legal to let the compiler automatically
promote void* from/to any non-const pointer type, as well as const
void* from/to any const pointer type.
Signed-off-by: Haru <haru@dotalux.com>
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- This is necessary for compatibility with a const RFIFOP.
Signed-off-by: Haru <haru@dotalux.com>
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Add all missing -Wformat flags into configure.
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Signed-off-by: Haru <haru@dotalux.com>
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Signed-off-by: Haru <haru@dotalux.com>
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#865)
Closes #866 as merged
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Related: #865, #866, #867
Signed-off-by: Haru <haru@dotalux.com>
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Signed-off-by: Haru <haru@dotalux.com>
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- Follow-up to 81e0257
Signed-off-by: Haru <haru@dotalux.com>
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Signed-off-by: Haru <haru@dotalux.com>
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Improved compatibility, portability and standards conformance.
- Since it is not possible to portably and reliably re-use the core's
symbols in plugins, symbols are no longer exported unless explicitly
required, in the UNIX builds. This mimics the Windows behavior and
adds HPM compatibility to OSes such as FreeBSD. Credits to Andrei Karas
for making this possible.
- For convenience, it is no longer necessary to call GET_SYMBOL, since
the plugin will automatically import all the available symbols when
it's loaded, depending on the included headers.
- Plugins are now supposed to include the "common/hercules.h" header
before including anything else. Incluing common/HPMi.h,
common/cbasetypes.h or conf/core.h is no longer necessary, as those
are guaranteed to be automatically included by hercules.h.
- HPM API version bumped to 1.1.
Signed-off-by: Haru <haru@dotalux.com>
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Signed-off-by: Haru <haru@dotalux.com>
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sepcial symbols
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- Include directives are now directory-independent.
- This will allow building plugins from other directories in future.
Signed-off-by: Haru <haru@dotalux.com>
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Signed-off-by: Haru <haru@dotalux.com>
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Servers can now run on any number of languages, without editing npc files.
Designed by Haruna and Ind
http://hercules.ws/board/topic/8687-hercules-ultimate-localization-design/
Signed-off-by: shennetsind <ind@henn.et>
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- Variable scopes reduced
- Parenthesized ambiguous expressions
- Removed or added NULL checks where (un)necessary
- Corrected format strings
- Fixed typos potentially leading to bugs
Signed-off-by: Haru <haru@dotalux.com>
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Addressing out of bounds read/write, pointless null checks on already deferenced variables, dead code.
Special Thanks to 4144 and Haruna!
Signed-off-by: shennetsind <ind@henn.et>
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