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path: root/src/map/homunculus.c
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2012-08-22Major cleanup all over the place, made possible by mkbu95's scan-build report...shennetsind1-1/+0
2012-08-18Fixed bugreport:6343 homun-s skill tree now is properly populated with previo...shennetsind1-16/+41
2012-08-17Fixed bugreport:6343 Issue #1: homunculus skill tree is now refreshed upon cl...shennetsind1-0/+2
2012-08-01Added checks for when a homunculus class is invalid when passing through the ...xantara1-4/+10
2012-07-29Fixed some compile warnings.(bugreport:6352, bugreport:6361)rud0lp201-1/+1
2012-07-18Follow up r16427 fixed issue with parenthesis logic and a battle.c warning on...shennetsind1-1/+1
2012-07-14- Added new script command hommutate which changes an Homunculus into an Homu...masao871-4/+81
2012-03-18* uncluttered DB paths between REMODE on/off a littlelordttseven1-5/+1
2012-01-30- Removed more trailing tabs.brianluau1-1/+1
2012-01-17Enabled Mersenne Twister MT19937 as random number generator instead of standa...gepard19841-29/+26
2012-01-11added remode-specific exp files processing as per kenpachi request, special t...shennetsind1-1/+7
2012-01-11Picklog improvements:gepard19841-2/+1
2012-01-09Added missing logging of consumed homunculus food (bugreport:68)gepard19841-0/+1
2012-01-04Pets & Homun renaming with empty name fix, bugreport:3032shennetsind1-1/+4
2011-06-30Replaced custom type 'intptr' with standard 'intptr_t'.ultramage1-2/+2
2011-06-22Added enum e_skill_flag to represent the values of struct s_skill's complicat...ultramage1-1/+1
2011-01-14* Replaced remaining occurences of '-1' with 'INVALID_TIMER', where appropria...ai4rei1-2/+2
2010-12-30* Made remaining csv databases (guild, castle, homunculus, itemdb, mercenary)...ai4rei1-193/+158
2010-12-07* Reverted r14563, due to multiple issues which render the source malfunction...ai4rei1-4/+4
2010-12-07Changed almost all instances of sprintf() to snprintf().Paradox924X1-4/+4
2010-12-02* Removed clif_weather_sub and clif_misceffect2 in favor of clif_specialeffec...ai4rei1-3/+3
2010-11-30* Made skill_tree.txt reading use sv_readdb. [Ai4rei]ai4rei1-2/+2
2010-11-28* Added emotion_type enumeration for clif_emotion constants.ai4rei1-15/+15
2010-11-28* Added clr_type enumeration for vanish effect constants.ai4rei1-5/+5
2010-10-09Replaced all nullpo_retr() calls which returned 0 with nullpo_ret() calls.Paradox924X1-7/+7
2010-08-19- Implemented usage of packets 0x7fa and 0x7f7, 0x7f8, 0x7f9. These are used ...Skotlex1-1/+1
2008-08-26Added mercenary code (it should have been done this way in r13122).ultramage1-1/+0
2008-08-26Renamed files of 'mercenary' to 'homunculus'.ultramage1-0/+1166
2008-08-26Reverted all mercenary changes to mapserver homunculus codeultramage1-1169/+0
2008-08-24Fixed a compilation problem caused by r13123.ultramage1-2/+1
2008-08-24- Ops!! this is mine (homunculus hungry messages).zephyrus1-7/+0
2008-08-24- Moving all content of Homunculus code to a proper file Homunculus.c/hzephyrus1-0/+1177