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path: root/src/map/homunculus.c
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2013-09-27Renamed iMap interface to mapHaru1-12/+12
Signed-off-by: Haru <haru@dotalux.com>
2013-09-27Renamed iStatus interface to statusHaru1-6/+6
Signed-off-by: Haru <haru@dotalux.com>
2013-09-25Merge branch 'master' of https://github.com/HerculesWS/Herculesshennetsind1-8/+8
Conflicts: src/map/chrif.c src/map/clif.c src/map/homunculus.c src/map/pet.c src/map/script.c src/map/skill.c src/map/status.c All clear.
2013-09-25Renamed iTimer interface to timer.shennetsind1-6/+6
Also removed duplicate mentions of timer within calls to shorten.
2013-09-25Renamed more forgotten variables during interface conversionsHaru1-3/+3
(related: b9c8f57) Most renames are trivial (just to avoid shadowing global variables, even if they currently did no harm), but there were some cases of partly renamed variables that caused some NULL checks to always pass and who knows what could have been happened when they were too subtle to make the application crash. Also corrected some potentially unsafe macro definitions Signed-off-by: Haru <haru@dotalux.com>
2013-09-21Corrected invalid values assigned to enum homun_type variablesHaru1-6/+6
- Fixes a warning in clang-5.0.0 (and a potentially incorrect/undefined behavior of the related code) Signed-off-by: Haru <haru@dotalux.com>
2013-09-16HPM: Npc.c Interfaceshennetsind1-1/+1
Fully Interfaced. Special Thanks to Haruna Signed-off-by: shennetsind <ind@henn.et>
2013-09-16HPM: Unit.c Interfaceshennetsind1-8/+8
Fully Interfaced Signed-off-by: shennetsind <ind@henn.et>
2013-07-29Added intif interfaceSusu1-5/+5
2013-07-22Fixed the homun_skill_tree parser.Haru1-2/+2
- Follow-up to efbd5d0 (related: issue #4337) - Now all the fields are read as intended. Signed-off-by: Haru <haru@dotalux.com>
2013-07-17Added missing initialization of some functions in the homunculus interfaceHaru1-0/+2
- Fixes issue #7536 (thanks to jTynne for the report) http://hercules.ws/board/tracker/issue-7536-map-crash-july-15th/ - Minor corrections to the other interfaces as well (reordered initialization to follow the definitions, removed duplicate entry in the skill interface initialization, commented out some unused entries) Signed-off-by: Haru <haru@dotalux.com>
2013-07-04- Added interface iStatus (needed to renamed it because A LOT of variables ↵Susu1-6/+6
are already called 'status')
2013-07-01Fixed Bug #7216shennetsind1-0/+2
Special Thanks to Shikazu, wouldn't have been able to identify this issue without his help! http://hercules.ws/board/index.php?app=tracker&showissue=7216 Signed-off-by: shennetsind <ind@henn.et>
2013-06-08Follow up d73783f22b2bb881aab74524d153d89a5932a199shennetsind1-2/+2
Adjusting pc.c interface name to adhere with the rest (pretty much we try to make it as short as we can, and being there were no conflicts we saw no reason to maintain the 'i') Signed-off-by: shennetsind <ind@henn.et>
2013-06-07Hercules Renewal Phase One : pc, party, map, timerSusu1-20/+20
Added iPc, iParty, iMap, iTimer to HPM exported interfaces
2013-05-15HPM Updateshennetsind1-2/+2
Made SQL and strlib functions HPM-friendly, special thanks to Yommy for bringing the issue up. Added partial map.c support, for the all-handy map[] array, beware that soon the whole map.c renewal design will be commit and when that happens your usage of map.c functions in plugins might require some updates. Signed-off-by: shennetsind <ind@henn.et>
2013-05-09Fixed Bug #7223shennetsind1-4/+1
http://hercules.ws/board/tracker/issue-7223-homunculus-s-max-level-overshooting/ Signed-off-by: shennetsind <ind@henn.et>
2013-05-07Fixed Bug #7223shennetsind1-339/+358
http://hercules.ws/board/tracker/issue-7223-homunculus-s-max-level-overshooting/ src/map/homunculus.c Hercules Renewal Phase One complete. http://hercules.ws/board/topic/237-hercules-renewal/ Signed-off-by: shennetsind <ind@henn.et>
2013-03-30Hercules Renewal: clif.c completeshennetsind1-1/+1
Added the last missing functions into the interface, all functions in clif.c are now wired to the interface. http://hercules.ws/board/topic/237-hercules-renewal/ Also shortened clif->displaymessage to clif->message, removed the old clif->message and merged its functionality with clif->disp_overhead (both use the same packet and do the same thing :P) - and a gazillion other stuff: http://hercules.ws/board/topic/316-introducing-hercules-channel-system/ Signed-off-by: shennetsind <ind@henn.et>
2013-03-29Hercules Renewal: clif.cshennetsind1-54/+54
1st Phase Complete. http://hercules.ws/board/topic/237-hercules-renewal/ Signed-off-by: shennetsind <ind@henn.et>
2013-03-02Hercules Renewal: skill.cshennetsind1-3/+3
http://hercules.ws/board/topic/237-hercules-renewal/ Signed-off-by: shennetsind <ind@henn.et>
2013-02-22Fixed Bug #6708malufett1-9/+4
-Where leveling homunculus causes map server to crash due to infinite loop. Signed-off-by: malufett <malufett.eat.my.binaries@gmail.com>
2013-02-18Improvements all over the placeshennetsind1-3/+3
Committing on the behalf of mkbu95 who is unable to do it himself, he coded it all and sent me the diff. Thanks mkbu95! Signed-off-by: shennetsind <ind@henn.et>
2013-02-16Updating the Headers across source filesshennetsind1-1/+1
And adding missing ones. Signed-off-by: shennetsind <ind@henn.et>
2013-02-07Fixing mistake in modified source code headersshennetsind1-1/+1
Signed-off-by: shennetsind <ind@henn.et>
2013-01-31Fixed Bug #3080shennetsind1-5/+6
Replaced strncpy with safestrncpy where I found would be beneficial. http://hercules.ws/board/tracker/issue-3080-safestrncpy-instead-of-strncpy-where-applicable/ Also modifying headers accordingly. Signed-off-by: shennetsind <ind@henn.et>
2012-12-30-Harmonize skillid, skill_num, skillnum, skill, to skill_id and same for ↵glighta1-8/+8
skill_lv -Optimise type from int to int16 in order to reduce ram consumtion. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@17065 54d463be-8e91-2dee-dedb-b68131a5f0ec
2012-12-29Old Eleanor work :glighta1-52/+52
-Implement MH_TINDER_BREAKER, STYLE_CHANGE git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@17059 54d463be-8e91-2dee-dedb-b68131a5f0ec
2012-12-05- Undid r16968: SVN Replaced with source:/trunk/src/@16966 (tid:74924).brianluau1-1037/+1025
[16969:16991/trunk/src/] will be re-committed in the next 24 hours. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16992 54d463be-8e91-2dee-dedb-b68131a5f0ec
2012-11-25Applied AStyle code formating as discussed on tid:74602.greenboxal21-1025/+1037
Removed /SAFESEH option from MSVC11 projects. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16968 54d463be-8e91-2dee-dedb-b68131a5f0ec
2012-11-23Partial fix for bugreport:4337.momacabu1-5/+10
A new field was added to homun_skill_tree.txt containing the minimum level of intimacy to unlock a skill. This is used in some skills where the homunculus has to reach a amount of 910 of intimacy. The default value is 0 and it should only affect evolved homunculus. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16954 54d463be-8e91-2dee-dedb-b68131a5f0ec
2012-11-12-Add Homon-S skills, 1st implementation (all done except Eleanors)glighta1-0/+40
--Upd Skill conf to set land-limit for homonculus by default (ground skill limit) --Mv MH_HEILIGE_STANGE and MH_ANGRIFFS_MODUS skill from Eleanor to Bayeri -Enforce all zeny transaction to use pc_payzeny and pc_getzeny handlers, (auto log and clif) git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16914 54d463be-8e91-2dee-dedb-b68131a5f0ec
2012-11-09- Removed backup.pl (for TXT servers) and vs9-to-vs8.php (outdated versions);momacabu1-1/+1
- Merged @killmonster2 with @killmonster tid:73632; - Fixed bugreport:6764, auction code was misplaced; - Follow up to r16753 (bugreport:6523), fixed bugreport:6673, using Gravitational Field with Safety Wall would keep the character immobilized. Blame myself, thankyou Lunar for the fix; - Fixed bugreport:6514, @slaveclone wouldn't be targeted by monster. Thanks to zippy; - Fixed bugreport:6837, some code was duplicated; - Fixed bugreport:6768, removed some leftovers from TXT removal; - Fixed bugreport:6868, Unequipping a weapon with Incantation Samurai card will not kill you if you have less than 999 hp and are on a non-pvp map; - Fixed wrong bit field on ai field in mob_data structure. Credits to Ind. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16881 54d463be-8e91-2dee-dedb-b68131a5f0ec
2012-09-08Fixed bugreport:6587 removed unused parameters in several damage/heal ↵shennetsind1-4/+2
functions from minions git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16760 54d463be-8e91-2dee-dedb-b68131a5f0ec
2012-08-22Major cleanup all over the place, made possible by mkbu95's scan-build ↵shennetsind1-1/+0
report he provided us with. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16687 54d463be-8e91-2dee-dedb-b68131a5f0ec
2012-08-18Fixed bugreport:6343 homun-s skill tree now is properly populated with ↵shennetsind1-16/+41
previous homun form skills, note the sql table update: upgrade_svn16663.sql git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16663 54d463be-8e91-2dee-dedb-b68131a5f0ec
2012-08-17Fixed bugreport:6343 Issue #1: homunculus skill tree is now refreshed upon ↵shennetsind1-0/+2
class change. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16658 54d463be-8e91-2dee-dedb-b68131a5f0ec
2012-08-01Added checks for when a homunculus class is invalid when passing through the ↵xantara1-4/+10
hom_class2mapid function. Special thanks to Variant. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16546 54d463be-8e91-2dee-dedb-b68131a5f0ec
2012-07-29Fixed some compile warnings.(bugreport:6352, bugreport:6361)rud0lp201-1/+1
Follow up r16520 added some missing entry in packet_db.txt where my patch doesn't include it...XD git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16530 54d463be-8e91-2dee-dedb-b68131a5f0ec
2012-07-18Follow up r16427 fixed issue with parenthesis logic and a battle.c warning ↵shennetsind1-1/+1
on missing parenthesis git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16444 54d463be-8e91-2dee-dedb-b68131a5f0ec
2012-07-14- Added new script command hommutate which changes an Homunculus into an ↵masao871-4/+81
Homunculus S Class. Super special thanks to Xantara for doing the command! - Added 2 new configs to homunc.conf to set the Max. Level for Homunculus and homunculus. - Updated homun_exp.txt table with values from Lvl. 99 to 150 for Homnunculus S. - Updated script_commands.txt with description of the new script command. - Added Homunculus S Quest. bugreport:5641 git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16427 54d463be-8e91-2dee-dedb-b68131a5f0ec
2012-03-18* uncluttered DB paths between REMODE on/off a littlelordttseven1-5/+1
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15719 54d463be-8e91-2dee-dedb-b68131a5f0ec
2012-01-30- Removed more trailing tabs.brianluau1-1/+1
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15527 54d463be-8e91-2dee-dedb-b68131a5f0ec
2012-01-17Enabled Mersenne Twister MT19937 as random number generator instead of ↵gepard19841-29/+26
standard `rand()` function (follow-up to r14865, r14870). - It fixes issues caused by RAND_MAX being only 32k in Windows system (bugreport:1927, bugreport:86). git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15483 54d463be-8e91-2dee-dedb-b68131a5f0ec
2012-01-11added remode-specific exp files processing as per kenpachi request, special ↵shennetsind1-1/+7
thanks to brianl git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15424 54d463be-8e91-2dee-dedb-b68131a5f0ec
2012-01-11Picklog improvements:gepard19841-2/+1
- now it is finally possible to log every item players gain or lose - added 3 log types: `I` for auctioned items, `B` for buying shop transactions and `X` for all other items transactions that don't fall into another category (for detailed explanation on all log types read `conf/log_athena.conf`) - it also fixes items being logged as picked up/gained by player when in fact they were dropped on the ground due to full inventory git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15420 54d463be-8e91-2dee-dedb-b68131a5f0ec
2012-01-09Added missing logging of consumed homunculus food (bugreport:68)gepard19841-0/+1
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15417 54d463be-8e91-2dee-dedb-b68131a5f0ec
2012-01-04Pets & Homun renaming with empty name fix, bugreport:3032shennetsind1-1/+4
Also: - Fixed client crash when sending weapon + dragon/mado/newmount - Fixed 2011-11-16 charinfo_size bug on char selection screen git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15377 54d463be-8e91-2dee-dedb-b68131a5f0ec
2011-06-30Replaced custom type 'intptr' with standard 'intptr_t'.ultramage1-2/+2
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@14873 54d463be-8e91-2dee-dedb-b68131a5f0ec
2011-06-22Added enum e_skill_flag to represent the values of struct s_skill's ↵ultramage1-1/+1
complicated 'flag' field. Reordered the enum values so SKILL_FLAG_REPLACED_LV_0 goes last and arithmetic can be done on it safely (for storing skill level values). This also adds support for skill levels higher than 10. Fixed several places where SKILL_FLAG_TEMPORARY was not handled properly, and instead was considered as one of the saved skill level values (resulting in skill level -1). git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@14861 54d463be-8e91-2dee-dedb-b68131a5f0ec