Age | Commit message (Collapse) | Author | Files | Lines |
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1, and the guild master not knowing it is one (eg: it cannot edit the guild notice of a newly created guild until relogging).
- Fixed acc_reg2 parsing screwing up the char_id and subtracting 2 from it rather than passing it as it is.
- Extended the auth_node/auth_db system in chrif.c to handle log in/out and mapserver-change procedures. This way players are not in the main dbs when they are not "active", which blocks potential invalid accesses to them.
- Replaced states auth, waiting_disconnect and finalsave with active.
- Cleaned some the party/guild login and creation procedures, removed the party_sent/guild_sent states.
- Removed a redundant guild_check_member call which is beyond not-needed and into the realm of wasting resources.
- clif_parse will no longer process packets from !sd->state.active players, this also makes checking for finalsave uneccessary (since players re already removed from the maps and dbs by this point, so you can't access them in any other way)
- Separated the roles of unit_free and map_quit, the former will handle cleaning structures from the player so it can be free'd safely, while the latter performs additional routines which are unique to characters logging out normally (map-server changes will invoke unit_free and bypass map_quit).
- Removed pc_isplaying, quit_db, map_knowsaccount, MAPIT_PCISPLAYING among other functions/defines which are no longer needed due to the new login scheme.
- Cleand up a bit some code in the clif_send(_sub) functions.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12223 54d463be-8e91-2dee-dedb-b68131a5f0ec
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max_guild_alliance.
- Added a code to activate a Kill Steal protection and the required mapflags.
* (I will explain this later on forums).
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12203 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12195 54d463be-8e91-2dee-dedb-b68131a5f0ec
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sd are only done for valid sd states.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12194 54d463be-8e91-2dee-dedb-b68131a5f0ec
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guild/party while logging out.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12148 54d463be-8e91-2dee-dedb-b68131a5f0ec
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generated by ShowMessage(). It now works exactly like printf().
Removed/replaced all printf calls in the code.
Added a new flag to setting 'console_silent', for filtering debug messages.
Silenced the "Broken pipe found" and "Server running in debug mode" messages.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12020 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- replaces the previous way (setting 'client_addr' to 0)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11930 54d463be-8e91-2dee-dedb-b68131a5f0ec
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Optimized the castle lookup functions (direct dbmap enumeration, and no redundant operations inside the searching loop).
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11918 54d463be-8e91-2dee-dedb-b68131a5f0ec
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guild.c, cleaned up and documented the castle/guild/member lookup functions, fixed a compilation warning...)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11917 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- removed guardian hp from the castle data structure, database, savefiles and various script functions (use upgrade_svn11914.sql)
- removed guardian hp calculation and manipulation from the castle manager npc, now the hp values are updated by the server itself (glitch: when castle defense changes, all guardians are healed to full)
- tweaked script function 'guardianinfo' to provide some data needed by the manager npc (currently available are hp, maxhp and visibility); also, it doesn't need a player attached to execute anymore
The whole thing is experimental, use at your own risk (seems to work though...)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11915 54d463be-8e91-2dee-dedb-b68131a5f0ec
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soon, causing a check to fail when confirmation arrived from the charserver.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11902 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- cleaned up npc event execution code
- cleaned up guild data loading/saving code; to be improved later
- removed dummy 'account name' expulsion list management code
- removed columns 'rsv1' and 'rsv2' from guild member data
- removed columns 'rsv1' 'rsv2' 'rsv3' and 'acc' from guild expulsion data
- added upgrade_svn11895.sql for SQL
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11895 54d463be-8e91-2dee-dedb-b68131a5f0ec
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check (that wasn't actually being used up 'till now).
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11894 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11751 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11732 54d463be-8e91-2dee-dedb-b68131a5f0ec
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Expanded weapon_type enum with dual-wield constants (bugreport:384).
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11704 54d463be-8e91-2dee-dedb-b68131a5f0ec
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delay on Guild Master relog.
- The official setting is 'No', but this is an option for game masters.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11699 54d463be-8e91-2dee-dedb-b68131a5f0ec
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* Fixed gm_account_db not being deallocated in login-converter.c.
* Refactoring names and documentation in db.h/db.c:
- changed 'struct dbt' to 'struct DBMap' and 'DB' to 'DBMap*'
- changed 'struct db' to 'struct DBMap_impl' and 'DB_impl' to 'DBMap_impl*'
- changed COUNT to DB_COUNTSTAT and made it's existence not depend on DB_ENABLE_STATS
- removed some @see links and corrected small typos in the documentation
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11698 54d463be-8e91-2dee-dedb-b68131a5f0ec
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is now done properly by the gvg script instead (partially deals with bugreport:342).
If you have any extra castles, update your scripts accordingly.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11630 54d463be-8e91-2dee-dedb-b68131a5f0ec
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* Cleaned up the mail code, no more pointless dynamic allocation
* Added upgrade_svn11548.sql to convert the mail table to new format
* Updated vs7 and vs6 project files
* Increased the max. send buffer size to 5M since 1M is not enough
* Please complain if something stops working ^^;
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11571 54d463be-8e91-2dee-dedb-b68131a5f0ec
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* Merged improved/cleaned up (WiP) code for clif_parse_WisMessage
* Removed the requirement to provide a character name in the message string when calling is_atcommand() (needed for the previous fix)
- currently both ways work, but old will be removed in the upcoming command cleanup so please adjust your custom code if you use this!
* Added clif_process_message(), an unified way to validate all four types of player message packets and retrieve their components
* Applied the new checking function to clif code, this fixes various length mismatches caused by incomplete code in r11386 (bugreport:198)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11507 54d463be-8e91-2dee-dedb-b68131a5f0ec
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Don't forget to adjust your config file ... again.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11289 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Abstraction for the sql code (sql.c/h).
- New configure script and makefiles.
- Restored txt zeny logging code. (r10814)
- Rewrote mapserver's sql code - itemdb, mobdb, mapreg, logs. (r10814)
- Fixed a precedence issue (&& and ) in char_sql/char.c. (r10833)
- Improved db reading code a bit for consistency. (r11077)
- Added separate atcommand for mail deletion. (r11077)
- Corrected a few messages that said "new" instead of "unread". (r11077)
- Broadcast (*) messages now use "*" as the target's name (not ""). (r11077)
- Moved StringBuf code from utils.c/h to strlib.c/h. (r11084 r11117)
- Some misc login server cleanups (reformatting etc). (r11136)
- Corrected/modified some header entries. (r11141 r11147 11148)
- Adjusted VS project files. (r11147)
- Adjusted the way the sql charserver does item saving. (r11192)
- Corrected usage of reserved keyword 'friend' in mmo.h. (r11192)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11245 54d463be-8e91-2dee-dedb-b68131a5f0ec
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blocked on login
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11146 54d463be-8e91-2dee-dedb-b68131a5f0ec
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client version.
- Cleared up some TODO's
- Added auto-rejecting party/guild invites when the target is disconnected from the server.
- Added a correction in the walking code to abort it when map_moveblock cancels the player's walking (by warping/knocking back),the default code would fail because unit_stopwalking would do nothing since the walk timer was already -1 in that moment.
- Corrected mob_randomwalk to use unsigned int for the tick variable.
- Changed the default @Main format to prevent crashes in the newer clients.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11134 54d463be-8e91-2dee-dedb-b68131a5f0ec
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* Changed clif_sitting() to use 'bl' instead of 'sd' (for non-player objects)
* Removed way messed-up script function 'unitdeadsit'
* Tagged 'FIXME' lines written by myself
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11040 54d463be-8e91-2dee-dedb-b68131a5f0ec
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code a bit.
Added a TODO for one emblem loading problem/crash.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10969 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Added mapindex_getmapname(_ext) to help with ".gat" adding/removing
- Moved related processing to the interface (prevents duplicity)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10963 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Fixed server not sending party/guild info when you enter a map
- Fixed server not removing member minimap dot when you leave a guild
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10624 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10616 54d463be-8e91-2dee-dedb-b68131a5f0ec
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time and delay reducibility by item scripts (cards and such)
- Fixed Martyr's Reckoning never triggering for gms with all skills
- Added MO_TRIPLEATTACK and RG_SNATCHER to @skillall's skill filter
- Made gm_skill_unconditional bypass skill blocking (guild timer, etc)
- Reverted the weird delay_dependon_agi thing (r8923, r9055, r9059)
- Changed a few memsets to strncpy (reading past buffer is a bad idea)
- Sped up some memset operations (multiples of 4 are faster)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10613 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10581 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- lowered the priority of the 'logging off during gw' filter
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10580 54d463be-8e91-2dee-dedb-b68131a5f0ec
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http://www.eathena.ws/board/index.php?showtopic=146581
- Removed the nosave mapflags from the Guild Castles, as per the previously linked topic.
- Added some missing map_freeblock_lock calls to castend_pos and castend_id functions to prevent (rather unlikely) dangling pointer crashes.
- Improved the debug message when the npc_scriptcont npc IDs don't match.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10187 54d463be-8e91-2dee-dedb-b68131a5f0ec
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Rewrote fame ranking lists- changed MAP_NAME_LENGTH to 12, now there's MAP_NAME_LENGTH_EXT at 16 for
uses where there is / may be the .gat extension, code adjusted accordingly
- moved map_normalize_name to mapindex_normalize_name so that everything
handling map names uses the same extension-removing function
- greatly enhanced the map cache generator, complete documentation on the
tool and the map cache format can be found in doc/
- the map cache format changed a bit as a consequence, but of course a new
valid one is included (contains latest Nameless Island maps)
- fixed a duplicate entry in map index
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10167 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10003 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Modified the guild master change ack packet to return the aid/cid of the new guild master instead of the index where it was, the previous method could cause problems in situations where the order of guild members would not match exactly between char/map servers.
- Updated the Soul Linker's Rogue Spirit Stealth's speed bonus to +60%, according to forum infor from ragnagate.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9985 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9974 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Corrected damage of BloodDrain
- Moved the "already connected" checks to pc_authok, since a dual login doesn't needs to be checked until the new connection is accepted.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9916 54d463be-8e91-2dee-dedb-b68131a5f0ec
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Agi Up for 20.
- Guild expulsion now will fail when the character to be kicked is in a guild castle (rather than checking for the character doing the expulsion)
- pk damage reduction settings now will take effect only on Player VS player damage.
- Fixed produce_db2.txt entries overwriting produce_db.txt ones.
- Fixed item-granted/plagiarized skills unlocking skill trees when only your real learned level should.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9899 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9668 54d463be-8e91-2dee-dedb-b68131a5f0ec
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* functions checking if a player is attached as soon as possible.
* functions that required a player attached and would crash if none was
there terminate the script now. (others keep the current behaviour to
maintain full backward compatibility)
* removed the unused flag argument in guildskill.
* bonus,bonus2,bonus3,bonus4 use the same function now (remains the same
script-wise)
* added an optional parameter to setcart,setfalcon,setriding so it's
possible to remove the cart/falcon/mount or select a specific cart
* other cleanups
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9636 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9626 54d463be-8e91-2dee-dedb-b68131a5f0ec
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checking if UINT_MAX has been defined.
- Minor changes in pc_readdb related to max_level being unsigned.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9561 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Simplified function agitcheck so it isn't crash prone. Now it takes no arguments, and will return whether WoE is on or not.
- Updated bundled scripts as required for this change.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9559 54d463be-8e91-2dee-dedb-b68131a5f0ec
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the database has a cache.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9545 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Removed unused/hardly used cbasetypes typedefs.
- Updated txt-converter's makefile to include utils.o
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9473 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9467 54d463be-8e91-2dee-dedb-b68131a5f0ec
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txt/conf/h/c files.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9410 54d463be-8e91-2dee-dedb-b68131a5f0ec
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errors when invoked after a char is auth'ed.
- Added a static +100 Hp to ninjas and gunslingers since it's required for the best approximated hp growth algorythm.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9404 54d463be-8e91-2dee-dedb-b68131a5f0ec
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