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2013-12-17Fixed several compiler warningsHaru1-7/+7
- Warnings detected thanks to Xcode's compiler settings (more strict by default) and clang, warnings mostly but not only related to data sizes on 64 bit systems, that were silenced until now by very lax compiler settings. - This also decreases by a great deal the amount of warnings produced by MSVC in x64 mode (for the adventurous ones who tried that) - Also fixed (or silenced in case of false positives) the potential issues pointed out by the (awesome) clang static analyzer. - Patch co-produced with Ind, I'm merging and committing in his place! Signed-off-by: Haru <haru@dotalux.com>
2013-12-11Corrected some local 'mapindex' variables shadowing the global oneHaru1-2/+2
Signed-off-by: Haru <haru@dotalux.com>
2013-12-06HPM: mapindex interfaceshennetsind1-4/+4
Signed-off-by: shennetsind <ind@henn.et>
2013-11-30Minor adjustmentsshennetsind1-0/+2
- improved @makehomun -1 so that if the homun data hasnt been loaded it is requested. - instances of private types (party/guild/char) no longer create channels, however global types still does (IOT_NONE). - Fixed an issue with party/guild instance data not being freed when either is destroyed (Special Thanks to Yommy). Signed-off-by: shennetsind <ind@henn.et>
2013-11-07Item Bound Fixes/Adjustments/Improvementsshennetsind1-29/+10
Special Thanks to Haruna Signed-off-by: shennetsind <ind@henn.et>
2013-11-06Merge remote-tracking branch 'origin/master'shennetsind1-0/+52
Signed-off-by: shennetsind <ind@henn.et> Conflicts: conf/messages.conf src/common/mmo.h src/map/pc_groups.c src/map/pc_groups.h
2013-11-06Merge pull request #217 from HerculesWS/script-checkershennetsind1-6/+9
Introducing the Hercules Standalone Script Syntax Checker
2013-11-06Modified status_calc_shennetsind1-1/+1
Replaces the previous 'first' flag with a multi-option flag capable of selectively determining calls where the recalculation must not be hold by delayed damage, and therefore must take place immediately. This fixes issues caused by actions that require immediate recalculation e.g. on-level-up max_hp update, also modified @baselevel where status_calc was being called after the heal and not before, causing it not to be fully healed. Special Thanks to Haruna! <3 Signed-off-by: shennetsind <ind@henn.et>
2013-11-05Introducing the Hercules Standalone Script Syntax CheckerHaru1-6/+9
- Added a command line argument '--script-check' to check a script's syntax without running the server (and without requiring a SQL connection). Usage: ./map-server --script-check /path/to/the/script.txt - For convenience, a script-checker bash script is provided, to set the path correctly when called from a different directory. Usage: /path/to/Hercules/script-checker /path/to/the/script/to/check.txt - While the script checker will supposedly work under windows as well, no convenience scripts are currently provided for platforms other than UNIX (feel free to open a pull request with a .bat launcher or whatever you like) - Integration with IDEs or text editors is possible. In fact, I already have a fully functional plugin for vim (through vim-syntastic), and if there's enough interest, I'll publish it. - screenshot: http://d.pr/i/NOBD - If you want an online checker, http://haru.ws/scriptchecker/ is running this code, without modifications and will be kept up to date (without any warranty though.) - Special thanks to Ind, Yommy, Streusel, who helped making this possible, in a way or another.
2013-10-31No error after compilation, but when logging in at map server it will crash.sevenzz231-0/+52
Im pretty sure its on the clif.c Signed-off-by: sevenzz23 <sevenzz23@yahoo.com>
2013-10-26Changed 'tick' variables to 64 bitHaru1-4/+2
- This fixes an issue with timers that stop working after about 24-49 days when the tick overflows (note that this may happen much earlier than that, and at hard to predict times, on some systems) - Updated the RDTSC help message in the configure script to also warn users about issues with SpeedStep enabled systems. - On Windows, tick() still has a resolution of 10~15ms (or even as low as 100ms on some systems). A TODO comment (thanks, Ai4rei) was added for a follow-up patch, as I want this one to be as small as possible) - Note: on Windows versions earlier than 6.x (Vista, Server 2008), the tick overflow issue is NOT fixed, since they don't support the function used to retrieve a 64 bit tick. This isn't a big issue, since those platforms are already - or going soon to be - out of their extended support period, and it's already advisable to upgrade, for other reasons. If you're the unfortunate user of such a system, it is recommended that you reboot your machine at least once every 49 days for Hercules to work reliably. - Note: To clear some doubts, since I've already been asked, this has absolutely NOTHING to do with 32/64 bit CPUs or OSes. It's all about a variable's size, not the size of registers of your CPU, and your 32bit CPU will be able to handle this just fine. Signed-off-by: Haru <haru@dotalux.com>
2013-10-20Bug:7723 and Skill Cooldownsshennetsind1-1/+1
Fixed 7723, skill cooldowns are no longer have concurrent duplicates, when adding cooldown for a skill already in cooldown the timer is modified instead. http://hercules.ws/board/tracker/issue-7723-skill-blockpc-end-error Special Thanks to Haru, Wend and Beret. Also fixed skill cooldown duration/total display for characters that relog with a skill cooldown on clients 20120604 or higher Signed-off-by: shennetsind <ind@henn.et>
2013-10-02HPM: Map.c Completedshennetsind1-3/+3
Fully Interfaced. Moved missing vars and declarations of interest into the interface, removed duplicate mentions of map within calls to shorten wherever it made sense to. Ladies and Gentleman its my pleasure to announce that with this commit we've revised all of map-server, we've learned a hell lot from this, improved many things on the go and have a number of features to be released thanks to this. *cough* hpm hooking *cough*. Signed-off-by: shennetsind <ind@henn.et>
2013-09-27HPM: Guild.c Completedshennetsind1-138/+124
Moved missing vars and declarations of interest into the interface. Signed-off-by: shennetsind <ind@henn.et>
2013-09-27Renamed iMap interface to mapHaru1-80/+71
Signed-off-by: Haru <haru@dotalux.com>
2013-09-27Renamed iStatus interface to statusHaru1-1/+1
Signed-off-by: Haru <haru@dotalux.com>
2013-09-26Renamed variables that would conflict with a rename of iMap to mapHaru1-11/+15
Note to plugin developers: if you were importing the "map", you'll need to change it to "maplist" Signed-off-by: Haru <haru@dotalux.com>
2013-09-25Renamed iTimer interface to timer.shennetsind1-4/+4
Also removed duplicate mentions of timer within calls to shorten.
2013-09-16HPM: Npc.c Interfaceshennetsind1-9/+9
Fully Interfaced. Special Thanks to Haruna Signed-off-by: shennetsind <ind@henn.et>
2013-09-16HPM: Unit.c Interfaceshennetsind1-1/+1
Fully Interfaced Signed-off-by: shennetsind <ind@henn.et>
2013-09-16HPM: Mob.c Interfaceshennetsind1-1/+1
Fully Interfaced Signed-off-by: shennetsind <ind@henn.et>
2013-07-29Added intif interfaceSusu1-28/+28
2013-07-18Fixed guild aura not going away on guild-break/expellshennetsind1-6/+38
Also modified sd->state.gmaster_flag from struct to a 'unsigned int : 1;' flag as sd->guild already stores the pointer and was thus a duplicate. Special Thanks to Haru, Xgear Signed-off-by: shennetsind <ind@henn.et>
2013-07-04- Added interface iStatus (needed to renamed it because A LOT of variables ↵Susu1-1/+1
are already called 'status')
2013-07-01Fixed Bug #7216shennetsind1-0/+1
Special Thanks to Shikazu, wouldn't have been able to identify this issue without his help! http://hercules.ws/board/index.php?app=tracker&showissue=7216 Signed-off-by: shennetsind <ind@henn.et>
2013-06-20Hercules Renewal Phase One: storage.cshennetsind1-3/+3
2 new interfaces: - storage - gstorage http://hercules.ws/board/topic/237-hercules-renewal/ Signed-off-by: shennetsind <ind@henn.et>
2013-06-08Follow up d73783f22b2bb881aab74524d153d89a5932a199shennetsind1-14/+14
Adjusting db.c interface name to adhere with the rest (pretty much we try to make it as short as we can, and being there were no conflicts we saw no reason to maintain the 'i') Signed-off-by: shennetsind <ind@henn.et>
2013-06-08Follow up d73783f22b2bb881aab74524d153d89a5932a199shennetsind1-2/+2
Adjusting pc.c interface name to adhere with the rest (pretty much we try to make it as short as we can, and being there were no conflicts we saw no reason to maintain the 'i') Signed-off-by: shennetsind <ind@henn.et>
2013-06-07Hercules Renewal Phase One : pc, party, map, timerSusu1-47/+47
Added iPc, iParty, iMap, iTimer to HPM exported interfaces
2013-05-30Memory Slasher - May 30 Patchshennetsind1-1/+9
http://hercules.ws/board/topic/928-memory-slasher-may-30-patch/ Signed-off-by: shennetsind <ind@henn.et>
2013-05-17- Made DB and malloc lib HPM-friendlySusu1-14/+14
- Also fixed a bug preventing the plugins to be loeaded because HPMI and HPMI_s weren't HPExport
2013-05-15Hercules Renewal Phase One: guild.c startedshennetsind1-70/+148
http://hercules.ws/board/topic/237-hercules-renewal/ Signed-off-by: shennetsind <ind@henn.et>
2013-05-15HPM Updateshennetsind1-10/+11
Made SQL and strlib functions HPM-friendly, special thanks to Yommy for bringing the issue up. Added partial map.c support, for the all-handy map[] array, beware that soon the whole map.c renewal design will be commit and when that happens your usage of map.c functions in plugins might require some updates. Signed-off-by: shennetsind <ind@henn.et>
2013-05-09Fixed Ally Chat / Bug #7228shennetsind1-18/+32
http://hercules.ws/board/tracker/issue-7228-ally-channel-problems/ Signed-off-by: shennetsind <ind@henn.et>
2013-04-22Hercules April 22 MEGA-ULTRA-LONG Patch~!shennetsind1-4/+4
http://hercules.ws/board/topic/470-hercules-april-22-patch/ Signed-off-by: shennetsind <ind@henn.et>
2013-04-17Follow up 8ce4eddbbfc874706f6a2e6f81c3b9f84ef2039eshennetsind1-1/+1
Signed-off-by: shennetsind <ind@henn.et>
2013-04-15Fixed Bug #7167shennetsind1-0/+1
a issue where sd->guild cache wasn't being assigned properly, which could cause the server to crash. http://hercules.ws/board/tracker/issue-7167-ally-channel-autojoin/ Signed-off-by: shennetsind <ind@henn.et>
2013-04-11Hercules Channel System Updateshennetsind1-3/+6
http://hercules.ws/board/topic/316-introducing-hercules-channel-system/?p=2716 Signed-off-by: shennetsind <ind@henn.et>
2013-04-11Fixed Bug #7158shennetsind1-6/+2
http://hercules.ws/board/tracker/issue-7158-memory-leak/ Signed-off-by: shennetsind <ind@henn.et>
2013-04-04Follow up ↵shennetsind1-0/+1
https://github.com/HerculesWS/Hercules/commit/7ec1e8fdff6adad1979d750774f9003f223bf3ef Fixed a issue with recently-invited guild members not being given the guild structure cache, special thanks to lighta for bringing the issue up (developed the fix with as well) Signed-off-by: shennetsind <ind@henn.et>
2013-03-30Hercules Renewal: clif.c completeshennetsind1-43/+110
Added the last missing functions into the interface, all functions in clif.c are now wired to the interface. http://hercules.ws/board/topic/237-hercules-renewal/ Also shortened clif->displaymessage to clif->message, removed the old clif->message and merged its functionality with clif->disp_overhead (both use the same packet and do the same thing :P) - and a gazillion other stuff: http://hercules.ws/board/topic/316-introducing-hercules-channel-system/ Signed-off-by: shennetsind <ind@henn.et>
2013-03-29Hercules Renewal: clif.cshennetsind1-80/+80
1st Phase Complete. http://hercules.ws/board/topic/237-hercules-renewal/ Signed-off-by: shennetsind <ind@henn.et>
2013-03-02Hercules Renewal: skill.cshennetsind1-4/+4
http://hercules.ws/board/topic/237-hercules-renewal/ Signed-off-by: shennetsind <ind@henn.et>
2013-02-18Improvements all over the placeshennetsind1-1/+1
Committing on the behalf of mkbu95 who is unable to do it himself, he coded it all and sent me the diff. Thanks mkbu95! Signed-off-by: shennetsind <ind@henn.et>
2013-01-07* Follow Up: r17080markzd1-1/+1
1. Removed an unnecessary update call. 2. Implemented interreg table at main.sql. * Follow Up: r17077, r17072, r17065 1. Fixed bugreport:7078, removed unnecessary checks. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@17081 54d463be-8e91-2dee-dedb-b68131a5f0ec
2012-12-30-Harmonize skillid, skill_num, skillnum, skill, to skill_id and same for ↵glighta1-21/+21
skill_lv -Optimise type from int to int16 in order to reduce ram consumtion. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@17065 54d463be-8e91-2dee-dedb-b68131a5f0ec
2012-12-23* Implemented @breakguild (tid:75159) and @hommutate (tid:74651).momacabu1-1/+1
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@17038 54d463be-8e91-2dee-dedb-b68131a5f0ec
2012-12-05- Undid r16968: SVN Replaced with source:/trunk/src/@16966 (tid:74924).brianluau1-1420/+1433
[16969:16991/trunk/src/] will be re-committed in the next 24 hours. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16992 54d463be-8e91-2dee-dedb-b68131a5f0ec
2012-11-25Applied AStyle code formating as discussed on tid:74602.greenboxal21-1433/+1420
Removed /SAFESEH option from MSVC11 projects. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16968 54d463be-8e91-2dee-dedb-b68131a5f0ec
2012-11-20Minor performance improvement; created guild flag cache to replace the ↵shennetsind1-24/+77
inefficient npcdb lookup, in perspective: Before: whenever a guild emblem was changed it'd loop through all npcs looking for flags belongin to that guild Now: whenever a guild emblem is changed it'll loop through a very small list which contains all guild flags, and from there it'll update the flags accordingly. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16935 54d463be-8e91-2dee-dedb-b68131a5f0ec