Age | Commit message (Collapse) | Author | Files | Lines |
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- Corrected damage of BloodDrain
- Moved the "already connected" checks to pc_authok, since a dual login doesn't needs to be checked until the new connection is accepted.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9916 54d463be-8e91-2dee-dedb-b68131a5f0ec
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Agi Up for 20.
- Guild expulsion now will fail when the character to be kicked is in a guild castle (rather than checking for the character doing the expulsion)
- pk damage reduction settings now will take effect only on Player VS player damage.
- Fixed produce_db2.txt entries overwriting produce_db.txt ones.
- Fixed item-granted/plagiarized skills unlocking skill trees when only your real learned level should.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9899 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9668 54d463be-8e91-2dee-dedb-b68131a5f0ec
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* functions checking if a player is attached as soon as possible.
* functions that required a player attached and would crash if none was
there terminate the script now. (others keep the current behaviour to
maintain full backward compatibility)
* removed the unused flag argument in guildskill.
* bonus,bonus2,bonus3,bonus4 use the same function now (remains the same
script-wise)
* added an optional parameter to setcart,setfalcon,setriding so it's
possible to remove the cart/falcon/mount or select a specific cart
* other cleanups
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9636 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9626 54d463be-8e91-2dee-dedb-b68131a5f0ec
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checking if UINT_MAX has been defined.
- Minor changes in pc_readdb related to max_level being unsigned.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9561 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Simplified function agitcheck so it isn't crash prone. Now it takes no arguments, and will return whether WoE is on or not.
- Updated bundled scripts as required for this change.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9559 54d463be-8e91-2dee-dedb-b68131a5f0ec
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the database has a cache.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9545 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Removed unused/hardly used cbasetypes typedefs.
- Updated txt-converter's makefile to include utils.o
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9473 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9467 54d463be-8e91-2dee-dedb-b68131a5f0ec
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txt/conf/h/c files.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9410 54d463be-8e91-2dee-dedb-b68131a5f0ec
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errors when invoked after a char is auth'ed.
- Added a static +100 Hp to ninjas and gunslingers since it's required for the best approximated hp growth algorythm.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9404 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- If somehow a player logs out and it's saved with 0 hp, on login his state will be set to dead as well so he can respawn (otherwise that leads to a stuck char)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9398 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Added my_global.h include to login converter
- Removed sd->char_id since we can use sd->status.char_id instead.
- Small speedup in STRECOVERY, and made it not unlock a mob's target.
- Fixed GS_GROUNDDRIFT consuming ammo when it's time expires (so it was consuming 2 grenades instead of one). Also added a "explosion effect" when their time runs out.
- gvg_dungeon mapflag won't set pvp related mapflags anymore, pc_dead will force pvp ranking gain/loss on gvg_dungeon maps now.
- Now when coming out of hiding land-effects will trigger on the character.
- Made the pc_setpos message when being placed on an unwalkable tile tell you which player triggered it.
- Fixed land effects not taking effect inmediately on map-load when the invincible timer is disabled.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9374 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Added mapflags partylock and guildlock, which lock the state of the parties/guilds on said maps. partylock blocks user party requests to create/invite/leave/kick, while guildlock blocks user guild requests to create/invite/leave/expel/make alliance/make opposition/delete alliance/delete opposition/break
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9216 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Fixed the position of a nullpo in guild.c
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9164 54d463be-8e91-2dee-dedb-b68131a5f0ec
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the guild already had max number of alliances/oppositions (thanks to k3dt)
- Cleaned a bit the code for SG_*_ANGER
- Fixed a warning in clif.c
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8673 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8499 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8059 54d463be-8e91-2dee-dedb-b68131a5f0ec
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the alt+p window.
- Some code indentation cleanups.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7905 54d463be-8e91-2dee-dedb-b68131a5f0ec
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the original attacker changing directions towards the Crusader)
- Updated clif_refres to send inventory, cart, and weight info.
- Fixed intif_guild_memberinfoshort to not leave a dangling pointer when someone logs out <.<
- Cleaned up a bit guild_check_member
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7226 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Fixed a few compiler warnings from VC
- Commented out the Homunculus Skills<->Status Change link which was causing some memory corruptions.
-
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7127 54d463be-8e91-2dee-dedb-b68131a5f0ec
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the player's buffer.
- Updated @noask to also tell the rejected what he has just rejected (added msg_athena entries for each of the different requests)
- Since noask already does a player lookup, updated the corresponding parsing functions to take the player rather than the player id (prevents double lookups)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7117 54d463be-8e91-2dee-dedb-b68131a5f0ec
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should (false when the range is correct and viceversa)
- SL_STIN/SL_STUN have dex-reducable casting times now.
- Added a warning on item loading when an item is of equippable type but has no equippable position.
- Turning an alliance to an opposition won't work now during WoE
- Slaves can summon other mobs now. The only ones who can't do this are player summoned mobs.
- Merged the following functions for faster processing of items:
clif_storageitemlist + clif_storageequiplist = clif_storagelist
clif_guildstorageitemlist + clif_guildstorageequiplist = clif_guildstoragelist
clif_itemlist + clif_equiplist = clif_inventorylist
- Increased max knockback value support to 25.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7109 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Modified npc_click to receive the bl that was clicked directly. Also cleaned it up so it isn't as easy to crash the server with invalid ids <.<
- Moved npc_checknear to npc_checknear2 and added npc_checknear. The near version receives a bl, checks it's validity, and returns a TBL_NPC object, near2 does the same but doesn't checks for type NPC. The first returns a pointer, the second returns 1 on fail, 0 success.
- Also uncommented various npc_checknear calls in the code, who's idea was to comment them out so you could exploit npcs from afar with custom packets?
- Added overflow checks for bonus settings mdef_rate/def_rate.
- Added missing update of INT after a buf.
- Small cleanup of how SC_BLEEDING works.
- Fixed party_foreach_samemap invoking the function on the CASTER instead of on the party members.
- Added clif_parse_ActionRequest_sub to handle player commands, is used from npc_click or any other function that needs to "re-route" a player's request.
- Modified clif_parse_NpcClicked to handle the different situations with different bl-objects (attack on players/mobs, click on npcs or mobs with npc attached)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7103 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Compilation warnings on guild.c and int_guild.c
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7088 54d463be-8e91-2dee-dedb-b68131a5f0ec
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to your last savepoint.
- Moved guild_exp_rate from a mapserver battle config setting to a char server config. It no longer modifies the total taxed exp as seen on the guild information window, but directly modifies the exp that the guild earns.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7074 54d463be-8e91-2dee-dedb-b68131a5f0ec
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from the char-server with more guild members than MAX_GUILD.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7072 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7059 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7002 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Allocation of event_list in guild_npc_request_info to aCalloc so memcpy(ev->name,event,strlen(event)) will have a null terminator.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7001 54d463be-8e91-2dee-dedb-b68131a5f0ec
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agi, etc, speed, amotion, adelay, dmotion, weapon-damage, race, size, etc) and weapon_atk structure with the weapon specific info (atk, atk2, element) to be used by all combat structures (TODO: Homun needs to be updated to use it)
- Cleaned up TBL_PC, TBL_MOB, TBL_PC and mob_db structures to use status_data.
- Set the NPC-Change Attribute duration on Time1, updated their max to 1 in the db.
- Berserk's HP cost interval is now defined as time2.
- Split damage received functions into pc_damage/pc_dead and mob_damage/mob_dead
- Rewrote the @heal related functions to use the new status_* healing functions.
- Added status functions to deal with damage and healing (status_damage, status_heal, status_percent_change) and a bunch of defines for easier handling of them (status_percent_heal, status_percent_damage, status_fix_damage, status_kill, etc)
- Splitted mob_once_spawn into two. mob_once_spawn_sub creates the mob instance without spawning it.
- Added defines for Elements (ELE_*)
- Modified battle_calc_(weapon/magic/misc)_attack to use the status data structure.
- Rewrote and cleaned up battle_calc_misc_attack
- Merged config options pc_attack_attr_none, mob_attack_attr_none, pet_attack_attr_none into attack_attr_none (type 4)
- Removed config options player_defense_type, monster_defense_type, pet_defense_type in favor of weapon_defense_type
- Cleaned up pet.c to stop invoking status_calc_pc when unnecessary
- Modified skill_calc_heal to take into account the MEDITATION bonus.
- Cleaned up code of Adjustment, Madness Cancel and other GS/NJ skills inside skill_check_condition
- Added status change SC_MODECHANGE which handles mob state changes (this SC is continous until manually ended, eg: like Weight50)
- Modified Slim Pitcher so it will work when casted by non-players. Will now also work with SP-healing items.
- Rewrote Freedom of Cast code to use function status_freecast_switch to switch adelay/speed when cast begins/ends.
- Modified Magic Power to store amplified MATK/MATK2 in val3/val4 for easier updating when used in conjunction with ground skills.
- Fixed Asura Strike being usable from within a combo regardless of combo skill.
- Modifed SC_DANCING to store speed-change in val3 (it is shared with skill duration...)
- Added StatusChangeFlagTable to store which statuses are changed by each SC
- Added SCB_* constants to specify the different stats that each sc changes. SCB_PC is the only one that means a change hardcoded in status_calc_pc, the rest are handled by status_calc_bl
- Added some helper functions to simplify with basic status calculations (status_base_atk, status_calc_misc, status_base_pc_maxhp, status_base_pc_maxsp)
- Added status_calc_mob which calculates initial status and special base status alterations (HP changes, stat changes due to big/small mobs, etc)
- Made all the status_calc functions static.
- Added status_calc_bl_sub_pc for PC related calculations that must happen after status-change adjustments.
- Added status_calc_bl which does status-change related calculations using as base the base_status of the bl object and the SCB_* flag passed.
- Added status_get_status_data and status_get_base_status to retrieve the bl objects current status_data and basic status_data (current never returns null, instead it returns a dummy structure with basic data)
- The main switch in status_change_start now only sets the tick and val values, therefore it is skipped when loading (flag&4)
- Cleaned up status_change_start and replaced many of the ex-japanese comments for english ones.
- Changed Hiding to store the speed penalty on val3. val4 stores interval SP cost.
- Changed Chase Walk to store Speed adjustment on val3, sp cost in val4
- Changed Cloaking to store speed penalty on val3, val4&2 signals wall-present, val4&1 is infinite cloaking.
- Changed Wind walk to store speed bonus on val3
- Rewrote Marionette Control to store the status to add/substract in val3/val4, it now works on anyone (players/mobs)
- Changed Improve concentration to store Card bonuses (which are not counted for total % increase) on val3/val4
- Changed SC_ADRENALINE, SC_CONCENTRATION, SC_ANGELUS, SC_IMPOSITIO, SC_MELTDOWN, SC_TRUESIGHT, SC_SUN_COMFORT, SC_MOON_COMFORT, SC_STAR_COMFORT, SC_QUAGMIRE, SC_GATLINGFEVER to store the bonus modifiers in their val values rather than calculate them in status_calc_*
- Status_change_start/end will use clif_status_load rather than clif_status_change when related bl is not on a map.
- Modified status_change_timer to use the status_charge function rather than directly substracting SP
- Added SC_ELEMENTALCHANGE to modify someone's base defense element.
- pc_clean_skilltree will now also remove item-granted skills.
- Learning skills will now only invoke status_calc_pc when the skill is passive.
- Cleaned up pc_steal_coin
- Cleaned up pc_check_base/job_lvup to only invoke the lv-up related packets and functions ONCE regardless of skill-levls earned.
- Cleaned up pc_ regen related functions.
- Made player-sprite mobs have item pickup animation and walkdelay when taking items.
- Cleaned up mob_dead code.
- Removed paramb, parame from struct map_session_data, replaced them by param_bonus[6],param_equip[6]
- mob special ai state 3 signals summon flora.
- Moved petDB pet_hungry_timer vars from TBL_PC to TBL_PET
- Cleaned up some pet functions, made the menu functions receive as argument both pet and master.
- Clones will copy a player's base status rather than battle status (so status-change alterations are not cloned)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@6791 54d463be-8e91-2dee-dedb-b68131a5f0ec
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will be auto-closed now.
- Modified battle_consume_ammo to prevent consuming multiple arrows on AC_SHOWER.
- Readded script command skillpointcount. (who removed it? <.<)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@6406 54d463be-8e91-2dee-dedb-b68131a5f0ec
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* Eliminated initializations for pointers returned by calloc.
* Moved grfio_final to do_init since it's not used after server boot.
* Optimized scripts to return CONSTSTR instead of allocating memory just to return a constant string. Some buildin functions still need work.
* Disabled graph since it doesn't work yet.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@6355 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5995 54d463be-8e91-2dee-dedb-b68131a5f0ec
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client-side.
- Fixed mobs with aggressive + looter mode never looting.
- skill_wall_check now also checks for pits so that skill effects don't go through them.
- Now you can't leave/be-kicked from a guild inside guild castles.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5969 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Unified status_remove_buffs/status_remove_debuffs into a single function.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5946 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- unit_free will now use clear type 3 for players (warping out effect)
- You can't invite someone to a guild now within Guild Castles.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5945 54d463be-8e91-2dee-dedb-b68131a5f0ec
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system.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5937 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5695 54d463be-8e91-2dee-dedb-b68131a5f0ec
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-Now guild leaving/explusion packets sends correctly.
-Fix to prevent creation alliance/opposition with same guilds.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5684 54d463be-8e91-2dee-dedb-b68131a5f0ec
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yourself.
- Added Explosion Spirits to list of effects that dispel on logout.
- Fixed handling of guild skills by pc_blockskill_start, renamed it to skill_blockpc_start as it needs some constants available only in skill.c
- Fixed autoguard icon showing with stun.
- Fixed splash area of Ganbantein
- Fixed acid demonstration breaking shield instead of armor.
- Fixed Slim Pitcher crashing server ocassionally.
- Hopefully fixed Ankle Snare lasting the whole trap's duration
- Added sc_start(SC_ENDURE) on infinite endure bonus.
- Fixed Berserk Pitcher consuming required items twice.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5681 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Changed around a bit the code of the skill_get defines to return 0 if you ask for an id of the place where the guild skills are placed. Also moved the guild skills block to ID 900~915. Also stuff like skill_get_inf will return the relevant guild data as defined on skill_db.txt
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5465 54d463be-8e91-2dee-dedb-b68131a5f0ec
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mini-dots to the player logging on.
- Added functions clif_party/guild_xy_single to send the xy dots to a single fd.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5359 54d463be-8e91-2dee-dedb-b68131a5f0ec
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altogether removed :X (the idea is to let anything with sc_data to go through)
- After a guild master change, the new gm has his guild skills blocked for 5 minutes.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5171 54d463be-8e91-2dee-dedb-b68131a5f0ec
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GO INTO TRUNK.
IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK. EVERYTHING ELSE
GOES INTO TRUNK AND WILL BE MERGED INTO STABLE BY VALARIS AND WIZPUTER. -- VALARIS
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5094 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5091 54d463be-8e91-2dee-dedb-b68131a5f0ec
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* Some tidying up in mob.c and skill.c
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/branches/stable@1342 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/branches/stable@1334 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/branches/stable@1333 54d463be-8e91-2dee-dedb-b68131a5f0ec
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