Age | Commit message (Collapse) | Author | Files | Lines |
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Also add shuffle packets for all clients from where shuffle
packets can be extracted.
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Add support for new drop packet 0xadd for zero clients
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Add support for packet ZC_PROGRESS_ACTOR
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Add support for Ragnarok zero clients, split packets.h again
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implement homunculus autofeeding for 2017 clients
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Normal packets in packets.h
Shuffle packets in map/packets_shuffle.h
Info: shuffle packets for 2013 clients and older still in packets.h
because most of it mixed between shuffle and non shuffle packets.
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Before some packets had skill inf as int16 + unknown int16 field.
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Implement skill scale packet for client versions >= 20151223.
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Remove MAX_SKILL in favor of MAX_SKILL_DB, when referring to the
maximum skill DB index. This is opposed to MAX_SKILL_ID, the maximum
skill ID.
Signed-off-by: Haru <haru@dotalux.com>
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Allow npc to use player classes (for older than 20170726 npc visible as players).
View_data structure can be copied from predefined view_data lists created new if npc using player type.
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also fix boss_monster flag for works as mvp and not like mini boss.
unhide boss flag if hp bar disabled.
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Also update some functions for support 64 bit exp calculation.
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- PACKETVER <= 3
- PACKETVER == 20071106
- PACKETVER >= 20141016 && PACKETVER <= 20141022
- PACKETVER >= 20160921
Signed-off-by: Haru <haru@dotalux.com>
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The following variables are now moved to `sd->status.look` (from
`sd->status`): `head_top`, `head_mid`, `head_bottom`, `robe`
Signed-off-by: Haru <haru@dotalux.com>
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`sd->status.shield` is renamed to `sd->status.look.shield` and only
holds ViewSprite IDs. Its previous other meaning is now transferred to
`sd->has_shield`, of boolean type (to detect the presence of a shield)
Signed-off-by: Haru <haru@dotalux.com>
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`sd->status.weapon` is renamed to `sd->status.look.weapon` and only
holds ViewSprite IDs. Its previous other meaning is now transferred to
`sd->weapontype` (holding the currently equipped weapon type,
considering both hands at once)
Signed-off-by: Haru <haru@dotalux.com>
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- The field was used both for sprite view IDs and for weapon or
ammunition subtypes. Now the fields 'ViewSprite' and 'Subtype' are
used respectively.
Signed-off-by: Haru <haru@dotalux.com>
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Also replace some numbers to constants.
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Signed-off-by: Haru <haru@dotalux.com>
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Follow-up to 544da439e81ff78ec102b754e16b6cc0a28a6d0a
Signed-off-by: Haru <haru@dotalux.com>
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Thanks to Asheraf.
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commit b51617cb730cdc6d91bc03df16c887a060323f3a
Author: Lemongrass3110 <lemongrass@kstp.at>
Date: Sat Jun 3 17:03:56 2017 +0200
Added support for 2017's guild leader change
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Also improve packets send on base level change.
Based on commit from rathena:
commit 816d8ab2d0934f823a1d26f7fcac244f8245f14b
Author: Lemongrass3110 <lemongrass@kstp.at>
Date: Mon Jun 5 23:07:09 2017 +0200
Fixed party window for 2017 clients
Thanks to @mrdiablo for his help again!
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commit 816d8ab2d0934f823a1d26f7fcac244f8245f14b
Author: Lemongrass3110 <lemongrass@kstp.at>
Date: Mon Jun 5 23:07:09 2017 +0200
Fixed party window for 2017 clients
Thanks to @mrdiablo for his help again!
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commit 816d8ab2d0934f823a1d26f7fcac244f8245f14b
Author: Lemongrass3110 <lemongrass@kstp.at>
Date: Mon Jun 5 23:07:09 2017 +0200
Fixed party window for 2017 clients
Thanks to @mrdiablo for his help again!
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commit:
commit 9412ebb9f7b009e3ae3b69e5eb1ae8a3d341a5f2
Author: Lemongrass3110 <lemongrass@kstp.at>
Date: Sat Jun 3 14:08:06 2017 +0200
Added support for 2016's guild packets
Thanks to @mrdiablo for his help.
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commit 9412ebb9f7b009e3ae3b69e5eb1ae8a3d341a5f2
Author: Lemongrass3110 <lemongrass@kstp.at>
Date: Sat Jun 3 14:08:06 2017 +0200
Added support for 2016's guild packets
Thanks to @mrdiablo for his help.
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commit 9716233c842f731df3fed5281370e324b5f5f024
Author: Lemongrass3110 <lemongrass@kstp.at>
Date: Mon May 8 23:40:05 2017 +0200
Introducing the equip preview window
Fixes some bugs for 2016-09-21 onward, where you can preview how a item would like if you put it on.
This works on other people's vending and on your own inventory.
Thanks to @Rytech2 and @hazimjauhari90
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commit 9716233c842f731df3fed5281370e324b5f5f024
Author: Lemongrass3110 <lemongrass@kstp.at>
Date: Mon May 8 23:40:05 2017 +0200
Introducing the equip preview window
Fixes some bugs for 2016-09-21 onward, where you can preview how a item would like if you put it on.
This works on other people's vending and on your own inventory.
Thanks to @Rytech2 and @hazimjauhari90
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