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Special Thanks to KeiKun for bringing them to me.
Signed-off-by: shennetsind <ind@henn.et>
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damage storage has been changed from int32 to int64 within areas where it could otherwise modified beyond the limit and get screwed up, this solves all related problems within any skills, not only asura.
http://hercules.ws/board/tracker/issue-7652-asura-strike-overdamage/
Signed-off-by: shennetsind <ind@henn.et>
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- Fixes bugreport:7658 (thanks to purityz)
http://hercules.ws/board/tracker/issue-7658-instance-mapserver-crashing/
- The crash was caused by a pointer becoming invalid when reallocating
map[] (i.e. when adding maps), since 20bdc01f
Signed-off-by: Haru <haru@dotalux.com>
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Credits to Yommy for the idea
Signed-off-by: Haru <haru@dotalux.com>
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Needed for future updates (such as receiving "QUIT" commands
Signed-off-by: Haru <haru@dotalux.com>
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- Custom Packet Support
- Custom Data Struct Support (currently append-able to map_session_data and socket_data)
- Char Server Support
- Login Server Support
http://hercules.ws/board/topic/1934-hercules-plugin-manager-update/
Documentation will soon be updated in http://hercules.ws/wiki/HPM
Signed-off-by: shennetsind <ind@henn.et>
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Follow-up to 38b8bf0
Solves some edge cases where, depending on key and packet combination,
the key may not be correctly updated and leads to a forced
disconnection.
Signed-off-by: Haru <haru@dotalux.com>
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http://hercules.ws/board/tracker/issue-7605-problem-with-old-client-versions/
Signed-off-by: shennetsind <ind@henn.et>
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- Fixes bugreport:7502
http://hercules.ws/board/tracker/issue-7502-disguise-bug/
Special thanks to bgamez23 for the report
Signed-off-by: shennetsind <ind@henn.et>
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Thanks to Takkun for pointing it out.
Signed-off-by: Haru <haru@dotalux.com>
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- Fixes bugreport:7607
http://hercules.ws/board/tracker/issue-7607-changing-emblem-with-packet-obfuscation-2-unknown-packet/
- Resolved unintended disconnections caused by invalid packets when
obfuscation is enabled and a fragmented packet is received.
- Improved packet parsing reliability when packet obfuscation is set to
optional.
Special thanks to serverkid for reporting the issue and Ind for figuring
out the cause and suggesting a solution.
Signed-off-by: Haru <haru@dotalux.com>
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For packetver 2009 and below.
http://hercules.ws/board/tracker/issue-7605-problem-with-old-client-versions/
Signed-off-by: shennetsind <ind@henn.et>
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Permission cache overhaul
* Reworked group permission caching in session data (follow-up to cd45c30ab2dcc44bfbfac283d15bb09b3d4644bc)
* Removed duplicated information from session data in favor of direct pointer to group settings.
* Added getters for all group data required to process permissions and related stuff.
* Added new functions to PC interface and updated calls everywhere.
* Extracted function to set new group for a player (used at login, group config reload, manual adjustment of group).
* Moved command permission config parsing to atcommand module.
* Improved dummy map session handling.
* Since it's required for all map sessions to have a valid group, dummy sessions are now created by a designated function.
* Updated related code that uses dummy sessions (console `gm use` and script `atcommand`, `useatcmd`).
* Various minor improvements and cleanups.
* Eliminated some global variables related to loading atcommand permissions for group by passing them directly to function.
* Moved definition of global array holding PC permission names from header file to source file.
* Streamlined destuction of atcommands database to use DBApply helper function instead of DBIterator.
* Replaced hardcoded position of console dummy session with defines from mapindex.h (thx Haruna for pointing it out).
* Removed fixed length restriction on group names.
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Cleared 3 out of 5, #69
Support for the cancel button, for pre-game position to return afterwards and fix to the queue position problem after first game.
Signed-off-by: shennetsind <ind@henn.et>
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* Reworked group permission caching in session data (follow-up to cd45c30ab2dcc44bfbfac283d15bb09b3d4644bc)
* Removed duplicated information from session data in favor of direct pointer to group settings.
* Added getters for all group data required to process permissions and related stuff.
* Added new functions to PC interface and updated calls everywhere.
* Extracted function to set new group for a player (used at login, group config reload, manual adjustment of group).
* Moved command permission config parsing to atcommand module.
* Improved dummy map session handling.
* Since it's required for all map sessions to have a valid group, dummy sessions are now created by a designated function.
* Updated related code that uses dummy sessions (console `gm use` and script `atcommand`, `useatcmd`).
* Various minor improvements and cleanups.
* Eliminated some global variables related to loading atcommand permissions for group by passing them directly to function.
* Moved definition of global array holding PC permission names from header file to source file.
* Streamlined destuction of atcommands database to use DBApply helper function instead of DBIterator.
* Replaced hardcoded position of console dummy session with defines from mapindex.h (thx Haruna for pointing it out).
* Removed fixed length restriction on group names.
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http://hercules.ws/board/tracker/issue-7597-server-crash/
Signed-off-by: shennetsind <ind@henn.et>
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It will no longer block the equipping of items, instead it will delay (if applicable) the item's effect until it is no longer capable of affecting the skills under the timer.
Special Thanks to kyeme for the information.
Signed-off-by: shennetsind <ind@henn.et>
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Hercules Renewal Phase One.
Signed-off-by: shennetsind <ind@henn.et>
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Also modified sd->state.gmaster_flag from struct to a 'unsigned int : 1;' flag as sd->guild already stores the pointer and was thus a duplicate.
Special Thanks to Haru, Xgear
Signed-off-by: shennetsind <ind@henn.et>
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- Fixes issue #7536 (thanks to jTynne for the report)
http://hercules.ws/board/tracker/issue-7536-map-crash-july-15th/
- Minor corrections to the other interfaces as well (reordered
initialization to follow the definitions, removed duplicate entry in
the skill interface initialization, commented out some unused entries)
Signed-off-by: Haru <haru@dotalux.com>
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- Follow-up to 3d0fba0
- Fixes the remaining part of bug #7463:
http://hercules.ws/board/tracker/issue-7463-gm-cant-whsiper-wheb-player-do-exall
Signed-off-by: Haru <haru@dotalux.com>
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Fixing a ancient bug where placing a item from inventory to cart when cart is full would render such item un-clickable, same for when doing so from storage to cart.
Special Thanks to Yommy for all the data, jTynne for bringing this up.
http://hercules.ws/board/tracker/issue-7434-weightinability-to-click-item-issue/
Signed-off-by: shennetsind <ind@henn.et>
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properly in Hercules.
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Modified skill cool down storage (also interfaced the remaining 2 static ers)
http://hercules.ws/board/tracker/issue-7494-crash-crash-crash/
Signed-off-by: shennetsind <ind@henn.et>
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Special Thanks to Judas
Signed-off-by: shennetsind <ind@henn.et>
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-where SR_GENTLETOUCH_REVITALIZE is not working properly.
Fixed Bug#6547 & Bug#6141
-SC_BLOODYLUST should now work properly like as official behavior.
Fixed Bug#7395
-SO_SPELLFIST should now work properly.
Fixed Bug#7477
-removed hidden walkdaley that makes character stop when hit even if SC_ENDURE is active.
Fixed Bug#7475
-fixed error message in SA_AUTOSPELL when cancel button is pressed.
Fixed Bug#7337
-MG_CHANGECART should now work properly.
Fixed Bug#7474
-SC_MAELSTROM should now work properly like as official behavior.
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http://hercules.ws/board/tracker/issue-7307-status-weapon-switch/
Special Thanks to kyeme, Beret.
Signed-off-by: shennetsind <ind@henn.et>
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Signed-off-by: shennetsind <ind@henn.et>
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Few changes in .gitignore
Signed-off-by: Matheus Macabu <mkbu95@gmail.com>
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Ai4rei/Mirei for the code;
kyeme for suggesting it;
Napster for updating the patch.
Signed-off-by: Matheus Macabu <mkbu95@gmail.com>
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Adjusting for merge.
Signed-off-by: shennetsind <ind@henn.et>
Conflicts:
src/map/battle.c
src/map/status.c
src/map/status.h
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-where 'working in progress' state is not cancel in change map/teleport.
Fixed Bug#7265
-where casting AL_INCAGI into chars force them to stand where it now suppose to be.
Fixed Bug#7337
-fixed some skills that deals 'work in progress' state.
Fixed Bug#7467
-fixed compiling warning message.
Renewal Updates
-Temporary fix for skills final damage reduction.
-Updated NJ_KUNAI to its renewal formula.
-Updated/Fixed some interface messages.
-Implemented additional new 3rd job skills(GN_ILLUSIONDOPING,RK_LUXANIMA,SO_ELEMENTAL_SHIELD,SC_ESCAPE)
Signed-off-by: malufett <malufett.eat.my.binaries@gmail.com>
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are already called 'status')
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http://hercules.ws/board/tracker/issue-7463-gm-cant-whsiper-wheb-player-do-exall/
Signed-off-by: shennetsind <ind@henn.et>
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Special Thanks to Shikazu, wouldn't have been able to identify this issue without his help!
http://hercules.ws/board/index.php?app=tracker&showissue=7216
Signed-off-by: shennetsind <ind@henn.et>
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Special Thanks to Vylow for bringing this to our attention.
Also added support for the client-side cooldown left/total feature (packetver 20120604 and newer)
Made Possible Thanks to Yommy =3
Signed-off-by: shennetsind <ind@henn.et>
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http://hercules.ws/board/topic/1302-bg-queue-debug/
Signed-off-by: shennetsind <ind@henn.et>
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Special Thanks to Xgear, he and I spent about 3h to figure this little thing.
http://hercules.ws/board/tracker/issue-7321-map-server-connectivity-on-windows/
Signed-off-by: shennetsind <ind@henn.et>
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Made Possible Thanks to Yommy (<3!)
Special Thanks to kyeme and Beret for bringing this issue to our attention.
Signed-off-by: shennetsind <ind@henn.et>
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http://hercules.ws/board/topic/1244-official-item-grouppackagechain/
Also
Further implemented itemdb.c/storage.c interfaces, and a minor update to db2sql plugin.
Signed-off-by: shennetsind <ind@henn.et>
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2 new interfaces:
- storage
- gstorage
http://hercules.ws/board/topic/237-hercules-renewal/
Signed-off-by: shennetsind <ind@henn.et>
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Signed-off-by: shennetsind <ind@henn.et>
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