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the npc_id if there's no events waiting to be executed (why does it clears the npc_id anyway?)
- Because of possible conflicts with this change and the on-login script, now the on-login script is executed when the player has finished loading into their start-up map rather than as soon as receiving the registry variables from the char-server.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9073 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Moved the homunculus DB information from the player structure to the homun structure. Modified the homunculus creation packets to hold this information during creation, also, all initial values are handled by the map-server, the char server only assigns it a homun ID.
- Removed target_id/attacked_id from homun_data as it wasn't really used.
- Codes cleanup (removing of commented code mostly)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9031 54d463be-8e91-2dee-dedb-b68131a5f0ec
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attacks and only melee misc attacks. This isn't 100% correct, but it's a better approximation to the way these skills behave.
- Corrected issen's range to 5, as per the login packet information.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9001 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8993 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Mob morphing also resets their target now.
- Monk combos no longer can ignore skill delay (delay skill for all their combo-related skills is ASPD)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8945 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Fixed homun-txt reading when the file has DOS line-type delimiters (\r\n)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8944 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Added an underflow check to prevent sending to the client negative mdef2 value (for Frenzy'ed characters)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8934 54d463be-8e91-2dee-dedb-b68131a5f0ec
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longer any memory leaks related to it.
- Returned the MAX_PC_BONUS value to 10.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8928 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8868 54d463be-8e91-2dee-dedb-b68131a5f0ec
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(see manner_system in misc.conf for it's replacement)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8860 54d463be-8e91-2dee-dedb-b68131a5f0ec
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direction. This had the side effect of fixing the direction missing from the mob spawn packet, which explains why all npcs face north when you are within sight while doing a @reloadscript.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8858 54d463be-8e91-2dee-dedb-b68131a5f0ec
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was disabled.
- Enabled Star Gladiators and Soul Linkers to do /doridori
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8824 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- The double continuation error will now display both scripts that triggered it.
- Loading the storage from the char-server will fail if player is already tagged in final save state.
- Removed setting ban_spoof_namer, sending invalid global-talk packets will now just kick the player out of the server.
- Added BL_NPC support to status_get_name
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8812 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Added echoing messages back to self when using @/# commands on whispers and party/guild messages, to prevent the client from muting yourself.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8810 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Made Global chat always reply back to you even on @/# commands, this prevents the client from muting yourself due to "hack". However, this same fix isn't easily applicable to @ commands invoked from whispers or party/guild messages, those are still pending.
- Some fixes in socket.c
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8801 54d463be-8e91-2dee-dedb-b68131a5f0ec
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Watch out for duplicating Treasure Boxes?
- Some cleaning of npc_final
- Made speed_add_rate a linearly stacking increase.
- Corrected a possible overflow when using show_mob_info to display the mob's up as a percent.
- Corrected the documentation for checkoption/checkoption1/checkoption2
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8792 54d463be-8e91-2dee-dedb-b68131a5f0ec
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issues of the past which were causing players to mute themselves when being knockback is no longer there.
- Changed NPC_CHANGEUNDEAD from a self skill to a targetted skill. Changed it's duration to 30 secs.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8787 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Fixed SG_FUSION being castable without Soul Link state.
- Moved the item-use restriction SC checks from clif.c to pc_use_item, fixed Gravitation blocking potion usage on it's area of effect.
- Sphere Marines and Summoned Flora are now inmune to class-changing.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8782 54d463be-8e91-2dee-dedb-b68131a5f0ec
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you accept someone as your friend, both characters will show up on each other's friend list.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8769 54d463be-8e91-2dee-dedb-b68131a5f0ec
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Homunculus Skills. O.O
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8758 54d463be-8e91-2dee-dedb-b68131a5f0ec
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reported by Playtester.
- Updated Summon Flora to summon the max number of possible plants on one cast. It will consume as many bottles as monsters summoned. Also cleaned up the function to be usable by non players.
- Added function status_get_name
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8756 54d463be-8e91-2dee-dedb-b68131a5f0ec
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using "yessir" will match "yes", this is actually needed because if you set a config setting to "yes " (notice the trailing space), then the map config engine fails to read it right, and will set the config setting to 0 (no).
- Added function pc_resethate to more easily handle Angel trigger
- Made feel_var and hate_var static variables to pc.c to simplify things and avoid errors due to redundancy.
- Updated the show_mob_info setting to add another space to the separating pipes, so that each field is separated by " | " instead of " |".
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8721 54d463be-8e91-2dee-dedb-b68131a5f0ec
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files, as well as the main script config file.
- Modified SG_FEEL so that it works the same way that in Aegis (packet-wise)
- Added a comment to explain how to "remove" a string variable from the msg_athena entries.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8707 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Moved the Happy State trigger to the regen function, it now triggers at the same time the SPTIME does.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8681 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Updated pc_authok to initialize all mob_hate vars to -1
- Updated clif_hate_mob to receive the hate-type instead of skill-lv.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8680 54d463be-8e91-2dee-dedb-b68131a5f0ec
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the guild already had max number of alliances/oppositions (thanks to k3dt)
- Cleaned a bit the code for SG_*_ANGER
- Fixed a warning in clif.c
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8673 54d463be-8e91-2dee-dedb-b68131a5f0ec
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information from Tharis.
- Cleaned up the doridori parse clif function.
- Moved doridori_counter to state.doridori
- Merged some of mpeg's work on NJ skills
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8665 54d463be-8e91-2dee-dedb-b68131a5f0ec
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which can be used to specify what kind of info should be displayed from a mob. Current options are two different formats for Hp display, and current level.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8644 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Small cleanups (line terminators, indenting)
- Fixed crash when attempting to read a Label as a string on a script (thanks to End of Exam)
- Fixed possible crash when changing a chat-room's owner (thanks to End of Exam)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8639 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Cleaned up a bit the summon script command.
- Fixed the clone script command's delete-timer being screwed up.
- Corrected battle config name max_walk_rate, it should be named max_walk_speed.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8559 54d463be-8e91-2dee-dedb-b68131a5f0ec
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they belong to.
- Cleaned up the scriptable npc-shop code, it should be crash-proof now.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8525 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Magic damage adjustment per number of hits is now performed before mdef reductions.
- @reloadbattleconf will now also update the ragsrvinfo table on the char-server.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8518 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8499 54d463be-8e91-2dee-dedb-b68131a5f0ec
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config to specify how having negative manner (mute) affects a player (see battle/misc.conf).
- Expanded the pk_mode setting from no/yes to 0/1/2. 1 is normal pk_mode, if 2 is used, it makes killing players give you a loss of 5 manner points.
- Fixed WS_WEAPONREFINE always failing when at less than job 50.
- Fixed a compilation warning in char-txt/int_homun.c
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8402 54d463be-8e91-2dee-dedb-b68131a5f0ec
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('skill has failed' will may be appear 2 times)
- Fixed homunc skill 8016 not considered as homunc skill
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8386 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Added @hominfo command to obtain real values (not capped ones)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8378 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Fixed AM_REST & AM_RESU consumming SP if they fail
- Fixed homunc spawning bug
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8375 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Implemented SC_BLOODLUST and SC_CHANGE, cleaned up HLIF_CHANGE
- Applied a correction to HVAN_EXPLOSION
- Fixed Homun ASPD calculation being able to underflow and give you min speed.
- Added monster_ai&128 to make aggressive mobs ignore that behaviour of always picking Homun targets above player targets regardless of who is closer.
- Fixed homun info packet being unable to display HP/SP correctly once the values are above 32k.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8349 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Fixed homunc natural heal and little code cleanup
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8327 54d463be-8e91-2dee-dedb-b68131a5f0ec
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commands.
- Moved s_pet structure from map_session_data to pet_data, this enabled the removal of a few redundant values in the pet_data structure (name, class, equip)
- Pet offensive skills who's inf value is self will be casted on the pet now (for stuff like Grand Cross)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8301 54d463be-8e91-2dee-dedb-b68131a5f0ec
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values.
- Fixed setting hide_woe_damage making even "miss" attacks seem to connect.
- Cleaned up pc_getzeny to not require doubles.
- When readjusting the fame-list, the last entry's id is also reset (may fix characters appearing more than once on it?)
- Some sign/unsigned comparison warning fixes.
- Some 'may be used unitialized' warning fixes.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8273 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8215 54d463be-8e91-2dee-dedb-b68131a5f0ec
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will always get checked, so that walking out of an ensemble skill should make it end now. However, since ensembles requires two characters and only one is marged as source of the ensemble.... this may not be finished, some kind of check is required so that the partner will also get a force-check and not just he who started the ensemble.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8213 54d463be-8e91-2dee-dedb-b68131a5f0ec
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(character in storage, vending, interacting with an npc, petrified, etc)
- Change the default of attack_attr_none to all classes except players. This means that pet/mobs/homun will always do normal attacks with no-element modifiers (but elemental reduction cards still apply)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8207 54d463be-8e91-2dee-dedb-b68131a5f0ec
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display_snatcher_skill_fail, replaced them with display_skill_fail, which can be used to determine whether you hide ALL skill-failed messages, those from delay, those from Snatcher or those from Envenom (battle/skill.conf)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8186 54d463be-8e91-2dee-dedb-b68131a5f0ec
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can use the NK split damage value in the skill_db if you want damage divided by the amount of targets rather than by 2.
- Fixed crash on the battle_drain functions.
- Cleaned up HAMI_CASTLE, HLIF_AVOID, HAMI_DEFENCE so that it's usable by other types of objects other than Homunculus.
- Cleaned up the Asura Strike code so that the SP/Spheres/States is not consumed when the skill fails due to Fog of Wall.
- When a negative delay for a skill is specified, this delay is now added on top of the character's amotion rather than adelay
- Modified main.sql to make the guild table allow NULL on the emblem data.
- Added file conf-tmpl/Changelog.txt
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8185 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Added a commented piece of code in clif_parse_LoadEndAck which will update your direction to wherever you were facing before warping. Should this be the default? Nearby people DO see you facing on the same direction before warping, it's only yourself that will always see you facing north on spawn.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8143 54d463be-8e91-2dee-dedb-b68131a5f0ec
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place. The idea is that the TBL* versions are supposed to be easier to use than the standard structure definition, but using TBL_HOMUNCULUS as an alias to struct homun_data kinda beats the purpose! Renamed them all to TBL_HOM/BL_HOM.
- Fixed using the right-hand weapon's size modifiers regardless of which weapon was being used.
- Simplified the ignore-size check by making the Weapon Perfection check be done when specifying the flag, also moved the size-fix property of riding spear-knights to status_calc_pc.
- Removed variable hd from status_calc_bl as it's not needed.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8112 54d463be-8e91-2dee-dedb-b68131a5f0ec
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first substracting the "secret vit/2" bonus from it.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8109 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8059 54d463be-8e91-2dee-dedb-b68131a5f0ec
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