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path: root/src/map/clif.c
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2006-06-13- Fixed a packet_ver error with the #defines in clif_spawn.skotlex1-5/+2
2006-06-13- Fixed compilation error on clif.cskotlex1-3/+3
2006-06-13git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7130 54...Lance1-1/+1
2006-06-13* [Fixed]: Lance1-4/+5
2006-06-13- Added HM_SKILLBASE, MAX_HOMUNSKILL to specify the skill level range of Homu...skotlex1-3/+3
2006-06-13- Updated clif_disp_onlyself to not use dynamic memory and write directly to ...skotlex1-31/+34
2006-06-12- Fixed a pair of missing initializers in the clif storage functions.skotlex1-2/+2
2006-06-12- Fixed npc_checknear's distance check returning the opposite of what it shou...skotlex1-388/+198
2006-06-12- Made guild member exp an unsigned int.skotlex1-16/+33
2006-06-10- Added structure party_data and party_member_data to the map server to hold ...skotlex1-71/+68
2006-06-08- Cleaned clif_pvpset to not send the packet to nearby characters when the so...skotlex1-9/+5
2006-06-08- Fixed Sense using mdef instead of mdef2skotlex1-16/+25
2006-06-05- Cleaned up code for SC_MINDBREAKER.skotlex1-0/+1
2006-06-02- Corrected clif_parse_takeitem to ALWAYS return a NAK packet when it failsskotlex1-20/+26
2006-06-02git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@6927 54...Lance1-1/+1
2006-06-02- Updated item_db.sql/mob_db.sql to current.skotlex1-2/+1
2006-06-01- Fixed being unable to unequip stuff while the storage is open.skotlex1-3/+0
2006-06-01- SC_ORCISH will now be dispelled on logout (if debufF_on_logout is set)skotlex1-2/+9
2006-05-31* [Fixed]: Lance1-2/+4
2006-05-31[Improved]: Lance1-4/+4
2006-05-30- Fixed Absorb Spirit Spheresskotlex1-0/+28
2006-05-30[Optimized]: Lance1-55/+14
2006-05-30- Small optimization in battle_check_targetskotlex1-16/+16
2006-05-29- Relogging in with 0 HP didn't trigger dead event.Lance1-1/+2
2006-05-28* [ Protected ] : clif_parse_LGMmessage from possible hacksLance1-3/+9
2006-05-27- Added structure status_data which holds status-related information (str, ag...skotlex1-94/+75
2006-05-26* Mob control engine tested 99% working so far.Lance1-2/+2
2006-05-25- Increased capacity for Account Variables to 64skotlex1-2/+4
2006-05-23- the charname request hack message has been downgraded to only include GM-in...skotlex1-27/+27
2006-05-23- Corrected clif parse name request failing on disguised characters.skotlex1-4/+4
2006-05-23* Added 'setd' support for local NPC scope (') variables.Lance1-2/+2
2006-05-23* [Scripting Engine Update] New variables are ready to be used. Lance1-1/+1
2006-05-22* Fixed compilation errors.Lance1-3/+4
2006-05-21* Part A of the Homunculus code.blackhole891-0/+160
2006-05-21And againLance1-1/+3
2006-05-21* Fix the fix: Should be sd->npc_str[message_len]=0;Lance1-1/+1
2006-05-21* Exploit prevention in clif_parse_NpcStringInputLance1-5/+9
2006-05-18- Rewrote/cleaned up several functions in storage.cskotlex1-11/+3
2006-05-18- Applied an experimental weather code that should lower bandwidth usage to n...skotlex1-39/+20
2006-05-17Removed AtCommand_Monster and replaced it with AtCommand_Spawn for Skots [Red...reddozen1-1/+1
2006-05-16- Modified "hide woe damage" to send the number of hits rather than 1 as dama...skotlex1-5/+5
2006-05-15- Removed Lance's checks in clif.c to prevent sending packets when a player i...skotlex1-12/+2
2006-05-15- Fixed clif_GlobalMessage being the exact same function as clif_message (the...skotlex1-1/+1
2006-05-15- Added SC_BLADESTOP to the switch listing in status_change_startskotlex1-8/+0
2006-05-15* Players with OPTION_INVISIBLE should not be sent to clients.Lance1-2/+12
2006-05-14@_@ this is getting more confusing...Lance1-9/+9
2006-05-14* Bugfix on fake npcLance1-1/+7
2006-05-12- Updated cast times of Kaupe and Kaahi.skotlex1-1/+1
2006-05-11- Changed a bit the MAX_ZENY checks in trade.c to prevent overflows.skotlex1-17/+5
2006-05-09- Updated SKA to return a random value between 0 and 99 each time status_get_...skotlex1-1/+1