Age | Commit message (Collapse) | Author | Files | Lines |
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on all map-changes.
- Removed the hardcoded removal of characters who spawn in a castle. All castle maps got the flag nosave now.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5909 54d463be-8e91-2dee-dedb-b68131a5f0ec
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hours at which mysql_ping's must be done on all connection handles to keep the mysql connection alive. Defaults to 0 (disabled)
- Removed login sql handle from the map server as it isn't used for anything.
- Made the login sql handle on the char-sql server be used only when gm_read_method 1 is enabled.
- Small fixes to npc_enable, added BL_NPC handling on status_get_sc.
- Added a path_search check in map_random_dir, so that the random direction picked up doesn't goes through walls and all that.
- Some changes to close-confine, status start will fail when the source is not found or it doesn't has sc-data.
- pc_setoption no longer changes the character's class when mounting/dismounting, it only changes the view-class.
- The peco-crash-fix from the char servers is still needed. This packet must be wrong! We likely need to sniff it.
- Modified the char-txt server to modify the class of mounted characters to their non-mounted version. Added an upgrade_svn file to handle the class update on the sql tables.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5902 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- When you have the wrong ammo-type equipped the skill-failed message is now "skill can't be used with this weapon", which is less misleading than "please equip arrows first".
- Corrected pet-equipment display (I originally assumed they went in the shield view-position, when they actually go in the head-bottom position).
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5883 54d463be-8e91-2dee-dedb-b68131a5f0ec
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question is invisible.
- Added packet 0x7c in clif_spawn which was supposed to be used for non-players.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5869 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5864 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Changed function clif_set01e1 to clif_spiritball_single
- Removed clif_spawnpc as it wasn't really needed.
- Added clif_weather_check to handle the weather changes checks.
- Merged Larry's fix of using a timer to get rid of the glow-issue when you login to night-enabled map.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5863 54d463be-8e91-2dee-dedb-b68131a5f0ec
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ugly.. passing values as pointers omgwtfbbq).
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5856 54d463be-8e91-2dee-dedb-b68131a5f0ec
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traps as they are triggered (rather than using clif_changelook which is meant for view_data objects)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5852 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Fixed ground-skills not displaying damage done.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5851 54d463be-8e91-2dee-dedb-b68131a5f0ec
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as clif_specialeffect) which very likely produced client crashes.
- A small cleanup on npc-whispering which could fix a reported crash on it.
- Removed the gm-whispering of the charnameack hack notice since it isn't perfected yet.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5850 54d463be-8e91-2dee-dedb-b68131a5f0ec
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sample script.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5842 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5841 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5838 54d463be-8e91-2dee-dedb-b68131a5f0ec
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(equipment, weapons, hair, dyes, etc). Unified a bunch of clif functions now that you only need to handle the view_data (so instead of clif_spawn[pc/mob/npc/pet] you just have clif_spawn)
- Fixed the clif_change_class packet (it should check for non players classes, not a class above MAX_PC_CLASS), it fixes morphing enemies.
- Rewrote the way cloth dye packets are resent to optimize bandwidth usage.
- Fixed the npc_item_flag thing (enable_items/disable_items script command)
- Rewrote the disguise implementation to be bandwidth friendly.
- Modified the hide options to change your class to INVISIBLE_CLASS, since such classes don't even get their view packets sent around.
- Rewrote several clif functions to adapt to the new view_data class;
- Added class 139 to npcdb_checkid which was required by some npcs in the swordman quest? o.O
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5833 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5832 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- UNT_ATTACK_SKILLS unit packets won't be sent to the client as they are supposed to be invisible anyway.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5828 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5823 54d463be-8e91-2dee-dedb-b68131a5f0ec
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encrypted.
- Moved the Endure and Gravitation sc ends to battle_damage from pc_damage.
- Endure level 11 and above are now considered infinite-endure.
- Set the minimum pet hungry delay to 10
- modified function skill_delayfix to only receive skill/lv, actual time is now always acquired from skill_get_delay. It also now will never return a value below min_skill_delay_limit.
- Modified brandish spear so you won't see the skill-animation for every targetted mob. Also cleaned it up to use map_foreachincell calls.
- splitted skill_cast_fix into skill_cast_fix and skill_cast_fix_sc, the first does cast adjustments based on dex and server settings, the later only based on sc changes. Mobs use the later while everyone else use the former (which invokes the later when appropiate)
- Added the Steel Body icon to auto-berserk.
- Now you can't cast auto-counter while the previous one is active.
- For the duration of Berserk, infinite-endure is activated.
- Added Veider's suggestion to do a hack-report when players request the name of an invisible/cloaked character.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5813 54d463be-8e91-2dee-dedb-b68131a5f0ec
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(players with GM level > 0 still able to view) by NOT sending the coordinates.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5782 54d463be-8e91-2dee-dedb-b68131a5f0ec
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swapping between servers too quickly
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5779 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- PF_DOUBLECASTING takes effect amotion time after the initial cast instead of amotion*div
- SG_KNOWLEDGE now lasts time1 after you quit a map before it clears out (defaults to 10 mins currently)
- Modified Intravision to modify the status-change packet to specify SI_INTRAVISION instead of cloaking/hiding/chasewalk.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5774 54d463be-8e91-2dee-dedb-b68131a5f0ec
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disrupting the catch process.
- Added Safetywall to the list not blocked by Dispell.
- Added some include limits.h required by window compiles.
- Corrected Wedding rings being trade-able.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5772 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5770 54d463be-8e91-2dee-dedb-b68131a5f0ec
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from MSVC)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5769 54d463be-8e91-2dee-dedb-b68131a5f0ec
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necessary to prevent overflows.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5762 54d463be-8e91-2dee-dedb-b68131a5f0ec
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value(s)", thanks Valgrind!
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5747 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5740 54d463be-8e91-2dee-dedb-b68131a5f0ec
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(attack times, walking, auto-attack timers, skill related data)
- Modified unit_skillcastcancel to receive flag&2, which stands for "cancel casting only if current skill is cancellable"
- Battle config options changed from yes/no to BL_TYPE settings: skillrange_by_distance, skill_noreiteration, skill_nofootset, gvg_traps_target_all, skill_log, attack_direction_change, auto_counter_type
- Clif.c will disconnect sessions that send an unknown command packet above 0x30000 instead of just ignoring it.
- Cleaned up/rewrite of the pet ai, same for pet_calc_pos
- Implemented use of mob variable attacked_players as it is used on jA
- Cleaned up error reporting during mob-skill loading to be less spamy with non-loaded mobs.
- Corrected water_height reading. I forgot to give credits to LittleWolf for providing the water-reading function :X
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5707 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5695 54d463be-8e91-2dee-dedb-b68131a5f0ec
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Cleanep up confusing indentation in clif.c.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5661 54d463be-8e91-2dee-dedb-b68131a5f0ec
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* Fix on initnpctimer not attaching rid.
* Fix on OnTouch ignoring -1 NPCs.
* Fix on @reloadscript crashing due to passing non BL_SKILL bl to a function that accepts only BL_SKILL bl.
* Added area NPC detection in clif_parseLoadEndAck.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5638 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5628 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5627 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5619 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Small cleanup in clif.c hoping that it'll fix a mysterious crash.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5606 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Modified Wedding recall skills to behave as in officials.
- Modified Arrow Shower to be a ground-based skill and work as it should on officials.
- Fixed skill_additional_effect triggering every time you were being hit even if no damage was returned.
- Fixed battle_calc_damage_return to make magic damage be returned by 100%, and received damage nullified
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5598 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Skills with INF_SELF_SKILL + INF2_NO_TARGET_SELF are now "combo" skills in the sense they auto-select your attack target, and do not stop your attacking animation. Attackable time by default is adjusted by amotion.
- Gospel won't start taking effect until after 10 secs have passed.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5501 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Changed around a bit the code of the skill_get defines to return 0 if you ask for an id of the place where the guild skills are placed. Also moved the guild skills block to ID 900~915. Also stuff like skill_get_inf will return the relevant guild data as defined on skill_db.txt
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5465 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Added macros sc_start and sc_start4 to simplify invocation of status_change_start.
- Cleaned the active guild skills, requirements moved to skill_check_require, should now be usable by non-players as well (pets/mobs).
- Updated skill_cast_db time info. Magnum's time2 is skill-block time, St. Recovery/ Cure's time2 is the confuse/blind duration, added NPC_POWERUP/NPC_AGIUP durations, Napalm Vulcan's time2 is curse length, and most of Tarot Card's effects last time2 as well.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5454 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5452 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Strip sc's are now removed on logout.
- Some cleanups
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5451 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Modified battle_check_target so that mobs with special ai's default enemy are mobs with no special ai.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5448 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Char server can now specify the max size for blacksmith/alchemist/taekwon rankers.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5435 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- NPC break equipment stuff now has a 1.5% per skilllv success rate.
- pc_setpos won't random warp players if placed on top of Moonlight Petals
- Removed the check in clif.c for npc_shopid as the client never sends a packet when the trade is cancelled...
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5384 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Fixed Super Novice explosion spirits triggering no matter what you said on the third line. It now triggers on the fourth line....
- Fixed GTB blocking targetted spells when gtb_pvp_only was set.
- Merged the code of Ankle snare and Spider web. It no longer moves target if sc failed.
- Players should stop walking as soon as they start vending or get into a chat.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5382 54d463be-8e91-2dee-dedb-b68131a5f0ec
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ranges instead of a fixed "less than" condition.
- Added mob_ai condition &16, enables skills that are normally used on 'friends' to also pick up caster as target.
- Fixed npc_shopid not being reset to 0 when buying/selling. FIXME: The client sends a packet when you cancel? It is required so that npc_shopid will be cleared and prevent the player from being stuck.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5380 54d463be-8e91-2dee-dedb-b68131a5f0ec
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same ID cannot stack, but different cards with the same skill can each trigger indepedently of each other.
- Added battle_config autospell_stacking to enable stacking of cards of same ID.
- Moved card-specific battle options to items.conf
- Autospells triggered when hit will check the range to the target.
- Some cleaning up of status_calc_pc
- In status_change_start capped the passed success chance to 100%
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5377 54d463be-8e91-2dee-dedb-b68131a5f0ec
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mini-dots to the player logging on.
- Added functions clif_party/guild_xy_single to send the xy dots to a single fd.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5359 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Fixed message codes in duel functions.
- Small fix in log_refine, incorrect compare expression.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5358 54d463be-8e91-2dee-dedb-b68131a5f0ec
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is said, no need for extra junk.
- Now the default delay of amotion is applied only for BF_WEAPON, non NK_NO_DAMAGE skills.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5352 54d463be-8e91-2dee-dedb-b68131a5f0ec
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