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path: root/src/map/charsave.c
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2006-08-18- Vaporize will no fail when the homun is dead.skotlex1-3/+6
2006-07-27- Applied the necessary changes to make @partyoption reflect it's changes on ...skotlex1-6/+3
2006-07-18- Updated mob_db.sql to current mob_db.txt data.skotlex1-2/+2
2006-07-17Orn's and Albator's Homunculus system, finally, YAY!!DracoRPG1-18/+23
2006-04-29* Using malloc for memory allocations that doesn't need to be pre-initialized.Lance1-1/+1
2006-03-28git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5785 54...Lance1-0/+1
2006-03-27- Changed status_point/skill_point to unsigned short. Adjusted the code as ne...skotlex1-2/+2
2006-03-04- The rate passed to status_change_start must now be in 0->10000 range.skotlex1-1/+1
2006-02-09- Code rewrites in mob_damage and party_exp_even_share for correctly handling...skotlex1-2/+2
2006-02-09SQL compile fix (Skotlex, check line 470 in charsave.c, I've added here rate ...Komurka1-1/+1
2006-02-07- Fixed sql compile.skotlex1-1/+1
2006-02-06- Added define clif_deadsit to send the dead state into player packets if the...skotlex1-3/+4
2006-02-02* Fixed compile errors and warning in chrif.c and charsave.c. [Valaris]Valaris1-3/+3
2006-02-01- Fixed a typo bug in SC_STAR_COMFORT handling.skotlex1-3/+3
2006-01-29AS OF SVN REV. 5901, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES ...Valaris1-0/+516