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- Guild storage is now sorted before being displayed rather than after being saved...
- Merged storage_gsortitem into storage_sortitem.
- Added option 'client_sort_storage' to control storage sorting.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@14605 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Moved limit shortcut defines from mmo.h to battle.h, as they are only required in files, which include battle.h (since pre-svn 2004/10/15).
- Moved hair style/color validation from char-server to map-server. This enables use of non-default limits as specified in battle config, rather than being restricted to hard-coded ones (bugreport:150).
- Cleaned up related capping of values in pc_changelook (related r1708).
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@14604 54d463be-8e91-2dee-dedb-b68131a5f0ec
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cheats during events (bugreport:4194).
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@14519 54d463be-8e91-2dee-dedb-b68131a5f0ec
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dispelled (including on death), distinct status effects and icons from the ordinary food types.
Updated items accordingly. (bugreport:2560)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@14426 54d463be-8e91-2dee-dedb-b68131a5f0ec
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should be checked with autocasts.
'autospell_check_range', by default is set to no, as this is official behavior. This does not affect autospellwhenhit.
* Sonic Blow autocast now stops players attacking when it triggers. It's possible there is more depth to this
on official servers, and should 'stop' attacking on regular casts as well. It appears so far that this is the
only skill that behaves this way.
* Modified the default value for homunculus_auto_vapor in source to 1.
* pvp_points are no longer calculated in the gvg_dungeon flagged maps.
* Corrected a view ID and an equip location in the item database. (bugreport:4330)
* Corrected a typo in the DTS_Warper script.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@14356 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- When yes (default) MVP slaves will always keep their prior targets.
- When no the old behavior of switching to the closest target is enabled.
* Updated MAX_MOB_DB to 4000 (Monsters are starting to appear in the 2k ranges)
* Changed default respawn time (when 0) to 500 from 5000.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@14119 54d463be-8e91-2dee-dedb-b68131a5f0ec
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* Fixed range check of autospell and autospell2 using wrong target when it should be used on yourself.
* Implemented official behavior of party_show_share_picker.
* Restricted zones in 'item_noequip.txt' can now stack.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13987 54d463be-8e91-2dee-dedb-b68131a5f0ec
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NPC_INVINCIBLEOFF. (topic:217330)
* Using items no longer cancels invincibility(but using target and ground skills through items does). (bugreport:3259)
* Fixed Butterfly Wings not working during GVG. (bugreport:3264)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13897 54d463be-8e91-2dee-dedb-b68131a5f0ec
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can be reflected.
* Fixed Wizard Spirit can block reflected magical damage other than Kaite's.(bugreport:3161)
* Fixed Kaite works against bosses.(follow up to r13857)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13860 54d463be-8e91-2dee-dedb-b68131a5f0ec
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* Added documentation for bHealPower.
* Fixed some behaviors for healing skills, (thanks to L0ne_W0lf)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13821 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13775 54d463be-8e91-2dee-dedb-b68131a5f0ec
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ultramage.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13771 54d463be-8e91-2dee-dedb-b68131a5f0ec
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status changes as COMA, STUN, FREEZE and etc. (bugreport:1346)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13767 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Removing the custom guild packets from Battleground as they are not needed anymore.
- Scripts updated.
- In this way, you get "battle cursor" over your same team, but that's how official does.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13635 54d463be-8e91-2dee-dedb-b68131a5f0ec
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display_status_timers in client.conf.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13613 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- removed bg_idle_announce setting (could be considered later)
- moved crystal protection code to battle_calc_bg_damage
- removed mob state 'inmunity' in favor of a script-based solution
- removed unneeded 'setmobdata' (fixes collision with mob controller)
- added svn:eol-style native for battleground code
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13565 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Fixed Tarot Card being used on Emperium.
- First Part of BattleGround Implementation (please wait).
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13550 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13491 54d463be-8e91-2dee-dedb-b68131a5f0ec
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threshold. (bugreport:2051)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13077 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13051 54d463be-8e91-2dee-dedb-b68131a5f0ec
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* the login server storage, ipban and logging systems have been abstracted and now provide a common interface; the rest has been merged into a single login server core (no more login/login_sql duplicity)
* storage systems are now added via compiler options (WITH_SQL / WITH_TXT)
* multiple storage engines can be compiled in at the same time, and the config option account.engine defines which one will be used.
* due to MySQL autoincrement limitations, accounts with id '0' will not be supported; account IDs from this point on should start from '1'.
* login_log() functions now again record IP addresses in dotted format, not as 4-byte integers (undo from r6868).
* removed config options that defined column names in the login table
* removed `memo` and `error message` columns from login db/savefile
* moved `loginlog` table to the logs database
* added sql files upgrade_svn12975.sql and upgrade_svn12975_log.sql
* due to changes to the login table layout, I added an !optional! sql file (upgrade_svn12975_view.sql) that will provide a certain degree of backwards compatibility with existing software; read the instructions inside carefully!
* moved third-party includes/libs to a separate directory
* updated project files / makefiles
Changed the way GM levels are handled
* removed conf/gm_account.txt
* added the gm level column to the txt savefile (after 'email' column)
* gm level information is now transferred along with account data
For open problems see bugreport:1889.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13000 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Added config option to allow for this to be turned on or off.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12912 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12751 54d463be-8e91-2dee-dedb-b68131a5f0ec
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table data. Fixes Sense messing up with elemental based statuses.
- Added Throw tomahawk to the list of items that do not trigger the equipment breaking code.
- Moved a bit around the SC_ start of dancing skills to fix Moonlight petals pushing back the casters.
- Modified status_damage to handle SC_KAZIEL. The return value of *_dead functions can pass 8 to specify that kaziel should not be triggered (ie: pvp/gvg)
- Infinite Endure won't be passed on to devoted characters.
- Infinite Endure is no longer saved on logout.
- Added check to avoid gms opening vending shops if they don't have the required level.
- Moved around the Steel Body S. Novice code, simplified it so it triggers before most of the penalties (death is cancelled).
- Fixed the flee penalty not applying when you walk into a gvg map.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12688 54d463be-8e91-2dee-dedb-b68131a5f0ec
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behavior of vending items over the MAX_ZENY limit.
Default/official setting is 'yes', which makes players lose zeny that they cannot hold. Adjust as needed.
This re-adds the behavior from before r11344 (see topic:180568).
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12614 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12436 54d463be-8e91-2dee-dedb-b68131a5f0ec
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changed the default to 15 (all types).
- Modified battle_delay_damage so damage is not delayed more than one second for non-player attacks.
- Modified party_member_added with a hack so that the clif functions will send the info of the new member since party_recv_info has not yet arrived.
- Updated clif_calc_delay so the type sent to the client is based on the number of hits of the skill (as Aegis packets reveal)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12332 54d463be-8e91-2dee-dedb-b68131a5f0ec
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is specify a duration during which monsters will keep running their active AI after all players have left their vecinity. Their current defaults are set to 0 (disabled).
- Script induced status changes can now be reduced by stats/cards (but only trigger rate is reduced, not duration)
- Battle delay timers will now check if the target player has the invincible timer active or not.
- Adjusted mob_ai_sub_hard to return a bool indicating whether the AI was executed or not.
- Adjusted clif_damage and clif_skill_damage to set the endure type value based on dmotion and damage, rather than hardchecking for SC_ENDURE.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12315 54d463be-8e91-2dee-dedb-b68131a5f0ec
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those.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12301 54d463be-8e91-2dee-dedb-b68131a5f0ec
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descriptions there).
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12243 54d463be-8e91-2dee-dedb-b68131a5f0ec
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max_guild_alliance.
- Added a code to activate a Kill Steal protection and the required mapflags.
* (I will explain this later on forums).
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12203 54d463be-8e91-2dee-dedb-b68131a5f0ec
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version from /stable plus a few tweaks) (see topic:116540).
Added missing bAddStealRate reference to doc/item_bonus.txt.
Removed skill_steal_rate, as it was never used in the code (see r231).
Removed skill_steal_type, it's just a one-liner source mod (see r231).
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11992 54d463be-8e91-2dee-dedb-b68131a5f0ec
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* Added map/path.h, moved path-related function headers to path.h.
* Removed the macroed _real() path functions.
* Modified some functions to use boolean return values instead of 1/0 or 0/-1.
* Modified path_search_long() to allow a NULL output pointer (in which case a temporary local buffer will be used instead).
* Removed an unused ->path_half member variable from struct walkpath_data.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11958 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11751 54d463be-8e91-2dee-dedb-b68131a5f0ec
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delay on Guild Master relog.
- The official setting is 'No', but this is an option for game masters.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11699 54d463be-8e91-2dee-dedb-b68131a5f0ec
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kaensin now automatically calculate the number of hits they should do per iteration based on the skill trigger frequency (you may want to raise that delay of 1ms in the db, though)
- Cleaned a bit the loop for the Warmth skills.
- Added a mising pc_class2idx invocation (fixes a very minor bug when you request max skill lv for a skill in your tree with different max than the skill_db max)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11578 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11515 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11514 54d463be-8e91-2dee-dedb-b68131a5f0ec
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* Commented out clif_skill_damage2() as it is not used anymore
* Made Venom Splasher a splash attack that distributes damage
* Fixed displaying of several splash skills (see bugreport:238)
- added flag SD_PREAMBLE for skills that need the 'magic' packet (fixes Grimtooth / Cart Revolution displaying out of sync)
- hacked together Venom Splasher's "no animation for central mob"
- hacked in a custom packet to make Dragonfear display semi-correctly
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11491 54d463be-8e91-2dee-dedb-b68131a5f0ec
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knowledge. Skills with 0 delay use amotion always (regardless of cast times)
- Renamed the config default_skill_delay to default_walk_delay as that is the only thing it does now.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11446 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Increased MAX_GUILDCASTLE in mmo.h to 29 for future implementation of the 12.1 Guild Castles.
* Added constants for Summer Outfit and updated the Summer_Event_Suit item script.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11321 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- battle_calc_return_damage now is only for BF_WEAPON attacks, added skill_magic_reflect to check whether a spell is bounced back or not.
- Magic reflection now effectively switches the caster/target (after damage has been calculated)
- Now when GTB completely blocks a spell, the spell animation will still come off, but with a single bolt and MISS damage.
- Removed hom_setting&0x2 since Homunculus can be hit by land spells.
- Monster Property now gives a Skill Failed message when attempted on players.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11203 54d463be-8e91-2dee-dedb-b68131a5f0ec
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script command (followup to r11165).
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11171 54d463be-8e91-2dee-dedb-b68131a5f0ec
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from healing power boosts.
- Moved battle_skillatk_bonus to pc.c, cleaned up the related skillatk bonus code to consider the skillheal bonus option.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11085 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- adjusted @reloadbattleconf to not depend on variable ordering
- changed all battle vars to 'int' (removes pointless duplicit coding)
- added min, max and default columns to battle config data structure
- added properly bounded values for these columns (or at least tried to)
- battle-conf loading will now complain if it finds unknown settings,
and will reject values that are outside of the allowed range
- added CHATROOM_TITLE_SIZE and CHATROOM_PASS_SIZE
- partially cleaned up chatroom manipulation code
* Fixed 'Job_Professer' typo in mage jobchange quest
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11017 54d463be-8e91-2dee-dedb-b68131a5f0ec
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the path to use. The max_count field in the skill_db is used to specify this range for path-type skills (Sharpshooting, Kamaitachi and the NPC Breath skills.
- Implemented the 'new' NPC skills described here: http://ro.doddlercon.com/wiki/index.php?title=Monster_Skills . It is mostly complete, but the new status changes (slow cast, critical wounds, etc) don't have any visual effects yet (icon or opt changes? I don't know if they should have). Also I could not find the unit_id for Evil Land, so it looks just like Sanctuary for now. Apart from those, the only skills which I couldn't get to display properly are the Breath skills (with the exception of Fire Breath).
- skill_calc_heal now takes the target as argument to properly support Critical Wounds
- battle_calc_return_damage now takes a flag to know if the attack was direct or not, needed since Magic Mirror also reflects indirect attacks.
- cleaned up the 'description' field in skill.c, added skill_get_desc to it
- Removed 'splash' support from Lex Divina as it is no longer needed.
- Modified the way Sight/Sightblaster work so that the skill id is no longer guessed (needed to properly acquire the splash range for Wide Sight)
- Corrected gtb_sc_immunity setting not taking effect if your block value was the same (that is, if the config said 30%, then you would only get status change immunity at 31%, nor 30%)
- Uncommented the 'new' npc skills from mob_skill_db as they are implemented now.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11000 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10887 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10618 54d463be-8e91-2dee-dedb-b68131a5f0ec
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time and delay reducibility by item scripts (cards and such)
- Fixed Martyr's Reckoning never triggering for gms with all skills
- Added MO_TRIPLEATTACK and RG_SNATCHER to @skillall's skill filter
- Made gm_skill_unconditional bypass skill blocking (guild timer, etc)
- Reverted the weird delay_dependon_agi thing (r8923, r9055, r9059)
- Changed a few memsets to strncpy (reading past buffer is a bad idea)
- Sped up some memset operations (multiples of 4 are faster)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10613 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10581 54d463be-8e91-2dee-dedb-b68131a5f0ec
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