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- Fixes damage miss on out of range Devotion. Follow-up: 964b47351ef2156423f6e0a68bfd3361283936c1
- Fixes snap dodge bug. Added setting snap_dodge to return to old behavior. Bug report: http://hercules.ws/board/tracker/issue-3510-snap-dodge-bug/
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- Fixes bug 8265: http://hercules.ws/board/tracker/issue-8265-bragis-poem-overlapped-20-seconds-effect/
- Added setting in /conf/battle/skill.conf song_timer_reset: switch between official behaviour (songs don't reset time from prior songs) or eathena (every song resets the timer)
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http://hercules.ws/board/topic/334-suggestion-for-restricted-equipment-making-a-new-conf-for-it/?p=31003
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- When under Mind Break Matk Effect and Mdef reduction should not show on ALT Q(bug:7915)
- Plagiarism should not copy New 3rd class skills. Thanks to OmegaRed (bug:8118)
- Update Runstone Lux Anima to official formula (bug:8285)
- Add official formula for Demonic Fire
- Update damage formula for Unlimit, apply Def and Mdef to 1 during the skill and adjust the cooldown to official. (bug:8227)
- Flash Combo should not consume hp-sp and the skill not ignore the distance.
- Fix a bug with Full Throttle that not consuming sp correctly and adjust the cooldown to official.
- All WoE items are inactive outside WoE or PVP
- Add bonus3 bSPVanishRate for Vellum Items.
- Script Vellum Items.
- Add 2 new bonus bSetDefRace and bSetMDefRace for the Vellum Items. (rAthena c046668034)
- Fixed Bowling Bash, Brandish Spear, Grand Darkness and Meteor Assault reducing def during cast; the only skill that does this officially is Grand Cross (rAthena 694719048e)
- Implemented official Bowling Bash with all its special behaviors including the gutter line
* As many servers probably want to remove the gutter line problem, it is configurable; just adjust the bowling_bash_area setting in skill.conf (Bug:4209)
- Sonic Blow now has a fixed range of 1, even for monsters; a monster can't use this skill if you tank it from farther away (rAthena a15cee063d)
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- Complies with CERT DCL37-C
- Fixes issue #293 (special thanks to elfring)
Signed-off-by: Haru <haru@dotalux.com>
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determine how invite/expel work inside castles during WoE/GvG
See: http://hercules.ws/board/topic/1623-additional-settings-in-guildconf/
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- This avoids plugins incorrectly using battle_config (with unreliable
results) instead of using the proper interface, battle->bc.
- Edited various #defines to use battle->bc instead of battle_config so
that they can work perperly in plugins as well.
Signed-off-by: Haru <haru@dotalux.com>
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Signed-off-by: Haru <haru@dotalux.com>
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This reverts commit 94657284973f4037596bae468ebfbee5c217e02b.
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This reverts commit b6b3f58795288701d0e162d43fa6f0a47af913b3.
Fixes issue 8184
http://hercules.ws/board/tracker/issue-8184-cart-related/
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- Changed order according to the (upcoming) code style guidelines.
- Fixes several issues caused by missing headers when their include
order is changed or in plugins.
Signed-off-by: Haru <haru@dotalux.com>
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- Add official Job stats bonus and fix old class (pre-re and re got same stats bonus)
- Add official stats points for lvl 150 to 175
- Add new max_parameter for Extend Classes max stats 125
- Change max stats points for the 3rd classes to 130
- Add official Experience table for all classes
Add Star Gladiator official renewal exp table
Special thanks to Yommy and Muad_Dib for official info
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- More info on the forums, at
http://hercules.ws/board/topic/4428-michierus-renewal-update/
Signed-off-by: Haru <haru@dotalux.com>
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http://hercules.ws/board/topic/4283-introducing-hpm-datacheck/
Signed-off-by: shennetsind <ind@henn.et>
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Altered many function types from int to bool(C99) and added meaningful return values.
Altered many function types from int to void as they didn't have any meaningful return value.
Replaced chrif_char_offline with a macro as this function did exactly the same as chrif_char_offline_nsd.
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- Case-sensitive AegisName and Sprite ID lookups are now optional,
controlled by the case_sensitive_aegisnames battle config flag (you
can set it to "no" to restore the case insensitive behavior.)
- Special thanks to Ind.
Signed-off-by: Haru <haru@dotalux.com>
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Modified reflect code so that each reflection source can judge whether to apply or not, necessary for mechanics such as item-bonus reflect triggers even on autoguard while reflect shield does not.
Re-added that "reflect shield" overhead display which I mistakenly removed in fdb6de1aa34086fd4d22ae127437727f556cea3c. Added code to refrain damage numbers from overlapping in the client, which would render them illegible.
Special Thanks to kyeme, Yommy.
http://hercules.ws/board/tracker/issue-7792-safety-wall-reflect-bug-body-relocation-error/
Signed-off-by: shennetsind <ind@henn.et>
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Fixed skill_id not being passed and thus causing some conditions to never be met, dropped some other conditions that would never be met and thus were just wasting space. Moved clif damage outside so that its only used once and with the overall damage instead of several times aggregating the combined delay.
Special Thanks to Haruna.
Signed-off-by: shennetsind <ind@henn.et>
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- Sanitized all potentially unsafe macros (related eA:15259)
- Improved some function-like macros to evaluate their argument only
once and keep it in a temporary variable. This improves performance
in the damage calculation related code.
Signed-off-by: Haru <haru@dotalux.com>
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- Made possible thanks to (and using base code by) Ai4rei - eAthena
r15263 and add-on patch
http://hercules.ws/board/topic/2974-add-on-patch-for-ea-r15263-commit/
- Modified to allow checking for a percentage of transparent pixels
rather than full image transparency.
- Tweaked to accept some other bmp formats that are currently allowed
by the client.
- The performance hit from enabling this check is negligible (benchmarks
show that scanning an emblem requires about half the time required to
decompress it after it's received), but it does exist, as noted in the
configuration file.
- Special thanks to Ind.
Signed-off-by: Haru <haru@dotalux.com>
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- Added a command line argument '--script-check' to check a script's
syntax without running the server (and without requiring a SQL
connection). Usage: ./map-server --script-check /path/to/the/script.txt
- For convenience, a script-checker bash script is provided, to set the
path correctly when called from a different directory. Usage:
/path/to/Hercules/script-checker /path/to/the/script/to/check.txt
- While the script checker will supposedly work under windows as well,
no convenience scripts are currently provided for platforms other than
UNIX (feel free to open a pull request with a .bat launcher or
whatever you like)
- Integration with IDEs or text editors is possible. In fact, I already
have a fully functional plugin for vim (through vim-syntastic), and if
there's enough interest, I'll publish it. - screenshot: http://d.pr/i/NOBD
- If you want an online checker, http://haru.ws/scriptchecker/ is
running this code, without modifications and will be kept up to date
(without any warranty though.)
- Special thanks to Ind, Yommy, Streusel, who helped making this
possible, in a way or another.
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- This fixes an issue with timers that stop working after about 24-49
days when the tick overflows (note that this may happen much earlier
than that, and at hard to predict times, on some systems)
- Updated the RDTSC help message in the configure script to also warn
users about issues with SpeedStep enabled systems.
- On Windows, tick() still has a resolution of 10~15ms (or even as low
as 100ms on some systems). A TODO comment (thanks, Ai4rei) was added
for a follow-up patch, as I want this one to be as small as possible)
- Note: on Windows versions earlier than 6.x (Vista, Server 2008), the
tick overflow issue is NOT fixed, since they don't support the
function used to retrieve a 64 bit tick. This isn't a big issue, since
those platforms are already - or going soon to be - out of their
extended support period, and it's already advisable to upgrade, for
other reasons. If you're the unfortunate user of such a system, it is
recommended that you reboot your machine at least once every 49 days
for Hercules to work reliably.
- Note: To clear some doubts, since I've already been asked, this has
absolutely NOTHING to do with 32/64 bit CPUs or OSes. It's all about
a variable's size, not the size of registers of your CPU, and your
32bit CPU will be able to handle this just fine.
Signed-off-by: Haru <haru@dotalux.com>
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There have been requests for the extension of the feature, I was reluctant given more options would cause features relying on the feature to be easier to counter (less accurate), with the modification of the feature to employ options the feature is now configurable at the server owners discretion.
Special Thanks to Haruna
Signed-off-by: shennetsind <ind@henn.et>
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-Hercules now fully support Monster Transformation.
Signed-off-by: malufett <malufett.eat.my.binaries@gmail.com>
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Regarding http://hercules.ws/board/topic/414-auction-feature-all-screwed-up
Signed-off-by: shennetsind <ind@henn.et>
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http://hercules.ws/board/topic/2455-introducing-bank-support/
Thanks to Yommy, Haru!
Signed-off-by: shennetsind <ind@henn.et>
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http://hercules.ws/board/topic/2399-hpm-hooking-now-available/
Signed-off-by: shennetsind <ind@henn.et>
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Moved missing vars and declarations of interest into the interface
Signed-off-by: shennetsind <ind@henn.et>
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Signed-off-by: Haru <haru@dotalux.com>
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(related: b9c8f57)
Most renames are trivial (just to avoid shadowing global variables, even
if they currently did no harm), but there were some cases of partly
renamed variables that caused some NULL checks to always pass and who
knows what could have been happened when they were too subtle to make
the application crash.
Also corrected some potentially unsafe macro definitions
Signed-off-by: Haru <haru@dotalux.com>
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Implemented official guild notice behavior of re-displaying upon teleport, added conf/battle/guild.conf setting to modify this.
Special Thanks to kyeme, Frost.
http://hercules.ws/board/tracker/issue-7694-guild-notice/
Signed-off-by: shennetsind <ind@henn.et>
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Game client is currently broken on this feature, sending the request when the criteria doesn't match and not doing anything when it matches, I've restored the previous method to make the feature work once again, the message is configurable by conf/messages.conf and whether maxed characters can use it now a setting in conf/battle/player.conf
http://hercules.ws/board/tracker/issue-6626-cant-prayer-guardian-angel-super-novice/
Signed-off-by: shennetsind <ind@henn.et>
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Special Thanks to KeiKun for bringing them to me.
Signed-off-by: shennetsind <ind@henn.et>
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Special Thanks to Haruna for the fix, kyeme for the information
http://hercules.ws/board/tracker/issue-7308-guild-aura-on-ally/
Closes #78
Signed-off-by: shennetsind <ind@henn.et>
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damage storage has been changed from int32 to int64 within areas where it could otherwise modified beyond the limit and get screwed up, this solves all related problems within any skills, not only asura.
http://hercules.ws/board/tracker/issue-7652-asura-strike-overdamage/
Signed-off-by: shennetsind <ind@henn.et>
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Ai4rei/Mirei for the code;
kyeme for suggesting it;
Napster for updating the patch.
Signed-off-by: Matheus Macabu <mkbu95@gmail.com>
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Special Thanks to Shikazu, wouldn't have been able to identify this issue without his help!
http://hercules.ws/board/index.php?app=tracker&showissue=7216
Signed-off-by: shennetsind <ind@henn.et>
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-Added some missing calc in re atk.
Fixed Bug#7378
-PA_GOSPEL should now clear buffs upon casting.
Fixed Bug#7399
-Neutral skills should work properly with ghost type monsters.
RENEWAL UPDATES:
Updated some ninja & gunslinger skills to there renewal formula.
Added exploit fix(RE fixed) with hunter stacking trap trick.
Added some misc skills more to follow.
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Temporary measure until malufett is capable of adjusting it himself.
Special Thanks to Xgear for going thru all the testing for this with me, Also Special Thanks to VyLow for making it possible for me to reproduce the issue, and Zopokx, mofo and malufett.
http://hercules.ws/board/tracker/issue-7402-damage-with-reduction-cards/
Signed-off-by: shennetsind <ind@henn.et>
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http://hercules.ws/board/topic/1244-official-item-grouppackagechain/
Also
Further implemented itemdb.c/storage.c interfaces, and a minor update to db2sql plugin.
Signed-off-by: shennetsind <ind@henn.et>
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Official Packet Obfuscation Support
http://hercules.ws/board/topic/1105-hercules-wpe-free-june-14th-patch/
Signed-off-by: shennetsind <ind@henn.et>
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http://hercules.ws/board/tracker/issue-7346-battlec-error
Signed-off-by: shennetsind <ind@henn.et>
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Rename SC names to eagis standard.
Implement SC Configuration.(see db/sc_config.txt)
Skill updates and fixes.
Some code optimization.
Signed-off-by: malufett <malufett.eat.my.binaries@gmail.com>
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2013-06-05 (thanks to Shakto).
Signed-off-by: Matheus Macabu <mkbu95@gmail.com>
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Special Thanks to kyeme, mkbu95!
http://hercules.ws/board/tracker/issue-7308-guild-aura-on-ally/
Signed-off-by: shennetsind <ind@henn.et>
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Made 'guild' interface available to plugins, added 'bc' in battle interface to link to map-server's battle config (special thanks to Shikazu!)
Signed-off-by: shennetsind <ind@henn.et>
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much more flexible, as per community suggestion in
http://hercules.ws/board/topic/320-motd-change-suggestion/
dropped motd_type config
new motd is at npc/MOTD.txt
dropped @motd, @gmotd commands
Signed-off-by: shennetsind <ind@henn.et>
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non-walkable cells; also added configuration.
* Few changes to gitignore and gitattributes.
Signed-off-by: Matheus Macabu <mkbu95@gmail.com>
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